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Everything posted by Stiffy
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Volunteers needed for DiD campaign.
Stiffy replied to Siggi's topic in WOFF UE/PE - General Discussion
Am I being dense?... I cant fint 2 RNAS. I have one that says RNAS-2 but when i select that dossier says B sqaudron 1 RNAS... where is it? ahh nevermind worked it out! -
This is of course an edit of an existing skin!.. mainly the work of OFF team
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Volunteers needed for DiD campaign.
Stiffy replied to Siggi's topic in WOFF UE/PE - General Discussion
Ready for active duty sir! Ive patched the old crate up as best I can but she's seen better days. -
Ahhhhh thanks, wasnt aware of the skins folder, makes it much easier as they are labeled with squadron names. Out of interest what is the purpose of converting to BMP? Photoshop can open and edit dds files... do i need to convert to bmp and then back again to dds? Or is it ok just to edit the dds file?
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I'm fine on the actual production of the skin itself... what I need to know is which strutter do i need to edit? there are several in the aircraft folder... need one for RNAS 3 also do i need to save it as an entire folder complete with duplicate aircraft files etc? Or do i just edit a pre existing skin?
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There is a myth that rotarys didnt have carburettors... this isnt true, it just want advanced enough to control mixture. This quote explains better than I could. "It is often asserted that rotary engines had no carburettor and hence power could only be reduced by intermittently cutting the ignition using a "blip" switch, which grounded the magneto when pressed, shutting off power to the spark plugs and stopping ignition. However, rotaries did have a simple carburettor which combined a gasoline jet and a flap valve for throtting the air supply. Unlike modern carburettors, it could not keep the fuel/air ratio constant over a range of throttle openings; in use, a pilot would set the throttle to the desired setting (usually full open) then adjust the fuel/air mixture to suit using a separate "fine adjustment" lever that controlled the fuel valve. Due to the rotary engine's large inertia, it was possible to adjust the appropriate fuel/air mixture by trial and error without stalling it. After starting the engine with a known setting that allowed it to idle, the air valve was opened until maximum engine speed was obtained. Since the reverse process was more difficult, "throttling", especially when landing, was often accomplished by temporarily cutting the ignition using the blip switch. By the middle stages of World War I some throttling capability was found necessary to allow pilots to fly in formation, and the improved carburettors which entered use allowed a power reduction of up to 25%. The pilot would close off the air valve to the required position, then re-adjust the fuel/air mixture to suit. Experienced pilots would gently back off the fuel lever at frequent intervals to make sure that the mixture was not too rich: a too-lean mixture was preferable, since power recovery would be instant when the fuel supply was increased, whereas a too-rich mixture could take up to 7 seconds to recover and could also cause fouling of spark plugs and the cylinders to cut out. The Gnôme Monosoupape was an exception to this, since most of its air supply was taken in through the exhaust valve, and so could not be controlled via the crankcase intake. Monosoupapes therefore had a single petrol regulating control used for a limited degree of speed regulation. Early models also featured variable valve timing to give greater control, but this caused the valves to burn and therefore it was abandoned.[1] Later rotaries still used blipping the ignition for landing, and some engines were equipped with a switch that cut out only some rather than all of the cylinders to ensure that the engine kept running and did not oil up. A few 9 cylinder rotaries had this capability, typically allowing 1, 3, or 6 cylinders to be kept running.[4] Some 9 cylinder Monosoupapes had a selector switch which allowed the pilot to cut out six cylinders so that each cylinder fired only once per three engine revolutions but the engine remained in perfect balance.[5] Some documentation regarding the Fokker Eindecker shows a rotary selector switch to cut out a selected number of cylinders suggesting that German rotaries did as well. By 1918 a Clerget handbook advised that all necessary control was to be effected using the throttle, and the engine was to be stopped and started by turning the fuel on and off. Pilots were advised to avoid use of the cut out switch as it would eventually damage the engine.[1] The blip switch is, however, still recommended for use during landing rotary-engined aircraft in modern times as it allows pilots a more reliable, quick source of power that lends itself to modern airfields.[4] The landing procedure using a blip switch involved shutting off the fuel using the fuel lever, while leaving the blip switch on. The windmilling propeller allowed the engine to continue to spin without delivering any power as the aircraft descended. It was important to leave the blip switch on while the fuel was shut off to allow the spark plugs to continue to spark and keep them from oiling up, while the engine could easily be restarted simply by re-opening the fuel valve. If a pilot shut the engine off by holding the blip switch down without cutting off the fuel, fuel would continue to pass through the engine without combusting and raw fuel/air mix would collect in the cowling. This could cause a serious fire when the switch was released, or alternatively could cause the spark plugs to oil up and prevent the engine restarting."
