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krfrge

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Everything posted by krfrge

  1. fedace101, If you open the SU11_data.ini (example below) what is the GroundObjectRole? [MissionData] NationName=SOVIET ServiceStartYear=1980 ServiceEndYear=1999 GroundObjectRole=MOBILE_AAA <----- Mine is set as Mobile_AAA Availability=very_COMMON Exported=TRUE ExportStartYear=1990 ExportAvailability=very_COMMON If you set the role to transport you get an interesting surprise when conducting armored recon missions
  2. Yakarov79, I stand corrected sir! You are absolutely correct that it was Florian's Sea King. To Florian, "Sir, I do apologize". Your Sea King is tops. To Charlielima that T-28 looks great, maybe throw a little dirt on it. Man I can feel the heat and breeze on that picture. To all I did the Sea King skin in a more Vietnam-like (SEA-style) skin as that bird just rocks on SAR missions.
  3. charlielima, It's Yakarov79's Sea King. I just modded the skin to get that SEA Rung Sat Special Zone "feel" that you like so much. I am working on skinning the SFP1 OV-10 (long nose model with pod) as well as editing the ini to add in a FLIR for a modern day PAF OV-10. I think it is an OV-10F or OV-10M but I have a ways to go. T-28s will take a while
  4. Fixation on Slower Movers currently. Thank you Yakarov79
  5. acesfakia Very nice. Would love to see the ATC, and PBRs as well. Kindest regards - Krfrge
  6. Stratos, When you open the terrain editor, make sure to open the terrain_HFD file first. Then once it is open, select Texture list and open the texture list you want to use. Then you should see the terrain you are working on. If the terrain appears irregular, select Texture, then Auto Terrain, then after the engine modifies the file, then select Transitoin Krfrge
  7. ALCON, Today, Yakarov79 was kind enough to grant a request of skinning his AH-1J International for the Philippines. I can't express how much I greatly appreciate his efforts in what I hope turns out to be a very enjoyable experience in the SF2 once I complete this project. I present Yakarov79's Pinoy Cobra's
  8. Australian employment of the Eurocopter in the ground attack / support role.
  9. Spudknocker, I've been working on this since early 2015. Its a 3000x3000 Km area. Lots of targets and water. I've made some islands (artificial islands) with custom tiles and have done a fair amount of custom tile creation for the ground. I'm currently over 30,000 targets and 1200+ target areas. Movement routes are over 250 and terrain_types is climbing into the 1400+ range. Needless to say they are lots of actors in this neighborhood and a lot of scenarios that can be developed. I dabbled in campaign making back in the SFP1 days and want to build some late 1960~1970s, 1990-2000 and finally some modern day campaigns for this project. But this stuff takes time,,,,,,, and I am almost ready to get the terrain out for beta testing. So I ask for your patience as I finish up this initial work. Kindest regards - Krfrge
  10. Clandestine insert up north. Strip in site Strip approach Almost there
  11. yakarov79, Super! Many thanks. Kindest regards - Krfrge
  12. The work has gotten slow due to real life activity. A spooky place to land.
  13. Sad news for me.

    Raven, Keep focused on what's important to you. I wish you the best. Kindest regards - Krfrge
  14. Initial approach on a small helo strip under construction.
  15. All, Back from Real World adventures and getting back to the project slowly. Have crossed 33,000 targets. There are some areas that need some populating, so I have lots to do. Poor weather insert.
  16. All, Real Life has arrived and I will be away until mid-September.
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