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Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Low Ceiling Whats Under Us. -
OffMapAirbase; how to determine (negative) coordinates?
EMCON360 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
For Menrva Incase I Croak A White Paper On NK. Air Force The air force became a separate service in 1948. The air force adapted Soviet and Chinese tactics and doctrine to reflect North Korea's situation, requirements, and available resources. Its primary mission is air defense of the homeland. Secondary missions include tactical air support to the army and the navy, transportation and logistic support, and insertion of special operations forces. A large force, the air force also can provide limited support to ground forces. North Korea's pre-war airfields were destroyed and not repaired during the war. By the end of 1953 the Corps of Chinese Volunteers was withdrawn from Korea and KPA units took control of positions at 38th parallel. A major reorganization of all the KPA armed services began, accompanied by massive acquisitions of new weapons systems from the USSR. Some ten airfields were constructed for the NKAF at that time. In the 1961 USSR and KPDR signed the Treaty of Mutual Assistance and Military Cooperation with many additional secret protocols that even now are classified. In accordance with these protocols, in 1961-62 the NKAF received MiG-19 supersonic fighters and S-25 "Berkut" SAM's. The KPA received airborne and artillery chemical ordnance and began training for combat under chemical and radiation contamination conditions. After 1965 the North Koreans began receiving MiG-21F fighters and S-75 "Dvina" SAMs. The Soviet and Chinese-made equipment the NKAF is armed with comprises mostly obsolete types that are not suitable for the modern combat environment. However by the beginning of the 1980's the NKAF began a new round of modernization: in addition to 150 MiG-21's, the NKAF received from the USSR a batch of 60 MiG-23P fighter-bombers and MiG-23ML close-support fighters and from China - 150 Q-5 Fantan ground attack planes. These elite 56th Guards and 57th Fighter Regiments are equipped with MiG-29 and MiG-23 and are based near Pyongyang to defend the capital. In 1992 the air force comprised about 1,620 aircraft and 70,000 personnel. At that time there were three air combat commands under the direct control of the Air Command at Chunghwa, one air division (the Eighth Air Division, probably headquartered at Rang) in the northeast, and the Civil Aviation Bureau under the State Administration Council. The three wings under the Air Force headquarters of the KPA each hade one fighter regiment, one bomber regiment, one An-2 aircraft regiment, one helicopter regiment, and one anti-aircraft rocket regiment. Each wing was capable of waging independent operations. The air combat commands, consisting of different mixes of fighters, bombers, transports, helicopters, reconnaissance aircraft, and surface-to- air missile (SAM) regiments, were created by integrating and reorganizing existing air divisions during the mid- to late 1980s. Decentralized command and control gave more authority to regional commands. At the national level, air defense was once the responsibility of the Air Defense Command, a separate entity from the air force, but which probably was collocated with the Air Force Headquarters in P'yongyang. However, that function probably was transferred to the air force in the late 1980s. The air combat commands appear to have primary responsibility for integrated air defense and are organized with semiautomated warning and interception systems to control SAMs, interceptor aircraft, and air defense artillery units. •The First Air Combat Command, in the northwest, probably headquartered at Kaech'n, is responsible for the west coast to the border with China, including P'yongyang. •The Second Air Combat Command, headquartered at Toksan, covers the northeast and extends up the east coast to the Soviet border. •The Third Air Combat Command, headquartered at Hwangju in the south, is responsible for the border with South Korea and the southernmost areas along the east and west coasts. As of 1996 the North Korean air force consisted of six air divisions under the direct control of the national Air Command: three are composed of fighter wings, two of transportation wings, and one for fighter training. North Korea has approximately seventy air bases, including jet and non-jet capable bases and emergency landing strips, with aircraft deployed to between twenty and thirty of them. The majority of tactical aircraft are concentrated at air bases around P'yongyang and in the southern provinces. P'yongyang can place almost all its military aircraft in hardened--mostly underground--shelters. North Korean aircraft are sheltered in underground hangars and plenty of runways are available. In the KPDR there is absolutely no private vehicle ownership but many highways with concrete surfaces and arched reinforced concrete tunnels (for example the superhighway linking Pyongyang with Wonsan), that in case of hostilities are sure to be used as military airfields. It thus seems highly improbable that the NKAF would be knocked out in one strike. North Korea deployed about fifty percent of its fighters in the front area which makes a possible surprise attack to all areas of South Korea. In 1990-91, North Korea activated four forward air bases near the DMZ, which increased its initial southward reach and decreased warning and reaction times for Seoul. More than 420 fighters, bombers, transport planes, and helicopters were redeployed in October 1995, and more than 100 aircraft were moved forward to the three air bases near the DMZ. More than 20 Il-28 bombers were moved to Taetan which shortened their arrival time to Seoul from 30 minutes to 10 minutes. Over 80 MiG-17s redeployed to Nuchonri and Kuupri are able to attack Seoul in 6 minutes. By these redeployments North Korea intends to make a first strike with outdated MiG-17s and the second strike with mainstay fighters such as MiG-21s and Su-25s. North Korea produces no aircraft itself, although it does produce spare parts for many of its aircraft. The small village named Tokhyon on the way to Uiju from Sinjuiju is the home to North Korea"s largest munitions factory that produces aircraft. There is another aircraft plant in a suburb of Ch"ongjin, North Hamgyong Province. But it is far smaller than the Tokhyon plant in its size and history. The North Korean aircraft fleet of Soviet and Chinese manufacture is primarily of 1950s and 1960s technology, with rudimentary avionics and limited weapons systems capability. In the mid- to late 1980s, the Soviet Union supplied a variety of a limited number of more modern all-weather air defense and ground attack aircraft. Most ground attack regiments have older model Soviet and Chinese light bombers and fighters with limited range and combat payloads. P'yongyang was rather late in recognizing the full potential of the helicopter. During the 1980s, the North Korean armed forces increased their helicopter inventory from about forty to about 300. In 1985 North Korea circumvented United States export controls to indirectly buy eighty-seven United Statesmanufactured civilian versions of the Hughes MD-500 helicopters before the United States government stopped further deliveries. Reports indicate that at least sixty of the helicopters delivered were modified as gunships. Because South Korea licenses and produces the MD-500 for use in its armed forces, the modified helicopters were useful in North Korea's covert or deceptive operations. The transport fleet has some Soviet transports from the 1950s and 1960s. The air force has a marginal capability for defending North Korean airspace and a limited ability to conduct air operations against South Korea. Its strengths are its large numbers of aircraft, a system of well-dispersed and well-protected air facilities, and an effective, if rudimentary, command and control system. Its weaknesses include limited flight training; forced reliance on outside sources for aircraft, most of its missiles, radars, and associated equipment; and maintenance problems associated with older aircraft. The effectiveness of ground training--on which the pilots heavily depend--is difficult to judge because there is no information on P'yongyang's acquisition or use of sophisticated flight simulators. Pilot proficiency is difficult to evaluate because it is crudely proportionate to hours and quality of flight time. Although the Republic of Korea Ministry of National Defense's Defense White Paper, 1990 states that flight training levels are 60 percent of South Korea's, other sources believe the figure is closer to 20 to 30 percent. Lower flight times are attributed to fuel shortages, a more conservative training philosophy, and perhaps a concern for older airframe life expectancies or maintenance infrastructure capacity. The training of pilots on the NKAF's most modern aircraft is much more significant than "seven flying hours per year" sometimes claimed in the West. But air crew are being trained in accordance with outdated procedures and, with lack of fuel, have very little experience. Operational thinking reflects both Soviet doctrine and the North Korean experience of heavy bombing during the Korean War. The result has been in reliance on air defense. Military industries, aircraft hangars, repair facilities, ammunition, fuel stores, and even air defense missile systems are placed underground or in hardened shelters. North Korea has an extensive interlocking, redundant nationwide air defense system that includes interceptor aircraft, early warning and ground-controlled intercept radars, SAMs, a large number of air defense artillery weapons, and barrage balloons. Important military and industrial complexes are defended by antiaircraft artillery. Point defenses are supplemented by barrage balloons. North Korea has an exceptionally large number of antiaircraft sites. The largest concentration is along the DMZ and around major cities, military installations, and factories. The bulk of North Korean radars are older Soviet and Chinese models with vacuum-tube technology, which limits continuous operations. The overall early warning and ground controlled intercept system is susceptible to saturation and jamming by a sophisticated foe with state-of-the-art electronic warfare capabilities. Nevertheless, the multilayered, coordinated, mutually supporting air defense structure is a formidable deterrent to air attack. Overlapping coverage and redundancy make penetration of North Korean air defenses a challenge. Air Force Order of Battle, 1992 Number Strength 70,000 Organization Air combat commands 3 Air division 1 Interceptor regiments 12 Ground attack regiments Il-28 3 Su-25/7 1 MiG-19/A-5 2 MiG-15/17 2 Transport regiments An-2 6 Unspecified 6 Helicopter regiments 6 Equipment Total aircraft Jets 760 Bombers 82 Transports 480 Helicopters 300 MiG-15/17, air-to-air and ground attack 310 MiG-19, air-to-air 60+ MiG-19/A-5, primarily ground attack 100+ MiG-21, air-to-air 160+ MiG-23, air-to-air 46 MiG-29, air-to-air 14 Su-7, primarily ground attack 20 Su-25, primarily ground attack 20 Il-28, primarily ground attack 82 An-2, transport 250+ An-24, transport 10 Unspecified transports and trainers 200+ Mi-2/4/8/17 helicopters 210+ MD-500 helicopters 87 Sources and Resources Saturday, June 12, 2010 The North Korean SAM Network INTRODUCTION The Democratic People's Republic of Korea fields one of the most capable third-world strategic SAM networks on paper. However, despite the high concentration of strategic SAM batteries and EW sites, there are significant issues in the network which need to be addressed in the near future. If these issues are ignored, the DPRK will be placing itself at risk. THE STRATEGIC SAM FORCE The DPRK's strategic SAM assets are subordinate to the Air Force. The Air Force operates a variety of Soviet-era equipment. The following strategic SAM systems are currently in service: S-75 (SA-2 GUIDELINE), S-125 (SA-3 GOA), and S-200 (SA-5 GAMMON). EW Coverage Thirty three active and one inactive EW sites provide the DPRK with early warning radar coverage, used for SAM system target acquisition and track handoff, and GCI control of fighter units. These EW sites are primarily consolidated in the southern half of the nation, providing substantial coverage of the capital and the DMZ. Identified EW radars operating in the DPRK are predominately Soviet-era systems, although the presence of a JY-8 (WALL RUST) radar indicates that Chinese hardware is also in use. How well the Chinese system integrates with the rest of the FSU-era equipment is not known, but it is potentially not a problem given that China operates a number of Soviet and Russian systems. The following systems have been identified in available imagery: P-12/18 (SPOON REST) P-14 (TALL KING) P-35/37 (BAR LOCK) P-80 (BACK NET) 36D6 (TIN SHIELD) JY-8 (WALL RUST) The US DoD reports that the following radars are also in service, but they have not been identified in available imagery at this time: 5N69 (BIG BACK) P-8/10 (KNIFE REST) P-15 (FLAT FACE) P-15M (SQUAT EYE) PRV-11 (SIDE NET) PRV-13 (ODD PAIR) The following image depicts the locations of identified EW radar sites in the DPRK: The following image depicts a notional DPRK EW site. Most EW sites appear to be host to a single example of one radar type, in this case a P-14. Other radars, especially smaller units such as those of the P-12/18 series, may be present but not visible in available imagery. Alternatively, they may be held in reserve to expand the network when required, or may simply not be discovered yet. AAA sites, such as the battery seen here, are common at both EW and SAM sites to provide additional defense. Interestingly, the only strategic SAM system which appears to possess an organic EW system is the S-200, with each battery containing a P-14 radar. The S-75 and S-125 batteries do not appear to field any organic EW elements, in which case they must rely on either the external network or the