Jump to content

Canadair

ELITE MEMBER
  • Content count

    2,046
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Canadair

  1. Volare con wov online moddato

    Ho visto che hai aperto grazie ; stasera mi registro, anche se forse è meglio incontrarci qui, visto che ci passiamo molte volte al giorno. Quando sei libero per un test? venerdi?
  2. chi ci ha mai giocato?

    Come si è capito sono ben inca.. EF2000, TAW, per i loro tempi erano eccezionali sopratutto Ef2000; il rapporto con i sim moderni è imbarazzante per i sim moderni. e poi in fondo cosa abbiamo? Sfp1, etc, moddabile, immediato, anche realistico, ma striminzito "al risparmio" come programmato da uno scozzese avoro Lomac; ci vuole il computer della nasa, per poi volare,, WOW il su-25 con la telecamerina, roba che manco vale un sidewinder, Falcon 4 welcome to the jungle, continua evoluzione instabilità centrifuga dei modder, litigiosi e rissosi. per non parlare poi di quell'orrore grafico di f4af Ce ne fossero di USAF, IAF, F-18, longbow, (madonna che mal di testa lobl loal, etc) F-15; vi ricordate usare le telecamere per agganciare i bersagli in 10000 modi diversi , e qui stiamo a premere E come ai tempi di interceptor su amiga. ah dimenticavo , Tornado della DI; devo aggiungere qualcosa? ma d'altra parte nell'era dell'audio-books, delle stronzate alla velocità della luce chi è che vuole studiare ed imparare lentamente, con manualoni di centinaia di pagine? che c.. vendono gli sviluppatori? TK che avaro è, alla fine che può fare poverino? e capisco anche quei pezzenti di lead pursuit che conservano con vigore i pochi pixelloni di f-4af. Ricordo il mio primo sim, project stealth fighter, ricordo che (a 12-13 anni) portai con me il manuale in vacanza per un mese e mezzo, senza il computer ovviamente, e lo lessi tutto, integralmente perchè avevo capito che dovevo leggere e imparare per divertirmi al meglio. e ho imparato tecnologia, storia, politica con i sim, e i loro manuali. E poi mi hanno ispirato per il mio lavoro e carriera. Sto invecchiando, devo cercarmi una amante 20enne. Sarà facile da corteggiare, ignoranti come sono
  3. I like it! See guys there is more to aviation than Military and Airlines, as you all know Who knows, someday someone will make a Canadair 215 ...
  4. He is doing loads and loads. No need to warm up so quickly. I was surprised of this though I posted this on 3rdwire forum as well, and he promptly answered showing interests in the finding...
  5. Ah so you are talking about missions; anyway I am testing the concept of previous post before which opens some possibilities.. but still guided weapons ar enot deployed such as lgb and eogr,, but one thing a t the time edit after a few minutes. no joy. sigh
  6. Volare con wov online moddato

    apri apri
  7. I read that, about the warhead not exploding,, but still...
  8. Well the idea is a campaign, althoguh the mission would be great in aGIUK package... With weapons set as ARM and ALL ships with radars maybe it could work, but then each and every anti-ship would be a sead mission, althoguh in hyoptehical sea scenario, ships could be declared in the types as Sams, launchers or radar, or AAA and they would be in target areas so prepared, being ships of course but with the system thinking they are AAA, or SAM In this case SEAD mission would be generated, but those would require, a useless strike flight, which WILL overfly the fleet and get , most likely shot. Which was less or more the role of Mr.BEAR. So a huge number of bomber armed with ARM-modified cruise missiles and tasked 100 SEAD, and a few wtasked with strike role and strike loadout empty, so to play disguised as strike the recon role of sea-recon planes. It is very complicated, but could work. I will try Saguany please still waiting for yuor terrain test bed, since this is going toward the single install thing
  9. I completely give it to TK and Community ( I am just coming out a conversation with a Lomac entusaist and I was paraisng the value of SFP1's concet) Actually I posted on 3rdwire forum, and TK answered, showing us once again, that he does really care for the community.. http://bbs.thirdwire.com/phpBB/viewtopic.php?t=4888
  10. Limitations, limitations, limitations I have beena a great defender of SFP1 series but it is gettng on my terms; especially because many features are semi-activated. I understand the low funding etc etc, but ,, I mean,, you know,,,, We will see about WOI.
  11. Onorary Gaeta-Citizen, you have no idea how bad I felt when in a test flying the badger formation rolled in on the ship group,, and did not launch kent missiles,, I really felt the GIUK scenario, right... there! Anyway, it is worth testing in campaign environment subs and ships typed in as ground units, so that ground battle occurs; perhaps the sub will engage the ship with CAS (simulating anti-sub) performed by s-3 or p-3; But I will test and try this when I reconcile myself with sfp1 at the moment I am very disappointed
  12. Excellent, thanks for the answer Dave. Let's hope it gets fixed And yes fleet defnse IS impacted because if bombers are NOT launching what is the point of shooting them down?
  13. Volare con wov online moddato

    Suggerrieri per iniziare un install NON moddato WOV forse è quello che abbiamo tutti. Resta da capire se i DATA e le skin devono essere le stesse
  14. Volare con wov online moddato

