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Everything posted by EMCON360
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Brings To Mind Barrett Tillman's Works And Harold Coyle's Team Yankee a novel of World War III Praised By Tom Clancy.RIP Tom.
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Adding SAMS trough Mission editor?
EMCON360 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hard Code Sam Sites Work In Progress. [TargetArea470] Name=Budejovice SAM Site Position=714570.000000,310032.000000 Radius=1000.000000 ActiveDate=01/01/0001 Location=4 Alignment=ENEMY Target[001].Type=SAMRadar Target[001].Offset=0,0 Target[001].Heading=270 Target[001].ActiveDate=01/01/1974 Target[002].Type=SAMLauncher Target[002].Offset=125,216.5 Target[002].Heading=30 Target[002].ActiveDate=01/01/1974 Target[003].Type=SAMLauncher Target[003].Offset=250,0 Target[003].Heading=90 Target[003].ActiveDate=01/01/1974 Target[004].Type=SAMLauncher Target[004].Offset=125,-216.5 Target[004].Heading=150 Target[004].ActiveDate=01/01/1974 Target[005].Type=SAMLauncher Target[005].Offset=-125,-216.5 Target[005].Heading=210 Target[005].ActiveDate=01/01/1974 Target[006].Type=SAMLauncher Target[006].Offset=-250,0 Target[006].Heading=270 Target[006].ActiveDate=01/01/1974 Target[007].Type=SAMLauncher Target[007].Offset=-125,216.5 Target[007].Heading=330 Target[007].ActiveDate=01/01/1974 Automatic Site AI Will Choose SAMRadar SAMLauncher Types Via Date Avail With Network Type Match. [TargetArea471] Name=Kluczewo Air Defence Battery Position=746000.000000,706000.000000 Radius=1000.000000 ActiveDate=01/01/0001 Location=3 Alignment=ENEMY Target[001].Type=FlatFace Target[001].Offset=0.00,0.00 Target[001].Heading=270.0 Target[001].ActiveDate=01/01/1961 Target[001].InactiveDate=12/12/2000 Target[002].Type=SA-3LA Target[002].Offset=-300,0 Target[002].Heading=270.0 Target[002].ActiveDate=01/01/1961 Target[002].InactiveDate=12/12/1967 Target[003].Type=SA-3LA Target[003].Offset=300,-300 Target[003].Heading=135.0 Target[003].ActiveDate=01/01/1961 Target[003].InactiveDate=12/12/1967 Target[004].Type=SA-3LA Target[004].Offset=300,300 Target[004].Heading=45.0 Target[004].ActiveDate=01/01/1961 Target[004].InactiveDate=12/12/1967 Target[005].Type=SA-3LB Target[005].Offset=-300,0 Target[005].Heading=270.0 Target[005].ActiveDate=01/01/1968 Target[005].InactiveDate=12/12/2000 Target[006].Type=SA-3LB Target[006].Offset=300,-300 Target[006].Heading=135.0 Target[006].ActiveDate=01/01/1968 Target[006].InactiveDate=12/12/2000 Target[007].Type=SA-3LB Target[007].Offset=300,300 Target[007].Heading=45.0 Target[007].ActiveDate=01/01/1968 Target[007].InactiveDate=12/12/2000 Target[008].Type=af2aaagun_triple Target[008].Offset=0,300 Target[008].Heading=0.0 Target[009].Type=af2aaagun_triple Target[009].Offset=0,-300 Target[009].Heading=180.0 Target[010].Type=SON-9_Firecan Target[010].Offset=150,0 Target[010].Heading=270.0 Target[010].ActiveDate=01/01/1961 Target[010].InactiveDate=12/12/2000 Target[011].Type=PUAZO_S-60 