-
Announcements
-
Registrations temporarily disabled 11/03/2024
New registrations are disabled until November 11, 2024.
-
-
Content count
514 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by ignacioc91
-
GREAT!!! I have never been to an air show, but I'd like to go to one
-
If someone get informations on a specific weapon.
ignacioc91 replied to B52STRATO's topic in The Pub
Only 1 Pave Cat Canberra was produced, but it never entered combat due to poor results. I hope it helps!!! BIBLIOGRAPHY: http://www.liveleak.com/view?i=7d0_1287303302 Only 1 Pave Gat Project Canberra was produced, but it never entered combat due to poor results. I hope it helps!!! BIBLIOGRAPHY: http://www.liveleak.com/view?i=7d0_1287303302 -
MAXIMUM NUMBER OF OBJECTS?
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
On the physical map. Can I put as many objects I want, or is there a limit ?(10000 objects? 10000 objects? etc.). -
I love CombatAce because of the great mods I can find, and the valuable help I get form the members, no matter how strange or stu***id my questions are hahaha. Every time I have a problem, there're tons of people willing to help.
-
-
-
CREATE TARGET AREAS?
ignacioc91 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi!!!!! Is there any tutorial, or someone knows how to create target areas, with a hight density of SAMs and AAA both fiendly and enemy?? I am trying to create them for my Norwegian Sea terrain (not finnished yet) and when I add SAM launchers, the SAM radar doesn't appear, I add the coordinates for AAA and only some of them appear, a total nightmare. Any idea?? The strang thing is that it only happens with SAM radars, SAM launchers and AAA. I can perfectly add structures such as barracks or radar domes. Thanks!!!! -
CREATE TARGET AREAS?
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks for the info!!!! Very helpfull!!!! -
Multiple aircraft Squadron
ignacioc91 replied to spriggs's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I haven't thought about it, but it seems to be a great idea. The problem is that I don't think the game engine is designed to do such thing. You don't loose anything because of trying. It would be nice too to have missions being created in-game. For example, have a CAS mission and have a controller ordering you go here and there. Good luck!!! -
installing patches
ignacioc91 replied to ultramig688's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I am not into SFP2, but I thinks this applies to every generation. You should first patch the sim, and once patched to the latest version, start intalling mods. If you intall them before the patching, there is a possibility that the patch may break the mods, and you may have to uninstall and reinstall it. There are some weapons packs that require the latest version. -
TEXTURELIST.INI ?
ignacioc91 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Does someone have a working texturelist.ini for desert tiles and jungle tiles???? Those that come with the terraineditor do not seem to work at all. Thanks!!!! -
BAe/Mitsubishi Stratos FG.1 (RAF) and FG.2 (RN)
ignacioc91 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Nice work!!!! Does it work on SFP1?? -
A little Soviet help
ignacioc91 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You should also check the following websites: http://soldadosyuniformes.wordpress.com/2009/11/20/mikoyan-gurevich-mig-23-flogger/mig-23-flogger-k-soviet-air-force-cam-ranh-bay-vietnam/ http://www.airforce-technology.com/projects/mig27/ http://xairforces.net/gallerys.asp -
A little Soviet help
ignacioc91 replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Probably, if the aircraft is in a monument show, the skin has been used. These are very nice skins. I am looking forward to see them posted, well done!!! -
-
Armée de l'Air SEPECAT Jaguar
ignacioc91 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Armée de l'Air SEPECAT Jaguar File Submitter: ignacioc91 File Submitted: 05 February 2012 File Category: Jaguar Skins This is a generic French Armée de l'Air skin for the SEPECAT Jaguar. It is based on Dave's RAF Jaguar skin. Thanks Dave, for letting me base my skin on yours. What I did was just modify the roundel. It's the only Armée de l'Air skin. I hope you like it!!! Just decompress and move/copy/cut the "France" folder into your Jaguar folder. This serves as a readme. Regards, Ignacioc91 Click here to download this file -
File Name: WoE AIRFIELDS File Submitter: ignacioc91 File Submitted: 05 February 2012 File Category: SF/WO* Utilities/Editors This are just in-game photos of the airbases types GERMANY and SOVIET _AIRBASE1; 2; 3; 4. It's a PDF file. I hope you like it!!! Ignacioc91 Click here to download this file
-
-
Version
775 downloads
This is a F-15E Strike Eagle cockpit. This cockpit belongs to Paladrian, and, with his authorization, I am uploading it for all of you. Inside the folder, you'll find a folder called "Cockpit" and two .ini files. Copy them into your F-15E Strike Eagle folder and overwrite the files. Hope you like it!!! Ragards, Ignacioc91 PD: NO README FILE!!! The instruction and all staff is above. -
Merry Christmas from North Pole
ignacioc91 replied to Lexx_Luthor's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think that, if possible, the map should not be cropped. The long-time flying adds for realism, that would only allowd for a few minutes flying ove the objective to have enough fuel to get back home. It would also add a need for the refuelling mode available at the .ini edits section. The idea is great!!!! It would be nice to have a finnished and flyable terrain!!! -
-
Hi folks!! I just wanted to share with you guys some interesting articles I have found about Soviet air defence and air doctrine. I hope you enjoy!!! LINKS: "Air Defence Artillery Doctrine": http://www.airdefenseartillery.com/online/June%202007/EPaul%20(1).htm "Tactical Air Defence": http://www.airpower.au.af.mil/airchronicles/aureview/1979/mar-apr/cobb.html "Soviet Air Power: Tactics and Weapons used in Afghanistan": http://www.airpower.au.af.mil/airchronicles/aureview/1985/jan-feb/nelson.html
-
TERRAIN TYPES.INI
ignacioc91 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi there!!! Does someone know how to add objects to a terrain_type.ini file? Adding an object in the types.ini, enables me to succefully populate target areas!!! Thanks!!!! -
TERRAIN TYPES.INI
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi Wrench, I really appreciate your time and dedication to explain to this newbie how things work. Thanks a lot!!! Sometimes, when something doesn't work, I want to throw everything to hell. This community has always beeen helpfull!!!! I'll do as you say, and study a bit more in detail how a terrain is formed, its .ini, and the SFP1 world. Kind regards, Ignacioc91 -
TERRAIN TYPES.INI
ignacioc91 replied to ignacioc91's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I was wondering If I could have NATO and blue side air defences as goos as soviet ones, with artillery, PATRIOT and HAWK missiles. It's a pitty we cannot. As you said, I'll let the gamepopulate the areas randomly. Thanks for your time!!!!