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Everything posted by Olham
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File Name: Albatros D.Va OAW-built 1917 and 1918 File Submitter: Olham File Submitted: 01 July 2011 File Updated: 02 July 2011 File Category: Aircraft Skins ALBATROS D.V and D.Va Factory-new Johannisthal & OAW Skins / 1917 and 1918 Since several OFF-flyers had asked for generic skin templates which they could paint their own emblems or decorations on to, I have made four such templates for the Albatros D.Va. All four present the facory-new Albatros D.Va, freshly delivered. I know that many of you are into weathering effects. Well, such effects can much easier be added to a new plane, than to be removed. So please feel free to add as much weathering and battle-wearing as you like. While the D.V was only built by Albatros-Werke Johannisthal, the D.Va was also produced at "Ostdeutsche Albatros-Werke" (OAW). I got a lot of help (see below) about the details of these builds; the guys told me several differences between the two production lines. Many may regard these as minor ones, and perhaps call us "nitpickers", but we wanted to get it pretty close. The differences I regarded here are these: 1. Albatros Johannisthal used salmon ribtape on the wings; OAW used light blue tape. 2. Crosses on fuselage sides were further back on Johannisthal planes than on OAW built ones. 3. The weight tables were different 4. Factory placards were placed under cockpit for OAW; on the nose onJohannisthal built ones. 5. Albatros-Logo looking in flight direction on the Johannisthal-, and rearwards on OAW-built ones. Finally, there is proof that rudders were covered with upper dark Lozenge as well as light underside fabric. I didn't find any evidence so far for the OAW using the light, and Johannis- thal the dark fabric, but I wanted to present both versions and so I did it that way. Although the work on these skins took me quite a long time, there surely are still many bits and details, which could be more correct, but I ask all nitpickers to overlook those, and still enjoy the bird. These skins are made for your pleasure - and for your own paint shemes. The helping hands, brains & eyes on this project were from: elephant - nitpicking corrections and detail Jim "JFM" Miller - help with detail pictures and some facts Dave "Blowhard" Douglas - metal parts and wheel Without your help I wouldn't have got so far - thank you guys! I also wish to thank the OBD skinners for the countless skins with all the historical details - you guys lured me into this hobby with your work. HOW TO INSTALL A SKIN Unzip the file(s) and move them into this folder: [your sim] > campaigns > CampaignData > skins You may change the Jasta number, but you must not - if you leave No. 1, you would always find the skin faster in the briefing screen, where you select a personal skin. Scroll below the historical ace skins, and mine will be among the first skins. You can, for your identification, change the names "Johannisthal" or "OAW" into something personal, but keep the ending .dds - otherwise it won't work. Enjoy! Olham Click here to download this file
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Albatros D.Va Johannisthal-built 1917 and 1918
Olham posted a topic in WOFF UE/PE - File Announcements
File Name: Albatros D.Va Johannisthal-built 1917 and 1918 File Submitter: Olham File Submitted: 01 July 2011 File Updated: 02 July 2011 File Category: Aircraft Skins ALBATROS D.V and D.Va Factory-new Johannisthal & OAW Skins / 1917 and 1918 Since several OFF-flyers had asked for generic skin templates which they could paint their own emblems or decorations on to, I have made four such templates for the Albatros D.Va. All four present the facory-new Albatros D.Va, freshly delivered. I know that many of you are into weathering effects. Well, such effects can much easier be added to a new plane, than to be removed. So please feel free to add as much weathering and battle-wearing as you like. While the D.V was only built by Albatros-Werke Johannisthal, the D.Va was also produced at "Ostdeutsche Albatros-Werke" (OAW). I got a lot of help (see below) about the details of these builds; the guys told