Target[011].Offset=28.335,-294.355 Target[011].Heading=140.0 Target[011].ActiveDate=01/01/1961 Target[011].InactiveDate=12/12/2000 Target[012].Type=PUAZO_S-60 Target[012].Offset=0.166,-309.295 Target[012].Heading=180.0 Target[012].ActiveDate=01/01/1961 Target[012].InactiveDate=12/12/2000 Target[013].Type=PUAZO_S-60 Target[013].Offset=-35.974,-308.589 Target[013].Heading=190.0 Target[013].ActiveDate=01/01/1961 Target[013].InactiveDate=12/12/2000 Target[014].Type=PUAZO_S-60 Target[014].Offset=-28.271,294.560 Target[014].Heading=320.0 Target[014].ActiveDate=01/01/1961 Target[014].InactiveDate=12/12/2000 Target[015].Type=PUAZO_S-60 Target[015].Offset=-0.292,309.354 Target[015].Heading=0.0 Target[015].ActiveDate=01/01/1961 Target[015].InactiveDate=12/12/2000 Target[016].Type=PUAZO_S-60 Target[016].Offset=35.857,308.556 Target[016].Heading=10.0 Target[016].ActiveDate=01/01/1961 Target[016].InactiveDate=12/12/2000 Type Site With Hard Code AAA Support. SA-3 Types Are SAMLauncher With SAMRadar Network Type Match. SON-9_Firecan With PUAZO_S-60 Is Hard Coded. SON-9_Firecan [MissionData] NationName=SOVIET ServiceStartYear=1961 ServiceEndYear=2001 GroundObjectRole=COMMAND Availability=VERY_COMMON Exported=TRUE ExportStartYear=1961 ExportEndYear=2001 ExportAvailability=VERY_COMMON [GroundObjectData] DamagedModel= DestroyedModel=Radar_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=36000.00 Component[001]=Body [sound] EngineSoundName=TruckLoop MovementSoundName= [DetectSystem] TargetType=AIR RadarSearchTime=6.0 RadarSearchRange=80000.0 RadarSearchStrength=80 RadarTrackTime=12.0 RadarTrackRange=35000.0 RadarTrackStrength=75 RadarPosition=0.0,0.0,2.30 RadarMinimumRange=600.0 RadarMinimumAlt=1000.0 RadarSearchFreq=2.4 RadarTrackFreq=2.8 DataLink=TRUE OpticalSight=TRUE NightSight=TRUE VisualRange=2000.0 ViewportPosition=0.0,0.0,2.30 NetworkType=PUAZO MaxVisibleDistance=8000.0 RadarCrossSection=100 [body] ModelNodeName=RadarCab MaxExtentPosition= 1.45, 3.06, 3.16 MinExtentPosition=-1.45,-3.06, 0.00 HasArmor=FALSE SystemName[001]=Radar SystemName[002]=Engine DetachNode[001]=RadarMast DetachNode[002]=RadarDish [Radar] SystemType=RADAR YawModelNodeName=RadarMast PitchModelNodeName=RadarDish MaxExtentPosition= 1.50, 1.50, 3.75 MinExtentPosition=-1.50,-1.50, 3.17 HasArmor=FALSE RadarType=SEARCH_AND_TRACK PitchAngleRate=20.0 MinPitch=0.0 MaxPitch=20.0 YawAngleRate=42.0 YawLimited=FALSE [Engine] SystemType=ENGINE EngineSoundName=TruckLoop PUAZO_S-60 [MissionData] NationName=SOVIET ServiceStartYear=1961 ServiceEndYear=2001 GroundObjectRole=ARTILLERY Availability=VERY_COMMON Exported=TRUE ExportStartYear=1961 ExportEndYear=2001 ExportAvailability=VERY_COMMON [GroundObjectData] DamagedModel= DestroyedModel=Crater.LOD DestroyedEffect=VehicleFireEffect EmptyMass=950.00 Component[001]=Body [DetectSystem] TargetType=AIR RadarSearchTime=6.0 RadarSearchRange=35000.0 RadarSearchStrength=80 RadarTrackTime=12.0 RadarTrackRange=15000.0 RadarTrackStrength=75 RadarPosition=0.0,0.0,2.30 