Jump to content

ValAstur

ELITE MEMBER
  • Content count

    1,774
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by ValAstur

  1. Would be great to have that one in our Hangars one day! If your time and RL allows it, please finish it.
  2. Version 1.0

    259 downloads

    A Mod of the Mirage 2000B from Amokfloo and JAT81500 to create a fictional mass export version. IT IS STRONGLY RECOMMENDED THAT YOU HAVE ALL SF2-GAMES INSTALLED! YOU ALSO NEED THE SOUNDFILES INCLUDED IN THIS PACKAGE TO HEAR THE ENGINESOUNDS: http://combatace.com/files/file/11770-mirage-2000b-ada/ This pack consists of 7 planes (and 24 skins): - F-26 Guardian: USMC Version of the 2000B - Shenyang JH-11B: Licensed version for China and Albania - FG.3: UK-adapted 2000B - Mirage 2000BI Sa'dan (Anvil): Israeli version - Mirage 2000BJ: Japanese Version - Mirage 2000Bx: Basic export version for 11 countries with english armament - Mirage 2000BxF: Export version for 6 countries with french armament Note: Both the 2000Bx and BxF have country setting "France". If you want to fly for another country, you'll have to choose it from either the loadout or the mission selection menu. BACKGROUND Dassault Aviation, creator of flying legends like the Mirage III and V, suffers from the lacking interest in the Rafale. In a meeting, the CEO and top managers from Dassault decided to enable a program to make Dassault more profitable. Spare part sales run well, but rely only on the current operators of the actual planes. The attempt to offer the Rafale at a far lower price would bring Dassault deep into the red numbers from where a recovery was practically not makeable and would lead to the ruin of Dassault. Instead of that, it was thought of offering the Mirage 2000C and F to a lower price. But the idea was given up because of the numbers of different types of planes potential new clients can switch to, which are much newer, e.g. the Typhoon. Next thought was of the 2000B, allowing countries with lower military budget to have their own fighters with decent bombing and interception capabilities. The 2000B could also be used to replace older planes or planes with reduced combat capabilities. A huge marketing campaign was launched and Dassault was able to add more than a dozen new countries to their Mirage 2000 client list. The plane's most noticeable change was the addition of one or two guns (depending on operators wish) which got positioned at the same position as in the single-seated Mirage 2000, reducing this way the effective range of the plane. No details got published by Dassault, but experts speak of more than 400 units sold all over the world, with options for more planes. Some of the countries the Mirage 2000Bx was offered to haven't decided yet, but it's more than probable that they will buy it. The first tranche of planes will be delivered to their new owners by the end of 2013. INSTRUCTIONS 1. Drop the folders into your MODS Folder. If asked to overwrite, click yes. CREDITS I want to, first of all, thank the guys that created this plane! Then to Florian for creating these great templates! Next to dtmdragon for allowing me use his decals for the RNZAF skins. And of course to Spinners for the chinese serials. Big, big thanks to Ludo for the belgian skin and to Svetlin for the decals for the bulgarian skin. IN CASE I FORGOT SOMEBODY, PLEASE PM ME AND I FIX IT ASAP! ORIGINAL CREDITS 3D model: Amokfloo, reworked by JAT81500. Templates: Amokfloo. Cockpit, pilots and fuel tanks: The Mirage Factory. Skins: ludo.m54 Decals: ludo.m54 and Ghostrider883. Sounds: Couby, Oxyd, Dassault Aviation. Testing, ini tuning (mostly based on TMF's Mirage 2000 pack) and sounds importation: FDokal. Hangar and loading screens : Gustav. If I forgot anyone, let me know and I'll correct it asap. Thanks to everyone on C6 and Combatace forums whom helped with this project. Original readme is included. Kindest regards ValAstur
  3. Yeah I know. Happened to me once and I promised myself, that it won't happen again... and here it is! At least I created all necessary decals for the "remake". Now comes the more difficult part: finding the accurate positions
  4. Inspired by Geary's great Sea Falcon skin available here at Combatace, I decided to create my own version (hope you don't mind, Geary ) Mitsubishi F-2N Sea Viper, VF-103 "Jolly Rogers", May 2000 I know that the starbar normally is placed at the nose of the plane, but in this case the nose was too overloaded with decals, so I placed where the USAF wears it... (please don't hurt )
  5. Nice report and great screenshots! Keep it up!
  6. Thank you for your advices concerning the colouring of the aircraft. That shan't be a problem to create fitting decals for the first two Modex', being placed over the existing lowviz skin. But that will take some time to do that since I deleted my modified templates and now I have to start all over again...
  7. img00007.png

