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Cliff7600

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Everything posted by Cliff7600

  1. I'm editing the files to make the A-3 and A-1 variant. It seems that the original one is a A-5. I'd like to ask few things : Is it possible to have 2 differents "Gunner_Station" aiming in the same direction at the same time? (just by file editing) The point is to have the observer turret and the front turret kind of "linked". To make the A-1, I tried to have the engines over heating but it doesn't work. ( that's stupid...) What figures to use to fill the following lines? GasTempMaxRPM= GasTempIdleRPM= GasTempChangeRate= OverheatTemp= DamageTempDelta= @Torno : do you allow me to rework your skins to create new ones? If you like the moving parts : [LeftElevator] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MaxDeflection= 18.0 MinDeflection=-18.0 CLiftdc=0.1498 CDdc= 0.0089 Cmdc=-0.3179 ControlRate=2.5 MaxControlSpeed=180 ModelNodeName=Elevator_L <-----------here ReverseModelOrientation=TRUE [RightElevator] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MaxDeflection= 18.0 MinDeflection=-18.0 CLiftdc=0.1498 CDdc= 0.0089 Cmdc=-0.3179 ControlRate=2.5 MaxControlSpeed=180 ModelNodeName=Elevator_R <-----------here ReverseModelOrientation=TRUE thx :)
  2. Very cool plane!!! ...but it needs its floats, in which there are the fuel tanks and radiators for oil cooling. About the propellers in cockpit view, the cockpit is too high (imho) set : Position=0.0,-0.500,0.500 in the cockpit file, and you'll see the propellers Have some fun but don't run out of fuel ;)
  3. Hi Please UNLOCK SHIFT KEY, we wear our glasses and we had the message... Open the skin folder (FAU or FAU_2) and open the "decals" files : Rename "Decal013" and "Decal014" by "DecalXXX". Rename "Decal015" --> "Decal020" by "Decal013" --> "Decal018" The little number decals will not show anymore, but if there more than 6 decals on the same mesh, the mesh won't show the way it should (if I'm right...) Hope it'll work!
  4. I have to finish that :) 12th mission Capt Sean Rosewood 87th FIS, Wiesbaden-Erbenheim – F-106A Delta Dart 11/12/68 Take off : 13.06 – Landing : 13.50 Target : Osnabrück, Sweep 1 MiG-19, 2 IL-28 Ford 11 : Capt Sean Rosewood Ford 12 : 2Lt Norman Howerton Ford 13 : Capt Rolland Kullman Ford 14 : 1Lt Edward Thomas Report : I was nervous for this one. I don’t know why, maybe a bad feeling or something. Sweep over Osnabrück, we must protect the area from enemy strikes. The flight was rather short and we were right on time. The problem was I didn’t know which spot on the scope was the most important target to deal with. I chose the furthest and a tactical controller radioed me to engage the closest. As a matter of fact we were in range to launch the weaponry! I launched my SuperFalcon and made a 180 turn to shot the bandit from the rear. I thought that my wingmen didn’t have the time to place themselves in his 6 and there was no probability for a friendly fire, so I fired an AIM-4G and the bandit exploded. It was an IL-28 and I saw one of the crew who did eject successfully floating under his chute. I made another wide 180 turn to go back to the fight and I locked on another bandit. We were coming head to head so I didn’t try to launch a missile and after another turn I was behind the other IL-28. He was low and was trying to escape. My second AIM-4G went to the ground, but the last AIM-4F did the job. I called for my wingmen to rejoin, one of them had increased his score. Back to Wiesbaden, there were 8 F-100s in there landing pattern, so we had to be a little patient. Norman overtook me and landed first and I touched the ground a bit too close to the edge of the runway on the right side to avoid a mishap with Kullman. I can’t believe it! I didn’t reported the incident because my own approach was terrible but there were loud words during the debrief. Maybe some of us need some days off. Anyway, Capt Kullman took out a MiG-19 and with my two IL-28s, I had a citation for the DFC.
