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Everything posted by ianh755
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Hi all, the current Display filter is the GreenFilter.bmp which gives displays a mid 80's/90's green monochrome look. In most modern 4th Gen A/C colour displays are used which is also modelled in-game (by removing Greenfilter by making Filter=False) but Laser Pods tend to be used in IR (thermnal Imaging) mode even during daylight so is there anyway to replicate this grey/white LP display in-game? I've tried making a Grey version of the greenfilter instead but it either has no really effect or makes the picture so dark it's not usable (whereas the Greenfilter is very bright). Any ideas? Many Thanks.........................................IanH
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EF-2000 typhoon beta for SF 2 series
ianh755 replied to Bongodriver's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Here you go - Change Station 9 attachment points to this in the data.ini AttachmentPosition=0.00,-1.028,-0.806 I edited all the pylons for Bongodriver after it's 1st release so that should be spot on! -
TSR2 For SF2 series
ianh755 replied to Sundowner's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Cheers Sundowner! - There have been so many changes to every Aircraft that this is virtually a new pack (see below) Something I'd like to add is that the loadouts were all made around a Stock copy of the MGunny pack. However if you've got Ravenclaw007's fantastic Weapons Pack 1 then some bits won't work so here are the modified Ravenclaw Loadouts - http://www.ianhenshall.com/sf2/Ravenclaw_Loadouts.rar (there's also 2 skins in there but they've already been included and can be deleted). Here's the changelog in full Change Log 29 Jan '12 1 New A/C - GR5 USAF (1988-2020) with custom year based Loadouts 6 new Skins All new Decals Changed the Service years for All Variants 22 New and/or Modified weapons including JP233, Storm Shadow and the WE177 Nuclear Bomb (thanks Ravenclaw) Improved Afterburner effects (thanks to Spillone104) Improved Exhaust emitter to show engine improvement through-out the variants Different Engine thrust to show engine improvement through-out the variants All Radar screens centralised and tidied up All Pylon data edited to avoid weapons clashing into each other All weapons attachment points edited so weapons sit correctly Changed ECM to show improvement through-out the variants Changed Mach limits to more accurate levels All Loadouts redone around a stock copy of the MGunny pack and the new Pylon data Changed GR1a Bomb-bay attachment order to 4x top then 4x bottom (was 4x front then 4x back) Added NUC to GR1a Bomb-bay Removed Built-In Laser pod from GR3 and GR3_US model Added AVQ-23 Laser Pod to the Pylon data for GR3 & GR3_US (GR3 on Centreline pylon using Ravenclaws model & GR3_US on front left pylon using Stock model) Removed EO/TV from GR5 and GR5_US Changed Built-In Laser pod image on GR5 & GR5_US to Dual zoom Tiald 500 (thanks Bobrock) Removed 4x ARM pylon stubs from GR5_US Model Completely redone GR7 cockpit with improved HUD and NO shadow issues (thanks EricJ for the FA-18E cockpit) Changed Built-in Laser Pod image on GR7 to Dual Zoom Litening 3 Changed EO/TV zoom to make it usable (20nm range for viewing buildings etc) Added A-A Search into GR7 Radar Modes and Removed Terrain Following All new Loading Screens Changed All Weapon Ripple Number and Interval settings I think that's about everything! Cheers....................................IanH -
What's this?
ianh755 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I know (but I cheated, sorry!) here's a Clue, the city it's in is 2 words U... B. -
What If Screenshot Thread.......
ianh755 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
dk1257's amazing KF2 Hammer on various Airfield attack Missions - Errr, it's behind you dude! -
KC-130J Harvest HAWK for SF2 Ver 1.0
ianh755 replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Some Vids of it in Afghanistan - http://www.liveleak.com/view?i=d7d_1327825154&p=1 -
Shenyang J-14AX
ianh755 replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Wow, that looks amazing! Any internal weapons or is it pylons only? -
Learning to Bomb Effectively
ianh755 replied to knoby1973's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Falcon 4 was one but I don't know about any others. In Falcon 4 you selected your target, held down the pickle button whilst flying towards your target and the computer released your bombs when it calculated your bombs would hit. It also worked for loft bombing to! -
Learning to Bomb Effectively
ianh755 replied to knoby1973's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The late 70's a/c in SF2 use CCIP so where ever your pipper is thats where the bombs will hit although in real life the attacks will have to be either dive bombing or very low level for the target to be seen in the HUD. The "Level bombing" version is CCRP where you select the target and fly over it at any height and the computer releases the bombs at the right time (like DIANE) to hit the target. -
SF2 Screenshot Thread
ianh755 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
MYAPOLOGIESDAVE! -
SF2 Screenshot Thread
ianh755 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Went back to a favourite of mine - Tornado GR1 Desert Storm - and tweaked the forward pylon points to a more realistic position (I'd put them too far back before). Thanks to Ravenclaw007 for the PavewayII and I added ChrisBV's Op Granby skin. Attacking a GODDAMN EVIL COMMS BUILDING broadcasting propaganda in Basra '91 -
Looking for a HQ pic of the entrance sign to Wright-Patterson.