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I,m sourcing out components for putting together a replica RFC uniform and have found sources of everything I need... except the buttons! I'm looking for either repro or original. Any ideas would be great!
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Now to start off with these may already be in the game but I havent seen them yet... 'Flaming Onions' was the name given by the RFC to a german secret weapon that was used extensively throughout the latter years of WW1. Although the Entente did not discover exactly what they were until after the war the 'Flaming Onions' were in fact a form of gun that fired a stream of phosphor flares into the sky in rapid succesion, the flares burned all the way through thier tragectory looking like a string of... well, flaming onions. Although not particularly effective they where still a very common sight in the skys behind enemy lines. Sometimes however they could hit thier mark such as when they kill US ace Frank Luke. Now they may already be in the game and I just havent seen them... but in reality they would be quite a common sight.. are they there?
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I fear that may be the case.... unusual that a microsoft product could cause so many probl..... no, cant keep a straight face while I type that!
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Lol... should have known it was covered. If you guys keep developing this game any further the AI will become sentient. Keep up the good work!
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If they are Entente then they are far too grey, should be pure white, like the clouds.
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Is there any way to get a stronger contrast between the 2 types? Odd that a white burst fades to grey... should remain as a white cloud while it disperses. Accounts suggest that the colour could be clearly identified at some distance... in fact long before it was even possible to see the aircraft itself. I suspect the issue is actually a limitation of CFS3
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Finally ordered it all...
Stiffy replied to Slartibartfast's topic in WOFF UE/PE - General Discussion
I'm running it on a celeron dual 1.8... not on top settings but still runs fine, you shouldnt have a problem playing it but may need to upgrade for highest setting. This game still looks fantastic on low settings so i wouldnt worry about rushing to upgrade. Welcome to the Mess.... hang on I'm not the new guy anymore, it's your round! -
I'll crank the settings back up to full when my new processor arrives next week. If the difference in colour is subtle then perhaps there is room for some adjustment? seems from accounts that the visual difference was striking so shouldnt need to try to work out who is firing. It was of course mainly of use over the lines where either side could be firing the 'Archie' Also have another anti aircraft question but will post that seperately when i get a chance!
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really?!.... how is it possible for a game to be this good? Devs... did you all sell your souls to Satan or something?
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Volunteers needed for DiD campaign.
Stiffy replied to Siggi's topic in WOFF UE/PE - General Discussion
What squadrons can we choose from for British? And how long/how many kills before we can transfer to a fighter squadron? -
OT: Real open cockpit expieriance
Stiffy replied to Pappy55's topic in WOFF UE/PE - General Discussion
I flew a 1940s Aironca once with the windows open, not quite the same though... Flown a modern piper warrior a couple of times but was not an open cockpit... i think the thing missing the most isnt the vibration but the huge amount of geforce you feel even from a sudden bank at 90mph, let alone from a hard pull back on the stick. Almost managed to get a go in a 1930s Bucker Yungman biplane once but family lost touch with the owner. I'd love to fly observation in something like an FE, view must be great stuck out at the front. -
Whats the music for this game?
Stiffy replied to appraiserfl's topic in WOFF UE/PE - General Discussion
lol was just typing the answer but you beat me too it! :) Adagio for strings is a fantastic piece of music (I think Homeworld was the first time it was borrowed for a computer game). Personally I like the choral version by the kings college cambridge choir (think this was the one used in homeworld) Even more moving than the string version in my opinion. -
Volunteers needed for DiD campaign.
Stiffy replied to Siggi's topic in WOFF UE/PE - General Discussion
Sign me up for the RFC! Oh wait... no RFC? -
I used to use a sidewinder FFB (the first one not sidewinder 2) and it was fantastic, didnt like the build quality so much of 2... but cant get 1 with up to date plug! If however anyone wants a budget stick I cant recomend enough the Saitek aviator, its amazing value for a low end stick. Nice strong springs, good centering, nice twist rudder, dual throttle levers (in ROF I have one set to mixture, for other sims they can be locked together for dual engines). Whole thing is made in nice retro style with paddle switches etc. If you have the money though get a good FFB but if on a budget this one is great at around 15/20 pounds.
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Moving poem, need some help for translation ..