me several differences between the two production lines. Many may regard these as minor ones, and perhaps call us "nitpickers", but we wanted to get it pretty close. The differences I regarded here are these: 1. Albatros Johannisthal used salmon ribtape on the wings; OAW used light blue tape. 2. Crosses on fuselage sides were further back on Johannisthal planes than on OAW built ones. 3. The weight tables were different 4. Factory placards were placed under cockpit for OAW; on the nose onJohannisthal built ones. 5. Albatros-Logo looking in flight direction on the Johannisthal-, and rearwards on OAW-built ones. Finally, there is proof that rudders were covered with upper dark Lozenge as well as light underside fabric. I didn't find any evidence so far for the OAW using the light, and Johannis- thal the dark fabric, but I wanted to present both versions and so I did it that way. Although the work on these skins took me quite a long time, there surely are still many bits and details, which could be more correct, but I ask all nitpickers to overlook those, and still enjoy the bird. These skins are made for your pleasure - and for your own paint shemes. The helping hands, brains & eyes on this project were from: elephant - nitpicking corrections and detail Jim "JFM" Miller - help with detail pictures and some facts Dave "Blowhard" Douglas - metal parts and wheel Without your help I wouldn't have got so far - thank you guys! I also wish to thank the OBD skinners for the countless skins with all the historical details - you guys lured me into this hobby with your work. HOW TO INSTALL A SKIN Unzip the file(s) and move them into this folder: [your sim] > campaigns > CampaignData > skins You may change the Jasta number, but you must not - if you leave No. 1, you would always find the skin faster in the briefing screen, where you select a personal skin. Scroll below the historical ace skins, and mine will be among the first skins. You can, for your identification, change the names "Johannisthal" or "OAW" into something personal, but keep the ending .dds - otherwise it won't work. Enjoy! Click here to download this file -
I thought you would say it's normal. Thank you guys for your tips - I don't yet regard it as any dangerous. Perhaps I should. But I will care for what you suggested, Pol.
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Version
63 downloads
ALBATROS D.V and D.Va Factory-new Johannisthal & OAW Skins / 1917 and 1918 Since several OFF-flyers had asked for generic skin templates which they could paint their own emblems or decorations on to, I have made four such templates for the Albatros D.Va. All four present the facory-new Albatros D.Va, freshly delivered. I know that many of you are into weathering effects. Well, such effects can much easier be added to a new plane, than to be removed. So please feel free to add as much weathering and battle-wearing as you like. While the D.V was only built by Albatros-Werke Johannisthal, the D.Va was also produced at "Ostdeutsche Albatros-Werke" (OAW). I got a lot of help (see below) about the details of these builds; the guys told me several differences between the two production lines. Many may regard these as minor ones, and perhaps call us "nitpickers", but we wanted to get it pretty close. The differences I regarded here are these: 1. Albatros Johannisthal used salmon ribtape on the wings; OAW used light blue tape. 2. Crosses on fuselage sides were further back on Johannisthal planes than on OAW built ones. 3. The weight tables were different 4. Factory placards were placed under cockpit for OAW; on the nose onJohannisthal built ones. 5. Albatros-Logo looking in flight direction on the Johannisthal-, and rearwards on OAW-built ones. Finally, there is proof that rudders were covered with upper dark Lozenge as well as light underside fabric. I didn't find any evidence so far for the OAW using the light, and Johannis- thal the dark fabric, but I wanted to present both versions and so I did it that way. Although the work on these skins took me quite a long time, there surely are still many bits and details, which could be more correct, but I ask all nitpickers to overlook those, and still enjoy the bird. These skins