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1 NeutralAbout skulz
Profile Information
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Gender
Male
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Location
Through the mountains
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Interests
I love listening to metal hell yeah \m/
I love flights
I love you <3
I love video games.
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Berjaluis87@hotmail.com
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Mythmore
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How to increase draw distance in SF2 ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It worked! With DetailMeshSize=20 looks perfect but drops down FPS to 20's with high res texture maps. Reduced to DetailMeshSize=9 for normal gameplay. With DetailMeshSize=20 Looks perfect for Screenshots, Strangely my GPU doesnt even like running the game, it doesnt get warm as playing other games. There must be something with game's engine. Thank you so much for all your help I really appreciate it. -
How to increase draw distance in SF2 ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks, I will report you back the results guys. -
How to increase draw distance in SF2 ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It works :D I downloaded the last version from TW site. You guys rule and have saved my a** I couldnt find any readme file for TW extractor, What do I do after editing the FLIGHTENGINE.INI file? Do I have to put it inside the Mod folder? -
How to increase draw distance in SF2 ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Extractor softwares wont open the Flightdat.cat What should I do now Edit: My game is SF2- North Atlantic it checked for updates online and updated the game. -
How to increase draw distance in SF2 ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for your reply Migbuster though I have a noobish question, I couldnt find Flightengine.ini file, Running win 7 x64 bit where is it exactly located? -
How can I extend the view distance of objects e.g Buildings,Trees, etc...? Video options are set to Unlimited but still getting bad distance view. This is my options.ini [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1920 DisplayHeight=1080 DisplayDepth=32 AspectRatio=1.777778 AntiAliasing=16 ForceDX9=FALSE ForceVSyncOff=FALSE LensFlare=0 DetailLevel=4 ObjectDetail=2 ObjectTexture=3 CockpitTexture=3 CockpitMirrors=1 CockpitReflection=1 EffectsDetail=3 TerrainDetail=2 TerrainTexture=3 HorizonDistance=3 GroundObjectDensity=3 WaterDetail=3 CloudsDetail=2 Shadow=3 ObjectsFade=TRUE -------------------------------------- Best regards.
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How can I use the stock SF2-NA mig-21 skin ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Cool skins, Strike fighters: Lotr wars Someone fixed the locked topic. Thank you Wrench -
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How can I use the stock SF2-NA mig-21 skin ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Isengard skin? Never seen that :) Should modders lock this topic since you helped me to find out the skins? I dont know why but I got bad reputation from my other topic didnt understand the reason :/ -
How can I use the stock SF2-NA mig-21 skin ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
This ^ I copied the TextureSets from the original (MiG-21MF.ini) and paste it to the (modded MiG-21MF.ini). North Atlantic Soviet skin is working. Thank you guys Mine doesnt include this one. My (MiG-21MF.ini) Do I have to worry ? -
How can I use the stock SF2-NA mig-21 skin ?
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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SF2 North atlantic lag problem
skulz replied to skulz's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes i feel it, Even crysis with haviest mod doesnt lag like that. Overclocked my GPU then tested and it passed the reference gtx 580 but not much hit though not going to keep it like that for this, instead of that i downloaded the mod and it looks way cooler than the new terrain. Personally I choose this terrain over the new one, this is way smooth and looks seamless. Wish devs releas a patch and solve the performance problem.