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Nefarious

JUNIOR MEMBER
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Everything posted by Nefarious

  1. Certainly not the most damaged, but awesome pic of the new MF SLUF with some damage.
  2. I saw a video of Argentine? A-4 Skyhawks taking off from an Add-on Carrier and parked along the bow there were static A-4s parked along the deck. Is there a way to add static aircraft on the US CVs? So tired of returning home to see empty a carrier with an empty deck, I guess at least I know there working :)
  3. Nope. Just the new MF A-7, and yes, I have MERs and TERs.
  4. No Joy. Didn't work, Looking through the ordinance options, I can carry 4xMk76 Practice Bombs on MERs on my Outer Pylons. Go figure.
  5. Yes. Same with the Center Pylons, No MERs or TERs.
  6. As far I know, its all three versions, as the default strike load out is identical.
  7. Ok. Replaced A-7E (Late) Loadout.ini with the original one. Started WOV. Default A-7E (Late) (All MF A-7s actually) Strike Loadout is: 1xMk82 3xMk82 1xDT 1xAim9 1xAim9 1xDT 3xMk82 1xMk82 When I try to select different loadout options, I can't select any more than 1 Bomb on Outer Pylons... Except in the case of Mk81s, then I can select Three Mk81s on TER. On the Center Pylons, 3xMk82s is the highest number I can have (No MERs), and here is the kicker, If I select different ordinance say 1xMk83, I can't switch back to 3xMk82. The option for 3xMk82s disappears. Which is the exact same thing it was doing with my custom Strike load out. If I changed my Center Pylons to a different ordinance, the option for 6xMk82SE would disappear. 3xMk82SE 6xMk82SE 1xDT 1xAim9 1xAim9 1xDT 6xMk82SE 3xMk82SE
  8. In WOV after a mission from a Carrier, my wingmen and I drop all Ordinance in preparation for recovery. Is there a way to turn this off, so weapons, fuel tanks and Ejector Racks aren't needlessly wasted on return from a mission?
  9. Great Model and Skins! Ordinance load outs are giving me problems. I can only one load MK 82 on the Outboard Pylon and Center Pylon? I edited the default strike load out to carry 3 Mk 82 SE on the outboard Pylons and 6 Mk 82 SE on the Center Pylons, but If I switch to another option, I can't switch back. It seems like I can only load one bomb on each Pylon...
  10. Ahhh... I see. Where can I find more info on that patch? I should have mentioned I was running WOV.
  11. Silly Question: I can't turn on the radar in any of the new corsairs, Thirdwire models are ok, anybody know why that would be?
  12. I'm sorry if this has been asked before, But I am having graphic and animation problems with these two Panthers. First Something is wrong with the textures, some kind of error goes down the entire top of the fuselage. And second, the tail hook does not deploy! I keep bouncing off the Oriskany end over end. Any help?
  13. The Nose Numbers, seem to leave an error on the front of the nose (in between the guns) No matter where they are. I'm working on a few new skins for the F9F-5, I took the texture set for the -5P and threw them in the Test Set, The difference in quality between the -5 and the -5P is like night and day.
  14. Hmmm... I'm having success moving the decals using the decals file. I copied the Golden Dragon skin, I thin preceded to check each decal. Looks like the VF192, Buno, and nosenum decals are all placed and sized wrong. Its a painful task, but I have fixed two of the three. I am now stuck on the nosenum. Just can't figure it out, Will have to fool with it later.
  15. Thank you sir, that did it. Now time to solve the Decal issue. <S>
  16. That sounds about right, I removed the decals from a skin set and it appeared with no issues. I have hit the H key a million times, the hook does not come out. I have never noticed the nose cone swing sideways.
  17. Hmmm... Seems to be an issue with the decals? Any known fix for this and the tailhook?
  18. Ok... Can't Get F-8 off Deck. Full Afterburner, but my brakes wont hold me. Just rolls off deck into water, in which I live for a second then blowup. Although my Wingie, hits the water and keeps going. Im interested in making some missions possibly even campaigns, once I get the hang of it. But first I need to get my sader off the deck :D
  19. F-8 Crusader Mission Works, Although the Carrier is still right off shore. I think Ive got the hang of it now, Thanks Again!
  20. Just figured it out, I was using the HMS Bulwark Mission. And...I dont have the BUlwark. And I did convert from Notepad. I have a F8 Carrier Mission, using the Forrestal. Will try that out in a minute.
  21. Noobie here. Trying to get the Forrestal to work... I beleive I have installed it correctly and modified the Flightengine.INI file. When i modify the abovr file, do I have to put it back in the .CAT file or do I just save in the Flight Folder? Im just confused on how to get it to work. I start the F4 Mission CV Mission I D/L, and Im just in the water. And I can see the coast of North Vietnam, seems to me that the Forrestal wouldnt be operating so close to the Shore.
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