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umm

JUNIOR MEMBER
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Everything posted by umm

  1. OK I have read the documents about the game and some of the post and I have two questions. 1. When do the Kill marks show? I now it should show after you get a kill correct? 2. Do I need to add the Killmarks files to the Decals directory? or the game will uses the game original one? if the answer is NO to (game will uses the game original one) then do I need to edit this line by adding the Killmarks bath ? this is the file that I have for one of the models. // Killmarks [Decal013] MeshName=Nose DecalLevel=3 DecalFacing=LEFT FilenameFormat=kill Position=5.24,-0.02 Scale=0.55 DecalMaxLOD=2 Thanks
  2. this is a new house just worked on today it is my house. lol Soon I will have it completed, but I have one request please don't do air strike on it lol
  3. This is my new Stadium. and I will be releasing the 3ds max file for free for everyone to do with it whatever they need.
  4. I have tried to make the tga file for Eiffel tower but I keep getting this can some one take a look at my tga file Eiffel.rar
  5. Yes the model is solid one I try to make it a simple as I can, as the tower is time consuming to make. i will take your advice into consideration. Thank you all for your replay and help.
  6. Various Air Base WiP Pics

    Really nice work. any time to have them completed.
  7. Mues Toolbox

    Outstanding tool! Thanx a LOT!
  8. Hello, Can someone please give me some hint to how to find out the correct position Coordinates and the Offset Coordinates numbers in _TARGETS.ini file. I looked but couldn't find an explanation [TargetArea071] Name=HAWK Battery Position=605375,91250 <---------- Alignment=FRIENDLY Location=1 ActiveYear=0 Radius=800 Target[001].Type=HAWK_HIPIR Target[001].Offset=40.000,90.000 <---------- Target[001].Heading=45 Target[002].Type=HAWKL Target[002].Offset=-10.000,180.000 Target[002].Heading=315
  9. Thank you for your assistance in explaining how to further work with the program. I tweaked with the controls via your advice and eventually figured it out.
  10. Hi Wrench Thanks for your help. I did get the TFDtool and I found out the position Coordinates but I didn't understand hot to find out the Offset Coordinates numbers it tried a lot of numbers but it didn't show in the map Thanks for your help I did look in the knowledge forum but didn't find it forgive an old man please can you but the URL for me. Thanks
  11. Hello, Can someone help me I have the 3ds Max export utility tool and I have 3ds Max 2009 32-bit but I can't find the exporter when I go to export the file to .old I am missing something I know but I can't but my hand on it Thanks
  12. It would be really nice to fly SF2 with VR headset. may be one day soon
  13. Thanks for sharing the information and looking forward to any update.
  14. Any news regarding the use of HTC Vive with the game?
  15. Hi daddyairplanes , Thanks a lot for you help on the way to the download section
  16. Hello, It's been a long time since the last time I played the game or adding any models to it. So what I need help with is how to add model airplane to the game? I tried searching the forum to find how to add a new airplane, but couldn't find any ,may be I am just getting old lol. So my question to you all please can someone tell me after downloading the files do I just place those folders in their correct location in the game folders only? because I did so and the airplane does not seem to show up in the game. so my question to you is there is anything that I am missing please let me know. Thank you all very much for your help. UMM
  17. Thank you very much. Your post helped locate the issue I was having and make some progress. With regards to your question, its just that its been a while since I've played and so I don't remember how to do things. One more question if you don't mind me asking; SquadronList.ini is this something that automatically gets created? or am I supposed to do something to get the squadron list to update with the new squads? Thank you very much.
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