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busdriver

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Everything posted by busdriver

  1. Thanks Wrench, No, I've not extracted the hidden LOADOUT.INI was simply using PFunk's. I'll try pasting over his and see what it gets me before I try extracting the original file. I'll let you know. Much obliged for the gouge.
  2. PFunk, enjoy the skins very much. I'm having a problem with the Loadouts. I get four AIM-9Ls (no tanks) for all air-to-air missions and four AIM-9Ls and two 370s for surface attack. I have to individually load SA munitions. I am incredibly ignorant regarding modding, but I noticed a potential gotcha in the LOADOUT.INI. There are 11 stations in the INI file. The F-16A (Blk 10 and 15) that I flew only has 9 stations numbered from the left wingtip #1 to the right wingtip #9. So I edited the LOADOUT.INI, renumbering and building SCLs similar to what we used. Because I deleted stations 10 and 11, the loadout screen default loadout showed empty wingtips and I would up with a 370 default loaded on the left wing. OK, so I know my re-numbering edit messed up something that doesn't match stations. I removed/replaced my edit with your original LOADOUT.INI, but still there is no default surface attack weapons showing up. FYI, with variations, a typical Standard Combat Load (SCL, pronounced "scal") for SA would be something like... Sta #1- AIM-9P/L Sta #2- (not mounted, clean wing) Sta #3- MK-84 (parent mounted to the MAU) or 3 x MK-82 on a TER Sta #4- 370 tank Sta #5- ALQ-119/131 Sta #6- 370 tank Sta #7- MK-84 (parent mounted to the MAU) or 3 x MK-82 on a TER Sta #8- (not mounted, clean wing) Sta #9- AIM-9P/L Strictly speaking offensive counter-air (sweeps) were not part of our tasking, but air defense was. The SCL for that looked something like: Sta #1- AIM-9P/L Sta #2- AIM-9P/L Sta #3- empty or not mounted Sta #4- (not mounted, clean wing) Sta #5- 300 tank Sta #6-(not mounted, clean wing) Sta #7- empty or not mounted Sta #8- AIM-9P/L Sta #9- AIM-9P/L I have a fresh merged install (SF2V, SF2I, SF2E, SF3x1, and SF2x2) with only one other mod at this time (MiGBuster's Pack 4 Hi Res F-16A)
  3. sunrise SAM launch

    From the album SF2E screens

  4. Sundowners Tag team A Flogger 14

    From the album SF2E screens

  5. Sundowners Tag team A Flogger 13

    From the album SF2E screens

  6. Sundowners Tag team A Flogger 12

    From the album SF2E screens

    Tracers on right are from #2 Sundowner, almost scored an "own goal."
  7. Sundowners Tag team A Flogger 11

    From the album SF2E screens

  8. Sundowners Tag team A Flogger 10

    From the album SF2E screens

  9. Sundowners Tag team A Flogger 08

    From the album SF2E screens

  10. Sundowners Tag team A Flogger 07

    From the album SF2E screens

  11. Sundowners Tag team A Flogger 06

    From the album SF2E screens

  12. Sundowners Tag team A Flogger 05

    From the album SF2E screens

  13. Sundowners Tag team A Flogger 04

    From the album SF2E screens

  14. Sundowners Tag team A Flogger 03

    From the album SF2E screens

    Pretty lag roll to stay behind the Flogger's 3-9 line.
  15. Sundowners Tag team A Flogger 02

    From the album SF2E screens

  16. Sundowners Tag team A Flogger 01

    From the album SF2E screens

    I had damaged this Flogger with an AIM-9.
  17. Sundowner sunrise

    From the album SF2E screens

  18. Mis rigged flight controls

    From the album SF2E screens

    Notice anything wrong? The right aileron should deflect down when the left spoiler is up, and vice versa.
  19. Fishbed matching My Out Of plane

    From the album SF2E screens

    I rolled left and started downhill, he followed...
  20. Fishbed arcing My circle

    From the album SF2E screens

    Pure pursuit, my lift vector is on him, but I fear a snapshot.
  21. Fisbed killed By RAF Phantom

    From the album SF2E screens

    MiG was using the vertical against me and got tapped by a friendly.
  22. Dodging A SAM

    From the album SF2E screens

    A Vertical "S" maneuver to defeat an SA-2
  23. Closing For The kill

    From the album SF2E screens

  24. AIM 7 rejoin On A Flogger

    From the album SF2E screens

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