limited functionality of their engagement radars to provide target acquisition and track generation. It is possible that these SAM batteries do contain EW elements, but that they have not been located or are not visible in available imagery. A further EW system available to the DPRK is the Ramona passive detection system. The advantage to the Ramona is that it does not radiate, allowing it to be relocated to complicate targeting with considerably more ease than a strategic SAM battery. The Ramona system has not been located in available imagery, but is believed to be a leftover Soviet system, emplaced and operated by the USSR. SAM Coverage There are currently fifty eight active strategic SAM sites located in the DPRK. The following image depicts the locations of these sites. S-75 sites are red, S-125 sites are light blue, and S-200 sites are purple. As can be seen, the overwhelming majority of the deployed strategic SAM assets are located along the DMZ and the coasts. The following image depicts the overall SAM coverage provided by the identified DPRK strategic SAM sites. Using the same color scheme applied previously, SA-2 zones are red, S-125 zones are light blue, and S-200 zones are purple. The S-75 There are currently forty six active S-75 sites inside of the DPRK, constituting the bulk of the strategic SAM force. According to SIPRI, a total of 45 S-75 Dvina systems were delivered to the DPRK from the USSR. 15 batteries were supplied between 1962 and 1964, with the remaining 30 batteries being supplied between 1966 and 1971. A total of 1950 missiles were reportedly supplied to arm the batteries. S-75 batteries are deployed to provide barrier air defense of the DPRK's coastlines and the DMZ, as well as coverage of the bulk of the DPRK's interior. The following image depicts the coverage provided by the DPRK's active S-75 batteries: The S-125 There are currently ten active S-125 sites inside of the DPRK. Seven batteries are positioned to defend the capital of Pyongyang, with the other three situated to defend the nuclear research center at Yongbyon. The DPRK operates the S-125M Neva-M variant, with SIPRI reporting that eight batteries were supplied between 1985 and 1986. The following image depicts the coverage provided by the DPRK's active S-125 batteries: Seven of the deployed S-125 batteries, six around Pyongyang and one near Yongbyon, are situated at sophisticated hardened facilities. These hardened sites contain three launch revetments for 5P73 4-rail launchers and a radar position for the RSN-125 (LOW BLOW) engagement radar. The launchers can be retracted into bunkers when not in use. Similarly, the engagement radar can be lowered into a bunker and protected by a retractable cover, which splits in half and slides open when the radar is exposed. A hardened S-125 site near Pyongyang can be seen in the image below: The S-200 There are currently two active S-200 sites inside of the DPRK. These sites are placed near the east and west coasts in the southern portion of the nation, allowing them to range far offshore and deep into the ROK. The S-200 represents the longest-range strategic SAM system in the DPRK's arsenal. Four S-200 batteries were supplied to the DPRK between 1987 and 1988, and two batteries are likely co-located at each location. The following image depicts the coverage provided by the DPRK's active S-200 batteries: As with the S-125, the DPRK employs hardened facilities for the S-200. Elevators are provided for the two 5N62 (SQUARE PAIR) engagement radars at each location allowing them to be stowed undergroudn when not in use, and hardened bunkers are provided for the 5P72 launch rails. Inactive Sites There are currently twenty nine identified inactive strategic SAM sites located in the DPRK. There are twenty seven S-75 sites and two S-125 sites. The bulk of these sites are located in the vicinity of Pyongyang. As such, they may represent facilities available for bolstering capital area air defenses during a time of conflict. They may also be employed as relocation facilities, complicating targeting of active batteries. Some inactive locations, notably those near the northwest border with China and near Kuum-ni on the northeastern coast, are situated in coverage gaps in the SAM network, suggesting that they may have been labeled as inactive when last imaged due to their assets being relocated for training or maintenance purposes. The following image depicts the locations of inactive strategic SAM sites located in the DPRK: Support Facilities Interestingly, there are no identified support facilities related to the strategic SAM force in the DPRK. Given that the DPRK employs a great deal of hardened and underground facilities, this is not necessarily suprising. Many of these facilities are identified in other nations due to the identifiable presence of SAM components in imagery. If these facilities are kept hidden in the DPRK, then their identification would be extremely difficult. However, it should be assumed that such facilities do exist, even if they have not yet been located or conclusively identified. These facilities would provide maintenance functions, store missile reloads, and garrison surplus equipment for future deployment. STRATEGIC SAM FORCE CAPABILITY The DPRK appears to possess an intelligently designed, layered air defense network at first glance. S-75 sites are positioned to provide barrier air defense of the coastal and southern border regions, with the remaining S-75 and S-125 batteries bolstering inland defenses and protecting critical locations. S-200 Coverage Long-range air defense is provided by the DPRK's S-200 batteries. The S-200 is a significant threat to ISR and support aircraft operating in the theater, such as the USAF's U-2R based out of Osan AB in the ROK. The location and range of the S-200 would hold any such cooperative target at risk shortly following takeoff from most of the airfields in the ROK. Ergo, while the S-200 is not a serious threat to any non-cooperative, maneuverable targets such as fighter aircraft, it represents a significant problem for any potential aggressor. Border Coverage Many of the DPRK's S-75 batteries are positioned along the coastline and along the DMZ. These systems are placed to provide barrier air defense to deter any foreign intrusion into the DPRK's airspace. The majority of these systems are positioned to provide overlapping fields of fire to strengthen air defenses in these areas. The northern border with China and the northeastern border with Russia are left undefended, likely due to the DPRK not anticipating that either nation would be a party to hostilities against it. Inland Coverage The wide-ranging deployment of military facilities in the central part of the nation has precipitated the siting of S-75 and S-125 batteries to protect much of the DPRK's interior. S-125 batteries are specifically sited to protect two areas, Pyongyang and Yongbyon. Air defense facilities and coverage zones near the capital of Pyongyang can be seen in the image below: Air defense facilities and coverage zones near the Yongbyon nuclear research complex can be seen in the image below: Interestingly, one location left udnefended is the underground nuclear test facility in the northeast. This may be due to the fact that if air defenses are present, analysts will assume that there is something there worth protecting. Similarly, the DPRK's rocket test sites at Musudan-ri and Changya-dong are also currently unprotected. Denial and Deception Efforts It is possible that many of the sites identified as active are not in fact legitimate SAM sites. With a number of camoflaged and underground facilities, the DPRK is clearly aware of the concept of denial and deception. Such practices may be in place in the strategic SAM network. Consider the figures. It is reported that forty five S-75 batteries have been delivered, but forty six sites have been identified as operational. Many of these sites do not use traditional FSU site layouts, and are partially obscured by trees and other vegetation. The same numerical discrepancy exists in the S-125 force, with ten sites appearing active but only eight batteries reportedly being delivered. In addition, seven of the S-125 batteries have been provided with hardened facilities, begging the question of why the others have not. It is possible that the active S-125 batteries found at non-hardened facilities are in fact decoy sites. However, there is not sufficient evidence to conclusively prove this one way or the other. The simplest method available to prove if a site is active or a decoy outside of having a personal ELINT system is to examine the imagery for the associated cable connections and other typical equipment found at active batteries. However, due to the aforementioned vegetation, many of these sites cannot be examined in this fashion. As such, if they contain what appears to be active equipment, they are assumed to be active batteries. One mock S-125 site has been identified conclusively. This site, seen in the image below, contains a radar mockup and three launcher mockups. Note the southernmost launcher mockup. This launcher is clearly a mockup, having only two widely separated launch rails which are not parallel. Were this an actual 5P73 launcher, there would be four perfectly parallel rails. The imagery is of sufficient quality to discern that there are in fact only two rails. The spacing of the rails also indicates that this is not a 5P71 two-rail launcher. Further evidence of this site's true nature is found in the lack of any support equipment. None of the command and control vans are present, which would render this site unuseable even if it were fitted with operational equipment. Air Defense Issues The primary issue facing the DPRK's air defense network is one of age. While the equipment may still be serviceable, none of it is a major threat to a modern air arm. The DPRK desperately needs an infusion of modern air defense systems if it is to remain viable in the 21st Century. The S-75 and S-125 have been faced multiple times by modern air arms since 1990 and have consistently been defeated by current tactics and electronic warfare techniques and systems. Iraq, Afghanistan, and Yugoslavia all possessed these systems and they were all defeated. The main victory claimed by these systems was the downing of an F-117A by a Yugoslavian S-125 battery in 1999, but this was due more to excellent intelligence support (they knew the F-117's route and whatever idiot planner was responsible used the same flight path over and over), outstanding site discipline (the site did not often radiate to give its position away), and the addition of an optical tracking system than the actual effectiveness of the system. In a conceivable conflict the DPRK would be facing American and ROK aircraft, and the USAF has exploited the S-75 and S-125 for decades. The S-200 may be marginally more credible as a threat, but as mentioned before it is only a significant threat to a cooperative (i.e. nonmaneuverable and slow) target. It has also been physically exploited based on the presence of equipment at the Tolicha Peak Electronic Combat Range, but it is not known when this was acquired, meaning that the DPRK may have a more recent iteration of the system with a few tricks up its sleeve that remain undocumented. Given American reliance on ISR and IFR platforms during wartime air operations, it is likely that the S-200 batteries would be struck during the opening salvo of any conflict. The other major obstacle to the DPRK's strategic SAM force is terrain. Much of the terrain in the DPRK is very varied, including that near the DMZ. Even a height difference of a few hundred feet can produce an exploitable blind zone in a SAM battery's coverage. More critically, many of the S-75 batteries along the DMZ are placed in positions of lower altitude than the surrounding terrain, restricting the fields of view of the SAM batteries. This is a significant error in the placement of these systems, as it denys them the ability to function to their maximum degree of effectiveness. The hardened S-125 and S-200 batteries were placed more logically at higher elevations than surrounding terrain, allowing them greater freedom of operation. One further issue to address is the overreliance on AAA and MANPADS' in the DPRK. The DPRK possesses some of the highest AAA concentrations in the world. The general cocnept is that combat aircraft will fly at lower altitudes to more easily evade SAM batteries, making them susceptible to AAA or MANPADS'. What the DPRK has overlooked is the fact that its SAM defenses are inadequate in light of current ECM and SEAD systems, allowing combat aircraft to fly at higher altitudes to avoid the bulk of the AAA and the entirety of the MANPADS threat. AAA is comparatively cheap and can be very effective in the right environment, but the DPRK seems to have seriously erred in its judgement. CONCLUSION The DPRK is the new Iraq. During the lead-up to Operation DESERT STORM, the Iraqi air defense network was often described as being one of the world's most capable. This turned out to be an erroneous description, based in part due to Iraq's overreliance on dated technology and weapon systems. The same problems which plagued Iraq's air defense network in 1991 are evident in North Korea's current network, and must be rectified if the DPRK intends to field any sort of credible air defense in the 21st Century. SOURCES -The aforementioned data is based on analysis of the available open-source satellite imagery of North Korea and may therefore not represent the entire air defense network. -Satellite imagery provided courtesy of Google Earth SIPRI Ramona in the DPRK North Korea Country Handbook, US DoD, 1997 -
Effects StartTime EjectTime - stopped working BUG
EMCON360 replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Still That Bug Where Only Original Boost Efffects And Flight Efffects Are Useable Snailman Ive Never Seen Boost Two Effects Viable I Would Love To Effect A Four Point Booster Effect For Not Only SA-4 But Also SA-5 Launch Effects. -
Always Make A Note.
