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Cliff7600

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Everything posted by Cliff7600

  1. Hello I tried to add some landing lights to the F-104 Starfighter. The result ain't looking that great because there's no "turned off light" on the 3D model, so the light stands there alone. There's also some interferences with the regular navigation flashing lights. So the point is really no more than having the landing lights up when the gears are down... For a start there's the SystemNames I've added to the data.ini : (there is no location yet) [LandingLight01] SystemType=LIGHT Position= Color=0.66,0.66,0.6 Brightness=0.15 LightSrcOffset=5.3046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [LandingLight02] SystemType=LIGHT Position= Color=0.66,0.66,0.6 Brightness=0.15 LightSrcOffset=5.3046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [LandingLight03] SystemType=LIGHT Position= Color=0.66,0.66,0.6 Brightness=0.15 LightSrcOffset=5.3046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE Three times the same, the differences will occur with the location of each light. I added LandingLight02 & 03 to the Fuselage SystemNames and LandingLight01 to the Nose SystemNames. 01 --> Nose Landing Light 02 --> Portside Landing Light 03 --> Starboard Landing Light Now, it depends on which type of F-104 you fly. Check what kind of "F-104.LOD" is used _ For the F-104A / F-104J / F-104S (Ajunaidr) using F104A_01.LOD / F104J.LOD / F-104S.LOD the locations could be : [LandingLight01] Position=-0.075,4.375,-0.775 [LandingLight02] Position=-0.9205,0.29,-0.4750 [LandingLight03] Position= 0.9205,0.29,-0.4750 _ For the F-104B / F-104D / F-104DJ using F104B.LOD / F104D.LOD / F104DJ.LOD the locations could be : [LandingLight01] Position=-0.075,4.50,-0.775 [LandingLight02] Position=-0.9205,0.29,-0.4750 [LandingLight03] Position= 0.9205,0.29,-0.4750 _ For the F-104G / CF-104 / F-104S-ASA-M (Wrench) using F-104G.LOD the locations could be : [LandingLight01] Position=-0.075,4.875,-0.975 [LandingLight02] Position=-0.9205,0.35,-0.6250 [LandingLight03] Position= 0.9205,0.35,-0.6250 _ For the TF-104G using TF-104G.LOD the locations could be : [LandingLight01] Position=-0.075,4.575,-0.775 [LandingLight02] Position=-0.9205,0.26,-0.4750 [LandingLight03] Position= 0.9205,0.26,-0.4750 _ For the F-104C-10 (Wpnssgt & Team) using F-104C.LOD the locations could be : [LandingLight01] Position=-0.075,5.05,-0.975 [LandingLight02] Position=-0.9250,0.65,-0.7350 [LandingLight03] Position= 0.9250,0.65,-0.7350 So, that's it! Hope you've found what you was looking for. Thanks to : Ajunaidr, Wrench, Dave, Wpnssgt & Team, and all the other I forgot or just don't know... Thanks to TK and ThirdWire of course!!! Did I do something wrong? Did I forgot something? Don't hesitate : tell me! Thank you for reading (it was quiet a boring post!)
  2. Well... This SalomonsV3 terrain is awesome!!! And I looove the "Torokina airfiled approach", especially with a Starfighter. I think you have never landed, if you didn't land by night at the seaplane base (...with a MiG-19 ) Lot of fun anyway! Cliff
  3. Hello Here's my landing approach at Torokina airfield (Salomons V3), with a F-104J. First attempt : missed approach Second attempt : too much flaps, too much speed, not enough brakes! ...need some practice.
  4. Hello I've added a landing light and a taxying light to the MiG-19 The problem is those two lights are turned on at the same time and I don't think it's correct, but I'm no MiG-pilot... I think the landing light should be on when the plane is flying and the taxying light is on when the plane is ...taxying! (yes I do taxying sometimes, part of the fun, ...parking as well!) Is that correct? Am I wrong? THEN, how can I do that? I think I have two options : _ Landing & taxying light together _ Just landing light, forget about the taxying light (doesn't appear on some walkaround, just above the nose wheel) ...but I like that little taxying light... TELL ME, what's your opinion about that? Thank you Cliff11
  5. So, to me it could be something like that : [LandingLight] SystemType=LIGHT Color=0.88,0.88,0.88 Brightness=0.10 Position=-0.34,3.65,-0.475 LightSrcOffset=2.6046,80.0560,10.50 LightSrcRange=200 LightRange=45.0 CanFlash=FALSE LightNodeName=LandingLight IsLandingLight=TRUE [TaxyingLight] SystemType=LIGHT Color=0.88,0.88,0.88 Brightness=0.075 Position=0.0,4.50,-0.65 LightSrcOffset=2.6046,20.6046,2.6046 LightSrcRange=150.0 LightRange=15.0 CanFlash=FALSE LightNodeName=LandingLight IsLandingLight=TRUE Good? Hey! Here's the Off Topic part : I put landing lights to the T-33 [LLandingLight] SystemType=LIGHT Color=0.66,0.66,0.6 Brightness=0.10 Position=-0.0975,4.05,-0.60 LightSrcOffset=5.3046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE [RLandingLight] SystemType=LIGHT Color=0.66,0.66,0.6 Brightness=0.10 Position= 0.0975,4.05,-0.60 LightSrcOffset=5.3046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE IsLandingLight=TRUE As you can see, I'm still searching... Enjoy night flight!
  6. Okay! I'll do that, thank you Wrench! ( it's not the first time...)
  7. Hello! Today, it's ECM training with the US Navy EA-4F Skyhawk. Yaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!
  8. Reco somewhere near Haiphong, flying 35 ft. I hit the ground on the way back but managed to get home with one engine. That Vigilante is a great bird
  9. Hello! I agree, that bird is great! It doesn't really matters, but... What about adding a seat? :yes: Maybe by adding those lines in the data.ini : [Pilot] SeatModelName=seat_f-100 SeatPosition=0.00,3.70,-0.05 if the pilot position is : Position=0.0,3.80,0.38 I know it's off topic 'cause it's about a (great looking) skin, but it's also about aesthetic...
  10. Thank you Mppd! So far, it's wrong camo but right tail code ...
  11. Great! ...but, there is my limit. I cannot do the correct camo pattern because for the wings it will need serious modding. The one I've made got its two wings the same. It will need to use a "left_wing" and a "right_wing". By now it's "wing". I don't know how to change that...
  12. The WA tail code is for the 57th wing from Nellis AB. It could be MC?
  13. It's ok with the little dragon patch but, as the 318 FIS does not appear in the squadrons of the game (WOV/WOE), there isn't the tailcode. You'll need somebody to make you a decal... Anyone can handle that? I really don't know about the 318FIS tailcode. The dragon patch decal was made by Dave.
  14. Well, the F-106 could be something like that : What squadron should have been sent to those operations?
  15. You guys make awesome screenshots! :yes: DBS terrain, the sun & the moon, and what-if... Cliff
  16. File Name: Parani MiG-19/F-6 w sharkmouth 2 File Submitter: Cliff11 File Submitted: 13 June 2009 File Category: Fictional/What If Skins This is another skin for a MiG-19 or a F-6. The skin was made by Ghostrider 883 and the sharkmouth decal by Sundowner. Thanks guys! Hope you'll like it. For WOE, not tested with other ThirdWire series. This skin cannot be used for any not free product. Click here to download this file
  17. Version