    From the album Fictional Birds

  8. img00006.png

    From the album Fictional Birds

  9. img00005.png

    From the album Fictional Birds

  10. img00003.png

    From the album Fictional Birds

  11. img00002.png

    From the album Fictional Birds

  12. img00001.png

    From the album Fictional Birds

  13. View File [Fictional] Mitsubishi/IAI F-2I Nachash (Snake) Fictional mod of Dels superb F-2A Viper Zero creating a multirole combat aircraft for the israeli air force INSTRUCTIONS 1. Drop the folders into your Strike Fighters folder. If asked to overwrite, click yes. ORIGINAL CREDITS Aircraft 3d model, canopy frame, .ini work and packaging - Me Additional .ini work and alternate loading and hangar screens - ace888 Aircraft skin/template and _DATA.ini tweaks - ace888 Afterburner effect - spillone104 (with some modifications by ace888) Vapour effects - ravenclaw (with some modifications by ace888) Decals - Nengajyou (with some modifications by me) Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me) Weapons - WhiteBoySamurai (with some modifications by me) FM - Thirdwire (with some modifications by me) Pilot 3d model - Old Diego Pilot skin - Originally by Old Diego modified by ace888 MY CREDITS Big Thanks to Dels and all people involved in creating this fine plane. Also to ace888 for the great templates! If I missed someone, please contact me and I change that ASAP! Kindest regards ValAstur Submitter ValAstur Submitted 06/18/2018 Category What If Hangar  
  14. Yeah! You're right. Only 6 stations show up.
  15. For that, you need to modify the data.ini and change the designations of the weapon stations, giving the StationGroupID the same number as the StationID. That is how the weapon section of the data.ini of my YFA-5 Tactical Tiger looks like: [LeftSidewinderStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-3.99,-2.108,-0.132 AttachmentAngles=0.0,-2.0,90.0 LoadLimit=200.0 AllowedWeaponClass=EP,IRM AttachmentType=NATO,USAF,USN ModelNodeName= PylonMass=0 PylonDragArea=0.002 LaunchRailNodeName= LaunchRailHeight=0.10 [RightSidewinderStation] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=3.99,-2.108,-0.132 AttachmentAngles=0.0,-2.0,-90.0 LoadLimit=200.0 AllowedWeaponClass=EP,IRM AttachmentType=NATO,USAF,USN ModelNodeName= PylonMass=0 PylonDragArea=0.002 LaunchRailNodeName= LaunchRailHeight=0.10 [LeftWingStationOutboard] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.084,-1.972,-0.395 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1050 AllowedWeaponClass=BOMB,RP,CGR,ARM,EOGR,EOGB,LGB,RCKT,2IR,2AR,AHM,SAHM AttachmentType=NATO,USAF,USN ModelNodeName=LeftOuterPyl PylonMass=55 PylonDragArea=0.05 [RightWingStationOutboard] SystemType=WEAPON_STATION StationID=4 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.084,-1.972,-0.395 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1050 AllowedWeaponClass=BOMB,RP,CGR,ARM,EOGR,EOGB,LGB,RCKT,2IR,2AR,AHM,SAHM AttachmentType=NATO,USAF,USN ModelNodeName=RightOuterPyl PylonMass=55 PylonDragArea=0.05 [LeftWingStationInboard] SystemType=WEAPON_STATION StationID=5 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-2.371,-1.691,-0.395 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2100 AllowedWeaponClass=BOMB,RP,CGR,FT,ARM,GP,EOGR,EOGB,LGB,TLR,MER,TER,2BR,AHM,SAHM AttachmentType=NATO,USAF,USN ModelNodeName=LeftPyl PylonMass=108.9 PylonDragArea=0.06 FuelTankName=YFA-5_FUELTK [RightWingStationInboard] SystemType=WEAPON_STATION StationID=6 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=2.371,-1.691,-0.395 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2100 AllowedWeaponClass=BOMB,RP,CGR,FT,ARM,GP,EOGR,EOGB,LGB,TLR,MER,TER,2BR,AHM,SAHM AttachmentType=NATO,USAF,USN ModelNodeName=RightPyl PylonMass=108.9 PylonDragArea=0.06 FuelTankName=YFA-5_FUELTK [CenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=7 StationType=EXTERNAL AttachmentPosition=0.00,-0.301,-0.664 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1587.6 AllowedWeaponClass=BOMB,RP,CGR,FT,ARM,GP,EOGR,EOGB,LGB,TLR,MER,TER,2BR AttachmentType=NATO,USAF,USN ModelNodeName=CenterLine PylonMass=150 PylonDragArea=0.04 FuelTankName=YFA-5_CTFUEL The loadout.ini looks like this: Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=ALQ-184(V)2 Loadout[02].Quantity=1 Loadout[03].WeaponType=MK82 Loadout[03].Quantity=1 Loadout[04].WeaponType=MK82 Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-65H Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[06].WeaponType=GBU-31V1 Loadout[06].Quantity=1 Loadout[07].WeaponType=YFA-5_CTFUEL Loadout[07].Quantity=1 Loadout[21].WeaponType=AAQ-13 Loadout[21].Quantity=1 Loadout[22].WeaponType=ATFLIRF5 Loadout[22].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=ALQ-184(V)2 Loadout[02].Quantity=1 Loadout[03].WeaponType=AGM-84A-1C Loadout[03].Quantity=1 Loadout[04].WeaponType=AGM-84A-1C Loadout[04].Quantity=1 Loadout[05].WeaponType=YFA-5_FUELTK Loadout[05].Quantity=1 Loadout[06].WeaponType=YFA-5_FUELTK Loadout[06].Quantity=1 Loadout[21].WeaponType=AAQ-13 Loadout[21].Quantity=1 Loadout[22].WeaponType=ATFLIRF5 Loadout[22].Quantity=1 [SEAD] Loadout[01].WeaponType=AIM-9X Loadout[01].Quantity=1 Loadout[02].WeaponType=ALQ-184(V)2 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=AGM-88D Loadout[05].Quantity=1 Loadout[06].WeaponType=AGM-88D But SF2 can only handle seven StationIDs ingame...all other higher stations higher than seven will have weapons, but you won't be able to change the inside the game.
  16. Version 1.0.0