  5. At last, back in the cockpit! 11th mission 1Lt Sean Rosewood 87th FIS, Wiesbaden-Erbenheim – F-106A Delta Dart 11/11/68 Take off : 12.06 – Landing : 13.17 Target : Milowice, Escort Ford flight (4 F-4D) 1 MiG-17 Lion 11 : 1Lt Sean Rosewood Lion 12 : 2Lt Billy Pickett Lion 13 : Capt Rolland Kullman Lion 14 : 1Lt Edward Thomas Report : Today is the memorial day of the end of WWI, 50 years. We’re going over Czechoslovakia, escorting a F-4 flight. We took off and I decided to fly slower and lower than the flight plan, to save fuel and to protect from SAM launches. Of course we were late but Ford flight never reached their target ; they just RTBed before they attacked. We didn’t know that and while over Praha we engaged a MiG-17 which was marauding near a pair of SEAD F-4. I fired an AIM-4F but the missile didn’t climb enough to hit the MIG. I started a dogfight with that MiG-17 (how silly!) and asked Billy to help me. I stalled several times but I refused to give up. I was thinking how bad was the situation when the MiG reached my six o’clock and fired at me. I decided to break up but I stalled once again and after recovering I called to form up and leave the area. The MiG was still there but I was behind him. I launched an AIM-4G and the MiG turned to avoid it. I launched a second AIM-4F that shot him down. Lion 13 and 14 were engaging another MiG, but they stopped their fight and each opponent turned back. Where is Billy? Capt Kullman and Ed Thomas didn’t saw anything. On the way back, we met another MiG but we stayed each on his side, for I didn’t want to run out of fuel. We landed and it was obvious that 2Lt Billy Pickett had been shot down over Praha. Later in the evening, we had good news : Billy had been rescued, wounded but still with us! I got promoted to Captain grade, I was 1Lt for only 5 days. I didn’t even change my rank in my previous reports…
  6. Hi, Please, disregard my previous post and somebody delete it because about the landing wheel, it's all bullsh*t... I'm sorry, the real fix is to change the "WheelNodeName001=" entry of the "Right main gear2". [RightMainGear2] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=6.0 DragArea=1.200 AnimationID=1 HideGearNode=TRUE ModelNodeName=Gear_R2 InsideNodeName= ShockNodeName=RightGearDumper ShockTravelAxis=Z-AXIS ShockStroke=0.2 SpringFactor=1.0 DampingFactor=1.0 WheelNodeName001=RTire_R2 <-- change to : WheelNodeName001=Tire_R2 RotationAxis=x-Axis RollingRadius=0.75 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=115.75 The "Right main gear1" is ok. Sorry if you have modified your data.ini after my first post, sometimes it's better when no-one listen to you :) Btw, I've done editing with that model, and the 3D model being a real piece of art, I wonder if anyone wants to try my version... (?) (Fuel cells, engines, turrets, lights...) Very fun with the FX 1400 guided bomb! Is the Hs 293A available somwhere?
  7. This is the 10th mission of my current pilot, my best till then. 10th mission 2Lt Sean Rosewood 87th FIS, Wiesbaden-Erbenheim – F-106A Delta Dart 11/10/68 Take off : 11.06 – Landing : 13.05 Target : Parchim, CAP 1 MiG-19 Hammer 11 : 2Lt Sean Rosewood Hammer 12 : 2Lt Gerald Day Hammer 13 : Capt Rolland Kullman Hammer 14 : 2Lt Jerry Watson Report : We performed a combat air patrol over Parchim. As promised, Jerry Watson was on duty for this mission, my number 2 was Gerald and Capt Kullman was number 3, a very good team! I decided to fly lower than the flight plan required to avoid difficult situation if we were targeted by SAMs. We needed the protection of the ground, so 5000ft was high enough. Reaching way point 4, tactical control called to warn us about bandit on our 11. We headed for an interception course and I locked on them. Exactly when we had the “engage” call, I launched my AIM-26B at one of them and took him out. We were closing to the remaining bandit when I realize he was on a landing pattern, it was a MiG-19. He was slow and low and I overtook him twice without being able to have a good lock launching my AIM-4Gs without success. Gerald got a lock and launched his SuperFalcon, but the missile missed the MiG and hit the runway. The MiG has landed and the triple A was becoming dense, so I called for my wingies and we turned back home. During the debriefing, I was disappointed when Kullman and Jerry told me they didn’t have a single opportunity to shoot at that lucky MiG-19.