are made for your pleasure - and for your own paint shemes. The helping hands, brains & eyes on this project were from: elephant - nitpicking corrections and detail Jim "JFM" Miller - help with detail pictures and some facts Dave "Blowhard" Douglas - metal parts and wheel Without your help I wouldn't have got so far - thank you guys! I also wish to thank the OBD skinners for the countless skins with all the historical details - you guys lured me into this hobby with your work. HOW TO INSTALL A SKIN Unzip the file(s) and move them into this folder: [your sim] > campaigns > CampaignData > skins You may change the Jasta number, but you must not - if you leave No. 1, you would always find the skin faster in the briefing screen, where you select a personal skin. Scroll below the historical ace skins, and mine will be among the first skins. You can, for your identification, change the names "Johannisthal" or "OAW" into something personal, but keep the ending .dds - otherwise it won't work. Enjoy! Olham -
Version
50 downloads
ALBATROS D.V and D.Va Factory-new Johannisthal & OAW Skins / 1917 and 1918 Since several OFF-flyers had asked for generic skin templates which they could paint their own emblems or decorations on to, I have made four such templates for the Albatros D.Va. All four present the facory-new Albatros D.Va, freshly delivered. I know that many of you are into weathering effects. Well, such effects can much easier be added to a new plane, than to be removed. So please feel free to add as much weathering and battle-wearing as you like. While the D.V was only built by Albatros-Werke Johannisthal, the D.Va was also produced at "Ostdeutsche Albatros-Werke" (OAW). I got a lot of help (see below) about the details of these builds; the guys told me several differences between the two production lines. Many may regard these as minor ones, and perhaps call us "nitpickers", but we wanted to get it pretty close. The differences I regarded here are these: 1. Albatros Johannisthal used salmon ribtape on the wings; OAW used light blue tape. 2. Crosses on fuselage sides were further back on Johannisthal planes than on OAW built ones. 3. The weight tables were different 4. Factory placards were placed under cockpit for OAW; on the nose onJohannisthal built ones. 5. Albatros-Logo looking in flight direction on the Johannisthal-, and rearwards on OAW-built ones. Finally, there is proof that rudders were covered with upper dark Lozenge as well as light underside fabric. I didn't find any evidence so far for the OAW using the light, and Johannis- thal the dark fabric, but I wanted to present both versions and so I did it that way. Although the work on these skins took me quite a long time, there surely are still many bits and details, which could be more correct, but I ask all nitpickers to overlook those, and still enjoy the bird. These skins are made for your pleasure - and for your own paint shemes. The helping hands, brains & eyes on this project were from: elephant - nitpicking corrections and detail Jim "JFM" Miller - help with detail pictures and some facts Dave "Blowhard" Douglas - metal parts and wheel Without your help I wouldn't have got so far - thank you guys! I also wish to thank the OBD skinners for the countless skins with all the historical details - you guys lured me into this hobby with your work. HOW TO INSTALL A SKIN Unzip the file(s) and move them into this folder: [your sim] > campaigns > CampaignData > skins You may change the Jasta number, but you must not - if you leave No. 1, you would always find the skin faster in the briefing screen, where you select a personal skin. Scroll below the historical ace skins, and mine will be among the first skins. You can, for your identification, change the names "Johannisthal" or "OAW" into something personal, but keep the ending .dds - otherwise it won't work. Enjoy! -
Great, free online backup app
Olham replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Yep, I exchange graphic stuff with a company via Dropbox. It's so easy that even I don't find a difficulty. -
Indeed - France plus Belgium, to be precise. Vive la France! Vivent les Belgues! How does this guy do the paintings? On cardboard, or in the computer?
