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Everything posted by ConradB
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I don't mind sharin'. Once I'm done with it, I'll pop a copy over to ya' so you will at least have it on file. Never know, you may need one. Nice thing is, it's close enough to the 185 BMW engine, that with a few mods here and there, both can be had.
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OT Youngest British Military Casualty
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Not sure of European Military from the 1800s, but he in the states, boys as young as 8 were allowed to join as powder and shot bearers. They would supply the big lads with the materials needed for shooting. So I'm sure many were lost especially during the Civil War. Also as drummers. -
Yeah, it can be a pain to have to mess with the bios. Especially if you have other games and you forget to reset it. Hopefully it is simpler with the newer tech.
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Hey BH, I started on the Merc DIII, just some simple stuff, but I need to get it to where I have the plumbing for the wing radiator installed accurately so I can finish forming the cowl and get the proper cut in it. Here's a couple pics. This was just a couple hours foolin' with it to see what would arise from the meshes.
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Booleans and avoiding headaches
ConradB replied to hairyspin's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Thanks for posting that! I have saved it to my folder on bits and pieces. -
Is her sister that bad?
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OT Anyone with a little Brother will relate
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
If I get out on Lake Huron next summer, I'll take some pics out there. Huron is 180 miles from north to south, and at her widest east west, she's 86 miles. Deepest point is on the Canadian side at 750 ft. So surface water is over 15000 sq. miles. -
OT Anyone with a little Brother will relate
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Here's a northern pike and smallmouth my buddy caught last fall when he and his daughter came out. They never fished outside Colorado. I grew up here in Michigan on the big lakes. The northern measured 32 inches, and was caught on a Rapala 08 Cracklin' Rap. Yeah I know, it's a bass lure. But it has more scratches from teeh, than the pike and muskie lures. The beautiful Lake St. Claire spans out in the backround. My bro didn't want to handle the northern, because it has teeth, but I showed him how to grip them by the gill so they go limp, and won't thrash. The smallmouth bass was 20 inches, and 6.6 lbs. A real football. It hit on a 6 inch articulated muskie lure in a canal in about 4 feet of water. UKW, I have to find a monthly hunting/fishing magazine, and scan a pic of a guy up north who landed a 51lb / 56 inch monster up in Torch Lake. Which isn't far from where my daughter goes to school. Had I know, I would hav taken solid measures of my 70lb monster, before releasing and photographed the thing too, and reported the fish to Mich. Fish and Game, as it would have been a record. Oh well, there's always next year. The funny thnig is, I never set out to hunt muskie. I usually get them when I'm fishing for bass or pike. You guys would like the lake sturgeon fishing too. They run up to about 180 lbs in the St. Claire River. They usually hit when you're not expecting it. Drifting with the current fishing for walleye is when they usually hit. In the fall, they breech to knock lampreys off, and one splashed aout 50 ft from the boat, and all I saw was the tail and fin, which was maybe 2 to 2 and a 1/2 feet from top too bottom. Some of the divers who work on the bridges between Canada and the US, say there are giant sturgeon dowm there. Bigger than you can imagine. Morris, if I ever get the opportunity, you bet! I'll be there in heartbeat! Love fishin'! Same here too, if you guys ever want to try the Great Lakes, let me know. -
Yeah, I need a single spandau, and a parabellum. So I will zip over there. I was looking at their drawings for the Mercedes DII, but didn't look at their gun section. I was thimking of going over to the hobby store, and picking up a model of each for r/c planes, as they are detailed nicely. Especially the old Williams Bros vintage accessories for older style planes. When building them as seperate objects, is there a way to keep them the same scale as the plane you're building? Or do you have to fiddle with stuff that way. Same for the engine too. As long as I have the unit scale the same for them, it should remain the same is that correct?
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Not sure about the OS, as I think there are members who run it on Win7 with no issues, or they were simple enough to sort out. I think also there was mention of an improvement in gameplay, so it could be an AMD issue itself. I think it is in affinities. My old AMD rig needed me to go into the bios at bootup and set it manually, as the software kept wanting to kick the second processor in which shot the game to "h-e double hockey sticks". If it won't work from the software side, you can try it by turning one off at bootup and entering the bios and shut all the extra ones down, and just run one cpu. I think AMD has better software than it did 5 to 6 years ago.