  8. Sorry for your pilot Lt. It seems that the IL-28 gunners had at least 2 DiD pilots on their hunting table.
  9. Canberra? Yes, available at Combatace : http://forum.combatace.com/index.php?app=downloads&showfile=9423 It's designed for SF2 but it works well on my 1st gen install. And it's cool!
  10. I like the idea, it would be cool! I've spend many bombing mission switching between pilot and bomber seats in a Canberra. Imho, the twin cockpit of the Mirage 2000D is really great and make the flying more fun, same for the P-2H Neptune. The T-38 cockpit is great too, and you have to choose, front or rear, like in real life. I think it would be awesome to have more 2 seater planes with such cockpit, but I know it's a huge work to achieve.
  11. Slartibartfast, I think about a F-111 myself but there will not be A2A mission. If you run ODS, what about a F-14 or a FA-18, I mean the US Navy! Lt., funny idea about David Depaul. I was thinking about the son of Pete Raczesky :)
  12. (: Why not? ...as long as you don't call it "vichy" french :l And there's also the Jaguar and the Super Etendard to add.
  13. I had the Mk-4 Mod 0 downloading the WoV expansion pack by eburger, running a 1st gen install. The OV-10 is getting improved these days, thanks all! Cliff
  14. 9th mission 2Lt Sean Rosewood 87th FIS, Wiesbaden-Erbenheim – F-106A Delta Dart 11/08/68 Take off : 13.23 – Landing : 14.34 Target : Wittstock, Sweep 1 MiG-17, 1 An-12 Buick 11 : 2Lt Sean Rosewood Buick 12 : Capt Clifton Massen Report : What a mission! This time, just a couple of fighters to perform a sweep over Wittstock. It was a long range flight over the enemy lines, and I don’t feel comfortable with that, so just a 2 planes flight is all right for me. 2Lt Watson was to be my wingman, but I told him that I will take Capt Massen with me and Jerry said “Ok, but the next time I come with you”. I’d like Capt Clifton Massen would shot down his 5th bandit, so he would made ace and maybe stop taking too much risks, involving his wingman through free hunting while I ask them to join up formation… The weather was sunny today and it would be a very important thing for what to be next. Take off and entering the sweep area, we were told to RTB. What to do? I said to Capt Massen “there’s spots ahead, we go for one and only pass and we bugger off, okay?” Sure… I locked on the bandit right ahead of me, thinking that Massen would launch his missiles before me, and it would be perfect. But Massen called “SAM launched!”. Ok, I see the SAM and it’s not coming toward us, no big deal… “F…, it’s turning, it’s locked on us”. “Two break! Break!” and I went to a tight turn, blinding me and almost stalling the plane. I recovered my Six diving to the ground and decided to give up the hunt. But Massen didn’t want to runaway like that and stayed near Wittstock to search for a target. I thought he was right and asked to Tactical Control for a target on the way back home. And there was one. “Buick lead, Control, there might be a transport, to the east”. Okay, I made a 120° turn and set a course to intercept this interesting target, keeping in mind that Massen should take it out. The plane was easy to see, it was drawing a black smoke trail, it was already damaged. The problem was that Massen was too far to shoot at him so I decided to do that myself, because I realized that there were fighters on their landing approach. (Damaged cargo and landing fighters, I felt like shooting at eggs in the nest.) Launching a missile to shoot down the slow cargo wasn’t that easy and I overtook him twice, it was an Antonov-12 Cub, and the second time I noticed that the tail gunner was shooting at me, “no good Sean, be wise!” I noticed too that a MiG-17 was closing to me and asked Massen to shoot him down. “No joy” he answered me. WTF!!! I finally hit the Antonov with my two last missiles and Massen engaged a MiG, at last! As I was staring at others SAM launches, I heard Massen “I got him! I got him!” What a relief… We went southbound, flying low to avoid SAMs and landed safely. It was my first encounter with SAMs and I must say that it scared the s… out of me! Capt Clifton Massen made ace and I feel proud to serve with such fighter pilots. _
  15. Attn Combatace Membership!

    A la vôtre!
