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Eagle114th

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Everything posted by Eagle114th

  1. Hello everyone, I am still puzzled by the issues with both GunsightName / AGGunsightName and GunsightRollTabsName. What I am trying to do is to have GunsightRollTabsName only enabled for GunsightName, while not being tied to AGGunsightName when switching to rockets / bombs with depressed sights: Here is codes I have in F-4S_Cockpit.ini: When using air to air weapons, the pitch / roll reference looks just right (roll tabs), as well the range bar (when lock on target by radar) But when switcing to rockets / bombs, this hapens: I would like to request for the advice to workaround this issues. I have tried experimenting another ways with [HUD] to replace roll tabs (HUD_ATTITUDEBARS and HUD_BANKINDICATOR), but they do not stay with the fixed sight, so I am stuck with this situations at the moment. Thank you adn I wish everyone a great day! Cheers Eagle114th
  2. Hello everyone! Actually it does work, and I have another issue to solve: The crosshair appear and points at target when using radar to scan for target: However, the issue is that, another crosshair also appear when switching to gun or IRM: This is what I have in F-4S_Avionics.ini for [HUD] What I am trying to do is to have HUD_GUNSIGHT_TD symbol disappear or disabled when switching to gun or IRM. Eagle114th
  3. Hello everyone and @OlWilly After working on US Navy / Marine Corps F-4B / J / N and US Air Force F-4C / D/ E, I am working on F-4S now. Added the codes to F-4E_AVIONICS.INI, under [HUD] for both SARH and IR AAM: Turns out that HUD_GUNSIGHT_SRM work as intended, but HUD_GUNSIGHT_TD does not work. The crosshair does not appear. In-game with IRM locking on target visually which works perfectly But SARH version, as stated, crosshair does not appear yet: I am continuing to try various codes to try to get SARH visual lock working. By the way, I have an additional questions: Is there HUD method version of GunsightRollTabsName and GunsightRangeBarName too? If there is, I would like to request for the codes, so Ican apply it on F-4S too. Eagle114th
  4. Hello everyone, It have been awhile since I posted and I have tons to share today! After working on F-4C / D / E, I also did a lot of experiments with the color hue / filts for TV for CRT / DSVT / DSGC while research and ask questions about the radar scope types. I owe big thanks to Ravenclaw_007 and Lex2Limit for the information and allowing me to use the files for this projects. I especially thank you everyonein the community for the suports too! What I realized is that the early CRT and DSVT have greenish gray or greeen display. DSGC, in other hand, show up as grayscale as shown with later MFDs. But first, I awnt to sharemthe texture I did for both RWR and radar for F-4D and F-4E. I always learn new things everyday, and the feedback always help. If you see anything that is inaccurate or needs fixing, pleaset post here. I will be more than happy to discuss withh you and fix what needs fixing. This is F-4D with DSVT type radar scope: New gunsighht for early F-4D (I still do not know which year F-4D get upgraded to use AN/ASG-22 LCOSS. So for now, F-4D (1966) will use this optical sight until 1967. If anyone have the information on thhis, pleaseshare them with me.) This sight also was used by F-105s. NOTE: For now, the sight is not completed yet, but will go ahead in this stage. When I find more information, will update this sight. Based on the information provided by Lex2Limit (Thank you!) and the images from the researches: It comes in thhree colors, just like various LCOSS. here is screenshot with one of the color: Now next, let's talk about F-4E; It comes with two radar types; From the beginning of F-4E service year to 1974, they used DSVT like F-4D do. However, from 1974 onward, they get upgraded to use DSGC. By the way, the new RWR texture is bsaed on the excellent work of Ravenclaw_007 and the researches. Here is screenshot of F-4E before 1974: Notice the optical RWR in TW style too: Nnext is 1974 onward version: Finally, here is screenshots of improved TV for CRT / DSVT / DSGC. (A-4 Skyhawk's TV will be updated too) NOTE: From research and information I have learned, this is the theory I have: CRT always have fuzzy, not clear TV while DSVT, which is more advanced version of CRT, would be more clear and solves the issues that CRT have. DSGC, in other hand, the most advanced of all, have grayscale like you would see in MFD for TV mode. Unfortunately, I am u nable tom make it look exactly the way I want, so I did my best with the limitatino of SF2 avionics modding. CRT type TV DSVT type TV DSGC type TV Eagle114th (
