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column5

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Everything posted by column5

  1. I flew recon out there and you can get just about all the way to the North shore before you run into the wall.
  2. Yeah! I also like that the AI tend to keep their speed up now. In the past, the MiG-17s would often fight below 100-knots.
  3. One of the reasons why SEAM was invented. ;)
  4. Sorry if I just created anyone a posting problem...little problem merging a Brainless topic into this one. ;)
  5. Personally I am saving my money for Wings Over the Playboy Mansion.
  6. Becasue he is a magician. Its slight of hand, actually. The birds are in a false bottom (er, top?) in his increadibly cheesy tophat.
  7. Definately, you don't want anyone else to get sick because of you.
  8. Maybe the Israeli pilots and controllers are talking redneck to confuse the enemy?
  9. Ah sorry, yeah, it is Threaded Optimization not Multithreaded Optimization. Wrench it is in the nVidia control panel under 3D Settings / Manage 3D Settings.
  10. Wings over...

    Now now, don't be jealous.
  11. Performance note...for nVidia users. I played with some different profile settings tonight, and found one that stood out as an easy performance tweak. If you happen to have "Threaded Optimization" set to ON by default, or turned ON in a custom WOI profile, you will probably see a nice FPS improvement if you set it to AUTO. This goes for the other games in the series as well, since none of them are multithreaded anyway.
  12. Try setting textures to high, and dropping AA to 2x or so. Try it with shadows on and off. Use Alt-D to bring up the frame rate and see what kind of change it makes.
  13. P4 3.5 should have hyperthreading, so its not true dual-core but may give a little performance bump under some circumstances. What are your other graphics settings, besides shadows? What level of anitaliasing, if any, are you running?
  14. This is a great time to be checking back in. WOI is the best, most "complete" sim in the Strike Fighters series. It plays well with or without mods, feels tight and looks great. I personally can't wait to see what TK does over the next five years now that his basic game is so mature and polished. Definately good times ahead for those of us who like this approach to simming!
  15. It may have something to do with the old shadow being enabled in the INI. Try removing the line with the .shd file.
  16. Could be, I was jsut speculating. Don't know for sure.
  17. The hosting fees for something like his store might not be minor. ;)
  18. Hmm, could be becasue those planes are higher-poly than the stock planes. This has helped some people: Extract FLIGHTENGINE.INI from the FLIGHTDATA.CAT (its in the FLIGHT folder). Look for the following section: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=8192 MaxIndexCount=12288 MaxTextureCount=4096 MaxModelType=1024 MaxMeshPerScene=1024 MaxModelPerScene=1024 MaxLightPerScene=256 AspectRatio=1.333333 MinPixelSize=1.0 And change it to look like this: [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=8192 MaxModelType=2048 MaxMeshPerScene=4096 MaxModelPerScene=4096 MaxLightPerScene=256 AspectRatio=1.333333 MinPixelSize=1.0 let us know how it works...
  19. AHAHAHAHAHAHAHAA

    I don't hate anything so much that it would make me think nicely of Supa Hoenets.
  20. Here is a set of WOI-style loading screens for the Sa'ar, SMB2, and Vautour. http://www.column5.us/misc/LoadingScreens1.7z
  21. Well, this an interesting turn

    I suspect he has been room-temperature for some time now.
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