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Help. Sound issues
EMCON360 replied to FalconC45's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nothing Like A Big Sound File For Immersion [soundList] SoundFile001=30cal SoundFile002=50cal SoundFile003=AAA SoundFile004=Airbrakes SoundFile005=AmbientSound SoundFile006=BigExplosion SoundFile007=BombRelease SoundFile008=Breathing SoundFile009=Cannon SoundFile010=Crash SoundFile011=DirtHit SoundFile012=Flaps SoundFile013=Gear SoundFile014=IRgrowl SoundFile015=IRgrowlLock SoundFile016=JetBurner SoundFile017=JetEngine SoundFile018=Merlin SoundFile019=Missile SoundFile020=Napalm SoundFile021=ObjectHit SoundFile022=Parachute SoundFile023=PropLoop SoundFile024=Rocket SoundFile025=SmallExplosion SoundFile026=StallSound SoundFile027=TankEngine SoundFile028=TankGun SoundFile029=TankTrack SoundFile030=TireTouch SoundFile031=TruckLoop SoundFile032=Vulcan SoundFile033=WindLoop //guns// SoundFile034=.303_Browning SoundFile035=0.30MM SoundFile036=0.50MM SoundFile037=20MM SoundFile038=20MMGUN SoundFile039=23MM SoundFile040=30MMGUN SoundFile041=37MM1 SoundFile042=40MM SoundFile043=57MM SoundFile044=88mmGun SoundFile045=100MM SoundFile046=400mmGun SoundFile047=ADEN_30 SoundFile048=ADEN2 SoundFile049=AK-47 SoundFile050=AK725 SoundFile051=Browning_M2 SoundFile052=GSh SoundFile053=GSH-6-23M SoundFile054=GSH23 SoundFile055=GSH301 SoundFile056=GSH630 SoundFile057=HMG SoundFile058=LMG SoundFile059=M16 SoundFile060=M60 SoundFile061=MG1 SoundFile062=NavalGun1 SoundFile063=NR30 SoundFile064=NS23 SoundFile065=NS37 //explosion object hit// SoundFile066=Airburst SoundFile067=Airburst1 SoundFile068=Airburst2 SoundFile069=AirExplosion SoundFile070=ArmorHit SoundFile071=CbuExplode SoundFile072=ExplodeAir SoundFile073=FLAK SoundFile074=FLAK2 SoundFile075=FLAK3 SoundFile076=Impact1 SoundFile077=Impact2 SoundFile078=Impact3 SoundFile079=Impact4 SoundFile080=NUCLEAR SoundFile081=splash SoundFile082=Torpedo SoundFile083=WaterExp SoundFile084=WPExplosion //missile events// SoundFile085=ATRocket SoundFile086=ATRocketEngine SoundFile087=Bazooka SoundFile088=ChaffRocket SoundFile089=FlaresOut SoundFile090=LargeSAMLaunch SoundFile091=MissileEngine SoundFile092=SAM1 SoundFile093=SAM2 SoundFile094=SAMinFlight SoundFile095=SAMLaunch_alt1 SoundFile096=SAMLaunch_alt2 SoundFile097=SAMLaunch_alt3 SoundFile098=SM2VLS //aircraft engines// SoundFile099=8Engines_J57 SoundFile100=8Engines_J57_waterinjection SoundFile101=8Engines_TF33 SoundFile102=09K50_2 SoundFile103=09K50_AB SoundFile104=A1Engine SoundFile105=A6Engine SoundFile106=A7Engine SoundFile107=A10Engine SoundFile108=AL-7 SoundFile109=AL-21F-1 SoundFile110=AL-21F-2 SoundFile111=AL-31F-1 SoundFile112=AL-31F-2 SoundFile113=AM-3M-1 SoundFile114=An12Engine SoundFile115=AN-221 SoundFile116=atar101g3 SoundFile117=AV8AEngine SoundFile118=AV8CEngine SoundFile119=B-1Bidle_3 SoundFile120=B25Engine SoundFile121=B52Engine SoundFile122=B-52G_1 SoundFile123=B-52G_2 SoundFile124=B-52H_1 SoundFile125=Badger SoundFile126=Beagle SoundFile127=Blinder SoundFile128=C-130_Engine SoundFile129=C130K SoundFile130=Canberra_1 SoundFile131=Engine_J57 SoundFile132=F4uEngine SoundFile133=F5Engine SoundFile134=F-84G SoundFile135=FishbedL SoundFile136=GalebG2 SoundFile137=HAWK SoundFile138=Hunter SoundFile139=J35 SoundFile140=J47 SoundFile141=J79 GE-11-2 SoundFile142=JA-37 SoundFile143=JATO SoundFile144=JetWhine SoundFile145=KlimovProp SoundFile146=LavEngine SoundFile147=M53 SoundFile148=MB-339A SoundFile149=Mig21_R-11 SoundFile150=Mig21_R-13 SoundFile151=Mig21_R-25 SoundFile152=MiG-23BN_1 SoundFile153=MiG-23UB SoundFile154=MirageIIIS_AB SoundFile155=MirageIIIS_Idle SoundFile156=O2A SoundFile157=OV-10A SoundFile158=P&WJ-57P SoundFile159=P-47_Engine SoundFile160=PC-9_Engine SoundFile161=PF_EngineX SoundFile162=PropLoop1 SoundFile163=PropLoop2 SoundFile164=PropWhine SoundFile165=PW_J57-P-21A SoundFile166=R-11 SoundFile167=R-13 SoundFile168=R-25 SoundFile169=RD-9B SoundFile170=RR_Adour SoundFile171=RT172 SoundFile172=SeaFuryEngine SoundFile173=SeaHarrier_Engine SoundFile174=Spey SoundFile175=SpeyBurner SoundFile176=SpitfireGriffon SoundFile177=Su15Engine SoundFile178=TF-104G_1 SoundFile179=TornadoAB SoundFile180=TornadoADV SoundFile181=TU-95-2 SoundFile182=VK-1 SoundFile183=Yak15Engine SoundFile184=Yak-38 //helo engines// SoundFile185=Chinook4 SoundFile186=Huey1 SoundFile187=ka-27 SoundFile188=mi-8 SoundFile189=MV22 SoundFile190=RRTurboA3A SoundFile191=SeaKing SoundFile192=UH1Loop SoundFile193=Xbhuey //ship engines movement// SoundFile194=CVA SoundFile195=CVNMovement SoundFile196=PatrolBoat SoundFile197=PatrolBoatSlow SoundFile198=ReductionGear SoundFile199=ShipEngine2 SoundFile200=ShipEngine3 SoundFile201=ShipMovement SoundFile202=ShipMovement2 SoundFile203=SteamTurbine SoundFile204=submerged SoundFile205=UDALOYENGINE SoundFile206=UDALOYMOVEMENT SoundFile207=UnderWay SoundFile208=UnderWay2 //object sound events misc// SoundFile209=ATCmotor SoundFile210=AbramsEngine SoundFile211=JeepMoveCoD SoundFile212=Mortar SoundFile213=Radar_Hue SoundFile214=Screetch SoundFile215=Sonar SoundFile216=TANKRELEASE SoundFile217=TankTurbine SoundFile218=TRUCKENGINE SoundFile219=TruckMoveCoD SoundFile220=USNa SoundFile221=USNab //avionics rwr events// SoundFile222=ENGINEWARN SoundFile223=f16stwrn SoundFile224=LaunchWarn SoundFile225=Mig21_MiGlock SoundFile226=Mig21_MiGTrack SoundFile227=RWR1 SoundFile228=RWR2 SoundFile229=RWR3 SoundFile230=RWR4 SoundFile231=RWR5 SoundFile232=RWR6 SoundFile233=RWR7 SoundFile234=RWRLockSound SoundFile235=RWRTrackSound SoundFile236=SAMLock SoundFile237=SAMTrack SoundFile238=StallWarning SoundFile239=USNovsp SoundFile240=USNstall //appended addons// [30cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [50cal] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AAA] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Airbrakes] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AmbientSound] Priority=LOW 3DSound=FALSE NumBuffers=1 Looped=TRUE [bigExplosion] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=3000.000000 MinDist=500.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [breathing] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE [Cannon] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Crash] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [DirtHit] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=400.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Flaps] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Gear] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [iRgrowl] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [iRgrowlLock] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [JetBurner] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [JetEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Merlin] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Missile] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Napalm] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ObjectHit] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PropLoop] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Rocket] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [smallExplosion] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [stallSound] Priority=HIGH 3DSound=FALSE NumBuffers=1 Looped=TRUE [TankEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankGun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTrack] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TireTouch] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TruckLoop] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=150.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Vulcan] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [WindLoop] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE //add ons// [.303_Browning] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [0.30MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [0.50MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [20MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [20MMGUN] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [23MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [30MMGUN] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [37MM1] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [40MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [57MM] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [88mmGun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [100MM] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [400mmGun] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ADEN_30] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ADEN2] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AK-47] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AK725] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [browning_M2] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GSh] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GSH-6-23M] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GSH23] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GSH301] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [GSH630] Priority=NORMAL Looped=TRUE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [HMG] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [LMG] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [M16] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [M60] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [MG1] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [NavalGun1] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [NR30] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [NS23] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [NS37] Priority=NORMAL Looped=TRUE NumBuffers=4 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Airburst] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Airburst1] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Airburst2] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AirExplosion] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ArmorHit] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [CbuExplode] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ExplodeAir] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [FLAK] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [FLAK2] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [FLAK3] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=TRUE MaxDist=1200.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [impact1] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [impact2] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [impact3] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [impact4] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=500.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [NUCLEAR] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=3000.000000 MinDist=500.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [splash] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=400.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Torpedo] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=400.000000 MinDist=20.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [WaterExp] Priority=HIGH 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=3000.000000 MinDist=500.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [WPExplosion] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ATRocket] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ATRocketEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [bazooka] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=6 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ChaffRocket] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [FlaresOut] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [LargeSAMLaunch] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [MissileEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAM1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAM2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAMinFlight] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=2 MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAMLaunch_alt1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAMLaunch_alt2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sAMLaunch_alt3] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sM2VLS] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [8Engines_J57] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [8Engines_J57_waterinjection] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [8Engines_TF33] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [09K50_2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [09K50_AB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [A1Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [A6Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [A7Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [A10Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AL-7] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AL-21F-1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AL-21F-2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AL-31F-1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AL-31F-2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AM-3M-1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [An12Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AN-221] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [atar101g3] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AV8AEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [AV8CEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [b-1Bidle_3] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [b25Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [b52Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [b-52G_1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [b-52G_2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [b-52H_1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [badger] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [beagle] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [blinder] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [C-130_Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [C130K] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Canberra_1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Engine_J57] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [F4uEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [F5Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [F-84G] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [FishbedL] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [GalebG2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [HAWK] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Hunter] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [J35] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [J47] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [J79 GE-11-2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [JA-37] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [JATO] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [JetWhine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [KlimovProp] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [LavEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [M53] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MB-339A] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Mig21_R-11] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Mig21_R-13] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Mig21_R-25] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MiG-23BN_1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MiG-23UB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [MirageIIIS_AB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [MirageIIIS_Idle] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [O2A] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [OV-10A] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [P&WJ-57P] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [P-47_Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PC-9_Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PF_EngineX] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [PropLoop1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PropLoop2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PropWhine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PW_J57-P-21A] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [R-11] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [R-13] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [R-25] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [RD-9B] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [RR_Adour] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [RT172] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [seaFuryEngine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [seaHarrier_Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [spey] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [speyBurner] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [spitfireGriffon] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [su15Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [TF-104G_1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [TornadoAB] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [TornadoADV] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [TU-95-2] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [VK-1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Yak15Engine] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Yak-38] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=1500.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=180 ConeOutsideVolume=90 [Chinook4] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Huey1] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ka-27] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [mi-8] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [MV22] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [RRTurboA3A] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [seaKing] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [uH1Loop] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Xbhuey] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [CVA] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [CVNMovement] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PatrolBoat] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 FrequencyControl=TRUE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [PatrolBoatSlow] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=150.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ReductionGear] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [shipEngine2] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [shipEngine3] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [shipMovement] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [shipMovement2] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [steamTurbine] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [submerged] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [uDALOYENGINE] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [uDALOYMOVEMENT] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [underWay] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [underWay2] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [ATCmotor] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=150.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [AbramsEngine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [JeepMoveCoD] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Mortar] Priority=NORMAL Looped=FALSE NumBuffers=2 3DSound=TRUE DopplerEffect=FALSE MaxDist=1500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [Radar_Hue] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [screetch] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [sonar] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [TANKRELEASE] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=100.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TankTurbine] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=250.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TRUCKENGINE] Priority=LOW 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=2 MaxDist=150.000000 MinDist=10.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [TruckMoveCoD] Priority=NORMAL 3DSound=TRUE DopplerEffect=FALSE Looped=TRUE NumBuffers=3 MaxDist=500.000000 MinDist=50.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [uSNa] Priority=NORMAL Looped=FALSE NumBuffers=1 3DSound=TRUE DopplerEffect=FALSE MaxDist=1000.000000 MinDist=100.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 [uSNab] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=60 OutsideConeAngle=90 ConeOutsideVolume=40 [ENGINEWARN] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [f16stwrn] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [LaunchWarn] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [Mig21_MiGlock] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [Mig21_MiGTrack] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR1] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR2] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR3] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR4] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR5] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR6] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWR7] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [sAMLock] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [sAMTrack] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [stallWarning] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [uSNovsp] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [uSNstall] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 -
A Consumate Fighter Bomber Pilot Of Ages Logs Into The History Books RIP Among The Honor List.