    74 downloads

    This is another skin for a MiG-19 or a F-6. The skin was made by Ghostrider 883 and the sharkmouth decal by Sundowner. Thanks guys! Hope you'll like it. For WOE, not tested with other ThirdWire series. This skin cannot be used for any not free product.
  18. File Name: Parani MiG-19/F-6 w sharkmouth File Submitter: Cliff11 File Submitted: 12 June 2009 File Category: Fictional/What If Skins This is a skin for MiG-19 or Shenyang F-6. It's PCPilot Tigerstripe skin with a Sundowner (the modder, not the VF111) sharkmouth. Thank you guys! Hope you'll like it. For WOE, not tested with other TW series. This skin cannot be used in any not free product. Click here to download this file
  19. Version

    74 downloads

    This is a skin for MiG-19 or Shenyang F-6. It's PCPilot Tigerstripe skin with a Sundowner (the modder, not the VF111) sharkmouth. Thank you guys! Hope you'll like it. For WOE, not tested with other TW series. This skin cannot be used in any not free product.
  20. File Name: F-106A Landing Lights File Submitter: Cliff11 File Submitted: 08 June 2009 File Category: Ini Edits This is a new data.ini file for Pasko's F-106A Delta Dart adding landing lights. Tested with WOE Thanks Pasko, Kesselbrut and Column5. Cliff11 Click here to download this file
  21. F-106A Landing Lights

    Version

    123 downloads

    This is a new data.ini file for Pasko's F-106A Delta Dart adding landing lights. Tested with WOE Thanks Pasko, Kesselbrut and Column5. Cliff11
  22. Hello I put a sharkmouth on the nose of my Parani MiG-19, but after few attempts, I did not managed to have the decal shown on the nose gear traps. Does anybody have an idea of the meshname I'm supposed to use to do that? Thanks (: Cliff
  23. All right, no problem from me, of course. I'm waiting for the authorization of the two modders that actually did the job, the skin and the sharkmouth. I've done nothing but putting their works together, ...with your help . Release as soon as possible. Cliff
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