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Everything posted by Nefarious
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	  Strike Fighters 2 Complete EditionNefarious replied to MigBuster's topic in Thirdwire: Strike Fighters Series News I have 4 of the 5 games, and a few of the DLCs. But I would gladly pay $99.99 for that if 1) it had Occulus VR support or 2) online lobby play.
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	Looking for checklists for FC3, would like printable checklists for preflight, taxi, takeoff.. Etc. I've seen a lot on Google that either have the actual checklists with no key commands or keyboard maps with no checklists. Any help would be appreciated. Thanks.
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	  Field of ViewNefarious replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion Yes. F2 doesn't seem to zoom out enough like it does on just 1 widescreen monitor.
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	Recently moved Strike Fighters 2 (NA,ISRAEL,EUROPE,VIETNAM) onto my new gaming rig as I'm not having as much fun as I thought I would in DCS. My Gaming rig is three 24" screens and when playing the game, I can't zoom out in the cockpit. The default view is kind of close to the hud and I can only zoom in. Anyway to fix that?
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	  Positions on MER racks?Nefarious replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion I have that, it's a great mod. Just tweaking it some more, specifically for CBU-24. I've been following the A-6 Intruder Facebook Fan Page on Facebook and it's got some great pictures of loadouts. There was a VA-165 Ordie who was talking about VA-165 during the Linebacker campaigns. I'm searching it, trying to find the picture at the moment, but it's an A-6 with two 2x AGM-45 and 4x CBU-24, 2 CBU's on the 1 and 2 stations. The typical loadout in the game is either four CBU-24 carried on Station 1, 2, 5 and 6 or three CBU-24 carried on stations 1, 4 and 6. I edited it to load 2 CBU-24 and it placed them on stations 5 and 6, which looked weird. So I'm trying to place them on the bottom stations (1 and 2) of a MER. If I find that picture I will share it here.
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	I was under the impression the game had 400 series decals, I guess that's where I'm lost. I thought they had 100-800? The 407 is available from the ingame drop down, and I can select 407 on any other default Intruder Skin and it shows. Sorry to be so confused, I'm still pretty new to this despite owning the game forever lol.
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	I downloaded the LOD viewer, but I've realized I can't extract the LODs to view. I downloaded the A-6 Template as well. I guess I can just try to paint the speed brakes and make it work. I was just hoping to use the E textures on the A model, they are nearly identical save the speed brakes. Not all the A model Speed Brakes were metal with holes, that's what I'm trying to fix.
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	On the A-6 models the Fuselage Brakes seem to go like this... The A-6A/B have the dark holed brakes, the E's have the holes removed or filled and painted, with low vis gray on the later models. Without painting over the brakes, how can I just take an E texture and use it for an A model to represent an A model with solid fuselage brakes? I've attached some skins I've been working on, updating the A-6s to a little more realistic look for certain eras. The first two are E models from VA55, the last one is an A model I'm working on for VMA-225. Trying to make it's fuselage brakes solid, no holes.
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	  A-6 SuperpackNefarious replied to HomeFries's topic in Thirdwire: Strike Fighters 2 Series - File Announcements Is there a list of BuNos by Image Name? Trying to place accurate BuNos in specific skins.
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	I do not have SF2. I have North Atlantic, Vietnam, Germany and Israel. As far as no one messing about, that is one of the reasons I wanted to add US CVBGs to Israel. My dad was on the USS Independence with VA-65 on his first cruise. Yom Kippur started and they rushed from Crete to the action where they were on high alert. I wanted to do a What-if of a shooting war between the US and Syria/Egypt/Russia... Whoever really. Just wanted to try something new with the game really.
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	Ok, thanks for that. I have got VF-33 F-4Js in the campaign now. To create the Carrier Station I created a single mission with the CV in it, then copied the coordinates and pasted into the target.ini, but the Carrier appears in the SW corner of the map and I explode on mission start, any clues on why that would be?

 
         
	 
                     
                     
					
						 
                     
                    