I have a question about the location of weapons .ini files. I have been looking for it using CAT extractor. I am unable to find the .ini files for the weapons in SF2. May I ask if anyone know where I can find it?
If someone knows which weapons pack is up-to-date and is released for SF2, please let me know too. I will contact author about tweaking their .ini for weapons, respectfully. If the permission is approved, I will start .ini dancing through a long list of weapons.
The information and advice are much appreciated, as always. I am still looking for files again in SF2.
I am working on the project that sorts the weapon list like I did with the aircraft list.
It has been a hectic week for me. I am still working on new SF2 menu project slowly. At the same time, since I got a new external SSD as an alternative storage for my external HDD. 1 TB external is affordable now. To my surprise, it is small and doesn't even require me to plug into power outlet, unlike an external HDD. I could just hook it into my gaming laptop's USB 3.1 T Type-C. Oh boy, it made a huge difference. I am able to load SF2 much faster now.
I just wiped my old SF2 multi-installation, in order, to have a fresh start with SF2. I spent weeks installing many mods for SF2, in order, to make up for my lost SF2 files.
I decided to work on aircraft sorting list for my preference ways of sorting the list by nation first, then aircraft. I started with default SF2. (Note: I bought SF2 complete Edition since it is on sale. It is a perfect time to get it before the time runs out.)
Here is what default list looks like:
Now with a new sorting list (by nation), it looks like this:
NOTE: When you see [Export], it means it have a multi nations skins included.
I am very pleased with this. With the new sorting list, I am able to quickly tell which nation specific aircraft belong to. It has been an educational day for me about the nations and aircraft versions. If anyone wants this, I could post it in combatace download section. I modified All the aircraft .ini in a clean SF2 (Without mods). That way anyone can build the mods on it. I am still brainstorming about what to do with [Export] tag. Should I replace it with '*" or any certain symbols to the end of the aircraft name? Feedback are appreciated, as always.
Plus, I also can add updated HUDDATA.ini with both RWR and RADAR being included on upper right corner. I modified it this way, so I can easily scan my eyes between both RWR and Radar while padlocking around. (Note: Either RWR / Radar will only show up if aircraft have either. For example, if you fly aircraft that doesn't have either RWR or Radar, it won't show up on the screen.
Hello, good evening people.
I was back at playing the game after a while and it keeps crashing on me, especially during the campaign.
I'm not sure what causes it, but it happens always after i order my wingmen to attack something (my target or not), seemingly happening after they lock onto something.
I'm currently patching the game through all the official patches (Merged, June 2012 as of now - but going through July 2013 as i'm writing this)
I'll keep updating this topic as i go on, but if there is no way fixing it by patching, is there something i can do (compat mode, messing around with .cfg, whatever) to correct it?
After a crash, my Strike Fighters 2 Europe keys appear all set as unassigned.
There's no way i can set 'em.
Even if i bind them, they still be unassigned.
I EVEN TRIED REINSTALLING THE GAME, and they are STILL all unassigned...
I seriously have no idea of what to do, since this happened only in Europe and not in vanilla game or North Atlantic.
There's also another problem: keys look "bugged" in SF2 NA, since i binded all of them, but some still don't work.
As these won't be enough, they're bugged also because if i set a key for a specified control, and then i try to unassign it re-pressing the same key on another command, instead of unassigning the first command, it glitches and i can set two or more commands with the same key... this clearly bugged out
Could you please help and tell me what can i do to "unbug" all of this mess?
Thank you a lot guys, i appreciate your help so much
I have a very big issue in Strike Fighters 2, which i also had on Strike Fighters Project 1 before: whenever a radio communication is given (wingman, HQ, etc...) the game FREEZES for a couple of seconds.
I tried EVERY SINGLE THING (lowering graphical settings, selecting my dedicated graphical card as default...)
I discovered that the problem is related to the audio communications files, since i tried deleting all radio chatter files from SFP1 game directory, and the issue is gone, no more stutters or freezes.
The only thing is that i can only play the game without any form of radio communications, just ambience, weapons and plane sounds... that's kinda bad
SO, I finally found out the problem is related to these files, i tried changing the audio channels into the in-game settings, switching from 16 to 8, to 24 and 32... I don't need to tell you that NOTHING HAPPENED.
In conclusion, what can i do?
I'm desperate since i can't find anything similar on the internet, and no one seems to have my same problem, so i can't find any solution.
I thought that it was related just to the old SFP1, since it could maybe have some optimization problem on newer machines... but the exact same happened as soon as i played SF2 for the first time.
I REALLY NEED YOUR HELP, and i thank you A LOT for helping me out, cause i really really have no idea of what to do to play it with radio chatter without being LITERALLY UNPLAYABLE
Thank you all again