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OT Anyone with a little Brother will relate
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Channels, and flatheads. Both taste great to me though. Do I also detect a pike hunter? I catch them in Lake St. Claire by trolling 3 to 6 inch lures about 15 to 20 ft behind the boat, right in the propwash. They go nuts on them like that. Along with big muskies too! The muskies have been runnin' an average of 50 lbs out of the lake. And up to 6ft in length. I busted one in a canal last spring, 2 days before muskie season openned, so I had to get 'em back in the water quick. I don't like poachers. So I don't do it myself. But it tipped my scale at close to 70lbs, and almost 76 inches. I did get one in July after the season openned, that was 62 inches, and it left a nice mark on the top of my thumb. I didn't have a good hold of it so it got me, but I got it in return. Got about 20 meals out of it. Now out west, in the mountains, if you want good trout fishing, that's the place to go. The ice cold mountain streams make the trout very tasty. The dam in Denver we went to, was good for the cats, but I haven't found a good place here to get them. At least on the lake. There is a steam about 4 miles from the house where there are everything from panfish to the big predators to giant snappin' turtles, but I caught 4 channel cats there, on little 1/2 inch crickets from the petshop. They weren't as big as the ones sis and I got, but they were good none the less. The last one sis caught the summer before she passed, was 32.09lbs, and the record for rod and reel was 33lbs even. But on 10lb test line, one must be a very good angler. -
Lookin' good there BH! I've been toyin' around with the idea of getting at least the basics started on the Mercedes DIII 160hp, as it will help in getting the cowl refined on the forward fuselage. Almost need it really to get a proper visual perspective to finsish the forward part off.
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MS-AI Top Decking.....
ConradB replied to Bullethead's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Sorry dude. Should have warned you about the extra vertices. I spend a bunch of time cleaning up the extras before welding things, and sometimes have to redraw a few polys too. I screw up mostly by not setting the Ignore Backround to the proper setting before proceeding, so I drive myself nuts because I usually have to hunt down errors I create. -
OT Anyone with a little Brother will relate
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
UKW, The post didn't bug me. I have a thick skin, and lots of "moral fiber". I'm not too sensative about things. Yes Olham, one day we will again be united with our loved ones, in the Halls of Vahala! It brought back good memories. Sis and I were fishin' buddies. We would get 20 to 30lb catfish out at the dam. Lots of fun with them in the deep end. Funny thing was, nobody could pick on my baby sister. I could, but nobody else better, or I would track them down, and then, well, they had it comin'. -
OT Anyone with a little Brother will relate
ConradB replied to UK_Widowmaker's topic in WOFF UE/PE - General Discussion
Trust me Olham, I know what you mean. Mine passed 2 years ago now, at 42. It's tough losing a younger sibling. Losing a sibling period is tough, but they are younger it's even worse. But you're right! She could "push the buttons" to make me very angry. -
As long as you've got CFS3 v3.1, you're fine. Your question about the single core issue, is that multi-core cpu's can cause issues as the game wasn't designed to take advantage of that setup. Kinda' an Achilles heel for the game, as it would have really benefited from the use of multicore proccessors. Your AMD cpu software should automatically detedt that. The Intel multicores do. I have it in the Nvidia Control Panel, and just leave it on automatic. So if a game doesn't use multicore technology, it will default to just one core. The thing about forcing the game to use one core is an old issue that folks were having when the game first came out. In order to get it to run right, folks would have to disable on or more cores to get CFS3 to run decently. You can try to disable all but one core for running OFF, and I think you can do it in setup parameters when you first boot up your rig. You should be able to disable them in there without having to use addditional software.
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Ideas for P4, ( although I'm sure you have enough)
ConradB replied to a topic in WOFF UE/PE - General Discussion
A "1 yard x 1 yard" piece of lozenge fabric in the dvd case. -
Not really anymore. Onboard sound has gotten so much better too from what it used to be. My eVGA 780i mobo came with 5.1 surround sound, and it sounds just as good as any SB card for games, movies and tunes. Plus with CPU power increasing as much as it has, the power needs for sound is negligable anymore.
