Here is what I offer to you. Open Your_terrain_movement.ini file 
It should look something like this 
  
[FrontLine] <------------------------------ This will produce the line of demarcation between the two forces 
FriendlyBase=Your Firendly Base Name 
EnemyBase=Your Enemy Base Name 
Position[001]=427000.000,717000.000  <--- This is where the line begins 
Position[002]=397000.000,581500.000  <----Points along the map 
Position[003]=458000.000,552000.000  <----Points along the map 
Position[004]=461000.000,441000.000  <----Points along the map 
Position[005]=418000.000,355500.000  <----Points along the map 
Position[006]=421000.000,315000.000  <----Points along the map 
Position[007]=539000.000,203500.000  <----Points along the map  
Position[008]=447000.000,174500.000  <----Points along the map 
Position[009]=436000.000,16500.000  <--- This is where the line ends 
StartShow=1 
EndShow=9 
  
[Route001] 
RouteType=SHIPPING 
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
RoutePosition[001]=138000,808000 <- Where you want the ships to start 
RoutePosition[002]=225000,812000 
RoutePosition[003]=424000,858000 
RoutePosition[004]=148000,730000 <- Where you want the ships to stop 
  
[Route002] 
RouteType=GROUND_ATTACK 
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
RoutePosition[001]=387000,512000 <- Where you want the ground attacks to start 
RoutePosition[002]=505000,512000 <- Where you want the ground attacks to stop 
  
[Route003] 
RouteType=TRUCK 
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter) 
RoutePosition[001]=385000,191000 <- Where you want the vehicles to start 
RoutePosition[002]=333000,707000 <- Where you want the vehicles to stop 
  
Hope this helps 
  
KRFRGE