Here is what I offer to you. Open Your_terrain_movement.ini file
It should look something like this
[FrontLine] <------------------------------ This will produce the line of demarcation between the two forces
FriendlyBase=Your Firendly Base Name
EnemyBase=Your Enemy Base Name
Position[001]=427000.000,717000.000 <--- This is where the line begins
Position[002]=397000.000,581500.000 <----Points along the map
Position[003]=458000.000,552000.000 <----Points along the map
Position[004]=461000.000,441000.000 <----Points along the map
Position[005]=418000.000,355500.000 <----Points along the map
Position[006]=421000.000,315000.000 <----Points along the map
Position[007]=539000.000,203500.000 <----Points along the map
Position[008]=447000.000,174500.000 <----Points along the map
Position[009]=436000.000,16500.000 <--- This is where the line ends
StartShow=1
EndShow=9
[Route001]
RouteType=SHIPPING
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter)
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter)
RoutePosition[001]=138000,808000 <- Where you want the ships to start
RoutePosition[002]=225000,812000
RoutePosition[003]=424000,858000
RoutePosition[004]=148000,730000 <- Where you want the ships to stop
[Route002]
RouteType=GROUND_ATTACK
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter)
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter)
RoutePosition[001]=387000,512000 <- Where you want the ground attacks to start
RoutePosition[002]=505000,512000 <- Where you want the ground attacks to stop
[Route003]
RouteType=TRUCK
StartArea=Nearest Freindly or Enemy Base (Really doesnt matter)
EndArea=Nearest Freindly or Enemy Base (Really doesnt matter)
RoutePosition[001]=385000,191000 <- Where you want the vehicles to start
RoutePosition[002]=333000,707000 <- Where you want the vehicles to stop
Hope this helps
KRFRGE