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kreelin

+MODDER
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Everything posted by kreelin

  1. We got all those values by using this That's why it took us 2 years to finish the bird... Sometimes it was difficult to get an answer due to my lack on concentration :haha:
  2. File Name: Mirage Factory Mig-29 for WOI File Submitter: kreelin File Submitted: 9 Mar 2009 File Updated: 9 Mar 2009 File Category: Mig-29 Fulcrum The Mirage Factory presents the mighty Mig-29 in High Def. This model represents is for use in WOI Please Read the readme and enjoy it. Cheers TMF Click here to download this file
  3. Come'on Bob... Your Tornado kicks ass too And I can't wait your next plane
  4. LOL so you really jizzed in your pants :haha:
  5. File Name: Mirage Factory Mig-29 (Export) File Submitter: kreelin File Submitted: 9 Mar 2009 File Updated: 9 Mar 2009 File Category: Mig-29 Fulcrum The Mirage Factory presents the mighty Mig-29 in High Def. This model represents one used for exporting purposes. Please Read the readme and enjoy it. Cheers TMF Click here to download this file
  6. File Name: Mirage Factory Mig-29 (Warsaw Pact) File Submitter: kreelin File Submitted: 9 Mar 2009 File Updated: 9 Mar 2009 File Category: Mig-29 Fulcrum The Mirage Factory presents the mighty Mig-29 in High Def. This model represents one used by the Warsaw Pact forces. Please Read the readme and enjoy it. Click here to download this file
  7. Stop drinking Silverbolt.. It's not LOMAC Kidding... It's Fubar512's smoke effect.
  8. The only better way at the moment is to use notepad or any other text editor to build your mission ... Unfortunately no existing 3rd party Mission editor works with SF2.
  9. Mi-24 Update MFD screenshots

    Nice vids.... Thanks for sharing ;-)
  10. The main difficulty about all of this is nobody knows how exactly TK implements thoses values... So using real life values doesn't make really sense until we can verify the result in game as JAT and Fubar already said (painful work unfortunately).
  11. I've donwloaded and checked the SU27SM's FM. It seems that it was based on very first beta by Starfighter2 of Marcfighters's SU27. So Orsin, as C5 stated, I suggest you to test my latest SU-27 FM (almost one year old now). If you are happy with mine, use it as a base for your 27SM You can grab my FM here http://kreelin.free.fr @76.IAP-Blackbird you forgot Streakeagle and Starfighter2
  12. Freetrack

    So Skippy. Did you manage to make your Xmas tree working ?
  13. SF2 lod files format are different. So I don't think we can import SF2 object to Wox.
  14. Hey Orsin, I didn't try Lindr2's 29 FM but what I can say is this bird doesn't have a high roll rate in real life and I'm sure Lindr2 knows that
  15. She deserves its own FM (And she will have one)
  16. Happy Birthday Moonjumper aka Crusader

    Herzlichen Glückwunsch zum Geburtstag, zu mein freund
  17. Gerwin is still working hard on it. Stay tuned
  18. Ok, somebody got a DCS Black shark copy?

    Now lets see if we can add mods :yes:
  19. You can change the wind direction in "Advanced MTO" section ;-)
  20. Thanks Gepard. Now we need an AH64A
  21. Lookie what I got !

    LOL :biggrin:
  22. Arrow, First off, could you confirm you use KMD v 1.07 (Menu ? / About KMD...) ? Because what you described is little bit weird. There is no way to "unchek" Player if you have only one flight in your mission. By default the first flight is for the player. Secondly, if you check "Take off" and your flight doesn't have at least one waypoint, it will show you a msg box telling that there is no airfield to take off from. And that won't "uncheck" Player... Wingmen must be on the same flight as the player (like in real life ...). So if you set the flight size to 3, you will have 2 wingies. It's a game engine limitation. You cannot have sereral Flight starting on the same Airbase on the same time. So if you want your flight 2 to take off form the same AB, you have to delay it (5mins or more. It depends of the size of the player's flight). Hope that will help you...
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