wretched
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Everything posted by wretched
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Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The following images are a tribute to Jan Tuma and his amazing work. Thank you Jan:salute: -
First Eagles seasonal Tiles by Jan Tuma
wretched commented on Jan Tuma's file in First Eagles - WWI and Early Years - Terrain and Environmental Mods
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Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The first ones i have used the black and white conversion tool in Photoshop, the rest are touched with "autolevels" and "Autocontrast" from the enhance menu in photoshop. The only picture i did not do anything to is the one in color with the Fokker DR.1 with blazing guns. :) -
Sound pack FEG(ONLY)Sopwith Camel Engine.
wretched posted a topic in Thirdwire - First Eagles 1&2 File Announcements
File Name: Sound pack FEG(ONLY)Sopwith Camel Engine. File Submitter: wretched File Submitted: 17 Feb 2010 File Category: First Eagle Sound Mods Sound Mod for First Eagles Gold(ONLY). I have made custom engine sound for the 3 variants of Sopwith Camel, the sound is recorded engine sound from a real Camel. You may or may not like these so i urge you to backup your original files before install. I have included the originals of all files that will be overwritten by this mod(sound files)but you should still back up just in case.:) Install: 1- Put the 3 aircraft.DATA files in their respective folders inside Objects/Aircraft......... 2- Put the sound files in the /Sounds Folder. The weapons files are made by Nixarass and i've included them because they go very well with the new engine sounds. Also i have made a new Windloop sound, This is an essential file to get the most out of the engine sound. Thank You! Wretched Click here to download this file -
Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Sound pack FEG(ONLY)Sopwith Camel Engine.
wretched posted a file in First Eagle - General Files - Sound Mods
Version
225 downloads
Sound Mod for First Eagles Gold(ONLY). I have made custom engine sound for the 3 variants of Sopwith Camel, the sound is recorded engine sound from a real Camel. You may or may not like these so i urge you to backup your original files before install. I have included the originals of all files that will be overwritten by this mod(sound files)but you should still back up just in case.:) Install: 1- Put the 3 aircraft.DATA files in their respective folders inside Objects/Aircraft......... 2- Put the sound files in the /Sounds Folder. The weapons files are made by Nixarass and i've included them because they go very well with the new engine sounds. Also i have made a new Windloop sound, This is an essential file to get the most out of the engine sound. Thank You! Wretched -
Realistic gun sounds for FE
wretched commented on Nixou's file in First Eagle - General Files - Sound Mods
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Screenshot Thread
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was on a two-ship recce mission earlier today. Just as we where closing in on the designated target area we where ambushed by two pairs of Neshers. Since we where flying the MIG23 i figured the best thing to do was to outrun them so we put the hammer down and sped south. Tactic was working fine until a pair of Mirage III's suddenly flanked us. We broke hard right but we did not really have to worry, the pilots of the Mirage's must have been very inexperienced as they both flew straight into a mountainside and went up in flames. By this time i once again opened the throttle and let her have it, unfortunately i had become separated from my wingman at this point and he was lagging 5 miles behind. Just enough for the Neshers to catch up with him. I started thinking about what to do and decided that i had to get him off the hook, i turned around directly facing the oncoming Neshers. As i passed them doing 745kts they started to turn on my six and my wingman got away. One of the Neshers started to head home but the other one wanted to fight. I struggled to get on his six for a good 3 - 4 minutes and fired two Atoll D's at him, now this guy was no fool as he swiftly outmanouvered the incoming missiles. I went vertical and managed to slip in behind him a second time, fired off two Atoll A's only to see him break hard at the very last moment thus avoiding my last two birds of prey. At this moment i figured it was best to haul ass and get outta there so i turned and burned, strangely the Nesher did the same. I guess he had enough for one day as did i. My Lead Mechanic snapped a couple of shots of me as i parked on the ramp, he said i looked; Numb. :) PS.Before you go ranting about the external fuel tank; We are the Egyptian Air Force, we cannot afford to just drop stuff in the desert:P -
Help with mission building
wretched replied to wretched's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Thank's for sending me in the right direction:) I found that it was like you said, mods that interfered with Le.Missioneur. Thank you for helping out. -
Help with mission building
