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Teras

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Everything posted by Teras

  1. thanks , i will post some new screens soon
  2. cool , i'll start the new cockpit soon after the f-16 btw : why don't you use sniper pod for the super hornet? ATFLIR became old somehow , and i saw some pics for the super hornet carrying sniper pod
  3. would be great , frankly many times i needed them and tried to modify the .bmp files but no luck.
  4. A.I does it job at night operations just like morning operations i use 'F4' key from inside the cockpit at night so this way i don't lose my targets in the dogfight good luck
  5. very nice , thanks for the assistance PeacePuma
  6. right , JDAMS are GPS guided bombs which is hit their coordinates only and as usual the coordinates cannot be mobile so the newer JDAMs ( GBU-54/B or lJdam ) able to hit multiple and mobile targets!! i will soon release the JDAM-ER and AGM-84H ( SLAM-ER )
  7. had the same problem then i used chrome and solved
  8. true eric i tried many times to fix this but no cure , last think i found that TW sf2 doesn't support DDS formats for radar display
  9. hi hawk its no problem man , i think the fun under hard setting and ultimate graphics so you can have nice toys in the screen and something to endure in the game best regards for ya
  10. firstly welcome to CA the main point to understand is , this game ( strike fighters 2 ) is a light simulation! as i read your post i understand that you are trying to do a strike mission but you dont know how to hit the primary target strike mission in sf2 is about to hit E and then "\" and then ENTER to release the iron , thats it mission complete GJ RTB! start a single mission - have your ride ( your jet ) - chose a map ( in case if you have the whole series merged install ) - chose a mission type ( strike ) - loadout your jet -fly while you are in the air press E key to have a red box indicating your target location after pressing E key you will notice a black faded box on the right down corner and that box showing the target location and type and heading and the range ... ETC and also a red small box on the ground and thats the target locked and ready to be destroyed now , flight across the target at 13000ft on 1.0 mach speed and have an eye on the range between you and the target also watch your RWR for any SAMs threat , when you 9 miles far from target reduce your speed and press S key in case your speed above 1.0 mach press "\" key to load the bomb and lets say that bomb is GBU-30 JDAM then press F1 to toggle the cockpit view , nose your jet down to the target ... then at 10000ft and 450 kts hit ENTER key after having your bomb released preform escaping or cover by pressing X key triple times at least and at the same time preform a right or left turn and case of using a TV guided bomb or missile such as mavricks or gbu-15 just reach a distance under 10 miles from the target and adjust your nose to target then hit ENTER key to release , and thy are capable to hit mobile targets and multiple targets and no need for LTP ( leaser targeting pod ) in case of using bombs such as GBU 10&12&24&22&28 you must have targeting pod loaded on board because those bombs cannot be release without the targeting pod for riding the leaser beam to hit their targets and thy are capable to hit mobile targets but cant hit multiple targets in case of using JDAMS such as GBU 30&31&32&38 just have a range under 12 and nose on target and a medium speed then release , and those bombs can hit multiple targets and cant hit mobile targets , no need for LTP ( leaser targeting pod ) because they are GPS guided bombs i advice you to play on easy settings till you have everything clear good luck
  11. ahhh , migbuster you right i've forgot to mention all detailed things thanks everyone
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