RadarMinimumRange=500.0 RadarMinimumAlt=50.0 SearchFreq=2.4 TrackFreq=2.8 DataLink=TRUE OpticalSight=TRUE NightSight=TRUE VisualRange=12600.0 VisualMinimumAlt=500.0 VisualSearchTime=12.0 ViewportPosition=0.0,0.0,2.30 NetworkType=PUAZO MaxVisibleDistance=5000.0 RadarCrossSection=5 [WeaponSystem] TargetType=AIR GunRange=5500.0 PitchAngleRate=12 MaxPitch=89.0 MinPitch=30.0 DefaultPitchAngle=60 YawLimited=FALSE YawAngleRate=20 DefaultYawAngle=0 ReloadGunAtAngle=FALSE GunRecoil=20 GunMinAltitude=250.0 GunMaxAltitude=4000.0 GunStabilization=TRUE GunRadarTracking=TRUE RangeFinder=6 BallisticComputer=6 YawModelNodeName=Swivel PitchModelNodeName=Gun [MovementSystem] [body] ModelNodeName=Base EffectSize=1.0 MaxExtentPosition= 0.86, 0.86, 1.48 MinExtentPosition=-0.86,-0.86, 0.00 HasArmor=FALSE SystemName[001]=GunBarrel1 SystemName[002]=GunBarrel2 DetachNode[001]=Left_Ammo_Box DetachNode[002]=Right_Ammo_Box DetachNode[003]=Seat DetachNode[004]=Elevation_Wheel DetachNode[005]=Swivel_Wheel [GunBarrel1] SystemType=GUN GunTypeName=57MM_S68 MuzzlePosition=0.0,4.53,1.5 MaxAmmo=1000 BurstAmount=6 TracerLoading=2 EjectShells=TRUE [GunBarrel2] SystemType=GUN GunTypeName=57MM_S68T MuzzlePosition=0.0,4.53,1.5 MaxAmmo=1000 BurstAmount=6 TracerLoading=4 EjectShells=TRUE Terrain Types INI Listing [TargetType276] Name=SON-9_Firecan FullName=SON-9 FireCan FC Radar TargetType=MISC ActiveYear=1961 InactiveYear=2001 TargetValue=75 UseGroundObject=TRUE GroundObjectType=SON-9_Firecan RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Radar_Destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType277] Name=PUAZO_S-60 FullName=PUAZO S-60 AAA TargetType=MISC ActiveYear=1961 InactiveYear=2001 TargetValue=50 UseGroundObject=TRUE GroundObjectType=PUAZO_S-60 RepairRate=3.22 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Crater.LOD SecondaryEffect= SecondaryChance=0 Note Use Of ARTILLERY And COMMAND Types To Prevent Game AI Placement [TargetArea505] Name=Grossenhain Air Division Facility Position=667992.000000,530000.000000 Radius=1000.000000 ActiveDate=01/01/0001 Location=2 Alignment=ENEMY Target[001].Type=ground_platte2 Target[001].Offset=0.00,0.00 Target[001].Heading=180.0 Target[002].Type=SOVHAS Target[002].Offset=18.691,55.648 Target[002].Heading=270.0 Target[003].Type=PVO_STRANY_EW Target[003].Offset=127.541,48.648 Target[003].Heading=270.0 Target[003].ActiveDate=01/01/1959 Target[004].Type=FA_COMM_CTR Target[004].Offset=103.514,181.612 Target[004].Heading=90.0 Target[004].ActiveDate=01/01/1959 Target[005].Type=GasStationH1 Target[005].Offset=55.122,171.170 Target[005].Heading=270.0 Target[006].Type=OfficeOneBuilding Target[006].Offset=153.421,181.629 Target[006].Heading=0.0 Target[007].Type=satantenne Target[007].Offset=103.436,118.723 Target[007].Heading=0.0 Target[008].Type=Concrete_Vbunk Target[008].Offset=30.356,115.677 Target[008].Heading=0.0 Target[009].Type=Concrete_Vbunk Target[009].Offset=51.699,115.677 Target[009].Heading=0.0 Target[010].Type=Faun6x4 