-
Content count
1,168 -
Joined
-
Last visited
-
Days Won
19
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Stephen1918
-
This is very cool. Yes, I know how much more work is involved after the actual plane is done. I'm looking forward to more of your planes. Do you guys have a terrain you're using?
-
Looking good! How soon can we expect this? Right now I just have the CR-42 flying around by itself.
-
Armchair Aces over Palestine
Stephen1918 replied to ojcar's topic in Thirdwire - First Eagles 1&2 File Announcements
I took a look at my install of Palestine, and tried different weather and graphic settings. I didn't see anything unusual on my computer. Can you post a few screen shots? -
I have uploaded the SPAD 16. It's nearly identical to the SPAD 11, but with slight changes around the nose to represent the larger engine. Ojcar has made a new FM for the SPAD 16 which makes it harder to fly because of the heavier engine. The aileron controls are still not animated in this plane, but I am working on it. I have included two skins, one French and one American. My templates are included in the download. My thanks again to Ojcar for making another excellent FM for the plane.
-
File Name: SPAD 16 File Submitter: Stephen1918 File Submitted: 02 November 2015 File Category: Spad The SPAD 16 was essentially a SPAD 11 with a more powerful Lorraine-Dietrich 240 hp engine. Although it was faster, the heavier engine made the SPAD 16 harder to handle and performance was slightly worse than the SPAD 11. Like the SPAD 11, it was armed with a forward firing Vickers gun and a Lewis gun on a ring mount for the observer. It could also carry a small bomb load under the wings. The SPAD 16 entered service early in 1918. Several French squadrons were equipped with the SPAD 16 and a few were purchased by the US. It continued in service until the end of the war. I have made two skins for the SPAD 16 - a French camo, and a USAS camo - each with appropriate squadron insignia. Most of the skins are identical to the SPAD 11 skins, only the Fuselage and Upper Right Wing skins are changed. My skinning templates are included in the download for those who want to make their own skins. I did not have a sound file for the Lorraine-Dietrich engine, so I used the same sound as the SPAD 11. Credits Thanks to Ojcar for making the data file for the SPAD 16. Thanks also to Nix for making the sound file for the Hispano-Suiza engine. Installation Instructions For FE1 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SPAD16". Move the folder named "D" from the Aircraft/SPAD16 folder into the Decals/SPAD16 folder you just made. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. Click here to download this file
-
Version
238 downloads
The SPAD 16 was essentially a SPAD 11 with a more powerful Lorraine-Dietrich 240 hp engine. Although it was faster, the heavier engine made the SPAD 16 harder to handle and performance was slightly worse than the SPAD 11. Like the SPAD 11, it was armed with a forward firing Vickers gun and a Lewis gun on a ring mount for the observer. It could also carry a small bomb load under the wings. The SPAD 16 entered service early in 1918. Several French squadrons were equipped with the SPAD 16 and a few were purchased by the US. It continued in service until the end of the war. I have made two skins for the SPAD 16 - a French camo, and a USAS camo - each with appropriate squadron insignia. Most of the skins are identical to the SPAD 11 skins, only the Fuselage and Upper Right Wing skins are changed. My skinning templates are included in the download for those who want to make their own skins. I did not have a sound file for the Lorraine-Dietrich engine, so I used the same sound as the SPAD 11. Credits Thanks to Ojcar for making the data file for the SPAD 16. Thanks also to Nix for making the sound file for the Hispano-Suiza engine. Installation Instructions For FE1 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SPAD16" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SPAD16". Move the folder named "D" from the Aircraft/SPAD16 folder into the Decals/SPAD16 folder you just made. If you don't already have it installed, you also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. -
Back in July, Capitaine Vengeur asked for a SPAD two seater. I've been working on a SPAD 11, off and on, for about six weeks. The model is pretty much done, I'm working on the skins and decals now. The cockpit is coming together, but still needs a lot of work.
-
Yeah, I'm still playing with the aileron push rods. There are three pieces on each wing that have to move together. I'm having trouble keeping them synchronized so they don't come apart when they move. (In the game, the parts are not really attached together, so they tend to separate in the middle of the animation.) I will upload a new version when I get it figured out.