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Fighter tactics against 2 seaters
ConradB replied to Ironhat's topic in WOFF UE/PE - General Discussion
My favorite form of attack on scouts or 2 seaters is from the frontal areas between 11 and 1 oclock. On the level, or from a little above. The 2 seaters are better on the level. I don't like giving the observer a clean shot. The closing speeds are nothing like diving a 109 or a 190 through a formation of 17's or 24's. It really is the a good way to knock them down. The N-17s and Spads can be damaged quickly with these types of attacks too. -
MS-AI Top Decking.....
ConradB replied to Bullethead's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Looks good to me bro! I cut the pit out the same way. Haven't got to the guns yet, or the big inline 6. -
Restarted the Halberstadt Now on version 3
ConradB posted a topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Thanks to a bunch of reference material sent by Shredward, I decided it best to restart the Halberstadt CLII. I tried to bring the old model in to conform with better pics and drawings than I originally had. Man, I can't spell this morning. So I just decided it would be prudent to restart the plane from scratch and work the shapes to conform better with the higher quality material I now have. Also some of the tricks that others have passed on, that have made life easier, are too many to name, but thanks guys! It is greatly appreciated! Trust me. Here's a few pics of version 3 so far: Also, having the better quality and quantity reference material has lent to better detailing so far. Maybe not better, but more so, a better refinement in the quality of details. Many thanks again to everybody who has been instructive to date! Otherwise I would have done this long ago! -
Restarted the Halberstadt Now on version 3
ConradB replied to ConradB's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Oh yeah, I do have that one. Forgot about that. I was also playing with edge turning in editmesh to try to help smooth things out too. Cause I have had some issue with the new polys around the wingroot fuselage joints as the pictures show. I'll mess around with that. Hows the front fuselage coming along? Lots of cool little details on that one if you can et them work out. I know, I have some that I need to figure out how I want to incorporate them, like the front cabane struts. They passed through a hole in the metal cowling and were anchored to the fuselage frame with nut and bolt and what looks like a rubber bushing. So I thunk I will leave that to the texture, by just indicating a hole in the metal cowling. Also the same for the rear radiator plumbing. The cowl is cut to accomodate the pipe and a couple other things on the engine. I don't know if I'll mess with it or not, but some of the CLII's has airspeed indicators mounted on te cabane strut. But it will all depend on what I can get away with in the SDK hierarchy, and if possible maybe in the VC like Hairyspin mentioned when I was working on the aileron controls belcranks, and pushrods. Thats the other thing I need to plan out, as the pushrods pass through a pretty big hole in the topdecking in front of the cockpit, so I need to figure out exactly how to deal with that as in do I make big holes, or just on that the rod will pass through and fake the rest wth the texture. Best thing is, catching on with how to manipulate the parts from basic cylinders spheres and boxes and the like. I haven't done a lot of extruding as I like to form everything "by hand" so to speak, and attach things accordingly. I just chalk it up to force of habit from building models. I can keep things organised better that way. The other thing that is buggin' me is the lighting and shadowing effects, as they seem to be too contrasting and it makes things look weird. So I am going to play with that a bit to see if I can tone it down a bit. -
Restarted the Halberstadt Now on version 3
ConradB replied to ConradB's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
Nah, it's not wrinkled. I was messin' with edge turn to line things up, but the lighting is kinda weird, and is showing funny. I replaced the polys on a few things thinking there were folded or hidden polys or vertices, only to find that wasn't the case. But the new polys seem to have accented the "light / shadow" effect, and won't really smooth out. So I'm gonna try a couple more things like changing the angle of the light. Cause if I rotate the plane just right, it smooths out fine. -
Boy you got a good rig there. OFF should be hummin'. It's been a few years since my last AMD / ATI rig. I blew it up. Pushed it too hard. But yours has enough umph that you shouldn't have to push anything. Hopefully some of the guys with your specs will have some ideas for you. The one thing I remember was having to futs with my old AMD rig. It was more tempermental than my Intel setups.
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Oh yeah, that looks good! I also need to get the DVII part 2 book. I have part 1, but could use some new reading material. Thanks for the link!