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Everything posted by yubba
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Look what Yubba found
yubba posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That,, and a treasure trove of other planes,, the F-117 is found in part 3 of Operation Desert Storm Campaign in the SFP-1 download section learned that the hard way,, but I found the black skin for the B-52G I was looking for and got an AWAK -
Look what Yubba found
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
yes pretty -
Saw a freind post flying a B-52 with an A-6 pit in case there are others,,, I think it's in this pack,,http://combatace.com/files/file/10230-b-52-vietnam-era-upgrade-pack-40/ the G model
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SFP-1s B-52G
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
oh look at that -
Yubba got a Bone- B-1B fixed
yubba posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Go to nato fighters column5 down load the B-1 there add a f-111 cockpit to the aircraft folder and rename accordingly change B-1b_early configuration to this - [AircraftData] AircraftFullName=B-1B Lancer (SAC) AircraftDataFile=B-1B_early_data.ini LoadoutImage=B-1B_early_LOADOUT.bmp LoadoutFile=B-1B_early_LOADOUT.INI CockpitDataFile=B-1B_early_cockpit.ini HangarScreen=Bone_Hangar.bmp LoadingScreen=Bone_loading.bmp AvionicsDLL=Avionics60.dll AvionicsDataFilename=B-1B_early_Avionics.ini enjoy it flies like a dream,, you'll have to move cockpit forward or you'll get a lap full of bombs ha ha -
Yubba got a Bone- B-1B fixed
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
comon through -
F-104 Gee Whiz
yubba posted a topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Turn the F-104 into the menace it was meant to be,,, you start by installing the 15E avionics,,, then copy all the contents of 15E cockpit file and paste into the F-104's cockpit file I say all because it's easier,, of course you want to edit the config file to look like this [AircraftData] AircraftFullName=F-104G Starfighter AircraftShortName=F-104 AircraftDataFile=F-104G_data.ini CockpitDataFile=F-104G_cockpit.ini HangarScreen=F-104G_hangar.bmp LoadoutImage=F-104G_loadout.bmp LoadoutFile=F-104G_loadout.ini AvionicsDLL=Avionics70.dll AvionicsDataFilename=F-15E_avionics.ini now with this set up you can carry sparrows by going to your Data ini add SAHM to wing tip stations and mid wing pylons and you get this and a HUD with a bomb ccip sight A add little bonus a little red light will light up when in range with sparrow it is located left of the hud glass on the bracket looking thing mid way up hud glass -
F-104 Gee Whiz
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
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F-104 Gee Whiz
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
May I remind you this is the what if section,,, you didn't get my play on words,, Gee Whiz stands for a stock F-104G dolled up to the max. and you were so kind to get me a link to the F-104S though alittle late but other folks can get it ,, I have had it dolled up way before your last post,not quick enough,, with the F-15E avionics and fixed the rudder problem by changing the reveres properties to true in the rudder section of Data ini. and added SAHM to all stations except center line now too name it ,,, wait for it,,,,,,,,,,,,,, F-104 wait for it,,,,, SUPER WHIZ,,now in my best mad scientist laugh BBBHAAAH HA, HA, HA ,HA HA HA, -
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From the album Untitled Album
The F-104S Didn't come that way out of the box,, rudder backwards change all reveres properties to true in the rudder section of Data ini simple,, add SAHM to all weapon stations except center line,, enjoy -
Can your B-52 do this ?
yubba posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I found this package of B-52s nice,,and the cockpit well done was for sfp-2 I got them to fly in sfp-1 with no effort,,I edited the Data File to get this so my sfp-1 edits work on sfp-2 and the proof is right here.. here's the link to the B52 pack http://combatace.com/topic/45495-b-52gh-mega-era-package/ So can your sfp-2 B52 do this or this or carry these all found in my threads ,, enjoy and happy hunting -
Can your B-52 do this ?
yubba replied to yubba's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A D in a stock campaign ????? -
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From the album Untitled Album
See I told you there was a red light,, I ain't that crazy yet,, well maybe -
Possible to see the % of vector control?
yubba replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
That's a good one. -
F-104 Gee Whiz
yubba replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
wait for it,,,, F-104 Gee whiz 10 years ago you say never saw it,, easier to make it,, whanna provide a link to make sure I didn't miss somethin. did it have a hud like mine ???? 2 years ago most stuff here didn't.. thanks that's a nice plane,, went and downloaded the f-104s put the f-15e avionics in it now we got something with a hud thanks for pointing that out 2 birds with one stone tonight. -
NF-104A Problem
yubba replied to XxxSTARFIGHTERxxX's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks another plane to the SFP-1 inventory but I must apologize it doesn't have rocket in the butt maybe I can make it up to you -
NF-104A Problem
yubba replied to XxxSTARFIGHTERxxX's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Flys in SPF-1 I guess I could change the image file ,just did this in minutes,, extract F-104G data ,,and loadout ini files then put in NF-104A make sure you change entrees in config ini,, change the encoded files to ansi their every where, Fly, maybe I see if that data file works -
I did alittle tweaking in the Data file,, it responds in the turns alot better than it did,, not Camel good but better [FlightControl] StallSpeed=20.34 CruiseSpeed=48.1 ClimbSpeed=37.52 CornerSpeed=46.0 MaxG=5.20 MaxSpeedSL=55.5 MachLimit=0.200 PitchDamper=0.2 RollDamper=0.0 YawDamper=0.0 don't forget to do both ControlRate=5.0 MaxControlSpeed=48.60 ModelNodeName=Aileron L AnimationID=1 I used the camel snipe engine to guess ta mate a rate of hp it seems to perform alot better than it did [Engine] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=1 SLPowerDry=149311.979 <------ up or down to your liking I'm happy here