-
Nicely done. Thanks Geezer.
-
The Roland D.IIa has been uploaded. It's very similar to the D.II, but I put in a new engine, stretched the nose a little, and moved the landing gear. I included two new skins, a set of serial numbers, and decal sets for both the LFG and Pfalz versions. I used the stock insignia for both, but in real life the LFG insignia were a little fatter. My thanks to ojcar for making the FM for the Roland D.IIa.
-
Hey Quack74, that was a few planes ago, wasn't it? Thanks for inviting me in, everyone here has been great.
-
Crowford, Thanks for the pictures. I have downloaded the ones that will be most helpful and I will use them when I do an upgrade for the Rolands. But, I want to move forward with new planes, so I won't be working on the Roland again for some time. Heck, I appreciate your support. But I do want to know if there are any problems with my planes. I hate to think that I have planes out there with mistakes that everyone except me knows about. So if you find anything with my planes that you would like to see fixed please let me know. That goes for everyone. If you find something wrong, or if you would like to see something changed, or if you want a particular plane, please post it. However, I will set the priorities. I may not do it right away, but if I think it's critical, I will do it. It does get frustrating to make change after change, so please try to let me know everything all at one. And be aware that what seems like a small change to you, may actually require hours and hours of work. My planes actually have four individual 3D models in them (the LODs) A change on one may require changes in all of them. And the 3D model has to be attached to the skins, changing the model, even a little, may mean reattaching the skins to all the LODs. So I am willing t improve my planes, but I may not be willing to do it right now. And and I don't like doing it again and again.
-
Version
224 downloads
The SPAD 11 was originally designed as a two seat fighter, but was not agile enough to meet the requirements; so it used as a replacement for the Sopwith 1 1/2 Strutter and Dorand AR reconnaissance planes. It was armed with a forward firing Vickers gun and a Lewis gun on a ring mount for the observer. It could also carry a small bomb load. The SPAD 11 entered service in late 1917, was flown by several French and Belgian squadrons, and continued in service until nearly the end of the war. I have made three skins for the SPAD 11 - a French linen, a French camo, and a Belgian camo - each with appropriate squadron insignia. My skinning templates are included in the download for those who want to make their own skins. I have also included a loadout for a light bomb load carried under the wings. Credits Thanks to Ojcar for making the data file for the SPAD 11 and for suggesting some improvements. Thanks also to Nix for making the sound file for the Hispano-Suiza engine. Installation Instructions For FE1 - Unzip the file and move the folder named "SPAD11" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SPAD11" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SPAD11". Move the folder named "D" from the Aircraft/SPAD11 folder into the Decals/SPAD11 folder you just made. You also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. -
I love your screenshots, 33Lima! When I started with FE a few years ago, I only flew single missions. But lately I've been flying ojcar's campaigns most of the time. They really improve the experience for me. I hear your hints, all the planes you mentioned are near the top of my list. But not at the very top yet, I'm doing the SPAD 16 now, then another plane for the Eastern Front, then... By the way, I see you're flying the old Caudron. I uploaded a version with better wing tips back in June.
-
File Name: SPAD 11 File Submitter: Stephen1918 File Submitted: 27 October 2015 File Category: Spad The SPAD 11 was originally designed as a two seat fighter, but was not agile enough to meet the requirements; so it used as a replacement for the Sopwith 1 1/2 Strutter and Dorand AR reconnaissance planes. It was armed with a forward firing Vickers gun and a Lewis gun on a ring mount for the observer. It could also carry a small bomb load. The SPAD 11 entered service in late 1917, was flown by several French and Belgian squadrons, and continued in service until nearly the end of the war. I have made three skins for the SPAD 11 - a French linen, a French camo, and a Belgian camo - each with appropriate squadron insignia. My skinning templates are included in the download for those who want to make their own skins. I have also included a loadout for a light bomb load carried under the wings. Credits Thanks to Ojcar for making the data file for the SPAD 11 and for suggesting some improvements. Thanks also to Nix for making the sound file for the Hispano-Suiza engine. Installation Instructions For FE1 - Unzip the file and move the folder named "SPAD11" into the FirstEagles/Objects/Aircraft folder. You also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. For FE2 - Unzip the file and move the folder named "SPAD11" into the FirstEagles/Objects/Aircraft folder. Then in the FirstEagles/Objects/Decals folder, create new folder named "SPAD11". Move the folder named "D" from the Aircraft/SPAD11 folder into the Decals/SPAD11 folder you just made. You also need to move the sound file "hispsuiz4M220.wav" into the FirstEagles/Sounds folder. Click here to download this file
-
I uploaded the SPAD 11 this afternoon. It's waiting for administrator approval. The plane has three skins - a French linen, a French camo, and a Belgian camo - with appropriate squadron decals. It also has a loadout for eight 115mm bombs carried under the wings. My thanks to ojcar for the FM and for making constructive suggestions. The SPAD 16 is coming soon.
