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Teras

SENIOR MEMBER
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Everything posted by Teras

  1. no re-design its just a new copy of the whole script ( Invasion Power Board or IP.Board ) its deferent and honestly the last one was better by the look or the css and other tables.
  2. thanks buddy , cant wait for that harbor :) the giant has just back!
  3. nice harbor PureBlue btw , which map is that? flaying destroyer
  4. yeah she is good Predators! Poor ground targets ... DEADLY HORNET!
  5. i got no problem with this girl and it is just awesome as miz ( i am the miz and i am awesome ) it has problem with FEB10 patch that the cockpit's glasses doesn't show up thanks monty
  6. wings broken at 1.09 mach when i do maneuver with f-18 A/C/E/F and EF-2000 ( i mean a hard maneuver ) this problem doesn't happen with other birds but with EF2000 & f-18s just wanna know which part in the code control the wing's strength to prevent it broken at maneuver at very high speed like 2 mach or higher ( 3 mach for mig-25 ) tried many times to recover this problem and used many codes and no cure till now any help?
  7. i have this plan but after i get my track ir 5 this week :)
  8. well , i have a stick but i dont use it , i love keyboard so i do hard or fast maneuver every flight on high speed and i use hard settings its true ericj that was a typo to be honest i've never seen a flight model better than f18e & f18f i always go on high speed ( full throttle ) and there were sams every where and most of my loadouts was free falls bombs so sams always have a lock on me when it fires its missile i have to do the fast maneuver and popping chaff & flares so most of times i lose my wings at 1.09 with f18a and f18c and also sometimes it happens with f18f and f18e therefor i mentioned the whole f18's variants it works fine now when i removed StructuralFatctor's values ! ericj u need to test this
  9. yes it works now!!! thanks caesar @ tiopilotos u need to run away very fast when sam chasing after u
  10. thanks buddy am gonna try it now and no EASY
  11. no easy man i am very old body ( the big deal is i just wanna play the game on my own way ) and i used to play on hard settings
  12. well then its a game and i was just trying to have fun thats all thanks FC for the explaining @ericj : f-18f loadout is 2 gbu-24b , 2 agm88 , 2 mavrik k @caesar : yes actually somehow it is deflected i mean i was dropping mk2000 lb at 1.9 m and the nose was diving down so when i finished dropping the packages i straited it up and then i missed my wings :( just a question ( i wanna cheat with this ) is there any way to mod the code of f-18f or A , which make the wings very strong or not to be broken at any speed ( well i have a special project and it is a what if ! ) i mean which part in the code to control the strength of the wing?
  13. graphics may change, those other things will never happen since TK is sticking with his filosophy of sim-lite. man what can be changed in graphics? colors only? i mean TK must really take it serious, to be honest with u am just tired plying the same thing every day as u know the best thing is a strike mission but when u goes for strike mission u will only drop the bomb and good job rtb! we need to complain to TK, u know this game become our life we need to improve it as it should be we need to tell our message to TK that the environment must be improved and other stuff like the strategy in strike missions and guiding weapons and controlling the recon cams and targeting or choosing whatever target we want in game ... ETC and other members can explain it better i think there are couple of guys here thy know everything about the sim as it in the real life i think we must request an update from TK to improve the game , otherwise it doesn't make that deferent with SF1 only some shader and a shiny thing on the cockpit's glasses doesn't mean that we have what we want
  14. sf2 really needs some attention on the graphics an update or fix must be happen from TK if we look into hawx 1 we see that hawx1 has brilliant graphics , effects ... ETC but none real flight model and its impossible to mod hawks but SF has all good basic or important things but still need a fix on the environment and effects the game really miss those stuff as it miss the targets , i mean we loadout our wings with tons of iron to strike only 1 building or target and the other irons goes to the same ground objects like shilka or fuel truck and the same every flight but we still enjoying the sim , i mean come on we cant targeting what we want just press E button and release GBUs and as u know in real life targeting is well deferent for example in LOMAC when u select mavrick missile on a-10 u need to move the corshair to the target , stuff like these must have in SF2 i hope i could play SF2 some day with very good environments and effects and compared to hawx
  15. well , some times it is not necessary to use the night visions at night to enjoy the enduring finding the runway's light to land so i think the right use of stary's NVGs is to copy the NVGs effects to flight folder and delete it or move somewhere else after playing ( thats how i use it ) these NVGs should be done by TK and it should be customized with a active and de-active keys during game
  16. its possible for sf2 i think , i found some goodies by stary which is FX effects to change the color in the game ( color correction ) postprocess shader or something like that one of those file is a night vision check it out boyz http://combatace.com/files/file/11638-postprocess-shader-tweaks/
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