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amariani

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Everything posted by amariani

  1. I'm having the same problem, plus the tracers & smoke!
  2. A bunch of "what if's"... F-35A - No. 14 Sqn. RAF F-35B - VMFA-531 F-35C - No. 801 Sqn. RN FAA F-35G - JG71 GAF
  3. Just messing around... Where can I get the Yak-38?
  4. Are there any good layered templates for RAF camo Phantoms available?
  5. Thanks for the tip Spinners. I just downloaded the patch and also downloaded your F-4M_89_NZ...nice!
  6. I really like the stock bitmaps by Third Wire but I've niticed something wierd (probably nothing new here): I've never seen real RAF Phantoms with antiglare panels painted black like the ones in the game. Another thing, (correct me if I'm wrong) they don't have the red "Jet Intake Warning" painted on their sides either. And this is why I'm looking for the leyered templates. I've tried to use the ones found here but they have the markings painted on the base color and all I did was mess them up.
  7. Resize to 2048x2048 or even 1024x1024 (still good resolution).
  8. ...How do you determine decal placement? Is it trial & error or is there an easy way?
  9. Thanks guys for the response! This is some of the stuff I've been working on. What do you think?
  10. Is there a stock AV-8A? Which game?
  11. Is that SF1? I have SF2:WOE and it isn't there. SF2:WOE has the Harrier 1, 1A & 3 (British Harriers) but no AV-8A, B or C (USMC Harriers).
  12. Hi again! I'm missing the file named B-52_RDR.bmp from the B-52G/H Mega Era Package by Dave72 found here: http://combatace.com/files/file/9685-b-52gh-mega-era-package/ Can somebody please post it for downloading?
  13. I'va downloaded and installed the Aeronautica Militare Italiana - Tornado GR1 Desert Storm skin for bobrock's Tornado but the decals don't show up. This is what's in the .ini: [Decal001] MeshName=Tail DecalLevel=2 DecalFacing=RIGHT Reverse= FilenameFormat=Tornado_GR1A/locusta/D/matricola Position=-7.30,3.70 Scale=1 DecalMaxLOD=3 [Decal002] MeshName=Tail DecalLevel=2 DecalFacing=LEFT FilenameFormat=Tornado_GR1A/locusta/D/matricola Position=-7.30,3.70 Scale=1 DecalMaxLOD=3 Do I need to correct something?
  14. Problem solved! Thank guys!
  15. The aircraft is found in Strike Fighters 1 Series by Thirdwire>SF/WO*Add-On Aicraft>Modern Era Aircraft>Tornado>Torando ECR/GR1A Pack by AD & Sundowner, posted by Dave72; The skin is found in Strike Fighters 1 Series by Thirdwire>SF/WO*Add-On Aicraft Skins>Modern Era Aircraft>Tornado Skins>Aeronautica Militare Italiana - Tornado GR1 Desert Storm, posted by bobrock.
  16. I followed standard procedure for SF2 WOE: .../Object/Decals/Tornado_GR1A/locusta/D/matricola still decals are no show.
  17. Hi there. I'm having a problem with this plane, al I'm getting is an invisible-static plane (only the weapons show up). Any help?
  18. This is what's in the aircraft .ini: [AircraftData] AircraftFullName=F-4E Greek AUP AircraftShortName=F-4 AircraftDataFile=F-4E_AUP_data.ini LoadoutFile=F-4E_AUP_loadout.ini UserList=F-4EAUP_UserList.ini CockpitDataFile=F-4EAUP_cockpit.ini LoadoutImage=F-4E_loadout.tga HangarScreen=F-4E_AUP2_Hangar.BMP LoadingScreen=AUP_Loading.BMP AvionicsDLL=Avionics70.dll AvionicsDataFilename=F-4EAUP_avionics.ini [LOD001] Filename=F-4E_AUP.lod Distance=100 [LOD002] Filename=F-4E_72_lod2.lod Distance=250 [LOD003] Filename=F-4E_72_lod3.lod Distance=500 [LOD004] Filename=F-4E_72_lod4.lod Distance=1000 [LOD005] Filename=F-4E_72_lod5.lod Distance=10000 [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=800 [DamageTexture] DamagedPostFix=_holes.DDS [TextureSet001] Directory=1 Name=Greek Ghost Scheme Nation=Greece Squadron=339 AWS Specular=0.200000 Glossiness=0.050000 Reflection=0.000000 [TextureSet002] Directory=2 Name=Aegean Blue Scheme Nation=Greece Squadron=339 AWS Specular=0.300000 Glossiness=0.200000 Reflection=0.000000 I've extracted the indicated .lods and copied them into the aircraft folder, still no good.
  19. Mirage Factory Greek F-4E AUP

    Hi. I'm having trouble with this one, all I get is the static invisible plane thing.
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