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Lexx_Luthor

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Everything posted by Lexx_Luthor

  1. The haze method I just made fixes a serious problem I've been having with the Siberian Sun mod -- sky too dark. I wanted to model high altitude sky, but in older games the sky does not change with altitude, so I had to make the sky medium dark....too dark for sea level AND too bright for "space." Now I can have bright blue skies at sea level, and near black sky at 100k feet. Add the two mods I mentioned above, and we can work to teak the haze method. Its new for me as well. The Siberian Sun mod has too dark skies but that's not an issue anymore with the haze layers I'm experimenting with. Why don't you patch up to 2008? I didn't because New Patch changed the twilight sky glow to something I could not use, and relies too heavily on blood red "camera lens" effect bleeding over terrain and objects.
  2. Yes! I just went back to 2006, StrikeFighters, and developed a simple method of atmospheric haze. ie...at ground level, the sky is a bright blue, and as you go higher, the sky turns darker blue until almost black. Its also more configurable than the new Thudwire "space" although it uses methods similar to the cirrus cloud mod. First, download the Siberian Sun mod and apply it. It was made for 2006, although it does work with 2008 but needs some tweaking (sun and sunglare too small for example). Then download the cirrus cloud mod and apply it. This will give you experience in using the atmospheric haze method. I haven't told anybody about this, mainly because its for 2006. It will work for all Thudwire games at 2006 patch levels.
  3. Timmy, if your still around... There is A32A attack, and J32B interceptor. Which did you send me? ie...what are we doing first? I got my SF2006 up and running, better than before (more on this later hehe), and I just shoehorned in ordway's and CAstary's SuperMystere molding of Thudwire F-100 cockpit. I'll work the FM next, then loadout, then radars (assuming two versions). Below is stargetic cockpit method. Panels from SuperMystere pit mod, and canopy frames are your J-32 external model. This is very nice 3D model.
  4. Timmy J-32 (no.2)

    From the album Siberian Sky

  5. Timmy J-32

    From the album Siberian Sky

  6. Need sagebrush. The round "flight sim" trees can be made smaller, and have their trunks cut out, in the TE.
  7. Confessions of a terrorist

    10 dudes made all that mayhem? Wow!
  8. *bumps* Wow this we keep on top. Thanks. Any old Tu-22?
  9. Lets see how far we've come

    Yep. 55 years of "higher faster farther" and then it died, replaced by ballistic missiles. "stealth" does not interest the public. Performance does. Another thing that has made the public lose interest in military aviation is the declining pilot/population ratio. Used to be, near abouts every small town could claim the origin of a military pilot. Not any more. Another thing I thought about, the strange reality of Vietnam tarnished the shiny polished image of military jet finish for much of the public. Interestingly that's when the big move to cammo skins was made, to replace classical era aluminumnumnum. I've been wondering if man cannot live in space for any real length of time, and NASA knows something. Just a guess in the dark, and one I don't like, but there it is. ...oh, and one more thing...the missiles DON'T HAVE FINS ANYMORE, or very small fins. Not very inspiring.
  10. I copied over the Su-15TM_cockpit.ini I've been using for Su-11. I didn't change the file name, but I did put in your Moves for Tu-22KD. instruments working are:: matching data display. Near inverted flight, about 3200m altitude, pulling +2 gees, 560km/hr, Compass, etc... I didn't check the engine instruments. The thing way out front is the Tu-22 crew compartment. I did not change my Su-11 cockpit placement, and I'm using SF 2006 not SF 2008. I have gone back to previous version. Its something else, possibly PATCH related?
  11. instrument test for 76IAP