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I think we need this in a Gun Pod
EMCON360 replied to charlielima's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
GPU-2/A: Gun pod with M197 cannon. Some Reference Diagrams For Comparison. -
Strange rocket pod
EMCON360 replied to Kulbit80's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thats Excellent Been Waiting For This Critter Could Of Sworn Somebody Already Posted One Years Ago. -
I Live In Warwick,RI Southern New England And During The Warmer Months Of The Season I Sit Right On The Travel Route Of The Green Mountain Boys Flying Out Of Vermont And Headed Out To No Mans Island For A Little Practice F4's Back In The Day A10's And More Recently F15's A Couple Of Years Back A Fifteen Went Over On Full Burner And Rattled The Windows A Bit Plus Sometimes You Can See Vipers Scramble Off Cape Cod And Race Down Long Island Sound Also Get Our Share Of Station Flights Out Of Hillsgrove Sometimes P-3's And C-130's But Mostly They Stick Around Quonset Nowadays. I Miss When I Was A Kid And Remember The Roar Of The Radials Heading Out Albatross And C-119 Box Cars And Constant Hueys Flying Around It Was A Time Of Nostalgia.
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OffMapAirbase; how to determine (negative) coordinates?
EMCON360 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Apologies Didn't Want To Look Like Hijacking The Thread Just Wanted To Show The Use Of Google Overlays To Find Approx Positions For Airfields And Other Sites Of Interest. Have Used Neg,Pos And Pos,Pos Positions But Have Not Tested Neg,Neg Southwest Approaches. As For What I Am Working On I Share Tips And Tricks But Generally Do Not Upload Mostly Because Ive Been Around A Long Time And Maintain A Neutral Position Between Clubs Using Material From Everybody Sim HQ , Combat Ace , Skunkworks My Main Passion Always Being FSX. But As You Can See There Is Data Out There Freely Available To All For Campaign Developement. -
Leaked NSA Malware Threatens Windows Users Around the World
EMCON360 replied to Geezer's topic in The Pub
I Dont Have A Problem With Win10 64bit But I Can See Releasing An IT Based OS To Public Can Have Quite A Steep Learning Curve To Casual Computer Users Just Had An Experience Getting My FSX To Load And Scoured The Internet For A Solution But Finally Came Up With A Solution. It Required A Registry Fix To Activate FSX Acceleration HKEY_LOCAL_MACHINE\SYSTEM\CURRENTCONTROLSET\CONTROL\CLASS \{4D36E967-E325-11CE-BFC1-08002BE10318} Had An Entry Called Out (partmgr) Which Should Of Read (PartMgr) Which Produced Activation Error Messages In FSX Without A Solution Would Have Led To A Demo Version Timer. Still Lots Of Bugs In Win10 But They Will Be Worked Out In Time Even Uploading Text Here Can Produce Errors Sometimes When © Becomes A Copywright Symbol On Pages. I Benefit From Family Members And Relatives In The Job Roles Of IT Programmers And Microchip Fabricators. Should Of Read Parenthesies C? -
OffMapAirbase; how to determine (negative) coordinates?
EMCON360 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I Think I Calibrated A Google Reference Grid For My GermanyCE Map And Then Plotted The Reference Points For Off Map Approach Points But I Am Way Beyond Community Standards Convention Plots You Must Test What Your Individual Systems Will Support. Typical Campaign Setup October 15, 1990. With The Fall Of The Berlin Wall And The Signing Of The Reunification Treaty There Is Widespread Revolt Among Soviet High Commands To Reverse The Current State Of Affairs In The Warsaw Pact Nations. Under The Guise Of Glasnost And Perestroika Boris Yeltsin And Gennadi Yanayev Overthrow Current Prime Minister Gorbachev And Bring All Western Theatre Shock Armys To Complete Alert Levels. Fearing A Repeat Of The Czechoslovakia Invasion In 1968 NATO Commands Scramble To Activate REFORGER Elements To Defend NATO Members. United Kingdom Enacts Queens Order Two And Quickly Assembles Her Forces. France Although No Longer A Formal Member Of NATO Promises Support And A Task Force Screen For REFORGER Convoys.Sweden Although Neutral Declares It Will Defend Its Baltic Sea Approaches. //======================================================================================== [CampaignData] CampaignName=901015 Reforger Red October DataFile=CampaignE5_data.ini CampaignMap=GermanyCE NavalCampaign=TRUE Service001=USAF Service002=USN Service003=USMC Service004=RAF Service005=RoyalNavy Service006=WGermany Service007=WGermanNavy Service008=France Service009=FrenchNavy Service010=Sweden Service011=Denmark Service012=Netherlands Service013=Belgium Service014=Canada Force001=NATO Forces Force002=Warsaw Pact Forces //======================================================================================== [Theater] TheaterName=Central Europe Location001=West Germany Location002=East Germany Location003=Poland Location004=Czechoslovakia Location005=Austria Location006=East Berlin Location007=Netherlands Location008=France Location009=Belgium Location010=Denmark Location011=Luxembourg Location012=West Berlin Location013=Sweden Location014=North Sea Location015=Baltic Sea Location016=United Kingdom Location017=Russia Location018=Belarus Location019=Estonia Location020=Lithuania (OffMapAirBase) [TargetAreaxxx] Name=Ostrov Air Base Position=1950000.0,1285000.0 ActiveDate=0 Location=17 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Machulishchi Air Base Position=1880000.0,895000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Tartu Air Base Position=1830000.0,1425000.0 ActiveDate=0 Location=19 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Bykhov Air Base Position=2085000.0,870000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Bobruisk Air Base Position=2015000.0,830000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Baranovichi Air Base Position=1770000.0,832000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Balbasovo Air Base Position=2085000.0,982000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Soltsy-2 Air Base Position=2092000.0,1392000.0 ActiveDate=0 Location=17 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Zyabrovka Air Base Position=2159000.0,740000.0 ActiveDate=0 Location=18 Alignment=ENEMY OffMapAirBase=TRUE [TargetAreaxxx] Name=Siauliai Air Base Position=1571000.0,1141000.0 ActiveDate=0 Location=20 Alignment=ENEMY OffMapAirBase=TRUE //----------------------------------------------------------------------------- [TargetAreaxxx] Name=Lakenheath Air Base Position=-225000.0,760000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE [TargetAreaxxx] Name=Upper Heyford Air Base Position=-350000.0,575000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE [TargetAreaxxx] Name=Mildenhall Air Base Position=-215000.0,715000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE [TargetAreaxxx] Name=Alconbury Air Base Position=-250000.0,700000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE [TargetAreaxxx] Name=Scampton Air Base Position=-290000.0,810000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE [TargetAreaxxx] Name=Waddington Air Base Position=-280000.0,820000.0 ActiveDate=0 Location=16 Alignment=FRIENDLY OffMapAirBase=TRUE //======================================================================================== Depicts A Conflict When NATO And CSSR Were At Height Of Their Powers. //---- Soviet Air Force Units (New Air Bases Added Update Locations) 31 GvIAP MiG-29 Alt-Lönnewitz Airbase,East Germany (Sqd Size 32) 33 IAP MiG-29 Wittstock Airbase,East Germany (Sqd Size 32) 35 IAP MiG-29 Zerbst Airbase,East Germany (Sqd Size 32) 73 GvIAP MiG-29 Köthen Airbase,East Germany (Sqd Size 32) 85 GvIAP MiG-29 Merseburg Airbase,East Germany (Sqd Size 32) 114 IAP MiG-29 Milowice Airbase,Czechoslovakia (Sqd Size 32) 159 GvIAP Su-27 Kluczewo Airbase,Poland (Sqd Size 32) 582 IAP Su-27 Chojna Airbase,Poland (Sqd Size 32) 773 IAP MiG-29 Pütnitz Airbase,East Germany (Sqd Size 32) 787 IAP MiG-29 Finow Airbase,East Germany (Sqd Size 32) 833 IAP MiG-23MLD Altes Lager Airbase,East Germany (Sqd Size 32) 871 IAP MiG-23MLD Babimost Airbase,Poland (Sqd Size 32) 968 IAP MiG-29 Altenburg-Nobitz Airbase,East Germany (Sqd Size 32) 19 GvAPIB MiG-27M Rechlin Larz Airbase,East Germany (Sqd Size 32) 20 GvAPIB Su-17M4 Gross Dölln Airbase,East Germany (Sqd Size 32) 296 APIB MiG-27D Grossenhain Airbase,East Germany (Sqd Size 24) 559 APIB MiG-27K Finsterwalde Airbase,East Germany (Sqd Size 32) 730 APIB Su-17M4 Neuruppin Airbase,East Germany (Sqd Size 32) 