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Everything posted by A6Intruder
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"Hunting Snake" skin for Fokker D8
A6Intruder replied to matzeb's topic in Thirdwire - First Eagles 1&2 File Announcements
Looking great! Thanks! Best regards -
Hi Falcon, it works for me but i think it is very dark on some viewpoints. And i could not really find a big differece with and with out. Best regards now without:
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See attached the tracer file i use ontop of starys effectmod. Best regards FE_tracers.zip
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Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Yes i know, but before his effectpack, it did not look like a "Sidewinder Rocket tail". Will say the smoke did not stay as long as now. Best regards -
New "Scream!" sound file uploaded.
A6Intruder replied to Southside Bucky's topic in Thirdwire - First Eagles 1&2
Worked fine for me. Thank you. Best regards -
Hi Gustav, very nice work as usual. Maybe i am allowed to ask you for a kind of remittance work? There are a lot of, lets say "unloved" planes in the game who need a nice loading screen. I found untill now: Albatros DI Albatros DII Albatros DIILate Avro 504C + D DFWC 1 +5 Farman MF11 D + B Farman MF 7 Fokker DII Fokker DIII Fokker DVIII f.e. Would be very appreciated to see something out of your "feather" I hope not only for me. Thanks in forward. Best regards
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Does FE run on Vista? On Third Wire page it does only on XP! Best regards
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Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Hi Stary, thanks for your fast reply! Best regards -
Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Hi Stary, after your great effects pack there are two effects i would like to change. First, the gunshots looks like "sidewinders" with a rocket tail. Second the inpact effect from bullets, when finding a plane. Please check the screeny: Would you please tell me which files i should tweak?. Thanks in forward. Best regards -
Please stay tuned. I am very intrested! Best regards PS: But unfortunatly on the medium Version.
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Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
The Fix seems to be working fine: Thanks Stary -
Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Same with me. Will report later. Thanks for fast reply. Best regards -
You are right! It should be the Intro for FE Best regards
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Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Nothing more to say! Best regards EDIT: A little more to say: I found this with your new effects: Any idea why green smoke?? -
I try to add some Nieuport 17 (a-c) to the game. Works fine so far but the lewis guns are not seeable ingame. Why? I add them to the weapons dat, as told to do in readme. (BtW why to weapons dat? Should`nt they be at guns dat? ) I add the weaponsfolder where it has to be. Any idea why they will not appear ingame but work (fire/reloading/jam-unjam)? Thanks in forward for your ideas . Best regards
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Working guns but not shown in game
A6Intruder replied to A6Intruder's topic in Thirdwire - First Eagles 1&2
No one of the aces around here, has an idea? Best regards -
Stock terrains update and new effects pack
A6Intruder replied to Stary's topic in Thirdwire - First Eagles 1&2
Very good news. Can`t wait seeing it. Thanks for your work!! Best regards -
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I found a really nice Loading Screen for your great artwork: Best regards
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SPAD VII & XII Cockpit.INI reposition
A6Intruder replied to Bandy's topic in Thirdwire - First Eagles 1&2
Thanks! Best regards -
SPAD VII & XII Cockpit.INI reposition
A6Intruder replied to Bandy's topic in Thirdwire - First Eagles 1&2
Hi mate, should this: [CockpitSeat001] ModelName=S13_cpit.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.01 // left-right, +forward-back, +Up-Down Position=0.00,-0.77,0.583 Offset=0.00,0.00,-0.05 //Stock FM //Position=0.00,-0.745,0.589 //Offset=0.00,0.050,-0.038 ViewAngles=0.0,0.0,0.0 copied like it is to the cockpit ini? With all //? Best regards -
Working guns but not shown in game
A6Intruder replied to A6Intruder's topic in Thirdwire - First Eagles 1&2
Hi guys, i could solve my problem above. All guns are shown but i got two similar problems. First with the RFC_SPAD_VII. She also should have an lewis. Same problem as before, guns working but not shown. The second problem is the SPAD_XII. She should have an 37mm Motorgun. I did word after word as told me into the readme. But this time no motorgun is working, no reload sound, no smoke into the cocpit, no gunfire (37mm). Only the Vickers did his job. I did: Adding the gun to gun data and saved with gun editor, adding the sound to soundlist (tried on 4. Position and on last postion of first block), adding at the bottom of soundlist:[gun_reloadlg], installed the plane to folder aircraft, added 37mm file to effects. Does someone get an idea why it does not work? Any commend would be great. Thanks in forward Best regards -
And because i need quite a long to find. Here is a link: http://forum.combatace.com/index.php?autoc...p;showfile=8064 Best regards
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Hi Gustav, your artwork is amazing! I use many of your "paintings" for loading screens. Please stay tuned and do not stop the supply of your great work. Thanks for the work you did and thanks in forward. I hope you will reach each availible Addonplane with your artwork. Best regards
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Working guns but not shown in game
A6Intruder replied to A6Intruder's topic in Thirdwire - First Eagles 1&2
Thank you very much for this useful Link! Best regards