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P4 DEVELOPMENT SCREENSHOTS Discussion
Olham replied to DukeIronHand's topic in WOFF UE/PE - General Discussion
Widowmaker must have ruined his keyboard with drooling by now. Maybe he even suffered from electric shock. That Snipe looks like a solid craft which might be fun to fly. But there are those brass parts again in the cockpit, like flying cartridges - what are they??? -
I have found a copy of that old text, where some CFS3 fans offered a method of how to equal the frames per second (fraps) in the sim. My own rig doesn't have that problem, so I cannot say if this works. But it is worth a try and can't cause any damage if you follow the instruction. Kill Stutter by Setting MAX FPS We'll keep the video card from trying to make 60FPS happen when it can't possibly, by setting a limiting on the maximum frames per second we want to have. This is a little bit of a guess on our part but we kind of know where to start by looking at the FRAPS log. It reports a max of 32 FPS achieved. Obviously the stutter occurred in trying to get past that. So we will go for a little happy medium - 30 FPS for starters. We could go lower, like 24FPS, but 30 will do fine for now. The point is the number we use will be REALISTIC and lower than the max. of frames achieved when we got stutter. This setting will NOT get you any higher FPS, but will help spread the FPS around a little bit, so the whole flight is much more consistently smooth. To set the MAX FPS, from your desktop, double-click on your "My Computer" icon, and navigate to the folder named "default" in your main OFF folder, which should be: C:\OBDSoftware\CFSWW1 Over Flanders Fields\default (If you use another drive but "C:" please use that letter instead) First thing we'll do is back up the original file: Look for the file called CFS3.xml - right-click on it, select "Copy", then right click anywhere in the file folder area (not on the filename) and select "Paste". This makes a backup copy named "Copy of cfs3.xml". Now, to edit it: Right-click on the original file again, choose "Open" or "Open With" (if you havent opened an XML file before, you'll probably only have an "Open" option when you right-click - choose the "Select the program from a list" option and then choose Notepad as the tool to open it with. You will see text like the following (it may be jumbled together on some lines, but the content is in this order: - >CFS3< >Debugger DefaultDebugLevel="Alerts" DisplayFileLine="No" DisplayLevel="No" Watson="Yes" DebugLog="cfs3debug.log" ExitOnAssert="No" OnlyLogMsg="No" UseDebugWindow="Yes" EnableAsserts="Yes" SingleAssert="No"< >Timer DefaultPeriod="0" Log="cfs3timer.log" OnlyLog="No" UseDebugWindow="Yes"< >Counter DefaultPeriod="0"< >Graphics< >OldAircraftRender="No"< >MaxFPS="30"< - >ModuleDebugLevels< >SampleModule PrintLevel="Normal" AssertLevel="Alert"< >ModuleDebugLevels< - >TopicDebugLevels< >SampleTopic PrintLevel="Normal" AssertLevel="Alert"< >TopicDebugLevels< >/CFS3< That red line in boldface is the key - it will not actually have a value of 30 in there, but will be blank or have a value of zero like MaxFPS="0". Insert the number "30". (Olham's addition: if your average fraps are higher than 30 - say: 40 frps - while the peak is still higher (like 60 or so), you may also try and insert the number "35" or even "40".) Please report here, if it did any improvement, if you had stutters and tried this. .
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Eliminate stutters by setting Max Frps
Olham replied to Olham's topic in WOFF UE/PE - General Discussion
The ATI "Catalyst Control Center" (CCC) offers that as well, Lewie, but you shouldn't use it. For example, CFS 3 offers only 8x Anti Aliasing, if I remember right. But my 4870 can even do 16x AA - so I rather use that. All the tick-boxes "Use Application Settings" I have unticked/unchecked. And then I have moved the slider to 16x. Try it - it works fine. -
Eliminate stutters by setting Max Frps
Olham replied to Olham's topic in WOFF UE/PE - General Discussion
With my ATI HD4870, I get the AA and Adaptive AA from the card's Control Center. In OFF "Graphics Settings" I have not chosen any AA at all. -
Screen Shots, Videos, Media, OFF Posters
Olham replied to MK2's topic in WOFF UE/PE - General Discussion
Jasta 37 clashed with No. 1 Sqdn RFC, and those S.E.5a "Viper" are real hellraisers! Although they had been a little lower, they quickly dominated the fight. Their engines are so powerful, and their aircraft so stable, that they were all over the place - up and down and up and down - They made me dizzy! I managed to shoot down two of them, but they also got at least two of us down. When I had finished the second, I found myself alone, and so I flew back home. -
Eliminate stutters by setting Max Frps
Olham replied to Olham's topic in WOFF UE/PE - General Discussion