Target[010].Offset=30.356,122.687 Target[010].Heading=0.0 Target[011].Type=Faun6x4_2 Target[011].Offset=51.699,122.687 Target[011].Heading=0.0 Target[012].Type=DworzecPKS Target[012].Offset=155.191,119.805 Target[012].Heading=90.0 Target[013].Type=HelipadF Target[013].Offset=53.358,-7.533 Target[013].Heading=0.0 Target[014].Type=Mi-8_Hip_Static Target[014].Offset=53.358,-7.533 Target[014].Heading=330.0 Target[014].ActiveDate=01/01/1967 Target[015].Type=Sidenet Target[015].Offset=-46.490,-6.514 Target[015].Heading=270.0 Target[015].ActiveDate=01/01/1959 Target[015].InactiveDate=12/12/2000 Target[016].Type=Spoonrest Target[016].Offset=-21.318,219.225 Target[016].Heading=270.0 Target[016].ActiveDate=01/01/1959 Target[016].InactiveDate=12/12/2000 Target[017].Type=zil-157_SA1_Trailer Target[017].Offset=-21.021,42.712 Target[017].Heading=270.0 Target[017].ActiveDate=01/01/1954 Target[017].InactiveDate=12/12/1963 Target[018].Type=zil-157_SA1_Trailer Target[018].Offset=-21.021,57.712 Target[018].Heading=270.0 Target[018].ActiveDate=01/01/1954 Target[018].InactiveDate=12/12/1963 Target[019].Type=zil-157_SA1_Trailer Target[019].Offset=-21.021,77.712 Target[019].Heading=270.0 Target[019].ActiveDate=01/01/1954 Target[019].InactiveDate=12/12/1963 Target[020].Type=zil-157_SA1_Trailer Target[020].Offset=-21.021,92.712 Target[020].Heading=270.0 Target[020].ActiveDate=01/01/1954 Target[020].InactiveDate=12/12/1963 Target[021].Type=SquarePair Target[021].Offset=-46.146,144.288 Target[021].Heading=270.0 Target[021].ActiveDate=01/01/1964 Target[021].InactiveDate=12/12/1979 Target[022].Type=SA-5AL Target[022].Offset=-21.021,42.712 Target[022].Heading=270.0 Target[022].ActiveDate=01/01/1964 Target[022].InactiveDate=12/12/1974 Target[023].Type=SA-5AL Target[023].Offset=-21.021,57.712 Target[023].Heading=270.0 Target[023].ActiveDate=01/01/1964 Target[023].InactiveDate=12/12/1974 Target[024].Type=SA-5AL Target[024].Offset=-21.021,77.712 Target[024].Heading=270.0 Target[024].ActiveDate=01/01/1964 Target[024].InactiveDate=12/12/1974 Target[025].Type=SA-5AL Target[025].Offset=-21.021,92.712 Target[025].Heading=270.0 Target[025].ActiveDate=01/01/1964 Target[025].InactiveDate=12/12/1974 Target[026].Type=SA-5BL Target[026].Offset=-21.021,42.712 Target[026].Heading=270.0 Target[026].ActiveDate=01/01/1975 Target[026].InactiveDate=12/12/1979 Target[027].Type=SA-5BL Target[027].Offset=-21.021,57.712 Target[027].Heading=270.0 Target[027].ActiveDate=01/01/1975 Target[027].InactiveDate=12/12/1979 Target[028].Type=SA-5BL Target[028].Offset=-21.021,77.712 Target[028].Heading=270.0 Target[028].ActiveDate=01/01/1975 Target[028].InactiveDate=12/12/1979 Target[029].Type=SA-5BL Target[029].Offset=-21.021,92.712 Target[029].Heading=270.0 Target[029].ActiveDate=01/01/1975 Target[029].InactiveDate=12/12/1979 Target[030].Type=Flap_Lid Target[030].Offset=-46.146,144.288 Target[030].Heading=270.0 Target[030].ActiveDate=01/01/1980 Target[030].InactiveDate=12/12/2020 Target[031].Type=5P85D Target[031].Offset=-21.021,42.712 