    96 downloads

    Fictional mod of Dels superb F-2A Viper Zero creating a multirole combat aircraft for the israeli air force INSTRUCTIONS 1. Drop the folders into your Strike Fighters folder. If asked to overwrite, click yes. ORIGINAL CREDITS Aircraft 3d model, canopy frame, .ini work and packaging - Me Additional .ini work and alternate loading and hangar screens - ace888 Aircraft skin/template and _DATA.ini tweaks - ace888 Afterburner effect - spillone104 (with some modifications by ace888) Vapour effects - ravenclaw (with some modifications by ace888) Decals - Nengajyou (with some modifications by me) Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me) Weapons - WhiteBoySamurai (with some modifications by me) FM - Thirdwire (with some modifications by me) Pilot 3d model - Old Diego Pilot skin - Originally by Old Diego modified by ace888 MY CREDITS Big Thanks to Dels and all people involved in creating this fine plane. Also to ace888 for the great templates! If I missed someone, please contact me and I change that ASAP! Kindest regards ValAstur
  17. Mitubishi/IAI F-2I "Nachash" (Snake), 109th Squadron, June 2004 Mitubishi/IAI F-2I "Nachash" (Snake), 101st Squadron, August 2004 by day by night
  18. img00003.png

    From the album Fictional Birds

  19. img00002.png

    From the album Fictional Birds

  20. img00015.png

    From the album Fictional Birds

  21. img00013.png

    From the album Fictional Birds

  22. img00012.png

    From the album Fictional Birds

  23. img00011.png

    From the album Fictional Birds

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..