I recently installed WOI on my computer and decided to give it a shot. I ran into some problems as it follows:
1. Randomly, 5 in100 times, the waypoints are blocked. the game refuses to show the next waypoint when press W, no matter if is a mission or campaign missions. Any attempt to go forth and back with waypoints is futile. Further more , sometimes it's getting worse , meaning that the game shows one waypoint but if you consult the map the direction is not right. You go into a wrong direction where the waypoint doesn't exist on the map, which I think it qualifies it as a real bug. Did anyone encounter that ? Is this a bug or is it just me ?
Related to this aspect I ran into something new, this time in a campaign. I've got a mission where I was supposed to destroy a ship , but on the mission planning map the waypoints, the target waypoint respectively, was out of the map in the south west, so..out of the game map:), The map showed however , with that black ring, correctly the target area , but in opposite direction:). it crossed my mind that, maybe that kind a aircraft I choose doesn't allow this kind of mission (I was making some minor tweaks with the aircraft campaign files) but it did allow antiship mission ! So does anyone any ideea what was that ? of course I decided to go all the way with the experiment , thinking maybe the planning map was wrong but I ended with the planes near the border of the game , a manner of speaking, where things were going pretty nasty, no cockpit and a wild dance of two planes bumping into each other. this incident ocurred however only once , from three antiship missions in total had. The other two were in order.
2. When tweaking the campaing file (the third campaign 82 war) I discovered something odd. I noticed comparing the two campaing ini files that an entry from one was missing in the other, respectively a F-15 aircraft squadron , 106th. I completed the orther file accordingly and , in the campaign choosing menu I had , now this new squdron. I took the first mission, and the planes were having squadron marks, some orange stripes so, that mans this was once there or a test subject for Third Wire. Initially I looked into the net the real name of the 106th. It was The Second eagle squadron.When I changed the game into the menu showed another name (the spearhead squdron) so that means definetly this was part of the game once. Anyway I flew the mission , nothing extraordinary but in the end the game let me know that the campaign was ...finished:)...I thought this is a joke. I start another campaign with the same squadron, this time I pressed the ESC key imediatly , while the aircraft was still on the runway. Well the result was the same. The screen let me know that the campaign is finished ! Does anyone know why that squaron was hidden and why the campaign ends so abruptly ?
3. Related to this incident I encountered another issue. I wanted to add two more aircraft to the campaign files, one for the Israel , one for the Syrians(it's about the same 82 campaign) . I managed to add the one for Israel , it was shown into the campaign squadron choosing screen and I saw it even used in missions by the AI (I replaced two squadrons of the kfir plane with the Mirage Factory IAI -F21Kfir). So far so good. But the MIG-23MS I replaced with the whole (switched the folders), the same Mirage Factory MIG-23MS didn't appear in the game at all. I checked everything in its file and in the campaign ini file, it was all alright. The plane was chooseable in the game menu and working in simple missions. If the other worked why is this one not showing (in campaign)? Where could be the mistake I made ?
4.I wanted to add a sound effect to that MIG-23MS I mentioned above. I did all by the book, changing the gundata.ini file line, checking the syntax, putting the sound in sound folder and saving it with the gun editor.But the gun sound is not there, is missing, it simply doesn't work. Where is the mistake I made ? I ran out of options.