Target[031].Heading=270.0 Target[031].ActiveDate=01/01/1980 Target[031].InactiveDate=12/12/2020 Target[032].Type=5P85D Target[032].Offset=-21.021,57.712 Target[032].Heading=270.0 Target[032].ActiveDate=01/01/1980 Target[032].InactiveDate=12/12/2020 Target[033].Type=5P85D Target[033].Offset=-21.021,77.712 Target[033].Heading=270.0 Target[033].ActiveDate=01/01/1980 Target[033].InactiveDate=12/12/2020 Target[034].Type=5P85D Target[034].Offset=-21.021,92.712 Target[034].Heading=270.0 Target[034].ActiveDate=01/01/1980 Target[034].InactiveDate=12/12/2020 Type Site With Hard Code SAM Support. Flap_Lid [MissionData] NationName=SOVIET ServiceStartYear=1980 ServiceEndYear=2020 GroundObjectRole=COMMAND Availability=COMMON Exported=TRUE ExportStartYear=1992 ExportAvailability=COMMON [GroundObjectData] DamagedModel= DestroyedModel=Truck_destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=36000.00 Component[001]=Chassis Component[002]=Turret [sound] EngineSoundName=Radar_Hue MovementSoundName= [DetectSystem] TargetType=AIR RadarSearchTime=2.5 RadarSearchRange=200000.0 RadarSearchStrength=240 RadarTrackTime=5.0 RadarTrackRange=150000.0 RadarTrackStrength=280.0 RadarPosition=0.0,0.0,8.0 RadarMinimumRange=300.0 RadarMaximumAlt=33000.0 RadarMinimumAlt=23.0 SearchFreq=6.7 TrackFreq=12.0 ;GuidanceFreq= DataLink=TRUE ;NetworkType= OpticalSight=TRUE NightSight=TRUE VisualSearchTime=2.5 VisualRange=150000.0 VisualMinimumAlt=23.0 ViewportPosition=0.0,0.0,2.30 MaxVisibleDistance=5500.0 RadarCrossSection=20 [Chassis] ModelNodeName=Chassis MaxExtentPosition= 1.36, 2.70, 2.06 MinExtentPosition=-1.36,-2.03, 0.00 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=20 Armor .Thickness=20 Armor .Thickness=20 Armor[REAR].Thickness=20 Armor[TOP].Thickness=10 Armor[bOTTOM].Thickness=6 SystemName[001]=Engine[Engine] SystemType=ENGINE EngineSoundName=Radar_Hue MaxExtentPosition= 0.88, 2.70, 1.22 MinExtentPosition=-0.88, 1.27, 0.37 [Turret] ModelNodeName=Chassis MaxExtentPosition= MinExtentPosition= HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=20 Armor .Thickness=20 Armor .Thickness=20 Armor[REAR].Thickness=20 Armor[TOP].Thickness=10 Armor[bOTTOM].Thickness=6 SystemName[001]=Radar1 SystemName[002]=Radar2 [Radar1] SystemType=RADAR YawModelNodeName=turret HasArmor=FALSE RadarSearchTime=5.0 RadarTrackTime=5.0 RadarType=SEARCH_AND_TRACK [Radar2] SystemType=RADAR PitchModelNodeName=array RadarTrackTime=5.0 RadarType=HEIGHT_FINDER 5P85D [MissionData] NationName=SOVIET ServiceStartYear=1980 ServiceEndYear=2020 GroundObjectRole=ARTILLERY Availability=COMMON Exported=TRUE ExportStartYear=1992 ExportEndYear=2020 ExportAvailability=COMMON [GroundObjectData] DamagedModel= DestroyedModel=Truck_destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=19000.00 Component[001]=Chassis Component[002]=Launcher [sound] EngineSoundName=TruckLoop MovementSoundName= [DetectSystem] TargetType=AIR RadarSearchTime=2.5 RadarSearchRange=200000.0 RadarSearchStrength=240 RadarTrackTime=5.0 RadarTrackRange=150000.0 