-
First Eagles is an aerial combat sim, the mission is over when you touch the ground (you either completed your mission or you didn't.) The game is very realistic in the air, most of the things on the ground are just decoration, or targets. Most of the things on the airfields will cause damage if you collide with them. But out in the countryside only objects meant to be targets will cause damage if you hit them. So taking off and landing are realistic. In Normal and Hard mode you almost always crash if try to land with any kind of severe damage, so rolling through trees doesn't happen too often. In Easy mode the game is more forgiving and you can run into all kinds of things without damage. Ojcar can't do anything about the game engine. His campaigns are great for what we have, (better than the stock campaigns, in my opinion) and each version is better than the last.
-
I am finished with the Roland. All my time is going into the SPAD 11 now.
-
I'm making progress on the SPAD 11. The model and cockpit are done, the skins are done, I've made some decals for French and Belgian planes. I still have to make the LODs, get the node names, dimensions, etc. into the data file, and handle all the tedious details to make it ready for First Eagles.
-
Maybe I'll come back to the Roland later. Right now I want to work on other things.
-
Skins and Decals for the Roland D.II and D.IIa
Stephen1918 posted a file in Other Central Powers Aircraft Skins
Version
42 downloads
If you downloaded the LFG Roland D.II or the LFG Roland D.IIa before October 18, 2015, these skins and decals are more accurate. If you downloaded the planes after October 18, 2015, these were included in the download. Improvements: - Removed the steps on the starboard side of the fueslage for both planes. - Corrected the weight table decal for both planes. - On the serial numbers, I used a different font and changed the size and spacing for both planes; and I added the "a" to the DIIa numbers. Installation Instructions New decal.ini's are included so you must delete the entire old skin folder and "D" folder and replace them with the new ones. -
I have uploaded more accurate skins and decals for the Roland D.II and the Roland D.IIa. If you have already downloaded the planes, you can get the new skins and decals in the skins section. I have also uploaded new versions of the planes which include the new skins and decals for those who haven't downloaded the planes yet. The serial number decals use a different font, and I've improved the size and spacing. And, of course, I added the "a" to the D.IIa numbers.
-
Skins and Decals for the Roland D.II and D.IIa
Stephen1918 posted a topic in Thirdwire - First Eagles 1&2 File Announcements
File Name: Skins and Decals for the Roland D.II and D.IIa File Submitter: Stephen1918 File Submitted: 18 October 2015 File Category: Other Central Powers Aircraft Skins If you downloaded the LFG Roland D.II or the LFG Roland D.IIa before October 18, 2015, these skins and decals are more accurate. If you downloaded the planes after October 18, 2015, these were included in the download. Improvements: - Removed the steps on the starboard side of the fueslage for both planes. - Corrected the weight table decal for both planes. - On the serial numbers, I used a different font and changed the size and spacing for both planes; and I added the "a" to the DIIa numbers. Installation Instructions New decal.ini's are included so you must delete the entire old skin folder and "D" folder and replace them with the new ones. Click here to download this file -
I have noticed that the exhaust pipes on the SPAD 7 and SPAD 13 vibrate when the engine is running. But it seems to me that if they vibrated that much, they would eventually break. It's a nice effect, but not very realistic, so no, my exhaust pipes won't be animated.
-
zu schade...