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Everything posted by DEVIL11
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F-14 and FA-18 real skins from real aircraft
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I got these from a book I have they are from the operation Iraqi freedom also if any knows how to do custom load outs plz pm me thanks I would like some help. I did go under the knowledge base but don't know what I am doin wrong thanks soo much. Enjoy the pictures. -
F-14 and FA-18 real skins from real aircraft
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes they are great More pics -
Rafale M tanks not showing while flying
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have done everything in the knowledge base on how to convert weapons. The tanks show up selected but once the game starts they don't show up. -
? About a sound pack with missile sounds
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have a question I been lookin at posts that contain a missile launch sounds. Soo in the pack it has missile small r1 hydra launch large missile r1. So I put the sounds in the sounds folder then I went to the weapon editor to say AIM-9L Sidewinder. Then I had gone to the booster sound name to missile smallR1. And then I saved the data. Then I had went to fly a mission I selected the aimL. Once the missile is fired it doesn't have the sound which I put. -
? About a sound pack with missile sounds
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No it didn't come with instructions or a readme soo I thought if I just put the missile sounds in the sound and change the booster sound to the missile sound itself thought it would work -
? About a sound pack with missile sounds
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No how would I do that -
Changing helicopter sounds and blade gets stuck
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have the Ah-1G/Q helicopter and I didn't like the helie sound. soo what I did was I went to the engine line in the dataini and changed the system type jet engine to AH-1G. Then I started the game selected the helicopter and for some reason the blades stay in one spot but the sound works. I had looked in the knowledge base and did not find how to do it. -
Changing helicopter sounds and blade gets stuck
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I did put the sound in the sounds folder and every this is set back.the sound is the AH-1G like u have it there. The sound I'm trying is from the AH-1G/Q sounds and effects download as I put everything in the right folder. -
Changing helicopter sounds and blade gets stuck
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have changed the prop diameter and nothing.also the prop_engine sound still can be heared until I select a target to view it then go back then the AH-1G sound goes on don't know what I'm doing wrong -
Radar-guided missile problem in SF2
DEVIL11 replied to Stipe's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
By any chance have you tried reinstalling the weapons that belong to the aircraft. -
F-14sp_v120
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I had this for a while and was wondering about some skins. For example when I fly 3 or 4 skins show up with the squadron tail. I put everything in the decals especially the F-14_74.i was wondering if there is any way I can make the squadron tails come out like the rest. Thanks for your comments. -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yea I will definitely -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for ur help I should try getting the v121 -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
By any chance does ur bmps of the tail have the squadron logo on them? Cuz on mine it doesn't show -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm using the v120 -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I still got nothing just the blue strips on the nose.yea they do look the same as what you gave me. -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Soo I checked the decal inis are F14-001 which would be the nose F-14a-002 would be the body F-14a-03-04 would be the tail but they do not have anything that says tail left or right -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Alright thanks I will try it out and get back on here. -
F-14sp_v120
DEVIL11 replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm trying to say is that I had selected a pain scheme from the skin selection from the F-14_74 say for example I had choose the VF-143 pukindogs paint scheme then I had used the mouse to move around the plane and there was no pukindog on the tail like the squadron logo this has happen to some paint schemes then I had quiet the game to go look at the squadron and when u click the bf-143 skin that has the bmps it has the nose the wing tail and soo on then I had saw the tail did not have the squadron the only color was the strips to the nose nothing else. I had looked at the other squadrons from the skins and some did not have logos and some did. -
Changing .ini file to unicode (Gen1 to Gen2)
DEVIL11 replied to Fightingirish's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yea but also the skins sometimes as we'll cuz some skins are fine with no problem and some don't have the texture set that is on the plane. -
missile avoidance
DEVIL11 replied to bigpig98's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
There is no way u can evade anything without countermeasures. For I have jammers and still nothing. But the best way sometimes is flying low to the ground. -
Phoenix and gun smoke color
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have the sf1 F-14A tomcat workin for sf2. For some reason I had the Phoenix missile the A model only in the weapons select screen but now I no longer have any of the Phoenix missiles in the weapons screen. Also is there any way I can change the color to a more realistic gun smoke the smoke for the A-10 comes out yellow and soo fourth thanks for anyone's replies. -
Expanding Radio Comms
DEVIL11 replied to CowboyTodd41's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That would be really cool to have those speeches in the game -
Nellis range SAMs and triple A
DEVIL11 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi I tried makin SAMs and triple a to shoot at the range. Like on the proving grounds how there are live fire. Was wondering if it's possible to do the same thing. I did out live fire inis in Nellis terrain and nothing. Thanks for your help