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Everything posted by whiteknight06604
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Hey UK I never thought of you as Anti-American. We may not always see things the same way but I never thought of you as Anti-American.
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Sa-4 and Sa-1
whiteknight06604 replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
thanks to everyone for the replies. -
VFC_Baxter there is an updated model of the Halberstadt at the A team site in this post. http://cplengineerin...7271e0e332750cc it fixes the rudder .
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My try at 3D objects
whiteknight06604 replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
looking great gerwin,there can never be enough ground objects -
Veltro2k WWII WIPS
whiteknight06604 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
thats odd. I'm no expert so I just do the whole drag and drop dance. I'll see if I can figure anything out. -
SF2 Prop Wish List
whiteknight06604 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I will be llooking forward to it. -
SF2 Prop Wish List
whiteknight06604 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok I seem to have made some progress. I added a Forward gun to the defiant and changed it from "FIGHTER" to "ATTACK" sent it on an interecpt mission and it went after some stukas. they attacked with the forward gun and used the turret as targets were in range. the turret was far from effective but it was shooting.now to change the forward gun to a dummy and see how that works. edit. I added the dummy machinegun from FE and they still attack but do no damage with their forward firing dummies but the turrts are fireing and sometimes even hit. I had to set them to rotate 360 degrees but they seem to want to fir to the sides and rear more often but the do fire to the front too. -
SF2 Prop Wish List
whiteknight06604 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
update, I can't get the defiant to even recognize the guns...any guns. i change them and no matter what type I add they don't register any ammo. something must be wrong somwhere.....just not seeing it myself. -
SF2 Prop Wish List
whiteknight06604 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Wrench is that because of the way the game handles turrets on fighters? in FE guys set up planes with flexable guns to have a dummy forward fireing MG and that made the fighters act agresivly and then once in range the flexible guns open up. is this something that might work in SF? i have seen some planes with turrets return fire from bombers ,maybe changing the Defiant to "attack" or "bomber" and then adding a dummy gun might work.... -
Veltro2k WWII WIPS
whiteknight06604 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
fomation ini needs to be modded for large bomber formations. there should be one floating around here somewhere. -
Veltro2k WWII WIPS
whiteknight06604 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
looking great. love the early war bombers.The Stirlings stance on the ground almost reminds me of some of the less graceful early war French bombers.Well maybe a little better looking. ;) -
off map airfields
whiteknight06604 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
has anyone added any to any of the continental US maps? might be fun once in a while to do some bomber intercepts. -
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Plane or Skin for BAF Mirage ?
whiteknight06604 replied to MAKO69's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
pretty sure there is a belgian Mirage in the Nato fighters packs.mirage factory I believe. -
Ground objects in Campaigns (Infantry)
whiteknight06604 replied to quack74's topic in Thirdwire - First Eagles 1&2
I'm getting video private message when trying to view. -
off map airfields
whiteknight06604 replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yeah I just don't know how to figure out the cordinants... -
I agree that we nee some more machinegun and light AA guns.
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off map airfields
whiteknight06604 replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
stupid question but how does one figure out where to put the off map base? cordinate wise? -
well played sir...
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me too. therewas some beautiful work being done here.
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Veltro2k WWII WIPS
whiteknight06604 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Bill Clinton's infamous "Monica" cigar? -
20yo girls ;)
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off map airfields
whiteknight06604 replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
jean the reason I was asking is because I can't seem to figure out how to get it to work myself. :( -
off map airfields
whiteknight06604 replied to whiteknight06604's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Strike Fighters NA introduced "off map" airbases. Mainly for bombers to enter the battle from airbases far outside the scope of the maps. They enter at a point on the edge of the map. I was hopeing somone had added a couple soviet "off map" bases to terrains like DBS or American northwest to have us based intercepters going after Soviet long rang bombers. -
excellent. Thank you for this.