911 APIB MiG-27K Brand Airbase,East Germany (Sqd Size 32) 3 BAP Su-24 Kryzwan Airbase,Poland (Sqd Size 24) 42 GvBAP Su-24M Zagan Airbase,Poland (Sqd Size 24) 89 BAP Su-24M Zagan Airbase,Poland (Sqd Size 24) 121 GvTBAP Tu-22K Machulishchi Air Base,Belarus (off-map) (Sqd Size 24) 132 TBAP Tu-22M3 Tartu Air Base,Estonia (off-map) (Sqd Size 24) 170 GvTBAP Tu-22M3 Bykhov Air Base,Belarus (off-map) (Sqd Size 24) 200 GvTBAP Tu-22M3 Bobruisk Air Base,Belarus (off-map) (Sqd Size 24) 203 GvTBAP Tu-22K Baranovichi Air Base,Belarus (off-map) (Sqd Size 24) 402 TBAP Tu-22M3 Balbasovo Air Base,Belarus (off-map) (Sqd Size 24) 840 TBAP Tu-22M3 Soltsy-2 Air Base,Russia (off-map) (Sqd Size 24) 357 OShAP Su-25 Brandis Airbase,East Germany (Sqd Size 32) 368 OShAP Su-25 Tutow-Demmin Airbase,East Germany (Sqd Size 32) 11 ORAP Su-24MR Welzow Airbase,East Germany (Sqd Size 32) 164 ORAP MiG-25RB Kryzwan Airbase,Poland (Sqd Size 12) 290 ORAP Tu-22P Zyabrovka Air Base,Belarus (off-map) (Sqd Size 12) 294 ORAP Su-17M3R Allstedt Airbase,East Germany (Sqd Size 12) 392 ORAP Tu-95RT Ostrov Air Base,Russia (off-map) (Sqd Size 12) 931 GvORAP MiG-25RB Werneuchen Airbase,East Germany (Sqd Size 12) 117 ODRAO Il-76MD Siauliai Air Base,Lithuania (off-map) (Sqd Size 6) 144 ODRAO A-50/Il-76MD Siauliai Air Base,Lithuania (off-map) (Sqd Size 6) 145 ODRAO Il-38 Siauliai Air Base,Lithuania (off-map) (Sqd Size 6) //---- Soviet AVMF Units 100 KIAP.1st AE Su-27K Qt16 (Kuznetsov) 100 KIAP.2nd AE MiG-29K Qt16 (Kuznetsov) 100 KIAP.3RD AE Su-25UTG Qt16 (Kuznetsov) 279 OKShAP Yak-38 Qt16 (Kiev) 299 OKShAP Yak-38 Qt16 (Gorshkov) 38 OKPLVP Ka-27/29 Qt8 830 OKPLVP Ka-27/29 Qt8 745 OKPLVP Ka-27/29 Qt8 //---- Poland Air Force Units 1. PLM-OPK "Warszawa" MiG-29A Poznan-Krzesiny Airbase,Poland (Sqd Size 24) 2. PLM "Krakow" MiG-21MF Kolobrzeg Airbase,Poland (Sqd Size 32) 9. PLM "Torun" MiG-21MF/bis Zegrze-Pomorskie Airbase,Poland (Sqd Size 32) 10. PLM-OPK MiG-21PFM Szprotawa Airbase,Poland (Sqd Size 32) 11. PLM-OPK "Brandenburski" MiG-21MF/bis Szprotawa Airbase,Poland (Sqd Size 32) 28. PLM-OPK "Koszalin" MiG-23MF Slupsk Airbase,Poland (Sqd Size 32) 34. PLM-OPK MiG-21MF/bis Slupsk Airbase,Poland (Sqd Size 32) 39. PLM MiG-21PFM (deactivated 1987) 41. PLM MiG-21MF Zegrze-Pomorskie Airbase,Poland (Sqd Size 32) 62. PLM-OPK "Poznan" MiG-21MF/bis Poznan-Krzesiny Airbase,Poland (Sqd Size 32) 6. PLM-B "Oposkie" Su-22M4K Pila Airbase,Poland (Sqd Size 32) 8. PLM-B Su-22M4K Miroslawiec Airbase,Poland (Sqd Size 32) 40. PLM-B Su-22M4K Pila Airbase,Poland (Sqd Size 32) 3. LPSz-B Su-7BKL/BM Pila Airbase,Poland (Sqd Size 32) 45. LPSz-B Su-20 (K) Babimost Airbase,Poland (Sqd Size 12) 61. LPSz-B Su-20 © Pila Airbase,Poland (Sqd Size 12) 7. PLBR Su-20R © Poznan-Krzesiny Airbase,Poland (Sqd Size 24) 32. PLRT MiG-21R/RF Szprotawa Airbase,Poland (Sqd Size 32) 58. LPSz Lim-6/bis/MiG-17PF Pila Airbase,Poland (Sqd Size 32) 66. LSz Lim-6/bis/MiG-17PF Pila Airbase,Poland (Sqd Size 32) (Helo Units) (Warsaw,Poland) 1 PVA Rgt Mi-8/24 (Sqd Size 12) (Posen,Poland) 2 PVA Rgt Mi-8/24 (Sqd Size 12) (Breslau,Poland) 3 PVA Rgt Mi-8/24 (Sqd Size 12) //---- EGermany Air Force Units JG 1 "Fritz Schmenkel" MiG-21MF Holzdorf Airbase,East Germany (Sqd Size 32) JG 2 "Juri Gagarin" MiG-21MF Neubrandenburg Airbase,East Germany Size 32) JG 3 "Wladimir Komarow" MiG-29A Preschen Airbase,East Germany (Sqd Size 24) JG 7 "Wilhelm Pieck" MiG-21MF (deactivated 1989) JG 8 "Hermann Matern" MiG-21bis Marxwalde Airbase,East Germany (Sqd Size 32) JG 9 "Heinrich Rau" MiG-23ML Peenemünde Airbase,East Germany (Sqd Size 32) JBG 37 "Klement Gottwald" MiG-23BN Drewitz Airbase,East Germany (Sqd Size 24) JBG 77 "Gebhardt Leberecht von Blücher" Su-22M4K Laage Airbase,East Germany (Sqd Size 32) MFG 28 "Paul Wieczorek" Su-22M4K Laage Airbase,East Germany (Sqd Size 32) TAFS 47 MiG-21R Preschen Airbase,East Germany (Sqd Size 24) TAFS 87 MiG-21R Drewitz Airbase,East Germany (Sqd Size 24) JFAG 15 "Heinz Kapelle" MiG-21PFM Rothenburg Airbase,East Germany (Sqd Size 32) JFAG 25 "Leander Ratz" L-39ZO Bautzen Airbase,East Germany (Sqd Size 24) FDK 33 L-39ZO Peenemünde Airbase,East Germany (Sqd Size 24) (Helo Units) (Brandenberg,GDR) 34 GDR Rgt Mi-8/24 (Sqd Size 24) (Basepohl,GDR) 57 GDR Rgt Mi-8/24 (Sqd Size 24) //---- Czechoslovakia Air Force Units 1. SLP "Zvolensky" MiG-23ML Budejovice Airbase,Czechoslovakia (Sqd Size 32) 5. SLP MiG-21MF Dobrany Airbase,Czechoslovakia (Sqd Size 32) 8. SLP MiG-21PFM Brno Airbase,Czechoslovakia (Sqd Size 32) 9. SLP MiG-21MF Bechyne Airbase,Czechoslovakia (Sqd Size 32) 11. SLP "Invazni" MIG-29A Zatec Airbase,Czechoslovakia (Sqd Size 24) 6. SBoLP Su-22 Namest Airbase,Czechoslovakia (Sqd Size 32) 20. SBoLP "Biskajsky" Su-22M4K Namest Airbase,Czechoslovakia (Sqd Size 32) 28. SBoLP "Tesinsky" MiG-23BN Cáslav Airbase,Czechoslovakia (Sqd Size 32) 30. BILP "Ostravsky" Su-25K Pardubice Airbase,Czechoslovakia (Sqd Size 32) 47. PZLP "Atlanticky" Su-22M Kralove Airbase,Czechoslovakia (Sqd Size 32) 82. SSLT MiG-21MF Pardubice Airbase,Czechoslovakia (Sqd Size 32) 1. LSP MiG-21MF Namest Airbase,Czechoslovakia (Sqd Size 32) 2. LSP L-39C Brno Airbase,Czechoslovakia (Sqd Size 32) 3. LSP L-39C Brno Airbase,Czechoslovakia (Sqd Size 32) (Helo Units) (Pilsen,CZ) 1 CVA Rgt Mi-8/24 (Sqd Size 18) (Pisek,CZ) 4 CVA Rgt Mi-8/24 (Sqd Size 18) //---- Soviet Air Force Units Follow On Units (Regional Reinforcement And Mobilization Routes Ukraine In Neutral Position) (Northern Front Baltic Pass Through) (Central Front Belarus Pass Through) (Southern Front Ukraine Neutral,Hungary,Romania,Bulgaria Hold In Place) 4th Guards Novgorodskiy Bomber Aviation Regiment 4 GvBAP Su-24M LOC Russia (Sqd Size 24) 67th Independent Bomber Aviation Regiment 67 OBAP Su-24M LOC Russia (Sqd Size 24) 305th Bomber Aviation Regiment 305 BAP Su-24M LOC Russia (Sqd Size 24) 321st Bomber Aviation Regiment 321 BAP Su-24M LOC Estonia (Sqd Size 24) 497th Bomber Aviation Regiment 497 BAP Su-24M LOC Estonia (Sqd Size 24) 668th Bomber Aviation Regiment 668 BAP Su-24M LOC Estonia (Sqd Size 24) 722nd Bomber Aviation Regiment 722 BAP Su-24M LOC Russia (Sqd Size 24) 953rd Bomber Aviation Regiment 953 BAP Su-24M LOC Belarus (Sqd Size 24) 53rd Guards Stalingradskiy Fighter-Bomber Aviation Regiment 53 GvAPIB MiG-27K LOC Estonia (Sqd Size 32) 54th Guards Kerchenskiy Fighter Aviation Regiment 54 GvIAP Su-27 LOC Estonia (Sqd Size 32) 66th Independent Fighter-Bomber Aviation Regiment 66 OAPIB Su-17M3 LOC Russia (Sqd Size 32) 236th Fighter-Bomber Aviation Regiment 236 APIB MiG-27K LOC Estonia (Sqd Size 32) 372nd Fighter-Bomber Aviation Regiment 372 APIB MiG-27K LOC Estonia (Sqd Size 32) 899th Fighter-Bomber Aviation Regiment 899 APIB MiG-27D LOC Estonia (Sqd Size 32) 846th Independent Guards Klaypedskiy Maritime Assault Aviation Regiment 846 GvOShAP Su-17M3 LOC Russia (Sqd Size 32) 151st Independent Aviation Regiment for Electronic Warfare 151 ORAE Yak-28PP LOC Belarus (Sqd Size 24) 927th Fighter Aviation Regiment 927 IAP MiG-29 LOC Belarus (Sqd Size 32) 116th Guards Radomskiy Bomber Aviation Regiment 116 GvBAP Su-24M LOC Belarus (Sqd Size 24) 206th Independent Assault Aviation Regiment 206 OShAP Su-25 LOC Belarus (Sqd Size 32) 378th Independent Assault Aviation Regiment 378 OShAP Su-25 LOC Belarus (Sqd Size 32) 397th Independent Assault Aviation Regiment 397 OShAP Su-25 LOC Belarus (Sqd Size 32) 10th Independent Reconnaissance Aviation Regiment 10 ORAP MiG-25RB LOC Belarus (Sqd Size 12) //---- Soviet Helicopter Regiments 55 OVP Mi-8/24 Kolobrzeg Airbase,Poland (Sqd Size 32) 172 OVP Mi-8/24 Parchim Airbase,East Germany (Sqd Size 32) 178 OVP Mi-8/24 Stendal Airbase,East Germany (Sqd Size 32) 225 OVP Mi-8/24 Allstedt Airbase,East Germany (Sqd Size 24) 238 OVP Mi-8/24 LOC Czechoslovakia (Sqd Size 32) 239 GvOVP Mi-8 Oranienburg Airbase,East Germany (Sqd Size 32) 336 OVP Mi-8/24 Erfurt Airbase,East Germany (Sqd Size 32) 337 OVP Mi-8/24 Mahlwinkel Airbase,East Germany (Sqd Size 32) 439 OVP Mi-8/24 Parchim Airbase,East Germany (Sqd Size 32) 440 OVP Mi-8/24 Stendal Airbase,East Germany (Sqd Size 32) 485 OVP Mi-8/24 Brandis Airbase,East Germany (Sqd Size 32) 486 OVP Mi-8/24 Altes Lager Airbase,East Germany (Sqd Size 24) 487 OVP Mi-8/24 Gross Dölln Airbase,East Germany (Sqd Size 24) 688 OVP Mi-8 LOC Poland (deactivated 1989) //======================================================================================== [uSAF] (Fwd Deployed From UK)-(FRG) 78TFS A-10 (Sqd Size 18) Sembach Airbase,FRG 91TFS A-10 (Sqd Size 18) Leipheim Airbase,FRG 92TFS A-10 (Sqd Size 18) Nörvenich Airbase,FRG 509TFS A-10 (Sqd Size 18) Ahlhorn Airbase,FRG 511TFS A-10 (Sqd Size 18) Ahlhorn Airbase,FRG 1TRS RF-4C (Sqd Size 18) (Upper Heyford,UK) 55TFS F-111E (Sqd Size 24) 77TFS F-111E (Sqd Size 24) 79TFS F-111E (Sqd Size 24) 42ECS EF-111A (Sqd Size 18) 43ECS EC-130H Compass Call (Sqd Size 6) (Lakenheath,UK) 492TFS F-111F (Sqd Size 18) 493TFS F-111F (Sqd Size 18) 494TFS F-111F (Sqd Size 18) 495TFS F-111F (Sqd Size 18) (Mildenhall,UK)-(Fwd Deployed From US) 10ACCS EC-135 (Sqd Size 4) 69BS B-52G (US) (Sqd Size 16) 42/407 ARS KC-135A (US) (Sqd Size 6) 668BS B-52G (US) (Sqd Size 16) 41 ARS KC-135A (US) (Sqd Size 6) 13BS B-1B (US) (Sqd Size 18) ? 