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Everything posted by Jimbib
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From the album Iraq ODS30
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From the album Iraq ODS30
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Stretched Views: Help an Old Guy Remember
Jimbib replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Had some issues with the aspect ratio too, if I remember correctly sometimes the game resets it in the Options.ini but setting the file to read only should stop the game from messing with it. -
Weaponspack 3
Jimbib replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hope you're feeling better soon @ravenclaw_007, the number one important thing is your health, modding can wait. -
Kamov ka-50 for strike fighters 2
Jimbib replied to AmigoPilot's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All Strike Fighters 2 downloads at CombatACE can be found at this link (you can also click the 'Downloads' tab on the menu ribbon at the top of the site), there's tonnes of great mods from the very talented community here to scroll though: https://combatace.com/files/category/388-strike-fighters-2-series-by-thirdwire/ -
Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
JSF_Aggie's awesome South West USA terrain is available in the downloads section, however that is a Groom Lake airfield model I've made that is currently in wip for a future update to it. I've added a couple more bits to the final version below including the fuel farm & ammunition storage at the south end and permanent 737 JANETs (big thank you to Soulfreak) at the passenger terminal: -
From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Flight testing -
Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Edwards AFB has found some secret squirrel friends to the north end of their dry lake bed... -
From the album Various Air Base WiP Pics
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Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Lots of heavy traffic at Travis AFB, latest WIP for the SW USA terrain... -
From the album Various Air Base WiP Pics
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Strike Fighters 2 Screenshots Thread
Jimbib replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
MCAS El Toro set up for double take offs... -
From the album Various Air Base WiP Pics
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From the album Various Air Base WiP Pics
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WIP Mega THREAD!
Jimbib replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Groom Lake was looking a little quiet so I've sprinkled it with extra clutter... lots of space to hide away some sneaky beaky projects. -
Infrastructure of Kuwait Eurofighter Typhoon fighter almost complete
Jimbib replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looks awesome, keep it coming! -
New to the game, what mods are must have?
Jimbib replied to Chugster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Welcome to CombatACE Chugster! The two links below are to the downloads section for F-4M and F-4K mods by one of the modders here Sundowner (an absolute skinning wizard). Would thoroughly recommend having a good rummage through the downloads section like the other people in this thread have mentioned, it's a treasure trove full of 3rd party mod goodies. I believe there are some pre-requisites to using these mods however - I think they require the cockpits that come bundled with the game so best to download first and check the readme for what is needed. -
3ds max model tips and hints
Jimbib replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Re-posting this here as it's a handy lifehack for modelling and mapping any curved roads for target area / airbase mods... very useful for taxiways, roads, other curved paved surfaces The fact that increasing interpolation will vary the poly density in order to smooth tighter curves as necessary is very handy too. Remember to adjust the handles of the vertices of the path to get the curves spot on. (When doing this I recommend switching the object to see-through mode - Alt+X keyboard shortcut) Whereas in the video the guy using the tiling feature in the Material Editor, instead I edit the object in Edit Poly mode... then delete all polys EXCEPT for the top surfaces of the rectangular render. Then I apply an "Unwrap UVW" modifier, this is where I then scale the UV's to the width of the road texture, and then scale the UVs length to my liking so that the texture doesn't appear squashed / stretched. -
Fighter Squadron 1948(Jugs galore)
Jimbib replied to russouk2004's topic in Military and General Aviation
Found this upload of the full film on YouTube. -
Single Aircraft Sun Shelter
Jimbib replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I found these I built a while ago for MCAS Yuma and NAWS China Lake... you're very welcome to have them if you like.