Stiffy replied to Wels's topic in WOFF UE/PE - General Discussion
Shortages of basics like potatoes and bread became so severe that at one point king george issued a statement asking anyone wealthy enough to stick to buying luxury goods allowing poorer people to buy the rare potatoes. Youre right that they were not rationed.... that was the problem, some people had all the food. Read through the accounts... the poem is talking about the single bomb that dropped outside of Stokes Brothers green grocers (vegetable merchant!) where people were queueing for vegetables. Noone in the street reacted to the Gothas until just before the bomb dropped, the people in the shops didnt react at all. There was no running to shelters in the Folkestone raid, it is well documented. No-one believed they were in danger until just before the bomb hit. Basic food shortages where at times far worse in ww1 than it was in ww2 in england. -
Sorry if this is the wrong place, not sure where bug reports are supposed to be posted. Anyone else had this bug? Not sure if it is all medals but DFCs always dissapear when a pilot dies. Happened to a couple of pilots now... never got any other type of medal so dont know if it is all bugged... I'm sure ive seen screenshots of german medals on deceased characters though. Now you see them... Now you don't! Still says medals 3 though
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Moving poem, need some help for translation ..
Stiffy replied to Wels's topic in WOFF UE/PE - General Discussion
Another acount here shows just how sudden and horrific the bombing was As already stated, Tontine Street was the scene of the greatest loss of life, the result of a single bomb falling on the pavement in front of the spacious green- grocery stores of Messrs. Stokes Bros. (Nos. 5ia, 5ib, 5ic), In an instant a spectacle of life and bustle was changed into an appalling scene of carnage and destruction. In this part of the town the early part of Friday evening is a favourite time for shopping. To many inhabitants it is a convenient opportunity for replenishing the household larder for the ensuing week, as likewise it is to some people in the adjoining country districts. Consequently, when the Gothas passed over the borough this thoroughfare, especially at this point, was thronged with people, mainly women and children, amongst whom was hurled from the skies this death-laden missile. The bomb exploded with tremendous force, killing nearly sixty people instantaneously, injuring others so grievously that they died the same night or the next day, and wounding more or less seriously nearly a hundred more. In a moment the street was filled with dead and dying, some torn limb from limb, intermingled with human bodies being the lifeless and mangled carcases of horses, which added to the horror and ghastliness of the scene. Near the centre of this zone of slaughter was Police Constable Whittaker, who, wonderful to relate, was left standing unhurt, with the dead and maimed strewn all around him. At the inquest, in describing the spectacle which he saw on visiting Tontine Street immediately after the raid, Mr. Harry Reeve (the Chief Constable) said it was an appalling sight which he would never forget to his dying day. The premises of Messrs. Stokes Bros, were completely wrecked, the materials of which the structure was composed, fittings, and stock being reduced to a state of chaos difficult to imagine. Mr. W. H. Stokes, one of the partners, was killed, dying just as the rescuing party reached him, most of the staff of women and girls meeting with a similar fate. William Edmond Stokes, the fourteen-year-old son of Mr. W. H. Stokes, was amongst those fatally injured. The shop front of Mr. J. A. Waite, confectioner, of No. 51, was destroyed, Mr. Waite himself sustaining a rather severe wound in the head, which was struck by some flying fragment, and the Brewery Tap (No. 53), kept by Mr. Albert Taylor, was also extensively damaged. No. 53 was not badly damaged, but the proprietor, Councillor John Jones, was injured in the leg. Great havoc was also wrought on the opposite side of the road, the drapery emporium of Messrs. Gosnold Bros., at Nos. 56, 58, and 60, Tontine Street, bearing the brunt. The front of the premises was destroyed, and some people sheltering there were killed. None of the employees was killed, but Mr. George Gosnold was injured. Mr. William Henry.... More here! http://www.archive.org/stream/folkestoneduring00carliala/folkestoneduring00carliala_djvu.txt Thanks for posting this poem, never read it before and interesting linking it to the history of the folkestone raid! -
Its been said a hundred times but I'll say it again! How many games do you know where you mention a bug on a forum then the actual programer replies to tell you its fixed?! Are you taking notes Neoqb??!!?!
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Moving poem, need some help for translation ..
Stiffy replied to Wels's topic in WOFF UE/PE - General Discussion
In fact its amazing what you can find on the internet! :) Here is a photograph of Stoke's after the raid! Also a full acount of the destruction of the shop. http://www.leshaigh....ontineraid.html Very nasty business