46BS B-1B (US) (Sqd Size 18) 905 ARS KC-135A (US) (Sqd Size 6) (TAC SPT) 344/911 ARS KC-10A (US)-(From Seymour Johnson AFB,NC) (Sqd Size 6) (Alconbury,UK)-(Fwd Deployed From US) 95RS TR-1A (Sqd Size 12) 17SRW SR-71 (US) (Sqd Size 6) 4450TS F-117 (US) (Sqd Size 12) 4452TS F-117 (US) (Sqd Size 12) (Geilenkirchen,FRG) 1NAEWF E-3A Sentry (Sqd Size 4) 2NAEWF E-3A Sentry (Sqd Size 4) 3NAEWF E-3A Sentry (Sqd Size 4) (Bitburg,FRG) 22TFS F-15C (Sqd Size 24) 53TFS F-15C (Sqd Size 24) 535TFS F-15C (Sqd Size 24) (Hahn,FRG) 10TFS F-16C Block 25 (Sqd Size 24) 313TFS F-16C Block 25 (Sqd Size 24) 496TFS F-16C Block 25 (Sqd Size 24) (Spangdahlem,FRG) 23TFS F-16C, F-4G Wild Weasel (Sqd Size 12) 81TFS F-16C, F-4G Wild Weasel (Sqd Size 12) 480TFS F-16C, F-4G Wild Weasel (Sqd Size 12) (Ramstein,FRG) 512TFS F-16C Block 30 (Sqd Size 24) 516TFS F-16C Block 30 (Sqd Size 24) 37TAS C-130E (Sqd Size 16) (Soesterberg,Holland) 32TFS F-15C (Sqd Size 24) (Zweibrucken,FRG) 38TRS RF-4C (Sqd Size 24) (Rhein-Main,FRG) 7SOS MC-130 (Sqd Size 4) (Fwd Deployed From US)-(FRG) 6ACCS EC-135 (Sqd Size 4) 16TRS RF-4C (Sqd Size 18) 17TFS F-16A (Sqd Size 24) 19TFS F-16A (Sqd Size 24) 30TFS F-16A (Sqd Size 24) 27TFS F-15C (Sqd Size 24) 71TFS F-15C (Sqd Size 24) 94TFS F-15C (Sqd Size 24) 58TFS F-15C (Sqd Size 24) 59TFS F-15C (Sqd Size 24) 60TFS F-15C (Sqd Size 24) 68TFS F-16C (Sqd Size 24) 69TFS F-16C (Sqd Size 24) 70TFS F-16C (Sqd Size 24) 74TFS A-10 (Sqd Size 18) 75TFS A-10 (Sqd Size 18) 76TFS A-10 (Sqd Size 18) 306TFS F-16A (Sqd Size 24) 307TFS F-16A (Sqd Size 24) 308TFS F-16A (Sqd Size 24) 309TFS F-16A (Sqd Size 24) 334TFS F-4E (Sqd Size 24) 335TFS F-4E (Sqd Size 24) 336TFS F-15E (Sqd Size 24) 353TFS A-10 (Sqd Size 18) 355TFS A-10 (Sqd Size 18) 356TFS A-10 (Sqd Size 18) (ANG) 138TFS F-16A Block 15 w(Pave Claw) (Sqd Size 18) 146TFS A-7D (Sqd Size 18) 149TFS A-7D (Sqd Size 18) [uSN]-(Carrier Units) Carrier Air Wing One (CVW1) – CV66 USS America (82-96) VF33 “Starfighters” F-14 (Sqd Size 12) VF102 “Diamondbacks” F-14 (Sqd Size 12) VA85 “Black Falcons” A-6E, KA-6D (Sqd Size 10)/(Sqd Size 4) VFA82 “Marauders” F/A-18C (Sqd Size 12) VFA86 “Sidewinders” F/A-18C (Sqd Size 12) VAQ137 “Rooks” EA-6B ICAP II (Sqd Size 4) VS32 “Maulers” S-3B (Sqd Size 10) VAW123 “Screwtops” E-2C (Sqd Size 4) HS11 “Dragonslayers” SH-3 (Sqd Size 6) (CVW7) – CVN69 USS Eisenhower (79-92) VF142 “Ghostriders” F-14A+ (Sqd Size 12) VF143 “Pukin’ Dogs” F-14A+ (Sqd Size 12) VA34 “Blue Blasters” A-6E, KA-6D (Sqd Size 10)/(Sqd Size 4) VFA131 “Wildcats” F-18A, F-18C (Sqd Size 12) VFA136 “Knight Hawks” F/A-18A, F/A-18C (Sqd Size 12) VAW121 “Blue Tails” E-2C (Sqd Size 4) VAQ140 “Patriots” EA-6B (Sqd Size 4) VS31 “Topcats” S-3B (Sqd Size 10) HS5 “Nightdippers” SH-3H (Sqd Size 6) (CVW8) – CVN71 USS Theodore Roosevelt (88-95) VF41 “Black Aces” F-14A (Sqd Size 12) VF84 “Jolly Rogers” F-14A (Sqd Size 12) VA35 “Black Panthers” A-6E (to CVW17, 9/89) (Sqd Size 10) VA36 “Roadrunners” A-6E (Sqd Size 10) VFA15 “Valions” F/A-18A (Sqd Size 10) VFA87 “Golden Warriors” F/A-18A (Sqd Size 10) VAQ141 “Shadowhawks” EA-6 (Sqd Size 4) VAW124 “Bear Aces” E-2C (Sqd Size 4) VS24 S-3A (Sqd Size 10) HS3 “Tridents” SH-3H (Sqd Size 6) (CVW17) – CV60 USS Saratoga (82-94) VF74 “Bedevilers” F-14A+ (Sqd Size 12) VF103 “Sluggers” F-14A+ (Sqd Size 12) VFA81 “Sunliners” F/A-18C (Sqd Size 14) VFA83 “Rampagers” F/A-18C (Sqd Size 14) VAQ132 “Scorpions” EA-6B (Sqd Size 4) VAW125 “Tiger Tails” E-2C (Sqd Size 4) VS30 “DiamondCutters” S-3A (Sqd Size 10) HS3 SH-3H (Sqd Size 6) (USNR-Carrier Deployable Units) VAQ209 “Star Warriors” EA-6A (Sqd Size 4) VAW78 “Fighting Escargots” E-2C (Sqd Size 4) HM18 RH-53D (Sqd Size 6) HM14 MH-53E,RH-53D (Sqd Size 6) [uSMC]-(Carrier Deployable Units) VMFA115 “Silver Eagles” F/A-18 (Sqd Size 12) VMFA122 “Crusaders” F/A-18 (Sqd Size 12) VMFA251 “Thunderbolts” F/A-18 (Sqd Size 12) VMFA312 “Checkertails” F/A-18 (Sqd Size 12) VMFA451 “Warlords” F/A-18 (Sqd Size 12) VMAQ2 “Panthers” EA-6B (Sqd Size 4) VMA332 “Polka Dots” A-6E (Sqd Size 10) VMA533 “Hawks” A-6E (Sqd Size 10) VMA223 “Bulldogs” AV-8B (Sqd Size 12) VMA231 “Ace of Spades” AV-8B (Sqd Size 12) VMA331 “Bumblebees” AV-8B (Sqd Size 12) VMA542 “Flying Tigers” AV-8B (Sqd Size 12) (Fwd Deployed From US)-(FRG) (Land Deployed-Nordholz-Eggebeck-Schleswig-Jagel) VMFA321 “Hell’s Angels” F-4S (Sqd Size 12) VMA131 “Diamondbacks” A-4M (Sqd Size 14) VMA322 “Fighting Gamecocks” A-4M (Sqd Size 14) VMGR234 “Rangers” KC-130F,KC-130T (Sqd Size 12) VMGR452 “Yankees” KC-130T (Sqd Size 12) (Carrier,Convoy Deployable Units) HMLA167 “Warriors” AH-1T,UH-1N (Sqd Size 12) HMLA269 “Gunrunners” AH-1T, UH-1N (Sqd Size 12) HML771 “Hummers” UH-1N (USMCR) (Sqd Size 6) HMH362 “Ugly Angels” CH-53D (Sqd Size 12) HMH461 “Sea Stallions” CH-53E, CH-53D (Sqd Size 12) HMH464 “Condors” CH-53E (Sqd Size 12) HMH772 “Hustler” CH-53A (Sqd Size 12) (US-Army USMC Headers CarrierBased=FALSE) (Hanau,FRG) 2-227AHB AH1F (Sqd Size 18) 3-227AHB AH64A (Sqd Size 18) (Mainz,FRG) 2-4AHB AH1F (Sqd Size 18) 3-4AHB AH1F (Sqd Size 18) (Fulda,FRG) 4-11ACS AH1F (Sqd Size 24) (Wiesbaden,FRG) 5-6ACS AH64A (Sqd Size 18) (Katterbach,FRG) 2-1AHB AH1F (Sqd Size 18) 3-1AHB AH64A (Sqd Size 18) (Giebelstadt,FRG) 2-3AHB AH1S (Sqd Size 18) 3-3AHB AH1S (Sqd Size 18) (Nurnburg,FRG) 4-2ACS AH64A (Sqd Size 12) (Illesheim,FRG) 4-229AHB AH64A (Sqd Size 18) 2-6ACS AH64A (Sqd Size 18) [RAF] (Bruggen,FRG) 9RAF Tornado GR Mk 1 (Wild-Weasel) (Sqd Size 12) 14RAF Tornado GR Mk 1 (Sqd Size 12) 17RAF Tornado GR Mk 1 (Sqd Size 12) 31RAF Tornado GR Mk 1 (Sqd Size 12) (Gutersloh,FRG) 3RAF Harrier GR Mk5 (Sqd Size 16) 4RAF Harrier GR Mk7 (Sqd Size 16) (Laarbruch,FRG) 2RAF Tornado GR Mk 1 (Recon) (Sqd Size 12) 15RAF Tornado GR Mk 1 (Sqd Size 12) 16RAF Tornado GR Mk 1 (Sqd Size 12) 20RAF Tornado GR Mk 1 (Sqd Size 12) (Wildenrath,FRG) 19RAF Phantom FGR Mk 2 (Sqd Size 12) 92RAF Phantom FGR Mk 2 (Sqd Size 12) (Waddington,UK) 51RAF Elint Nimrod R1 (Sqd Size 4) 8RAF E-3D (Sentry AEW.Mk 1 AWACS) (Sqd Size 6) (Fwd Deployed From UK)-(FRG) 6RAF Jaguar GR Mk 1 (Sqd Size 16) 41RAF Jaguar GR Mk 1 (Recon) (Sqd Size 16) 54RAF Jaguar GR Mk 1 (Sqd Size 16) (Helo Units) (Hildesheim,FRG) 651Sq Lynx (Sqd Size 8) 652Sq Lynx (Sqd Size 8) 661Sq Gazelle (Sqd Size 12) (Soest,FRG) 653Sq Lynx (Sqd Size 8) 662Sq Lynx (Sqd Size 8) 663Sq Lynx (Sqd Size 8) (Hamlen,FRG) 654Sq Lynx (Sqd Size 8) 659Sq Lynx (Sqd Size 8) 669Sq Gazelle (Sqd Size 12) [RoyalNavy] 800Sq Sea Harrier FRS. Mk 1 (Sqd Size 12) 801Sq Sea Harrier FRS. Mk 1 (Sqd Size 12) 899Sq Sea Harrier FRS. Mk 1 (Sqd Size 12) (OCU-Unit) 814sq Sea King HAS. Mk 5/6 (Sqd Size 6) 820sq Sea King HAS. Mk 5/6 (Sqd Size 6) 815sq Lynx HAS. Mk 3 (Sqd Size 6) 829sq Lynx HAS. Mk 3 (Sqd Size 6) [WGermany] Freiburg,FRG AG51 RF-4E (Sqd Size 36) Leck,FRG AG52 RF-4E (Sqd Size 36) Nörvenich,FRG JBG31 Tornado IDS (Sqd Size 36) Lechfeld,FRG JBG32 Tornado IDS (Sqd Size 36) Büchel,FRG JBG33 Tornado IDS (Sqd Size 36) Memmingen,FRG JBG34 Tornado IDS (Sqd Size 36) Pferdsfeld,FRG JBG35 F-4F (Sqd Size 36) Hopsten,FRG JBG36 F-4F (Sqd Size 36) Jever,FRG JBG38 Tornado IDS (Sqd Size 24) Erding,FRG JBG39 Tornado IDS (Sqd Size 24) LwVR1 F-104G (Kommando) (Sqd Size 36) Husum,FRG JBG41 Alpha Jet A (Sqd Size 48) (ex JBG-37 later Tornado IDS) JBG42 Alpha Jet A (Sqd Size 36) Oldenburg,FRG JBG43 Alpha Jet A (Sqd Size 48) Leipheim,FRG JBG44 Alpha Jet A (Sqd Size 36) Fürstenfeldbruck,FRG JBG49 Alpha Jet A (Sqd Size 48) Wittmundhafen,FRG JG71 F-4F (Sqd Size 36) Neuburg,FRG JG74 F-4F (Sqd Size 36) Landsberg,FRG LTG61 C.160D Transall (Sqd Size 24) Wunstorf,FRG LTG62 C.160D Transall (Sqd Size 24) (Helo Units) Rheine-Bentlage,FRG HfRgt15 CH-53G (Sqd Size 32) Celle,FRG HfRgt16 Bo-105 w/HOT (Sqd Size 48) Laupheim,FRG HfRgt25 CH-53G (Sqd Size 32) Roth,FRG HfRgt26 Bo-105 w/HOT (Sqd Size 48) Mendig,FRG HfRgt35 CH-53G (Sqd Size 32) Fritzlar,FRG HfRgt36 Bo-105 w/HOT (Sqd Size 48) Hohenlockstedt,FRG HfRgt6 Bo-105 w/HOT (Sqd