RadarTrackStrength=280.0 RadarPosition=0.0,0.0,8.0 RadarMinimumRange=300.0 RadarMaximumAlt=33000.0 RadarMinimumAlt=23.0 SearchFreq=6.7 TrackFreq=12.0 ;GuidanceFreq= DataLink=TRUE ;NetworkType= OpticalSight=TRUE NightSight=TRUE VisualSearchTime=2.5 VisualRange=150000.0 VisualMinimumAlt=23.0 ViewportPosition=0.0,0.0,2.30 MaxVisibleDistance=5500.0 RadarCrossSection=20 [WeaponSystem] TargetType=AIR MissileRange=149000.000000 MinMissileRange=2700.000000 PitchLimited=TRUE PitchAngleRate=0 MaxPitch=88 MinPitch=88 DefaultPitchAngle=88 YawAngleRate=0 YawLimited= MinYaw= MaxYaw= DefaultYawAngle=0 MissileLaunchTime=40.0 MissileFireChance=5 YawModelNodeName= PitchModelNodeName= [MovementSystem] MaxRoadSpeed=15.33 MaxOffRoadSpeed=6.4 PowerAvailable=2150.0 MaxTurnRate=16.0 MaxDeceleration=5.0 SuspensionConstant=14.0 MovementEmitterName=TrackedVehicleDustEmitter MovementEmitterPosition=0.0,-1.11,0.50 [Chassis] ModelNodeName=chassis MaxExtentPosition= 1.36, 2.70, 2.06 MinExtentPosition=-1.36,-2.03, 0.00 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=20 Armor .Thickness=20 Armor .Thickness=20 Armor[REAR].Thickness=20 Armor[TOP].Thickness=10 Armor[bOTTOM].Thickness=6 SystemName[001]=Engine SystemName[002]=Radar1 SystemName[003]=Radar2 [Engine] SystemType=ENGINE EngineSoundName=TruckLoop MaxExtentPosition= 0.88, 2.70, 1.22 MinExtentPosition=-0.88, 1.27, 0.37 [Radar1] SystemType=RADAR HasArmor=FALSE RadarSearchTime=2.5 RadarTrackTime=5.0 RadarType=SEARCH_AND_TRACK [Radar2] SystemType=RADAR RadarTrackTime=5.0 RadarType=HEIGHT_FINDER [Launcher] ModelNodeName=Launcher MaxExtentPosition= 0.62,4.40,6.15 MinExtentPosition=-0.9,4.40,5.4 HasArmor=FALSE SystemName[001]=LauncherTube01 SystemName[002]=LauncherTube02 SystemName[003]=LauncherTube03 SystemName[004]=LauncherTube04 [LauncherTube01] SystemType=MISSILE MissileID=1 WeaponTypeName=SA_10B_Grumble_Missile WeaponPosition=-0.90,4.40,5.4 ShowMissile=FALSE IndependentPitchMovement=FALSE [LauncherTube02] SystemType=MISSILE MissileID=2 WeaponTypeName=SA_10B_Grumble_Missile WeaponPosition=0.90,4.40,5.4 ShowMissile=FALSE IndependentPitchMovement=FALSE [LauncherTube03] SystemType=MISSILE MissileID=3 WeaponTypeName=SA_10B_Grumble_Missile WeaponPosition=-0.62,4.40,6.15 ShowMissile=FALSE IndependentPitchMovement=FALSE [LauncherTube04] SystemType=MISSILE MissileID=4 WeaponTypeName=SA_10B_Grumble_Missile WeaponPosition=0.62,4.40,6.15 ShowMissile=FALSE IndependentPitchMovement=FALSE Terrain Types INI Listing [TargetType284] Name=Flap_Lid FullName=30N6E Flap Lid Radar TargetType=MISC ActiveYear=1980 InactiveYear=2020 TargetValue=200 UseGroundObject=TRUE GroundObjectType=Flap_Lid RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=5500.