After setting "Max Frps" to "30", things went rather worse for me (ATI HD4870). I put it back to "0", and that works fine for me. I think the above tip must have been for much older systems? -
Try Dialing Down Shadows Rather Than Disabling Them Completely
Olham replied to RAF_Louvert's topic in WOFF UE/PE - General Discussion
As far as I understood the 3D modellers, the Max Model LOD 100 is the 3D model you see closest. There are two more, simpler models, which are made for planes further away from you. -
Eliminate stutters by setting Max Frps
Olham replied to Olham's topic in WOFF UE/PE - General Discussion
Yes, that was the page I had it copied from. Much of the graphic improvement tips may be old dated anyway - the modern graphic cards seem to be doing a lot with their own settings and may ignore many settings in the overrides. Not sure. -
P4 DEVELOPMENT SCREENSHOTS Discussion
Olham replied to DukeIronHand's topic in WOFF UE/PE - General Discussion
Naw, I'm sure they have (looooooong) list with things they need to do, and then other (loooooooong) lists with ideas and wishes, what could be done or improved, and then (loooooong) list of what to check and counter-check to get it finally right - there must be a helluvalot of work in a sim, I'm sure. But they won't forget anything - they have those lists... -
Eliminate stutters by setting Max Frps
Olham replied to Olham's topic in WOFF UE/PE - General Discussion
Dimus, great to see you - and you made the first post which is really according to the topic, while the other gentlemen seem to have too much grounded time. Thanks for the report - and I hope we will see you more often. Although - I understand, that REAL flying hours can hardly be beaten by a sim. I wish Greece a good way out of the crisis. The Chinese said in Germany yesterday, that they were interested in the Euro remaining a strong currency besides the Dollar and the Yen. I hope that will help Europe. Greece is not the only country in a bad situation. -
itifonhom, I'm sorry but the role of MvR wasn't played by Til Schweiger, who played Werner Voss (still terrible casting!). Manfred was played by Mathias Schweighöfer, who could IMHO have played the role, if they had only cared in writing about Manfred's carreer instead of a WW1 boygroup.
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"Per dementia ad astra" is perfectly fine - and as we just talk about it: does anyone know where my German uniform went? The military police wouldn't give me any further explanations than that they had to arrest me, cause I had tried to infiltrate a women's sauna. Back on the German side, I received very strange looks, cause I was only wearing that swimming suit with the stitched-on words: "By Appointment of Her Majesty Queen Victoria". I will keep it, although I woudn't wear it in public anymore.
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True, Mike - that is what I still like about these newer films - that you see planes in action, which you haven't seen like that before, like the Albatros fighters. If now they would even also care about a believeable FM... Peter Jackson, how much longer must we wait for you wingnut to come up with all this?
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Ah... oh... well-llll - I must have been feasting the founding celebration too much; I didn't remember how we had called it.
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I guess, we have yet to receive a good modern WW1 air combat film. So far, they were all more or less biased in favour of the nation they were made by. It would be very welcome, if they could do a proper job in presenting all the known historical facts right, without any additional emotional trimming, without making one side look as the good boys and the other as the badies; one side clever and smart, other side fools and idiots etc. - without all those old rotten war film clichees.
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Damn, yeah, let's get some good English brews down our throats - maybe that will wash Llwewellyn Dej Gruffyd Rhys' determined gunsight look away for one night? A BOC cohort is hopefully not a British short for "Boche" I hope? Ah, and if so - nevermind - I'll have a pint of "Drayman's Delight", please!
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Jeeze, theu, my THRUSTMASTER FlightStick X costs 30 Dollar in the US of A. The next best thing, if pedals are too expensive. http://www.amazon.com/Thrustmaster-T-Flight-Stick-X-Flight-Pc/dp/B000WHFQ0K/ref=sr_1_1?ie=UTF8&qid=1309195238&sr=8-1 .
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Perfectly right again there, Lou. If the devs would ask me, if I'd rather wait another 15 months to give them time to make it as great a change as BHaH+HitR were to P2, then I'd vote: "Yes!" All the French and British carreers there are still to be flown... Nope, sorry Sir, but I must object - what we need is more flying time! .