  16. Lt., I like to see that Mirage IIIC, it's so cool! Congrats Slartibartfast, you've made it! (don't want to fly for the RAF anymore?) Anyway the F-4G is a piece of art too. 8th mission 2Lt Sean Rosewood 87th FIS, Wiesbaden-Erbenheim – F-106A Delta Dart 11/07/68 Take off : 12.23 – Landing : 13.24 Target : Neuburg, Intercept 5 IL-28s Memphis 11 : 2Lt Sean Rosewood Memphis 12 : 2Lt Norman Howenton Memphis 13 : Capt Rolland Kullman Memphis 14 : 1Lt Eldon Rose Memphis 21 : Maj Richard Howerton Memphis 22 : 2Lt Jerry Watson Memphis 23 : 1Lt Gordon Smallwood Memphis 24 : 2Lt Kelly Wells Report : 2 sections to Neuburg, to intercept a bomber raid. Today, we were very professional. We focused on the targets and made the intercept in time. I shot down 2 bombers with AIM-4F and then the 2 sections broke up to engage different targets. Maj Howerton went after fighters and we stuck to bombers. I tried to shot down another one using IRM, but I acted in a hurry to prevent friendly fire. I managed to shot down another IL-28 but the last one escaped. Memphis 12, 13 and 14 went after him. They hit him but he was still flying. I was Winchester and the guys were just looking at the damaged Beagle, without doing anything. “Shoot him!”, “One, Roger…”, “Copy”, but nothing, they were just following him. I can’t believe that! I called to form up and we went back to base. Two MiGs were ahead of us and I invited section two to go after him… Only one guy attacked and the closest MiG escaped. What a lack of aggressiveness! After landing, I was informed that 2Lt Norman Howerton did shot down 2 IL-28s and made ace. That has softened my mood. _
  17. Hi, If you want me to go straight to the point, read the bottom line :) All my installs are 1st Gen only. I've done few editing to improve the B-26K Invader cockpit, and managed to have the RPM gauge working right (from 550 RPM to 2700) on a patch 06 install / WOE. OK! Of course, when I "fly" the same plane on a patch 08 game (WOV expansion pack) the RPM gauge doesn't work. Same thing with the O-1 BirdDog and the A-1H Skyraider, the RPM gauge doesn't work (on the WOV level 08 install). But, still with the patch 08 install, the OV-10A EPR gauges are working (from 0 to 100%). That's cool, but how is it working? I think that the game doesn't make the difference between "Rounds Per Minute" and "Engine Pressure Ratio", it's the same "tachometer" in the cockpit.ini file, right? Another install, the Operation Desert Storm patch level 08. You can fly two different types of Bronco, the OV-10A and the OV-10D. Guess what? The EPR gauges work in the OV-10A but don't work in the OV-10D... I've checked the data.ini and cockpit.ini files : The two models have exactly the same datas about the tachometers (btw, change 260.0 to 275.0 and the needle will go to 100% at full throttle ...for the OV-10A...) In the Data.ini file, there's few differences : OV-10D : [Engine1] SystemType=Prop_ENGINE InputName=THROTTLE_CONTROL EngineID=1 SLPowerDry=996375.0 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,1.19,0.0 <------------ (off topic : is that normal?) ThrottleRate=0.5 AltitudeTableNumData=8 AltitudeTableDeltaX=1524 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.821,0.684,0.554,0.453,0.358,0.277,0.000 SpinnerNodeName=RightSpinner StaticPropNodeName=PropBladesRight SlowPropNodeName=PropDisk2Right FastPropNodeName=PropDisk3Right SlowPropRPM=190 FastPropRPM=600 MaxPropRPM=650 IdlePropRPM=100 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-2.65,-0.56.0.0 FireSuppression=FALSE MinExtentPosition=-0.55,-6.90,-0.55 MaxExtentPosition= 0.55,-2.10, 0.55 ConstantSpeed=TRUE NumBlades=3 PropDiameter=2.75 