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kcoun

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About kcoun

  1. Gents, Thank you both very kindly for your responses. I first played WOFF 15 or so years ago ( 2009 ish, it was called OFF back then ) - and as you can imagine a few things have changed. You both have allayed my misconceptions regarding the brightness and vibrancy levels and I thank you both. It makes sense now that it's been mentioned that YouTubes are mostly historical / gloomy playthroughs graphics-wise. Good to hear the devs are looking at giving us options you are very right @Raine .. the AI and immersion more than compensates and yes I'm sure after a bit I won't even notice the palettes. Took a quick peek at some of your offerings @VonS and they appear to be quite comprehensive. I'll load em up once I get more into WOFF again. Thanks again for the advices ....
  2. I'm considering WOFF and have a couple of questions please ... 1) From looking at Youtube videos the game looks to have a bit dark and bland visuals ( mostly ground textures ) compared to Flying Circus Is it just that I'm seeing vids with a lot of cloud cover or what ? 2) I've seen references to UE/PE .. exactly what is that ? Thank you kindly for any replies ...
  3. US .... Ohio. Cleveland area to be exact ...
  4. Gents, I'm getting a constant hangup at the " World Initializing " screen (mouse moves, but program hangs) when trying to QC and was hopeing for some advice on where to look. Running patched-up HitR and the sim is configed to well within the parameters of my rig. Thanks for any suggestions ....
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