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryEffect= SecondaryChance=0 [TargetType285] Name=5P85D FullName=5P85D TEL S-300P SAM Launcher TargetType=MISC ActiveYear=1980 InactiveYear=2020 TargetValue=100 UseGroundObject=TRUE GroundObjectType=5P85D RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=5500.0 DestroyedEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryEffect= SecondaryChance=0 Note Use Of ARTILLERY And COMMAND Types To Prevent Game AI Placement Note Suspend Network Type Or Missiles Will Not Fire. Note MissileFireChance=5 To Prevent Salvo Launches. Special Note Automatic Sites Will Use Full Available Inventory/Game AI Is Locked In But Can Create New- Defined Sites With New Types.To Avoid Game AI Conflicts SA-5/SA-10 Batteries Will Be Created As Artillery- Types With Individual Guidance Systems IE GroundObjectRole=ARTILLERY/TargetType=MISC Missile Guidance- Radar Will Be Created As Command Types IE GroundObjectRole=COMMAND/TargetType=MISC Special Note- DataLink=TRUE Remains But NetworkType= Will Be Suspended For Air Artillery Missile Types/There Is One- Exception Ground Command And Artillery Gun Types Can Be Netted In.These Tweaks Are To Prevent Game Engine- From Populating Non-Used Types In Historic Locations. I Have Found This Setup Will Work Fine SF1 Series Including BVR Engagements.Have Not Tested In SF2. Hopefully This Will Spawn Different Targeting Ideas But Remember SF1 Is Final Cfg State While SF2 AI Will Certainly Change.REFERENCE WORK ONLY WORK IN PROGRESS! -
MS Flight Simulator Screenshot Thread
EMCON360 replied to Dave's topic in Microsoft Flight Simulator
PC-12 In The Office. PC-12 In The Office. -
Re-Upped Early.Keep The Change.Good Work People.
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I never really understood what happened between CA and Skunkworks.I have been in the shadows so long I have some of his early work tucked away before the big split happened.When I Got Back into SF1/2 I Took Notice Of All Those Who Would Put Their Work In Public Domain And Then Try To Negate And Pull Back.A Sad Situation But If You Notice Everytime A Price Increase Comes Out For 3DMAX It Is Retroactive For All Early Versions Despite Obsolescence.After Spending 1.5 K On Chess Software Of Which I Am USCF Master I Discovered I Was Only Buying A License Which Is Much The Norm These Days.Content Creativity Is Stifiled In The West As Compared To Europes Open Source Market.These Young New Prodigys Replete With Cyberskills Will Run Roughshod Over The Next American Generation.Anyways Rules To Live By.You Have The Right To Mod All Content You Keep Local.You Have The Right To Show How You Mod Local Content.Teach Do Not Give!! You Do Not Have The Right To Distribute 3D Object Data In Any Form Unless Licensed Original Creator Or With Permission Of Author!!!
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DCS World now on Steam...
EMCON360 replied to JonathanRL's topic in Digital Combat Simulator Series General Discussion
This is something I have been waiting for,now to integrate my dcs modules under dcs world is a big step in the right direction! No doubt there will be bugs along the way but I already have A-10 and Blackshark Steam versions.Su-25 Flaming Cliffs Is Also On Sale Along With Combined Arms. -
Alternate place to DL?