ianh755 posted a topic in Digital Recon
Hi all, I'm looking for a pic of either the sign at the front gate of Wright-Patterson AFB or the USAF Museum there, can anyone help? Like this only High Quality (and minus people) - -
TSR2 F3 ADV - The Airborne Battleship.
ianh755 replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Cheers Spinners! The advantage of the TSR2 airframe was it's immense size, which would've allowed it to carry at least 4 more SAHM/AHM over the Tornado F3 had one been made. The Tornado should have used the 2 outer pylons from the GR anyway for 2 more missiles, but we adopted the 4 by 4 missile convention from the US when we bought the Phantoms and stuck with it even through to the (as many pylons as you want) Typhoon! Here's a more "reasonable" war-load (do you think the ones above are a bit over-kill? ) - 4x AIM-54, 6x AIM-120, 2x AIM-132 & 2x 450gallon Tanks - -
Nation Specific Loadouts?
ianh755 replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Add the following to the Loadout.ini [strike 2000]<----------------------------------------------------Change the name. It doesn't have to say Strike etc but I added the year to make it easy to remember. StartDefaultDate=2000<--------------------------------------The start date for the loadout. DefaultFor=STRIKE<------------------------------------------What the loadout is for (which is why the name above can be anything). Loadout[03].WeaponType=GBU-16 Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=GBU-16 Loadout[04].Quantity=3 Loadout[04].RackType=TER ETC -
SF2 Screenshot Thread
ianh755 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Fubar512's tweaked SA-10 claims another hapless victim! -
Help me add a laser desinator to this F-111
ianh755 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Awesome post Wrench, just helped me out with a LD problem which wouldn't Zoom in and wouldn't "lock" the picture (it moved as the A/C moved) until 8nm away! -
What If Screenshot Thread.......
ianh755 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ODS Alternate Time-Line - Desert Storm TSR2 GR5 attacking Mosul AirBase with JP233 to knock out the runway followed by Paveway II attacks on the Ramp. -
Help me add a laser desinator to this F-111
ianh755 replied to arthur666's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Don't you have to open the "bomb-bay" doors to make the laser work on the F-111F (Ctrl+O deploys/unstows the laser IIRC). I haven't got it any more but I'm sure that's what makes it work. If you go to the external view you can see the Laser Head spinning around to face the target. -
Iranian Weapons for Op Darius
ianh755 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Iranian Weapons for Op Darius File Submitter: ianh755 File Submitted: 19 January 2012 File Category: Weapon Packs ************************ Iranian Weapons for SF2 **************************** This pack is designed for use in the Op Darius Mod. The weapons in this pack were originally made for SF1 by Lindr2 back in September '08. I've converted them to SF2 standard and reskinned them to be more "realistic" than the original skins were, however 99% of the work was done in Paint so don't expect miracles with the skins! I've tested it in Op Darius with the Nov'11 Patch and everything seemed fine but let me know if you find anything. All the following have been tested and work on all the Iranian jets, however because of the "AttachmentType" nations used for the various Iranian jets in Op Darius these weapons will be available for most Aircraft. To make the pack compatable with the Aircraft in Op Darius I've had to make a few changes to how the Radar guided Anti-Ship Missiles work so they are now IIR guided (that way you won't have to mess with A/C data files to get them to fit on the pylons) ***************************************************************************** Installation Drag and drop into your Op Darius Mod Folder - Usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 Op Darius (or whatever you've called it) ***************************************************************************** Weapons List - Due to sanctions Iran has it's own indigenous weapons program so I'll try and explain what each weapon is and it's guidance system. AGM-379 Zoobin - TV Guided 1200lb Missile Farj-e-Darya - TV Guided 300lb Anti-Ship missile Fatter IRM - Heat-Seeking Air to Air Missile GBU-67 Qadr - TV Guided 2500lb Glide Bomb GBU-78A Ghassem - TV Guided 2000LB Glide Bomb HK-55 Granat - Inertial Nav Guided 3300lb Cruise Missile Kosar 1 - TV Guided 210lb Anti-Ship Missile Kosar 3 - Radar Guided 250lb Anti-Ship Missile Nasr - Radar Guided 750lb Anti-Ship Missile Noor-A - Radar Guided 1350lb Anti-Ship Missile Noor-B - Radar Guided 