Size 18) [WGermanNavy] Schleswig-Jagel,FRG MFG1 Tornado (Sqd Size 24) Eggebeck,FRG MFG2 Tornado (Sqd Size 24) Nordholz,FRG MFG3 Br. 1151 Atlantic (Sqd Size 18) (Kiel,FRG) MFG5 Seaking Mk. 41 (Sqd Size 24) [France] Dijon-Longvic,France 2-1FAF Mirage 2000C (Sqd Size 18) 2-2FAF Mirage 2000C (Sqd Size 18) 2-3FAF Mirage 2000C (Sqd Size 18) Nancy-Ochey,France 3-1FAF Mirage IIIE (Sqd Size 18) 3-2FAF Mirage IIIE (Sqd Size 18) 3-3FAF Mirage IIIE (Sqd Size 18) St Dizier-Robinson,France (Attack-NUC) 7-1FAF Jaguar (Sqd Size 16) 7-2FAF Jaguar (Sqd Size 16) 7-3FAF Jaguar (Sqd Size 16) 7-4FAF Jaguar (Sqd Size 16) 94-2FAF Mirage IV (Sqd Size 8) Toul-Rosieres,France (Attack) 11-1FAF Jaguar (Sqd Size 18) 11-2FAF Jaguar (Sqd Size 18) 11-3FAF Jaguar (Sqd Size 18) 11-4FAF Jaguar (Sqd Size 18) Colmar-Mayenheim,France 13-1FAF Mirage IIIBE (Sqd Size 18) 13-2FAF Mirage IIIE (Sqd Size 18) 13-3FAF Mirage 5F (Sqd Size 18) 13-4FAF Mirage 5F (Sqd Size 18) Strasbourg-Entzheim,France (Recon) 33-1FAF F1-CR (Sqd Size 18) 33-2FAF F1-CR (Sqd Size 18) 33-3FAF F1-CR (Sqd Size 18) (Helo Units) Baden-Baden,FRG 12GHL Gazelle w/HOT (Sqd Size 30) Trier,FRG 2RHC Gazelle w/HOT (Sqd Size 16) Metz-Frescaty,France 67-2EH Alouette II/III (Sqd Size 6)-Security-SAR 5-128MO Magister (Sqd Size 2)-Station Flight [FrenchNavy] 12F F-8E(FN) (Sqd Size 8) 14F F-8E(FN) (Sqd Size 8) 11F Super Etendard (Sqd Size 16) 17F Super Etendard (Sqd Size 16) 4F Br. 1050 Alize (Sqd Size 12) 6F Br. 1050 Alize (Sqd Size 12) 31F Lynx (Sqd Size 12) 34F Lynx (Sqd Size 12) [sweden] Sturup-Malmo,Sweden F10SwedAF J 35J Draken (Sqd 24) F13SwedAF J 32E Lansen (ECM) (Sqd Detach 8) Vellinge,Sweden F7SwedAF AJ 37 Viggen (QRF Airfield Sqd Detach 8) Hagestad,Sweden F17SwedAF JA 37 Viggen (QRF Airfield Sqd Detach 8) [Denmark] Skrydstrup,Denmark ESK727 F-16 (Sqd Size 16) ESK730 F-16 (Sqd Size 16) Avno,Denmark ESK725 F-35 Draken (QRF Airfield Sqd Detach 8) [Netherlands] Volkel,NL 306KLU F-16A (Sqd Size 18) 311KLU F-16A (Sqd Size 18) 312KLU F-16A (Sqd Size 18) Twenthe,NL 313KLU F-16A (Sqd Size 18) 315KLU F-16A (Sqd Size 18) Gilze-Rijen,NL 314KLU NF-5A (Sqd Size 18) Eindhoven,NL 316KLU NF-5A (Sqd Size 18) Leeuwarden,NL 322KLU F-16A (Sqd Size 18) 323KLU F-16A (Sqd Size 18) (Helo Units) Soesterberg,NL 298GpLV Alouette III (Sqd Size 24) Deelen,NL 299GpLV Bo-105 (Sqd Size 30) 300GpLV Alouette III (Sqd Size 18) (((Add-On Notes))) [NetherlandsNavy] Loc? Ship-Based de Kooij Off-Map KLU7 Lynx (Sqd Size 18) KLU860 Lynx (Sqd Size 18) Loc? Land-Based Valkenburg Off-Map KLU320 P-3C Orion (Sqd Size 6) KLU321 P-3C Orion (Sqd Size 6) [belgium] Beauvechain,Belgium 349BAF F-16A (Sqd Size 24) 350BAF F-16A (Sqd Size 24) Florennes,Belgium 1BAF F-16A (Sqd Size 24) 2BAF F-16A (Sqd Size 24) Bierset,Belgium 8BAF Mirage 5BA/BD (Sqd Size 36) 42BAF Mirage 5BR/BA/BD (Sqd Size 24) Brustem,Belgium 7BAF Alpha Jet (Sqd Size 16) 9BAF Alpha Jet (Sqd Size 16) 11BAF Alpha Jet (Sqd Size 16) 33BAF Alpha Jet (Sqd Size 16) Kleine-Brogel,Belgium 23BAF F-16A (Sqd Size 24) 31BAF F-16A (Sqd Size 24) (Helo Units) Cologne,FRG 16ALFT Alouette II (Sqd Size 12) Werl,FRG 17ALFT Alouette II (Sqd Size 12) Aachen,FRG 18ALFT Alouette II (Sqd Size 12) [Canada] Söllingen,West Germany 409CAF CF-18 (Sqd Size 18) 421CAF CF-18 (Sqd Size 18) 439CAF CF-18 (Sqd Size 18) (Helo Units) Lahr,FRG 8RCH Lynx (Sqd Size 24) -
This Is The Man That Broke Johnny Carsons Pencil Box He Is Welcome In My Kingdom. Rest In Peace Crapgame!!
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It All Follows A Familar Pattern I Have Been Told By Elders Before Me There Are Civilizations That Were There Are Civilizations That Exist And Civilizations That Will Be I Think We Are Approaching A Universal Truth That Our Resources Are Limited And Yes I Have Hope For The Human Race The Continued Research Into Particle Physics May Produce A Space Time Bubble For Interstellar Travel We All Know Nuclear Physics Teaches Us Of Critical Mass That Is Restricted To Compression Time Based Which Does Not Consume All Available Fuel And Thus Leaves Residual Toxic Radiation But Matter Anti-Matter Consumes All Available Fuel The Fact That Matter Anti-Matter Was Out Of Balance Is Why We Exist At All. We See The Chase In Life As Philosophy Cain And Able,Christ And Mohammed,Black And White,Positive And Negative,Most Of The Time We Fail To Recognize The Possibilities Of Ancients In Our Past Histories Teaching Dimensional Beliefs Buddahism Transcendentalism And Electomagnetic Convergence Zones Around The Earth. Studies Of Ancient Artifacts May Very Well Prove To Be To Our Benifit You Must Remember Never Judge A Book By Its Cover. PS For Example Pressed And Scribed Cloth Book Facing On Family Bible Which Under Scan Reveals Details Released With Age As Intended By Creator. Old Noted Passage Worlds Without End Amen.
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Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
More Is The Pity "Cry Havoc And Release The Dogs Of War" -
Well lookie here...
EMCON360 replied to tn_prvteye's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I For One Am Totaly Satisfied With TK's Work To Date, But Better Yet If He Gets An Itch To Scratch He Will Find Me Ready With The Rent Money If Its DLC Expansion Or A Full Blown SF3 Environment. First Thing I Learned From My Dad Was Ground Up When He Decided To Do A Article For RC Modeler The First Thing He Broke Out Was Drafting Paper To Ink His Plans And Submit Them For Publishment. AOM Second Class Weapons Mechanic 43-46 Then Naval Reserve Followed By Air National Guard Well Into Mid To Late Fifties. I Myself Have Overhauled Equiptment For Over Two Decades For Civilian And Military Establishments 143 Aerial Resupply Newport Naval Center McGuire Air Base As A Hydraulic Heavy Lift Mechanic Also Heavy Support For Electric Boat. Modeling And Gaming Is So Much Rewarding For Those Veterans Out There Who Have Supported And Dearly Miss Their Professions. -
Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Elephant In The Room Ram Jet Engine Effect Makes These Krugs Glow In The Dark. -
Remission Is Bliss More Power Too You My Friend!!
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Strike Fighters 2 Screenshots
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
340 Kilotons Makes For A Nominal Pulse Testing New Effects Ranges With B61 -
In-flight chat text colours
EMCON360 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I Feel Your Pain I Myself Have Been Eyes On dll For Director RWR And MAWS Windows Under Radar Entries With Objective For EWO Station In Cockpits Utilizing TEWS Have Had Success Relocating RWR Window But MAWS May Be Dorment. [Displayxxx] DisplayType=RWR>>>>>>>>>>>etc MAWS? Missile Airborne Early Warning System PosX=0.865 PosY=0.015 Width=0.125 Height=0.16666667 Alpha=0.60 InitTime=2.0 Possibility Of Looking Right In A-6 Cockpit And Seeing Threat Scope Active? It Seems TK Left Unfinished Cookie Crumbs Throughout The Code Research Continues PS Have Built Digital Window With Fake Pilot LOD For Clear Cockpit For Use In UCAVs Is Simple. -
In-flight chat text colours
EMCON360 replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Theres Also Parameters In The CommData.ini At The Top TextFontName=Arial TextSize=20 [infoDisplay] BackgroundImage=TextBackground.tga TopLeftPosition=0.01,0.015 DisplayWidth=0.32 DisplayHeight=0.23 VerticalBorder=0.0015 HorizontalBorder=0.008 ActiveColor=1.0,1.0,1.0,1.0 DisabledColor=0.4,0.4,0.4,1.0 DisplayTime=15.0//5.0 Don't know if that's what your looking for though just checking? -
1st Look: Aegean Sea v0.2b & HAF Su-30MKG Flanker
EMCON360 replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I Use The Ground Plattes To Creat Modular Sites Myself. Base Image Run Script-Fu Color BW from Graphic Run Filters Colors Adaptive Contrast Open With MS Paint Save As Other Formats 256 Color Bitmap -
1st Look: Aegean Sea v0.2b & HAF Su-30MKG Flanker
EMCON360 replied to PFunk's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Im Still Surprised How Much Data Is Compressed Into TE Heightmaps. Still Fine Tuning My Win 10 64Bit Install. Heres A Gimp Pass Using Script-Fu Filters And Adaptive Contrast To Enhance The Relief Then Reversion Back To 256 Color Bitmap. Creates A Greyscale Image But Not Scaled Yet To Correct Distances. I Think TE Has A Lot Of Bugs But Is Far From Unstable Once Editor.ini Is Corrected. -
F-86H...
EMCON360 replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Obviously A Wiring Problem Somewhere. -
GermanyCE missing SAM sites - BUG - Important!