    From the album Siberian Sky

  12. SF 2006: Photo thing not working. I guess its one of those 2008 deals. Anyways, for the 2008 crowd, I suggest "z"-ing the folders... z B58Pilot z WW2Pilot z Canberraseat ...so they are all listed after the last aircraft folder, well for alphabet sorted folders.
  13. Okay, instruments not working. 76, first thing I did was look at cockpit.ini. First thing I looked at was instrument definitions. You took most of them out, and renumbered the remaining. (1) Start again with Boopidoo's original cockpit.ini. (2) Add the Move definitions at the end of the Instrument definition section, and the Moves at the bottom of the file (3) Leave everything else alone.
  14. er...no Word search for Arrival of the Snakes The Turkey part comes just below that.
  15. Icarus, I have read the Swedes greatly improved the Falcon. Exactly how was not told. Its something I'd like to pursue sometime. The Draken interceptor used this missile. If we assume a "hot war" over any extended time period, improvements in Voodoo loadout and rapid instead of decade long missile improvements must also be assumed. The early AIM-9B was a highly reliable, superbly dependable, and devastatingly effective new weapon in exactly the combat conditions the F-101A escort fighter was designed for. However, this was not known by USAF until some NAVY people did a little unauthorized experiment with their own missiles on Formosan F-86s and Chinese MiG-17s. For what AIM-9B might do for Voodoo~esque combat tactics, czech out the article below. Word search for... Turkey-Shoot China and Taiwan since 1945; Part 1~> http://s188567700.online.de/CMS/index.php?...1&Itemid=47
  16. Done! Not the 32 FM, but my backing up SF2006. I'm back in business.
  17. huh, I never thought of it like that. Folland Gnat too. La-15 Hey that's pretty cool. Best...Yak-19 yes!
  18. Oh, yea, by making the same bad assumptions, I mean the always repeated thinking that manueverability is King. Chennault had the same problem teaching his tough brawling ready to fight pilots not to maneuver. When they got their asses kicked in their first fights, naturally turn fights, they got ready to learn. They were *lucky* that Curtiss engineers gave even the slow minded enough time to learn while being shot up in their butts. But then they were fighter pilots so lala that's the only way they learn hehe...but learn they did, and when they made their move to Corsairs in the Pacific, they knew what was King.
  19. Wow that thing looks brutal. Heard about it, never seen it before. Thanks!!!
  20. Ya'll make the same mistake so many in the past always made, again and again, and that mistake cost them. Same bad assumptions. The idea back in 1958 was high altitude, where no airplane has a good turning ability except large strategic bombers, but the Voodoo alone had high speed and endurance, and lets assume armed with Sidewinders, as USAF was just then finding out, against their will (NAVY did it), how good this missile was for Air Force fighters over Formosa and China. IR Falcons, well that could suck. But then, no airplane turns well at high altitude and high speed, so the problems seen in Vietnam with Falcons at low altitude hard turning dogfights in the humid cloudy SE Asian tropics may not be an issue (as opposed to say, escorting SAC bombers high above the clouds over cold Siberia for a purely random example the comes out of nowhere). F-101A, with AIM-9B, cruising in waves of small flights, see MiG-19s (or Yak-25s) rising to engage B-47s. F-101s engage the slower MiGs, either (1) downing them, (2) forcing them to turn and so miss their chance at their B-47 targets, or (3) if neither of those happens, keep on going like Duracell Bunny as another flight of fully armed Voodoos is close behind. The trick is the original design goal of F-101A as high altitude escort fighter, not low level low speed Turn~n~Boyd dogfight shooter plane which is the primary "thinking" on combat flight The Sims webboards (the devs have much to blame for this). Weed:: Japanese pilots describe AVG P-40s making one shot diving passes at Ki-27s and Ki-43s. Both the Japanese Army and Flying Tigers discovered one pass by P-40s was enough against far more manueverable fighters. P-40 was the ultimate fighter in China, back in the day.
  21. Great, you might want to edit your first poast to include that info for others. What nation? I thought Saudis were the only other users, and they did add pylons, if I recall, for ground attack at least. The Swedes fixed the AIM-4 Falcon, and who was it maybe Austria that added pylons to J-35? Lots of neat possibilities.
  22. Done! Not the 32 FM, but my deletion of SF2008. I'm now backing up my older SF. Some new stuff I'm gonna miss, but it had to be done. I can always go back later if the world ends. hey no more yakpics. I gotta think "32" focusFocusFOCUS
  23. Yes it can, especially if armed with Sidewinders which might have happened if cold war went hot. Hit the enemy fast at high altitude, like in Taiwan in 1958, and nothing else has the speed to catch you afterwards, nor the endurance to chase you. Its the ultimate fighter. F-104 would be "nice" but it kinda runs out of gas taxiing to takeoff. Weed:: Yes.
  24. So what source did you lift that from? What nation used that loadout? Most interesting. I'm looking to "saudi" up RAF Lightnings for longer range escort in a mythical campaign.
  25. Timmy, I'm 99% sure that I'll be moving back to previous SF version, but I think I had a power surge damage or something as my SF won't get beyond the Main Screen. I'll have to put in one of my SF backups.
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