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Seawolf
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Everything posted by Seawolf
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Yeah, but you cant play madden online with the Xbox The new ESPN football for the Xbox looks really nice though, some say even better than Madden. I wont know till I play it though.
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Did you recieve the package? Email attachment that is? I sent it again a few minutes ago, plus uploaded to your site. It is under 1mb
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rgr, proceed with extreme caution. lol
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I just purchased a XBOX a couple of weeks ago and I must say I am impressed with it. I realize its nothing more than a budget PC in a box, but the graphics, audio, controllers, and games are awsome. I'm looking forward to playing some football online soon as well.
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8/14 A-10 video
Seawolf replied to Inferno's topic in Digital Combat Simulator Series General Discussion
Nice vid. Music from "the Rock" was a nice touch. I have a question for Dice though. Does the A10 has a Bitchin Betty like that? I am guessing it has audible tones for things like stall, terrain, etc but it sounds like the "betty" is the same for all aircraft in LOMAC. Is she different for each aircraft?? -
Su-25 Airfield Strike
Seawolf replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
Looks like you got lit up Jeff. I thought I told you to stop dragging your tail across the ground bud.lol -
So are we talking islands like in OFP or are they going global?
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Ground Troops? Jeff? Andy?
Seawolf posted a topic in Digital Combat Simulator Series General Discussion
After watching the amazing video showing the ground war going on in Lomac I started wondering if Ground Troops would be part of that equation in Lomac. Are there Ground Troops? Will there be? Will we recieve radio calls for support by troops on the ground or are we only going to see mechanized infantry? Just curious. -
Ground Troops? Jeff? Andy?
Seawolf replied to Seawolf's topic in Digital Combat Simulator Series General Discussion
hmmmm, I have to admit to see random jeeps, trucks, etc driving around (targets of opportunity) and when you get called in for CAS you can see smoke marking bad guys and troops in tree lines, bunkers, etc. Of course this is a jet sim and not a Helo sim where that stuff would be more important to see, but one can dream I guess. lol -
I'm gonna give it a couple of months and see what type of exclusive 2004 aircraft come out. There are a few 2002 planes like Dean Reimers F18 that are favorites of mine, but so far some of my favorites are having texture problems in 2004. It wont take long before we see 2004 aircraft all over the place.
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Flew first successful IFR with FS9
Seawolf replied to navychief's topic in Microsoft Flight Simulator
Ok Shep, stop showing off damnit. LOL -
THat's true though. If he can hide a huge Mig25 under the sand he can certainly hide a missle full of bio-chemical agents. Who knows whats scattered under the sand over there.
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more good patch news!!
Seawolf replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the input Dagger thats good to hear. I think the three main issues for me personally were the Radeon Problems ie RWR and Performance then the Flight model and MP. Sounds like everything but MP has been taken care of so that's something positive to look forward to. -
Misc. Carrier shots
Seawolf replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
Jeff, ya went and did it. Ya put a big honkin pic of the S3B trapping up there and now Im about to lose my freakin mind! I'm sorry, but there is no stinkin way they put that much detail into that Hornet just to keep it AI, that sucker has got to be groomed for flyable, it just has to. I'm with Snapple, Matt if you have any shred of decency or sympathy please give us that Hornet with Carrier ops. -
I guess that gives a new meaning to "burry your head in the sand." lol Wonder why we are going through the trouble to dig these things up. Perhaps we keep one or two of them and restore them for training use? who knows.
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Ah yeah I saw a Preview of this game on X-Play (Tech TV) and they gave it really high marks. They said it was like being part of a comic book and the action was really good.
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Chief there are some issues with some addon aircraft having certain parts of the aircraft not showing up. Not sure if this is a Gmax issue or what. Still trying to find that out. Right now transfering addons from 2002 into 2004 is a trial and error thing. Most work fine, some will be funky. No different than what we went through when switching from FS2000 to FS2002 a couple of years back. Jeff, I got your PM and sent a reply. Not sure if the reply went through, but I think we are good to go.
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New vid 08/07/03
Seawolf replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
Nope I made and obervation and posted my thougths. Your post was fair. You stated your points, and were mature about it. I respect that and thank you for your feedback. Please see my final comment on Lo-Mac. I ended it with a positive comment. I am sure you spent countless hours on your rebuttal Seawolf. See above about mature posts. -
Jeff, if you want me too I can. I used to write reviews for addon aircraft for simviation.com a long time ago, but have been working with MS sims since FS5. Do you want somethin long or just a "to the point" review? with a few screens thrown in? What format would you like? word, notepad,etc Let me know btw- I have been flying around in FS9 for over a week now and I think I've gotten my teeth sunk in to it. Oh one thing Beer, when doing multiplayer flights (you might already know this) make sure any addon aircraft is downloaded and used by both parties. If someone in your online flight doesnt have a specific addon that you do then that person will see you in a default C172. Basically if your flying a Hornet and the other guy doesnt have that plane then he will see you streak by at Mach1 in a C172. lol
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more good patch news!!
Seawolf replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Glad to hear about new stuff, but I am still hesitant about getting excited until I hear from TK on issues being resolved. I know they implimented a new graphics engine to get the Radeon cards up to speed, but some of the other issues have not been talked about very much and multiplayer still seems to be a big issue. Hope he is able to get things good to go. -
New vid 08/07/03
Seawolf replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
What needs to happen is a set of sequals based on the LOMAC engine to include in no specific order a Heloe sim, Tank sim, and then infantry sim (something along the lines of OFP) which will all be intergrated with each other online. Your buddy in California is leading a group of tanks, while another buddy in Ohio is flying in a group of apaches, and another buddy in Florida is leading a squad of troops on the ground, and your buddy in the UK is flying with his squadron of Mig29Ks to provide air cover. All in real time, perfectly synked, and working together. Impossible? who knows, but looking at the kind of detail that we are seeing this sim I cant help but wonder "What If". Imagine being a ground troop (1st person perspective like in OFP) and walking around that landscape and how vast that would be. Would be awsome.lol -
New vid 08/07/03
Seawolf replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
LMAO- Whatever! :roll: -
Yeah I agree. Some like to come down on microsoft because its microsoft, but when they put out a nice product I will give them credit for doing so. They did a good job on this one IMO. The sunsets are just amazing. :D Here is a shot of my HU16 Albatross at sunset over San Francisco Bay
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My Dad only worked on them in the 70s. (AE2 at the time)
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How about a name for the forum like "Aviation History" or "Personal Pics" Or even better how about calling it "Photo Album" ?? At any rate Since I have actually served at a few of the places Chief usually shows pics of its a nice little trip down memory lane for me.