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Everything posted by Dagger
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that looks like the markings from the original series"Mirror,Mirror".I think(we all know this is a dangerous thing),and as usual I take no responsibility for the randomness of the answer.I could be wrong of course.
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you might want to start with the newer ones...then go back to the classics,be sure to look for the good doctor when Tom Baker played him. heres the official site from the BBC http://www.bbc.co.uk/doctorwho/ and from that site is"The beginners guide to Dr. Who" where you can learn all about the classic shows and all 10 Drs down through the years. http://www.bbc.co.uk/doctorwho/classic/guide.shtml
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yes,I watched the(very)old show,early 70s,and the new ones are even better.Plus Rose is kinda easy on the eyes.
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Ok I know I'm not the only Sci-fi fan here..so stop in and lets hear about what you like,Star trek,Star Wars,BSG...even the new Mod for Star Trek Legacy will be having a place to be talked about with the mod team.Be sure to check out the Ultimate Universe mod.
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don't trust the reviews,I'm having a blast with the campain.AND the Ultimate Universe mod is being released this week-end(the 14th).If you can get it and run through it.I know I'm a Trek Nerd!! but I am enjoying it now and I know I'll enjoy it even more once the UU mod comes out.Plus theres already several other mods out,So it's kinda like SF in that the community has been working ot make it even better.
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File Name: Star Trek Legacy 1.1 patch File Submitter: Dagger File Submitted: 11 Apr 2007 File Category: Patches The 1.1 patch for Star Trek Legacy Click here to download this file
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File Name: Star Trek Legacy 1.2 patch File Submitter: Dagger File Submitted: 11 Apr 2007 File Category: Patches Star Trek Legacy 1.2 patch Click here to download this file
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Acidrain,thank you for the updates and the great work you and the team have done and are doing.Welcome to Combatace.If you or the UU team need anything let me know.
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I like them,but they don't have that "feel"the original did.
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Well first off welcome to Combatace,I hope you come by and enjoy the company.Now as for your keyboard...to be honest I changed mine and use my hotas,you might try to remap them to what ever you feel comfortable with,the reason I skated answering your question directly is I don't have a clue how that happened. I think the training missions have a pre selected aircraft for your training.In the campain besure to check the different squadrons before choosing as they have different models and different specialties. I'll see what I can come up with for you on the keyboard,gotta be someone here who might know. Oh yeah..is the Navy handing out flyers?It seems we're getting over run with Navy types lately,before long I'm going to end up being the only Devil Dog around!
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ok everyone I forgot to mention you can check out some of whats new at their home page Ultimate Universe Home
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This is the place to discuss all your sci fi favorites,t o just talk about anything sci-fi in general.
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TAW is playing it...you might check them out at TAW
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Space"sims"are few and far between,this one is actually addictive.If Thirdwire was to make a Space"sim"based on his Lite sim concept,just jump in and fly,this would be it.And be sure to watch the video of the actually game play,the graphics will blow you away! So head out and read the preview! Check it out HERE
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The new patch is out and available through Lead pursuit.Here's the fixes: Version 1.11 (Patch 10) -=-=-=-=-=-=-=-=-=-=-=- ARTIFICIAL INTELLIGENCE * Fix for package waypoint timing. * Set the same repeat waypoint for HAVCAP flights like AWACS and JSTAR. AVIONICS * Fix GM mode now also shows moving as well as static targets. GMT still only shows moving targets. COCKPIT * Fix speed display in glance forward 3D view. GRAPHICS * Enhanced night-lighting of airbases and a few other objects. STABILITY * Fix CTD when using Vector to Tanker radio call. * Several more CTD fixes.
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yeah,I just hope they fix the broken A/G GM GMT Radar.Tank columns don't show up.I started using the mavericks video heads to track and target them.
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this is apples and oranges I'm afraid.I played RB3D for years in a squadron..and it was a great sim,now I play FE,while it doesn't have all the features of RB,and concidering it had years of time to get brought up to date,FE some say is better,I like it.Plus with the continued support it's only getting better.if you intend to play on MP be sure to have a second plain install as if your planes and the hosts don't match it won't let you play.
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Strike Fighter-Project1 Patches
Dagger replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
oh yeah,it should say08.30.06 when it's fully up to date.what yours says depends on if they pre patched it. -
Strike Fighter-Project1 Patches
Dagger replied to gumpy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
what version is one the splash screen when it starts up? -
Project 1 Video Issues
Dagger replied to ebe2000's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
good idea..I run a FX5700 ultra and it runs everything fine.also turn your horizon down some,thats a killer there. -
We what we do for Vietnam War USAF POWs
Dagger replied to FastCargo's topic in Military and General Aviation
man that is the stuff...Thanks! -
Has anybody seen this before?I never thought about it but when you put your guns on the cowl it vibrates so badly that the aim point jumps as much as a foot and add to that the torque effect the fact that the pilots were ever able to hit anything is amazing.The planes were flying around 100mph is what they were saying is average speed. Oh yeah..now they are saying that Brown didn't shoot him down but that he was killed by ground fire. If you modelled the real effects of the gun fire everyone would scream how it's almost impossible to hit anything.It seems only about 1 in 10 shots over 150 yards hit,and they tried to get as close as 30 feet before they fired.