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Posts posted by Cliff7600
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A-12 Avenger II Lights (How to add to the data.ini)
You will find the few lines you have to add to the A-12_DATA.ini for navigation and landing lights.
You will have to add the lines yourself ; it's not practical but the data.ini may have been modified already.
Just copy the lines and don't forget to change the XXX to the accurate number.
Modify this file as you wish, but don't use it for any payware!
Cliff11
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Submitter
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Submitted09/10/2009
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Category
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Hello
I tried to add some landing lights to the F-104 Starfighter.
The result ain't looking that great because there's no "turned off light" on the 3D model, so the light stands there alone.
There's also some interferences with the regular navigation flashing lights.
So the point is really no more than having the landing lights up when the gears are down...
For a start there's the SystemNames I've added to the data.ini :
(there is no location yet)
[LandingLight01]
SystemType=LIGHT
Position=
Color=0.66,0.66,0.6
Brightness=0.15
LightSrcOffset=5.3046,49.0560,3.50
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
[LandingLight02]
SystemType=LIGHT
Position=
Color=0.66,0.66,0.6
Brightness=0.15
LightSrcOffset=5.3046,49.0560,3.50
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
[LandingLight03]
SystemType=LIGHT
Position=
Color=0.66,0.66,0.6
Brightness=0.15
LightSrcOffset=5.3046,49.0560,3.50
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
Three times the same, the differences will occur with the location of each light.
I added LandingLight02 & 03 to the Fuselage SystemNames and LandingLight01 to the Nose SystemNames.
01 --> Nose Landing Light
02 --> Portside Landing Light
03 --> Starboard Landing Light
Now, it depends on which type of F-104 you fly.
Check what kind of "F-104.LOD" is used
_ For the F-104A / F-104J / F-104S (Ajunaidr)
using F104A_01.LOD / F104J.LOD / F-104S.LOD
the locations could be :
[LandingLight01]
Position=-0.075,4.375,-0.775
[LandingLight02]
Position=-0.9205,0.29,-0.4750
[LandingLight03]
Position= 0.9205,0.29,-0.4750
_ For the F-104B / F-104D / F-104DJ
using F104B.LOD / F104D.LOD / F104DJ.LOD
the locations could be :
[LandingLight01]
Position=-0.075,4.50,-0.775
[LandingLight02]
Position=-0.9205,0.29,-0.4750
[LandingLight03]
Position= 0.9205,0.29,-0.4750
_ For the F-104G / CF-104 / F-104S-ASA-M (Wrench)
using F-104G.LOD
the locations could be :
[LandingLight01]
Position=-0.075,4.875,-0.975
[LandingLight02]
Position=-0.9205,0.35,-0.6250
[LandingLight03]
Position= 0.9205,0.35,-0.6250
_ For the TF-104G
using TF-104G.LOD
the locations could be :
[LandingLight01]
Position=-0.075,4.575,-0.775
[LandingLight02]
Position=-0.9205,0.26,-0.4750
[LandingLight03]
Position= 0.9205,0.26,-0.4750
_ For the F-104C-10 (Wpnssgt & Team)
using F-104C.LOD
the locations could be :
[LandingLight01]
Position=-0.075,5.05,-0.975
[LandingLight02]
Position=-0.9250,0.65,-0.7350
[LandingLight03]
Position= 0.9250,0.65,-0.7350
So, that's it!
Hope you've found what you was looking for.
Thanks to : Ajunaidr, Wrench, Dave, Wpnssgt & Team, and all the other I forgot or just don't know...
Thanks to TK and ThirdWire of course!!!
Did I do something wrong?
Did I forgot something?
Don't hesitate : tell me!
Thank you for reading (it was quiet a boring post!)
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Well...
This SalomonsV3 terrain is awesome!!!
And I looove the "Torokina airfiled approach", especially with a Starfighter.
I think you have never landed, if you didn't land by night at the seaplane base (...with a MiG-19 )
Lot of fun anyway!
Cliff
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Hello
Here's my landing approach at Torokina airfield (Salomons V3), with a F-104J.
First attempt : missed approach
Second attempt : too much flaps, too much speed, not enough brakes!
...need some practice.