EMCON360 replied to MrGoTime's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Immense Gratuities To CA.With Erik At Work I Suspect The Mod Maniacs Out There Are Hard At Work In Their Own Cyberspace Labs.When Back On Line There Will Certainly Be Furious Uploads And Downloads.Fangs Out Everybody!! -
Engaging Bombers
EMCON360 replied to TeaAndScones's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
All Aspect Pursuit Curves Are Best.Never Straight And Level From Any Aspect.My Farther Was AOM 2nd Class And ANG Ordnance Tec Sgt.Circa 1943-Late Fifties.Turret Gunner Id Inset Upper Left.Used To Stress Naval Aerial Gunnery Versus Air Force Pursuit Gun Footage.Most Air Force Gunnery Footage Showed Lack Of Deflection Shooting Whereas Naval Pilots Showed Marked Skills In Deflection Shooting.Noteable Exceptions Tom Lamphiere When Shooting Down Yamamoto In P-38 Claimed He Was Clearing His Guns When Firing Critical Burst.Bong Said Fly Up Enemys Rear And Wait Until Reticle Filled.Hans Joichime Marseiie Killed In North Africa Flying Bf109 Was Said To Have Uncanny Ability To Time Deflection Shots.F-86 Pilots In Korea New At Alttitude Their Fifties Had Extended Range.Martin,Bell,Emco Turrets Gunners Were Taught Skeet Shooting From Moving Trains Back In The Day.Modern Day Snipers Are Actually Artillery Specialists In Their Trade. -
Glidescope Check?! Airspeed,Airspeed?That C'ant Be Right.No Audible Warnings!Digital Process Warning Process F%&cked.Pilot To Copilot Did You Read Notams Before Flight?I Think I will wait until all the facts are in on this one! Media Monkeys Rue The Day!Copilot To Pilot Radar Proximity Indicator Says Crash Immenent You Have 7 seconds to comply!!All Systems Now Functional Captain You Have The Plane?!
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Anyone have SF1 working in Windows 8 64-bit?
EMCON360 replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Have A Nephew Who Is Fabrication Engineer For AMD.Another Palo Alto Los Gatos Silicon Valley Grad.Has a lot more toys than me.Like to do deep research before building systems also because I have to build for my brother too who likes sli systems.For now my system still keeps up with amd overdrive optimized. -
Anyone have SF1 working in Windows 8 64-bit?
EMCON360 replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Some Versions Of Windows Do Not Have Legacy Support.Currently Using Win 7 Pro 64 Bit Retail With AMD 955 BE And AMD OD ATI Rad HD 5870 8Gig PC3-10700 G.Skill GA-MA790FXT-UD5P Mother Western D Raptor 10000RPM Hard Plus 640 Gig WD Store And Hauppauge WinTV-HVR-2250 Cable.As You Can See Old DYI Build By Almost 3 Years Coming Up On New Build D'ont Know If I Will Go Intel Systems With Nvidia But Will Include 8 Core Legacy Windows Spt Possible 16 Gig Mem And Complete Home Theatre Spt.Solid State HD With TB Storage Is Now Becoming Economic.Serious Storage Offline Should Be Expanded With New Disc Wafers In Near Furture.Emulation OS Spt Is Always The Key!! -
Well and truely....
EMCON360 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hang In There Wrench My Little Brother Just Got Zapped Yesterday By That CCleaner Trojan And Is Reformating His Entire Drive.Found A Suspicious Uninstall Program And When He Tried To Delete It Smoked His Kernel Then Committed Cardinal Sin Of Reboot.I Have Lost Hours Of Work From Simple Power Outages Which Are Frequent In The Northeast US. -
Anyone Else Get An Update Notification for SF2? -July 2013 patch
EMCON360 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Aways Wise To Keep A Complete Backup Of All Patch Levels.There Is Nothing Worse Than To Spend Hours On A Serious Build And Then A Patch Level Comes Along And Takes Away A Critcal Function.Everybody Has There Own Style For Me I Could Not Stand To See A Slow Missile Chase After Energy Bleed Has Taken Its Toll.Aerodynamics And Map Functions Should Always Occupy A Standard Range.Otherwise We Will Always Be Adjusting Stall Ranges, Shock Damping,Map Wall Coordinates,Etc,Etc. I Tend To Like Historical Setups Where And When The Post Vietnam Era Became A Serious Penetration Problem With Advanced Proliferation Of Air Defences.The Good Thing Is This Game Is And Remains For Now Highly Moddable. -
0/0=1 Mathamatic Correct But Physical Impossibility Unless I Really Do Exist. BTW I Have A Dels Lemonade Stand At The Top Of My Street Flanked By A VET CENTER!!!
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IT'S Are Unsung Heroes.Miller Time Erik!!