    Ci sto e mi interessa. pintogabriele (at) hotmail (dot) com suggerirei un'aereo solo per iniziare, magari un phantom di default, o F-100 ed il terreno range per esercizi al poligno, che dio lsa che ne abbiamo bisogno. Il problema grosso è la coordinazione del RT, oltre che le limnitazioni di TK. Tra moglie, fidnzate, lavori vari, spese, condomini, e le dosi favolose di colossali minchiate che ci propone il nostro favoloso mondo reale a manetta, è difficile organizzarsi Scusate ma sono inca nero. Fosse per me mi chiuderei in casa con videogame vari uscendo solo dopo mezzanotte per andare in giro nel bosco. E magari andare al lavoro se mi facessero fare sto corso, viva la serietà delle compagnie italiane. MA cmq di qusto ve be frega poco. LA cosa mi interessa, di provare a giocare online, ci riescono glia mericano non vedo perchè noi no La piattaforma è purtroppo, però un c...
  15. Can I ask again, where it has been discussed if anywhere? And if TK knows of this problem and perhaps feels like working on it?
  16. Typhoid thanks for answeringmy pm as well As for the anti-ship campaign at the moment I guess the whole idea is better put on hold according to this thread, about a bug I spotted and apparently every one knew about. Please give it a read http://forum.combatace.com/index.php?showtopic=24817 It clearly makes no sense since it is impossible to release the power and destruction of the soviet ASM Unless missions can be done which I d really like to get, from someone who really met MR Bear, Badger and Backfire
  17. I read about the avionics80 not being done. But I also read about new AG modes. But who knows, maybe we will get something. and yes I know about the never-post-80 obviously, I ve only been following SFP series since the beginning. My point is why in the hell bother with guided weapons if they can't be used but from player's controlled flight? Basically I am a little disappointed and my bubble had burst, since I really really had this perfect GIUK scenario and campaign in mind, but since AI-flights won't launch their missiles,, well sigh bye bye big bombers formations and tomcat, bye bye fleet defense operations, and postponed defended sea lane concept. yes definetly my bubble busrt
  18. Dave, I ve been looking on 3rdwire forum and here, can't find any related post or thread, can you please help point me in the right direction so I can learn more about the subject?
  19. I think they don't release them at all! Anyway this is a major big deal, in the least to me, and basically confines back sfp1 to pre 80s era. I guess there is nothing to do right?
  20. Must have escaped me for a couple of years now of every other day SFP1ing. I am quite disappointed about it, and this jeopardize a lot many projects I had in mind. I suppose there in no known work around? Perhaps next patch... I posted also on 3rdwire
  21. The game is SFP1 But I have a terrible suspicion, which if true jeopardizes all the efforts so far For some reason AI-flights do not attack my ships, (which are set as gound targets MISC or Naval_base) That would make useless the whole idea of large missile bomer soviet formation attacking ships I will experiment more, but limitations and no help are frustating me
  22. I don't think that is the point; besides strangley one out of three launches has effect.. no offense but go trust french weapons... I am kidding french aces eh?
  23. I will do the testbed campaign. I am waiting for saguanay to make a test terrain; or I will modify the ini
  24. I would like to do an helicopter campaign: I have a few helicopters redone, with decent flight models, and playable in NORMAL flight model. Not very realistic, but quite fun I have to say. especially on terrains full of low level features. Also it would give justice to FastCargo's hellfires. At the moment helicopter situation is Tiger: both version upgraded, with kestrel cockpit and with hellfire and tow missiles AH-1W and G Zeewolf helicopter, with revised flight model and again kestrel cockpit Gazelle updated Lynx, (the antitank version) updated with HOT missiles (BTW we need a new HOT and a new TOW, but for now what we have will suffice) Mi24 and Mi35; I am working on aplace holder for soviet antitank missiles My idea for a campaign was the "Desert of Harriers " terrain included in the Harrier Campaing 2.0, in order to use the forward operating bases for eurocopters and lynxes and cobras and perhaps a Tarawa off shore with Zeewolf helicopters. the enemy will have Mi 24 and Mi 35 Fixed wing will be Kestrels, and Yak 141 Perhpas more AAA to be added; a ground war planned we already have, with M-1 and T-72 tanks And we have alos the new ZSU-23-4 just relased. I can do the campaign; I need someone to give me entuasiams and toi check in beta testing, and also to do some bits like all the briefings and squadrons .txt, and perhaps setup pictures for hangars and campaign. In short someone to help me create the atmosphere and share the pain. I am really willing to do this! It is not very difficult but I don't want to do that alone! Any takers?
  25. Posted elsewhere...might be of interest here, for more reason than one... I modified the standard flakland campaign, by having very high ship types values, and ship organized in target areas, so that the campaign directs missions (strike missions, not anti_ship missions) against them Of course the loadout needs to be changed. Not a problem with flakland since A-4 and pucara have dumb bombs and rocktes anyway. Trickier with etendards that might be tasked to attack ground targets while arme with exocets when AI managed. But by having a little number of etendard in the campaign ( which is realistic, I think they had 6 and 5 exocets in total) this possibility is reduced. Indeed the system generates nice missions of attacks against supply ships, shffield destroeyes,(bristoll class), etc.. I have to see what happens with CAS missions, since eventually those Britishsquads and Argent Squad will come in contact.. Now my problem is that the sheffield played temporarily by a bristol ship, downloaded at combat ace) resisted two direct exocet hits....is the weapon not that great? the ship should have no flight deck, so should be destructible Thus saying wher ein the hell is the setting that lowers dmage points for ships? I need to know that to proceed with the GIUK project I have in mind, and improve this "interim" falkland PS: Respect to both sides of that war. Courage of the Argies dealing with a superior tech enemy,, (oh those AIM-9L), and to the british for being so far away from home, stuck in a "little" perhaps avoidable war. Long live and respect to the warriors on both side, Gentleman Thankfully it was over; and as the IronMaiden sing, "No more tears, amigo"
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..