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So,
to me it could be something like that :
[LandingLight]
SystemType=LIGHT
Color=0.88,0.88,0.88
Brightness=0.10
Position=-0.34,3.65,-0.475
LightSrcOffset=2.6046,80.0560,10.50
LightSrcRange=200
LightRange=45.0
CanFlash=FALSE
LightNodeName=LandingLight
IsLandingLight=TRUE
[TaxyingLight]
SystemType=LIGHT
Color=0.88,0.88,0.88
Brightness=0.075
Position=0.0,4.50,-0.65
LightSrcOffset=2.6046,20.6046,2.6046
LightSrcRange=150.0
LightRange=15.0
CanFlash=FALSE
LightNodeName=LandingLight
IsLandingLight=TRUE
Good?
Hey!
Here's the Off Topic part :
I put landing lights to the T-33
[LLandingLight]
SystemType=LIGHT
Color=0.66,0.66,0.6
Brightness=0.10
Position=-0.0975,4.05,-0.60
LightSrcOffset=5.3046,49.0560,3.50
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
[RLandingLight]
SystemType=LIGHT
Color=0.66,0.66,0.6
Brightness=0.10
Position= 0.0975,4.05,-0.60
LightSrcOffset=5.3046,49.0560,3.50
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
As you can see, I'm still searching...
Enjoy night flight!
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Okay!
I'll do that, thank you Wrench!
( it's not the first time...)
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Hello
I've added a landing light and a taxying light to the MiG-19
The problem is those two lights are turned on at the same time and I don't think it's correct, but I'm no MiG-pilot...
I think the landing light should be on when the plane is flying and the taxying light is on when the plane is ...taxying!
(yes I do taxying sometimes, part of the fun, ...parking as well!)
Is that correct? Am I wrong?
THEN, how can I do that?
I think I have two options :
_ Landing & taxying light together
_ Just landing light, forget about the taxying light (doesn't appear on some walkaround, just above the nose wheel) ...but I like that little taxying light...
TELL ME, what's your opinion about that?
Thank you
Cliff11
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Hello!
Today, it's ECM training with the US Navy EA-4F Skyhawk.
Yaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!
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Should I comment that?
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Hello!
I agree, that bird is great!
It doesn't really matters, but...
What about adding a seat? :yes:
Maybe by adding those lines in the data.ini :
[Pilot]
SeatModelName=seat_f-100
SeatPosition=0.00,3.70,-0.05
if the pilot position is :
Position=0.0,3.80,0.38
I know it's off topic 'cause it's about a (great looking) skin, but it's also about aesthetic...
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Thank you Mppd!
So far, it's wrong camo but right tail code ...
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Great!
...but, there is my limit.
I cannot do the correct camo pattern because for the wings it will need serious modding.
The one I've made got its two wings the same. It will need to use a "left_wing" and a "right_wing".
By now it's "wing". I don't know how to change that...
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The WA tail code is for the 57th wing from Nellis AB.
It could be MC?
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It's ok with the little dragon patch but, as the 318 FIS does not appear in the squadrons of the game (WOV/WOE), there isn't the tailcode.
You'll need somebody to make you a decal...
Anyone can handle that?
I really don't know about the 318FIS tailcode.
The dragon patch decal was made by Dave.
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Well, the F-106 could be something like that :
What squadron should have been sent to those operations?
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You guys make awesome screenshots! :yes:
DBS terrain, the sun & the moon, and what-if...
Cliff
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Parani MiG-19/F-6 w sharkmouth 2
This is another skin for a MiG-19 or a F-6.
The skin was made by Ghostrider 883 and the sharkmouth decal by Sundowner.
Thanks guys!
Hope you'll like it.
For WOE, not tested with other ThirdWire series.
This skin cannot be used for any not free product.
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Submitter
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Submitted06/13/2009
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Category
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Parani MiG-19/F-6 w sharkmouth
This is a skin for MiG-19 or Shenyang F-6.
It's PCPilot Tigerstripe skin with a Sundowner (the modder, not the VF111) sharkmouth.
Thank you guys!
Hope you'll like it.
For WOE, not tested with other TW series.
This skin cannot be used in any not free product.
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Submitter
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Submitted06/12/2009
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Category
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All right, no problem from me, of course.
I'm waiting for the authorization of the two modders that actually did the job, the skin and the sharkmouth.
I've done nothing but putting their works together, ...with your help .
Release as soon as possible.
Cliff
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Thank you very much, Wrench!
With your help and your knowledge, it's a piece of cake.
Thanks also for all the birds you've made or fixed.
Cliff
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Hello
I put a sharkmouth on the nose of my Parani MiG-19, but after few attempts, I did not managed to have the decal shown on the nose gear traps.
Does anybody have an idea of the meshname I'm supposed to use to do that?
Thanks (:
Cliff
Screenshot Thread
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
Chinese race car :