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Everything posted by Cliff7600
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I fully agree with Capitaine Vengeur. I was thinking the same.
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A request for the HA-1112 Buchón
Cliff7600 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The idea came from here http://combatace.com/topic/79726-avia-s-199-mulo-spanish-republican-air-force/ It's not a personal request, it's just that it would be great to have this one If necessary I can help for the ini -
What If Screenshot Thread.......
Cliff7600 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Legion Condor with a Vulture... lol F-111B -
A request for the HA-1112 Buchón
Cliff7600 replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looook Daniel, that cuuute little baby Isn't she lovely? (Enoc, WHERE'S ANNA?!? ) -
Avia S-199 'Mulo' - Spanish Republican Air Force
Cliff7600 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
like this one? "US-Spanish-Germano-British" -
Decal bleeding : does it bring issues?
Cliff7600 replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes, the Lim-6bis, with additionnal inner wing pylons. -
Decal bleeding : does it bring issues?
Cliff7600 replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes it's the tga because it was easy to fix the issue : there were pixels just at the edge of the sheet. It's an un-released new model and, as it seems to be ok like that, I was thinking to work with it... It would be fun to let people discover by themselves the trick. -
Decal bleeding : does it bring issues?
Cliff7600 replied to Cliff7600's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok thanks! That's good news because in my case the 3D model is right. It's the TGA that bleeds : ) -
What If Screenshot Thread.......
Cliff7600 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Of course I'd be able to do the hook addition ini for your navalised Lim5/6! PM me -
Yes... very comfortable seats War machine! lol It should be better like that :
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If you could , What would you build ?
Cliff7600 replied to Foxbat1966's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hawker Typhoons and Tempests -
Help a CA Member Marat with an SF Mod
Cliff7600 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The problem is : the flight model is designed for 1st generation install patch 06 No way it would fly in SF2 without a new FM... Maybe with a First Eagle 2 "borrowed FM"? -
Veltro2k WWII WIPS
Cliff7600 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Some pictures I found on the net LeO45.rar There's a drawing of the main landing gear retraction And some pictures of the cockpit too (for Stary if you feel inspired ) -
Veltro2k WWII WIPS
Cliff7600 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Great!!! LeO 451 -
During the Armada 2013, Seine river, from Rouen to Le Havre, France, june 16th le Monge The starboard hangar door seems a bit jammed :@ xD
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P-40 K L N
Cliff7600 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
: ) waiting for the P-40K-15 CU -
Mig 29 Nozzle problem
Cliff7600 replied to Stipe's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
From the TMF Mig-29 : NozzleAnimationID=9 ... IdleNozzle=0.0 ... CruiseNozzle=1.0 ... MilNozzle=1.0 ... MaxNozzle=1.0 ... FullABNozzle=0.0 -
Aero L-29 Delfin "Maya"
Cliff7600 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice, thank you! I suggest some edits in the L-29_COCKPIT.ini file : [CanopyOpen] Type=EXTERNAL_ANIMATION_LINK NodeName=Frame2 MovementType=ANIMATION AnimationID=10 ItemNumber=5 MaxControlSpeed=10.0 and rename [iFRHood] to [XIFRHood] to unable the IFRhood when the airbrakes are deployed (animationID=7) -
We got a long way to go before actually simulating air-combat...
Cliff7600 replied to Zurawski's topic in The Pub
That is french accent ; ) -
Also she can watch out for old satellites and big debris that fall from space orbit back to earth, and do some air warning tasks.
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Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I saw that light I thought "What is it L G Warning?" The answer is obvious in fact, but I never focused on it because I was thinking : "HOW this light could be flashing!?!" As I don't have a clue, I gave up and pretend it's normal for a 1st generation patch 06 cockpit xD -
Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Great! I'll try that For landing, is that close to correct? Full flaps : 45° Gears : extended (...it's better ) IAS : 110 MPH RPM : 2000 (had to push to 3000 in short final sometimes) Elevator trim up : 4 or 5 -
Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Yes I will compare both FM values, and that's the "workable, starting point" I was asking. I'll try to keep the engine power as it is and I'm doing the test flight take-offs with flaps 0. Or am I wrong and P-40 were taking off with flaps extended? Edit : edit deleted xD, sorry, still searching... -
Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I have questions : Raven, where does the original FM come from? Wrench, what 'like sized' aircraft did you use for your quick fix? Thanks -
Raven's P-40
Cliff7600 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Well... I doubt that all of us are using the same install, with the same patch, with the same set up. "The CGPosition= data under [AircraftData] in data.ini relates the cg position relative to the pivot axis position of the 3d model, and this shouldn't directly affect the flight model. The only place CGPosition= affect flight is when determining moment due to force (say from gunfire, bomb release, etc)" and I think it's true. And think that the engine dry weight value is 1645lb (746kg) ...do you think the tail weight has the same value? Original FM gives the nose : 660kg Wrench's temporary fix : 500kg And the nose is engine + propeller screw + nose + oil (at least)