wretched replied to wretched's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Faulting application WOI.exe, version 8.10.0.16, time stamp 0x48fcb8b6, faulting module CampaignScreen.dll, version 0.0.0.0, time stamp 0x48fcb6b7, exception code 0xc0000005, fault offset 0x00001fdc, process id 0x1480, application start time 0x01caaf47dd18eca6. Looks like i'm screwed. The Le.miisioneur program is definately something to stay away from. -
Help with mission building
wretched replied to wretched's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Faulting application WOI.exe, version 8.10.0.16, time stamp 0x48fcb8b6, faulting module SingleMission.DLL, version 0.0.0.0, time stamp 0x48fcb72c, exception code 0xc0000005, fault offset 0x00006253, process id 0xa40, application start time 0x01caaf4696fdf406. This is after mocking about with Le.Missioneur. -
Flyable MIG23's for WOI (ONLY)
wretched posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Flyable MIG23's for WOI (ONLY) File Submitter: wretched File Submitted: 15 Feb 2010 File Updated: 16 Feb 2010 File Category: Soviet Union/Russian Aircraft I have taken the stock MIG 23's from WOI and made them flyable. Download them all as one package right here. They all have cockpits and are ready to go. I have included 1024x768 loading screens for those who want that resolution, go into the airplane folder and change the names of the files if you can't use 1680x1050. Flyable MIG 23's pack for WOI only. I have gathered the stuff from Combatace.com, credits go to: Armourdave Ordway Neles Sal Pasko Please let me know if you find your work in this package without being properly credited. - Added Cockpit Seats to all models - Added landing lights to all models - Adjusted pylons to fix bug of ordnance being inside drop tank - Custom sounds - Adjustments of textures Installation: 1 BACKUP your original MIG23 models in folder /Aircraft and put them in a safe location 2 Copy the files inside aircraft folder to /Aircraft Don't forget to overwrite the existing files. You can alos just move the original files to a different location so you don't have to overwrite. 3 Copy the files inside /Sounds folder to /Sounds 4 Please check if you have avionics.70.dll as it is required. Go fly the awesome MIG23:) Wretched. Click here to download this file -
More subtle windloop for SF1series.
wretched posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: More subtle windloop for SF1series. File Submitter: wretched File Submitted: 14 Feb 2010 File Updated: 15 Feb 2010 File Category: SF/WO* Sound Mods A more subtle windloop sound for SF1 series. Works in WOI, WOE, WOV. Read the readme file. Click here to download this file -
Flaps sound
wretched posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I can't get the flaps sound to work in any of the sims(WOI,WOV,WOE). Aren't they supposed to? Thank's -
Flaps sound
wretched replied to wretched's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
After some more testing i found that they do work once AFTER take off, if i engage and disengage the AP they work once. I find this strange that they only work once in a while. -
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Wings Over Israel MiG-21 Cockpits
wretched replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I understand, thank's again for your work. -
Arab air forces 1967 six-days war campaign for WOI
wretched commented on guyran's file in User Made Campaigns
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Updated Arab air forces campaign in the 1973 Yom Kippur war. Ver. 1.1
wretched commented on guyran's file in User Made Campaigns
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Early Pre War Engagements - for WOI - ver. 1.1
wretched commented on guyran's file in User Made Campaigns
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Wings Over Israel MiG-21 Cockpits
wretched replied to streakeagle's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thank you for a great package, i really enjoy flying the MIG's. Now a couple of questions: 1. The MIG21_PFM shows a canopy mounted mirror from inside the cockpit but nothing from the outside. Intentional or a bug? 2. The MIG21F sows a solid wall behind the pilot seat but from the outside wiev it has an all round glass canopy. Again intentional or bug? Thank's again for your time and effort to make the migs flyable. -
Ace in a Day
wretched replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am also surpised with the ai of these sims. On one occasion i was in a rolling fight with a mig 19, we kept rolling around eachother both hoping to gain the upper hand. I got lucky and managed to get on his tail for two seconds, that was all i needed. The mig 17s outturn me every time and they are damn good at it too, whenever i close in for a kill they break and turn hard and i really struggle to keep up, on average it takes me 5 - 10 minutes to get a shot in and i always miss with missiles. I have also flown a total of three mig 21s into the ground, looks as if they freak out after a few minutes of having me behind them and completely loose their situational awareness. The worst thing is when i fly mp missions against my son and he orders his wingman to hunt me, all of a sudden i got two bogeys locked on my tail. It becomes a desperate fight for survival, really gets the pump going:) -
Kill markings in MP?
wretched posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Are the kill markings supposed to show up in mp too or should i stop looking for them? Paul