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yubba

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Everything posted by yubba

  1. Nice Job, Von,, with the guns offset to the left it snap rolls left nicely ,,, don't get into a left turning fight you'll be hard press to right yourself if the foe changes to a right bank,, you can bank right,, turn and recover nicely and follow over left ,,, you better have him killed by then
  2. not only that they are out of position,, go here to get your head wrapped around how to change it if you got the tanks to go with that bird,, .. http://combatace.com/topic/89817-mean-while-we-got-wing-tanks/
  3. If we could get this in black it might be more pallitable but it's a start,, nice this series inter mixes with others.. So you have to and grab the sight tga file out of a A-7E pit and put it in the pit of your WW1 ride that's hard to land bullets on target ,, you can also put this in a 2 seat bomber ,,, and have a not to accurate bomb sight in no cockpit view at around a 1000 meters. now this set up is for the Neiuport N28 and will work in the liberty 2 seaters that is far as I got the Snipe is a different story. Edits to your cockpit config file HasGunsight=TRUE <---------------- add all of this GunsightMilSize=50 GunsightName=A-7E_sight.tga AGGunsightName=A-7E_SightAG.tga LeadComputing=False MaxDepression=450 DefaultDepression=950 <------------------------ [CockpitSeat001] ModelName=N28_cpit.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Position=0.0,-1.03,0.57 Offset= 0.0,-1.18,0.57 ViewAngles=0.0,0.0,0.0 MaxYaw=170 MinYaw=-170 MaxPitch=90 MinPitchFront=-70 MinPitchRear=-60 MinMovementX=-0.1 MaxMovementX=0.1 MinMovementZ=-0.1 MaxMovementZ=0.1 LightRange=1.5 LightInnerConeAngle=43 LightOuterConeAngle=60 LightAngles=0.0,-35.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.5,0.2,0.3 Gunsight=GunsightFront <----------- make sure that's there
  4. Thanks for the link there's some really useful stuff there thank you for shareing
  5. thanks,, I thought that might be the trouble,,that confirms it ,, been toying with other pits haven't found one that fits ,, after tweaking the N28's FM it is a little scrapper ,, it snap rolls to the left like nobodies business with the guns being offset to the left,, but is slow to recover from a left bank now I know why ,, right turns only snap roll left for a quick 180
  6. No worry ,,I enjoy the team work,, it's going all in the same direction,,, I am having trouble with no compass in the nieuports the 24s and the 28 plus the snipe is 90 degrees off,,..I've flown all that Italian stuff in IL-2 1946 ,,plus the American heavies the 17s and 24s online in some of the full realism servers over at hyperlobby nothing like virtual navigation having poor math skills,, had to buy a protractor to figure out courses to targets
  7. you think I could get them to hold still for this pic
  8. I could really clean that Snipe pit up ,,, if we could get rid of that tube,, that is the best I can get it ,, it's dead on sight wise,, it has alittle more visibility through the roof,,it makes a good ground attack plane,,enjoy
  9. Some what before Camel Snipe finished product the numbers for the sight and pit relocation HasGunsight=TRUE GunsightMilSize=50 GunsightName=A-7E_sight.tga AGGunsightName=A-7E_SightAG.tga LeadComputing=False MaxDepression=100 DefaultDepression=950 [CockpitSeat001] ModelName=Camel_Pit-R2.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Position=0.00,0.02222,0.85555 Offset=0.0,-0.5,0.7 ViewAngles=0.0,-3.0, 0.000 MaxYaw=148 MinYaw=-148 could some please tell me how to get rid of that tube sight,, I can't go any farther on masking over the old static pit and make it work plus the compass is off 90 degrees
  10. img00006

    From the album Untitled Album

  11. img00005

    From the album Untitled Album

  12. this game engine doesn't give us alot to work with as for bombing, I'm intrigued by the bomb sight station that you have I wouldn't want to gunk it up with something that didn't look right ,I've work out a few ways to land iron and be successful ,, one of my b-52s has a nice set up with a ,, ccip with the hud but no fall line works very well but you have to have a reference point in the pit to line up on the waypoint marker to come in on the target ,,
  13. I'd be more than happy to help,,. go check this out http://combatace.com/topic/88384-can-your-b-52-do-this/?hl=%2Bcan+%2Byour+%2Bb-52+%2Bdo+%2Bthis
  14. img00004

    From the album Untitled Album

  15. So far this is right on the money on the n28 I just put it in and it worked ,, I don't want to say if the liberties are dead on I haven't tested them enough to say I'm messing around trying to get some kinda feisable bomb sight,,I drop from what I thought was a 1000 meters came up short,, so I have to be lower I can't seem to squeak anymore adjustment out of it,, you all are welcome to try I'd be interested in any feed back
  16. img00003

    From the album Untitled Album

  17. img00001

    From the album Untitled Album

    snipe hunting
  18. I guess we can inspire for the next game box,,,https://www.youtube.com/watch?v=vHpRNjKCy00
  19. I have a ball with the 10,, I don't know why I am so Intrigued with the 28 ,, I did have it in the American campaign be before this set up
  20. I was unmodded and didn't see any data on the 28,, so I winged it ,,, with it a few percentage points under the camel snipe as a guide..I mess up the game and had to do a re install,, I though it was due to me messing around with FMs in the Data file hanging up the computer till I had to reboot ,, it appears it was something else, I never had that problem before in this series.
  21. was I close ???? it's still sluggish coming out of a left bank ,, I took it up in a quick mission with 4 wingmen got 3 albatros
  22. Could you direct me to,, or show me FM tweaks for the Nieuport 28N she is quite sluggish in the turns,,
  23. anybody think of useing a smoke emitter and going that route
  24. Well they ain't B-52s but in their era they were,, got a few fixes for the rear gunners to work on the DH4-Liberty,, and getting a bomb load on the Sopwith Strutter if wanted,, but first we are going to get the Salmson 2A flying not much to it,,I might have done more than need ,, I used the cat file extractor to get all the files so I could compare Data file to the DH4-Liberty,,, well any how I used a Late Sopwith Tabloid pit to get it to fly here are the numbers to make it fit [CockpitSeat001] ModelName=SopwithTabloidCockpit.LOD HideExternalNodeName=Cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Position=0.0,0.120,0.75 Offset= 0.0,0.0,0.0 ViewAngles=0.0,0.0,0.0 MaxYaw=160
  25. FE's 2 Seat Bomber Tweaks

    Took me forever to get this shot,..
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