PropEfficiencyAdvanceRatioTableNumData=11 PropEfficiencyAdvanceRatioTableDeltaX=0.2 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.023,0.40,0.70,0.80,0.86,0.87,0.87,0.87,0.87,0.86,0.85 OV-10A : [Engine1] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=1 SLPowerDry=533390.0 ThrustAngles=0.0,0.0,0.0 ThrustPosition=-2.127,0.437,0.0 ThrottleRate=0.5 AltitudeTableNumData=8 AltitudeTableDeltaX=1524 AltitudeTableStartX=0.0 AltitudeTableData=1.000,0.821,0.684,0.554,0.453,0.358,0.277,0.000 SpinnerNodeName=L_spinner RotationAxis=Y-Axis StaticPropNodeName=L_blade1 SlowPropNodeName= FastPropNodeName=L_fast SlowPropRPM=200 FastPropRPM=1000 MaxPropRPM=1260 IdlePropRPM=750 BSFC=0.00298 ExhaustEmitterName=CleanExhaustEmitter ExhaustPosition=-2.574,-0.839,-0.124 FireSuppression=TRUE MinExtentPosition= MaxExtentPosition= ConstantSpeed=FALSE NumBlades=3 PropDiameter=2.50 PropEfficiencyAdvanceRatioTableNumData=11 PropEfficiencyAdvanceRatioTableDeltaX=0.2 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.023,0.40,0.70,0.80,0.86,0.87,0.87,0.87,0.87,0.86,0.85 Is there something in the lines above that can make that difference between EPR gauges working or not??? Both models use the same cockpit LOD : OV10_Cockpit --> The point is, how the OV-10A have the EPR gauges ok and not the OV-10D? (patch level 08) If somebody can help me understand that, I hope it will be possible to fix the others planes RPM gauges. Thx Cliff
  18. I reworked the OV-10A files. I found "EngineTempL" and "EngineTempR", just under my nose... In fact there was 6 entries for 2 gauges (EGT) in the cockpit.ini I thought "ConstantSpeed=FALSE" ain't the solution if the model requires "ConstantSpeed=TRUE". So I added 2 fake engines in the data.ini and the "fun" was to link the gauges of the instrument panel to the appropriate engine, effective or fake. It works but I need to test it. Since I do some cockpit editing, I used my protractor more often laid right up against my monitor, exactly as you said, than in class of mathematical :) Thanks Wrench, you cleared the way once again.
  19. ... I just don't get it... In the Data.ini file, the Engine part : ConstantSpeed=FALSE That line solve the problem, the RPM needles move the way they should. What this line is about? It doesn't appear in the A-1 data.ini file (the one that works). Anyway it works for the B-26 in WOV and the OV-10D in ODS, but I don't what it is...
  20. Yes your A-1 Cockpit works perfect and the RPM needle is Ok (not a surprise!). That's cool, the A-1 issue is solved! :) So, do you know something specific, that make your RPM gauge working ok on both 06 and 08 install? How did you do that, about the RPM? (Do you have a secret? ) I didn't find "EngineTempL and EngineTempR" in the OV-10 cockpit.ini, where is it? I have "needle_RPM1" and "needle_RPM2"...
  21. About the OV10_Cockpit, they seem to be the same (date and size). The thing is when the RPM needles work ok, they travel from 0 (engine turned off) to x (full throttle), covering the entire gauge, clockwise and counterclockwise move. When they don't work, they show 0 when the engine is off, but they stay near 90% for example, moving up and down, 80 to 100 and back to 90. It's the same behaviour with the O-1, the A-1 and the B-26 with the WOV expansion pack 08 and the OV-10D with the ODS 08 install. The OV-10A is OK with both installs... I'll try your A-1 Cockpit and I'll see if it's Ok. About the Invader, it's the same LOD and the same cockpit.ini file, I did "copy/paste" from the WOE 06 to the WOV 08. Cliff
  22. Me, Cliff, and a book. Phantom Jocks Unite!

    Yes, the book is awesome! Thanks Rob!
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