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MigBuster

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  1. MigBuster's post in "This Campaign is finished" was marked as the answer   
    Pretty much as above -
     
     
    some examples
    SF2NA
    The campaign structure is different to all the other games - so if you fly an A-7 and the AI F-14s dont take out the bombers and the landing fleet get taken out then that can end as stalemate
     
    In SF2V  
    Even though there is a DMZ there are no ground forces - so with no ground war  you essentially fly a series of missions within the time period. In the campaign you will get proper unit representation and the different skins - but your objective is to survive the tour really (pretty much as the real thing).
     
    In any of the 3 campaigns historically the best you can hope for was a draw - i.e. LBII achieved clear objectives for the US - but North Vietnam still went on to invade South Vietnam and win.
     
    SF2/E/I
    This is more straight forward - you get a FLOT and ground forces actively engaging each other - With these you win by making sure your ground forces get to the objectives 
  2. MigBuster's post in Problem with mods not showing up was marked as the answer   
    If you add a patch then the aircraft list will reset to default - but should still include the add on aircraft still
     
    So this happens for ever exe and every mod install?
     
     
    Try open a mod folder and cut and past out options.ini and version.ini
     
    run the exe for that mod - the game will recreate those files -  and see if you can get the add on jets back.
     
     
    Also check
     
    [Mods] ModsEnabled=TRUE Directory=C:\Users\Neil\Saved Games\ThirdWire\StrikeFighters2 VGOLD Editors=StrikeFighters2     In options.ini for the other mods
  3. MigBuster's post in MY combatace is in deutsch! was marked as the answer   
    At the very bottom of the Forum click on Deutch and select a new language
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