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shomu1

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Everything posted by shomu1

  1. I've done all of the above. Like I said, the problem only appears in the Operation Mannerheim's Skold campaign that comes with TSF. I have an independent nation set up which is perfectly selectable in the initial drop-down menu. But when actually entering the campaign (at the first mission screen) the aircraft has the proper paint scheme, but the national markings do not match the nation it should be under. Nor do the callsigns. So as an example: I added VF-103 with F-14Bs and the US Navy as a Sweden-allied unit and nation in the campaign's data files. I can select "US Navy" and VF-103 in the "Create Campaign" screen. However, once I actually do so, and start the campaign, said VF-103 Tomcats do not have the US Navy markings and callsigns they should, but rather the markings of the Forsvarmarkten (or however you spell it). From what I can tell, for some reason the game is confusing my Tomcat squadron with one of the default Gripen squadrons, and I'm not sure why.
  2. Awesome! Looking forward to it.
  3. Awesome. Can we expect OEF VF-154 F-14As in the near future?
  4. I have changed nations.ini. Didn't realize I needed to change the limited nations list for the terrain itself. I'll try that. Okay, changed the limited nations list, but still having the same issue. Everything seems normal until the campaign actually starts, where the unit ends up having the callsigns of the FVM and the markings of the FVM.
  5. Ah, so no carrier fun. Oh well. Still looking forward to the terrain.
  6. Wahooooooo!!!!!!!!!!!!! Can't wait.
  7. Looking forward to it! Will the terrain be navalized?
  8. I would also like to see a template for this at some point. It's absolutely hilarious to fly.
  9. Easiest thing to do would probably just be to release the "tool box" for Sf2 itself so that the limitations we have now can be bypassed. Like MFDs and the apparent difficulty in coding them.
  10. Hi, I was playing around with Operation Darius the other day and noticed that the Super Hornets from EricJ's Super Hornet pack would have the CAG or squadron commander scheme applied depending on the aircraft's Modex number. I was wondering how it could be done for another aircraft. Thanks in advance.
  11. ^This. Not like the cold war planes would be removed or anything. There's nothing wrong with more options, is there?
  12. I seem to get good results dropping from about 2-3 miles out in a 15 degree or so dive. Might as well just stick with that.
  13. I am indeed. GPS guided Brimstones seem to work just fine. So I don't know what's going on.
  14. Ah, that's what I thought was the case. Thanks for the help.
  15. Anywhere I can download that shark-mouthed Desert Storm TSR.2 skin?
  16. I think the root of my question got lost in translation. Is it possible to link a paint scheme (as in a texture) to aircraft number, or would the portions of the scheme distinguishing it from the others have to be applied in the form of decals?
  17. Right, I'm asking how it would be done. Since it's kind of confusing to me.
  18. I've been using GBU-31(V)4s. can't remember which pack I got them from though.
  19. Apologies if this isn't the place for it, but I'd like to request the blue NSAWC splinter scheme shown below for the TMF F-14D if possible. I would do it myself, but my skills are nowhere near where they need to be in order to do it justice. I can provide more reference materials as needed. Thanks in advance.
  20. I know it's an F-14A. Was asking for it on the D for what-if purposes.
  21. Also yeah, great news, Mue. Your target area editor and LOD viewer are already gold.
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