EMCON360 replied to Snailman's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Snailmans Type Order Is Correct And Is The Way I Set My Sam Systems Up Also I Use Group Order Type EW First Sam Radar Second And Launcher Third For Setup Then Match GroundObject Active-InActive Dates For Instance //----------------------------------------------------------------------------- [TargetType293] Name=Barlock FullName=P-35 Bar Lock Radar TargetType=EW_RADAR ActiveYear=1959 TargetValue=150 UseGroundObject=TRUE GroundObjectType=Barlock RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType294] Name=Spoonrest FullName=P-12/18 Spoon Rest EW Radar TargetType=EW_RADAR ActiveYear=1959 TargetValue=150 UseGroundObject=TRUE GroundObjectType=Spoonrest RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType295] Name=Sidenet FullName=PRV-11 Side Net HF Radar TargetType=EW_RADAR ActiveYear=1959 TargetValue=150 UseGroundObject=TRUE GroundObjectType=Sidenet RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType296] Name=Fansong FullName=Fan Song-B Radar TargetType=SAM_RADAR ActiveYear=1959 TargetValue=200 UseGroundObject=TRUE GroundObjectType=Fansong RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType297] Name=SA-2L FullName=SA-2B SAM Launcher TargetType=SAM_LAUNCHER ActiveYear=1959 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-2L RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=6000.0 DestroyedEffect=LargeExplosionEffect DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType298] Name=BarlockC FullName=P-35 Bar Lock C Radar TargetType=EW_RADAR ActiveYear=1961 TargetValue=150 UseGroundObject=TRUE GroundObjectType=BarlockC RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType299] Name=SpoonrestC FullName=P-12/18 Spoon Rest C EW Radar TargetType=EW_RADAR ActiveYear=1961 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SpoonrestC RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType300] Name=SidenetC FullName=PRV-11 Side Net C HF Radar TargetType=EW_RADAR ActiveYear=1961 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SidenetC RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType301] Name=FansongC FullName=Fan Song-C Radar TargetType=SAM_RADAR ActiveYear=1961 TargetValue=200 UseGroundObject=TRUE GroundObjectType=FansongC RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType302] Name=SA-2LC FullName=SA-2C SAM Launcher TargetType=SAM_LAUNCHER ActiveYear=1961 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-2LC RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=6000.0 DestroyedEffect=LargeExplosionEffect DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType303] Name=BarlockE FullName=P-35 Bar Lock E Radar TargetType=EW_RADAR ActiveYear=1965 TargetValue=150 UseGroundObject=TRUE GroundObjectType=BarlockE RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType304] Name=SpoonrestE FullName=P-12/18 Spoon Rest E EW Radar TargetType=EW_RADAR ActiveYear=1965 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SpoonrestE RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType305] Name=SidenetE FullName=PRV-11 Side Net E HF Radar TargetType=EW_RADAR ActiveYear=1965 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SidenetE RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType306] Name=FansongE FullName=Fan Song-E Radar TargetType=SAM_RADAR ActiveYear=1965 TargetValue=200 UseGroundObject=TRUE GroundObjectType=FansongE RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType307] Name=SA-2LE FullName=SA-2E SAM Launcher TargetType=SAM_LAUNCHER ActiveYear=1965 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-2LE RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=6000.0 DestroyedEffect=LargeExplosionEffect DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType308] Name=BarlockF FullName=P-35 Bar Lock F Radar TargetType=EW_RADAR ActiveYear=1968 TargetValue=150 UseGroundObject=TRUE GroundObjectType=BarlockF RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType309] Name=SpoonrestF FullName=P-12/18 Spoon Rest F EW Radar TargetType=EW_RADAR ActiveYear=1968 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SpoonrestF RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType310] Name=SidenetF FullName=PRV-11 Side Net F HF Radar TargetType=EW_RADAR ActiveYear=1968 TargetValue=150 UseGroundObject=TRUE GroundObjectType=SidenetF RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType311] Name=FansongF FullName=Fan Song-F Radar TargetType=SAM_RADAR ActiveYear=1968 TargetValue=200 UseGroundObject=TRUE GroundObjectType=FansongF RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType312] Name=SA-2LF FullName=SA-2F SAM Launcher TargetType=SAM_LAUNCHER ActiveYear=1968 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-2LF RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=6000.0 DestroyedEffect=LargeExplosionEffect DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect= SecondaryChance=0 //----------------------------------------------------------------------------- Third Wire Tgt Active Dates In Terrain Altenburg ActiveDate=01/01/1960 Brandenburg ActiveDate=01/01/1967 Chojna ActiveDate=01/01/1972 Cottbus ActiveDate=01/01/1969 Dessau ActiveDate=01/01/1966 Dresden ActiveDate=01/01/1970 East Berlin ActiveDate=01/01/1962 Erfurt ActiveDate=01/01/1969 Frankfurt an der Oder ActiveDate=01/01/1970 Gera ActiveDate=01/01/1968 Görlitz ActiveDate=01/01/1970 Halle ActiveDate=01/01/1966 Karl Marx Stadt ActiveDate=01/01/1973 Kolobrzeg ActiveDate=01/01/1967 Köthen ActiveDate=01/01/1969 Leipzig ActiveDate=01/01/1970 Merseburg ActiveDate=01/01/1971 Neubrandenburg ActiveDate=01/01/1965 Parchim ActiveDate=01/01/1959 Potsdam ActiveDate=01/01/1966 Praha ActiveDate=01/01/1970 Rostock ActiveDate=01/01/1969 Schwerin ActiveDate=01/01/1971 Stralsund ActiveDate=01/01/1969 Trollenhagen ActiveDate=01/01/1959 Ústí nad Labem ActiveDate=01/01/1970 Wittstock ActiveDate=01/01/1968 Zwickau ActiveDate=01/01/1972 Then I Research For Additional Sites (Add_Ons) Kurzhivody, Czechoslovakia>>>Ralsko, Czechoslovakia ActiveDate=01/01/1968-01/01/1990 HQ Pilsen, Czechoslovakia ActiveDate=01/01/1968 Chervona Vody, ? Equipment: • S-75 (SA-2), 1961 - 1971 • Krug (SA-4), 1971 - 1989 • Buk-M1 (SA-11), 1989 - today Arnstadt, East Germany ActiveDate=01/01/1961 ActiveDate=01/01/1961-01/01/1984 HQ Gotha, East Germany ActiveDate=01/01/1961 ActiveDate=01/01/1984-01/01/1992 HQ Weimar, East Germany ActiveDate=01/01/1961 Jena, East Germany ActiveDate=01/01/1961 Rudolfstadt, East Germany ActiveDate=01/01/1961 Meiningen, East Germany ActiveDate=01/01/1980 Saalfeld, East Germany ActiveDate=01/01/1980 Mühlhausen, East Germany ActiveDate=01/01/1988 Bad Langensalza, East Germany ActiveDate=01/01/1988 Trügleben, East Germany ActiveDate=01/01/1988 Equipment: • S-75 (SA-2), 1961 - 1974 • Krug (SA-4), 1974 - 1985 • Buk (SA-11), 1985 - today Planken, East Germany ActiveDate=01/01/1969-01/01/1993 HQ Bernburg, East Germany ActiveDate=01/01/1969 Neuruppin, East Germany ActiveDate=01/01/1969 Quarmbeck, East Germany ActiveDate=01/01/1969 Equipment: • S-75 (SA-2), 1960 - 1967 • Krug (SA-4), 1967 - 1987 • Buk (SA-11), 1987 - today Altenburg, East Germany ActiveDate=01/01/1968-01/01/1992 HQ Merseburg, East Germany ActiveDate=01/01/1968 Zeitz, East Germany ActiveDate=01/01/1968 Wittenberg, East Germany ActiveDate=01/01/1988 Equipment: • S-75 (SA-2), 1961 - 10.67 • Krug (SA-4), 10.67 - 1987 • Buk (SA-11), 1987 - today Staats, East Germany ActiveDate=01/01/1968-01/01/1992 HQ Gardelegen, East Germany ActiveDate=01/01/1968 Perleberg, East Germany ActiveDate=01/01/1968 Stendal, East Germany ActiveDate=01/01/1988 Equipment: • S-75 (SA-2), 1960 - 1967 • Krug (SA-4), 1967 - 1988 • Buk (SA-11), 1988 - today Gotha, East Germany ActiveDate=01/01/1970 ActiveDate=01/01/1970-01/01/1984 HQ Elstal, East Germany ActiveDate=01/01/1984 ActiveDate=01/01/1984-01/01/1992 HQ Bad Langensalza, East Germany ActiveDate=01/01/1970 Mühlhausen, East Germany ActiveDate=01/01/1970 Rathenow, East Germany ActiveDate=01/01/1984 Vogelsang, East Germany ActiveDate=01/01/1984 Dallgow, East Germany ActiveDate=01/01/1984 Equipment: • Krug (SA-4), 12.69 - 1988 • Buk (SA-11), 1988 - today Jüterbog-Damm, East Germany ActiveDate=01/01/1959 ActiveDate=01/01/1959-01/01/1994 HQ Glau, East Germany ActiveDate=01/01/1959 Kummersdorf-Gut, East Germany ActiveDate=01/01/1959 Equipment: • S-75 (SA-2), 1959 - 1972 • Krug (SA-4), 1972 - 1997 • S-300V (SA-12), 1997 - today Legnica, Poland ActiveDate=01/01/1962 ActiveDate=01/01/1962-01/01/1973 HQ Equipment: • S-75 (SA-2), 1959 - 1973 • Krug (SA-4), 1973 - 1989 • Buk-M1 (SA-11), 1989 - today Magdeburg, East Germany ActiveDate=01/01/1963 ActiveDate=01/01/1963-01/01/1991 HQ Bernburg, East Germany ActiveDate=01/01/1963 Quarmbeck, East Germany ActiveDate=01/01/1963 Mahlwinkel, East Germany ActiveDate=01/01/1984 Rathenow, East Germany ActiveDate=01/01/1988 Altengrabow, East Germany ActiveDate=01/01/1988 Equipment: • S-75 (SA-2), 1959 - 1974 • Krug (SA-4), 1974 - 1989 • S-300V (SA-12), 1988 - today Rathenow, East Germany ActiveDate=01/01/1961 ActiveDate=01/01/1961-01/01/1976 HQ Neuruppin, East Germany ActiveDate=01/01/1961 Altengrabow, East Germany ActiveDate=01/01/1961 Equipment: • S-75 (SA-2), 1961 - 1976 • Krug (SA-4), 1976 - 1998 (possibly Buk (SA-11) after 1992) Frankfurt-an-der-Oder, East Germany ActiveDate=01/01/1961 ActiveDate=01/01/1961-01/01/1975 HQ Kietz Island, ? Drachhausen, East Germany ActiveDate=01/01/1961 Equipment: • S-75 (SA-2), 1960 - 1975 • Krug (SA-4), 1975 - 1992 Gera-Tinz, East Germany ActiveDate=01/01/1960 ActiveDate=01/01/1960-01/01/1992 HQ Plauen, East Germany ActiveDate=01/01/1960 Karl-Marx Stadt, East Germany ActiveDate=01/01/1960 Chemnitz, East Germany ActiveDate=01/01/1988 Equipment: • S-75 (SA-2), 1960 - 1977 • Krug (SA-4), 1977 - 1995 //--------------------------------------------------------------------------------------------------- [soviet] (SA-3) Putnitz-Damgarten Parchim-Damm Rechlin-Larz-Mirow Wittstock Gross-Dolln-Templin Neuruppin Finow-Eberswalde Oranienburg Stendal-Borstel Werneuchen Mahlwinkel Sperenberg Mockern Brand Altes-Lager-Juterbog Zerbst Kothen Finsterwalde Alt-Lonnewitz-Falkenberg Allstedt Merseburg Brandis Grossenhain Altenburg-Nobitz (SA-5) Mockern [E_Germany] (SA-2) Neuenkirchen Fuhlendorf (2 sites) Ortsamt Papenhagen Retschow (1989-SA-10 site) Warin Tramm Ziegendorf Triglitz Altwarp Heinrichswalde Sponholz Buchenhain (2 sites) Sommerfeld Kreuzbruch (2 sites) Sternebeck (2 sites) Rauen Sudharz Freienbessingen Tuttleben Remda-Teichel Wetterzeube Drebkau Grobraschen (2 sites) Kroppen Arnsdorf (SA-3) Kreptitz Barhoft Bastorf Poel Schonermark Fehrbellin (SA-5) Prangendorf Kraatz Saaleplatte [Czechoslovakia] (SA-2) Krimov Hradiste Pernarec Prestice Cizkov Prestavlky Kacice Hudlice (1990-SA-10 site) Rybniky Hostin Vlkava Prehvozdi Bukovany Rohozec Ketkovice Pribice (SA-3) Prelic Bratronice Svrkyne Chyne Bubovice Kytin Velen Zbraslav Rosice Orechov (SA-5) Podbrdy Lesni Jakubov [Poland] (SA-2) Dopiewo Postomino Wolin Dziwnow Kiekrz Grzedzice Smiechow Ustka Owczeglowy Banie (SA-3) Duninowo Swierzno Mielno Biedrusko Jany Golenice Gaworzyce Kornik Warnice Rewal Mrzezyno (1987-SA-5 site) Oborniki Swinoujscie Darlowo Droniki Karlino //=================================================================================================== Bit Of A Data Dump But You Guys Get The Picture