2000LB Anti-Ship Missile (extended range) Retarded 750lb LGB Retarded 1000lb LGB Retarded 2000lb LGB Sattar 1 - Laser Guided 1000lb Rocket Sattar 2 - Laser Guided 1000lb Rocket Sattar 3 - Laser Guided 1000lb Rocket Sattar 4 - Laser Guided 1000lb Rocket Toophan 2 and Launcher - Wire Guided Tow-Style Anti-Tank Missile Yasser - Laser Guided 1750lb Rocket TIS-33 Laser Designator Pod ****************************************************************************** Issues - The original models and skin mapping weren't perfect so I've done the best with what I had to work with, however there are several issues which are beyond my control. The worst of which is the model for the Sattar 1&4 wasn't mapped fully so there's a thin slice where you can see through the model. 2nd is the Retarded LGB's only use a tiny section of the skin map meaning the text on the skin is repeated in mirror image on one side of the bomb. There's other minor issues but those are the biggest. ****************************************************************************** Thanks to The following - Lindr2 for the original weapons. Dave & Edbuger for the Op Darius Mod and the weapons ini help. Ravenclaw007 for the Skinning ideas & templates. ****************************************************************************** Change Log V1.1 - Weapon .ini's updated to SF2 standard, FRANCE added to nations (For F1-EQ) ****************************************************************************** Click here to download this file -
Iranian Weapons for Op Darius
ianh755 replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Doh! - Eburger68 spotted a stupid mistake I'd made. I'd used the raw SF1 data.ini when creating the individual SF2 weaponsdata.ini's and forgot to put them through the Editor afterwards to convert them to SF2 standards. Wow do I feel like a Dumbass now! The Weapons will still work however an update has been made and is currently being checked so should be ready later tonight or tomorrow at the latest. Many Thanks..................................IanH -
SF2 Screenshot Thread
ianh755 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Last Iranian weapons shots - added some of the "noise texture" from the amazing Ravenclaw007 weapons pack to stop some of the Flat look of the skins. The mapping is pretty poor on pretty much every weapon (Sattir 1&4 have bits missing where you can see through the model etc) so they're never going to be works of art but they'll do (and are a lot better than before). After the shots I tweaked the Nasr (less texture), 750 LGB (smaller text) and Tow Launcher (added texture) but this is pretty much final now - Fatter IRM, Toophan-2 (TOW), Noor-A ASM, Noor-B ASM (extended range) & Yasser AGM. TIS-33 Laser Designator, AGM-379 Zoobin, Farj-e-Darya ASM, GBU-67_9/A Qadr & GBU-78A Ghassed. Kosar 1 ASM, Kosar 3 ASM, KH-55 Granat & Nasr ASM. Retarded 750lb LGB, Retarded 1000lb LGB, Retarded 2000lb LGB & Toophan-2 (TOW) Launcher. Sattir 1, Sattir 2, Sattir 3 & Sattir 4 AGM's. -
SF2 Screenshot Thread
ianh755 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Last few WIP Iranian Weapons and Pod - -
What If Screenshot Thread.......
ianh755 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
AllenJB42 - It'd have to be a separate package so I'll have a chat to Sundowner to see if he's happy with that (and if the Iranian skins will fit the newer model). The weapons and A/C ini's are no problem, just need to finish a few of the missiles off (all are still pure brilliant white!). Spinners - cheers for the info (can't see the pics at work), Sundowner will have the last word as it's his package but it's definately interesting (and an easy .ini change to your own tastes). -
What If Screenshot Thread.......
ianh755 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Sounds too much like the AV-8 (the A-8 was the original designation), maybe back to the AB ones so something like the AB-3 Vengeance, anyway have some WIP USN GR3 goodness, now with added Laser Pod! And some 41SQN RAF on Ops in Oman '72 -
What If Screenshot Thread.......
ianh755 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Spinners - I was thinking about the naming issue for the next Update to the TSR2 we're doing (as you said the US doesn't call things GR...) and while we're tweaking the jets it'd be an ideal time for a name change but I couldn't come-up with anything (I didn't like the triple number sound of A-112 for a name for example). I was using this as a guide - http://www.driko.org/usdes_a.html but nothing really "Jumped out" at me and the only "unused" designation is the A-11 "Astra" but because of the A-10 it looks like it's in the wrong time-frame even though the number was reserved before the A-10. Any thoughts?