  5. Hello everyone! It have been quite hectic month with the real life and endless researches on F-4 series (USNS / USMC and USAF), and creating multi radar textures for different F-4s, along with new RWR textures. I want to give big tahnks to Ravenclaw_007 and Lex2Limit for the advice, supports, and great informatiion on the F-4s for this big projects. The radar texture for USAF F-4C / D / E are now completed, as well the new RWR. However, the TV for guided ordinancesa re still WIP. For now, the F-4C (1967) is completed. I would like to share what I have been working on: F-4C's new CRT radar scop eand RWR texture: Optical TW style for radar and RWR New TV texture and effects (WIP) The F-4D and E screenshot will be posted as soon the TV is completed. I am still researching on what DVST and DSGC TV looks like, especaily the colors. Eagle114th
  6. Thank you, I will try this method. Cheers!
  7. To everyone, I have a question, would anyone like TW style version of RWR, along with the TW style radar scope? Or should it be optional for anyone whho prefer TW style radar scope with texture version fo RWR? Eagle114th
  8. Testing new RWR and radar texture on F-4B Phantom IIs. Added some of 'light shadow to the white lines, looks great this way: TW style radar texture
  9. Hello everyone! Sorry for being being quiet for a while. What kept me so busy is searching for the flight manauls / docunments hwlie doing intense researches on the US Navy / Marine Corps and US Air Force Phantoms. What I have learned so far, along with great help from our community, including Ravenclaw_007 and Lex2Limit. While I am working on the readar texture for Phantom IIs, there is one thing I want to comment; It is awesome that various mdoders are working on F-4s projects, we learn from each other. Even if we create the mods for the same aircraft, we have different methods of doing it. I am learning a lot from Ravenclaw_007 and Lex2Limit for F-4 modding. I am going to share what I have learned and please feel free to corerct me if the information I share seem incorrect. It appears that US Navy / Marine Corp F-4B / J / N uses CRTfor AN/APX-76A display (radar scope) for AN/APQ-72 and AN/APG-59 radar. At other hand, US Air Force F-4C also use CRT display for radar scope while F-4D use DVST. F-4E initally start with DVST then in the early 1970s, upgraded to more advanced DSGC. Going back to AN/APQ-72 radar for F-4A and F-4B, there is one thing I noticed about the radar scope: The width is about 102 to 103 percent longer than the height.and at the same time, the frame above and below the radar display are a bit different in height too. Top is a bit longer than bottom. So therefore, I re-created the radar for F-4A and F-4B from ground up. Here is new texture with some of darkness level applied due to SF2 radar bring too bright. F4H-1F / F-4A radar display: F4H-1 / F-4B, F-4J, and F-4N radar display: I am workiong on the RWR display at the moment then wil test them in-game. Eagle114th
  10. Looking good! Just so you know, the next version of SF - CAP will have a completely new gunisght for all aircraft with new sight system. Youwill have more fun with these and I look forward seeing your new version from it too! Cheers
  11. Excellent information, thank you for the information. I will post the updated optical sight. In thfuture, if you find out te name or type of this optical sight, please let me know. By the way, do you, by any chance, hahve information on the optical sgihts used by different variants of A4D / A-4 Skyhawks? Eagle114th
  12. Hello Lex2Limit, Thank you for the messages and yes that is right, it is REFLECTOR.TGA. I am creating tilted glass area by HUD methods for all TW's default cockpits that does nto have texture for HUD glass. You, too have been doing great with cockpit projects for F-4 series too. And thahnk you for the gunisght, I have questions about this sight: 1) What is name of this sight? is this a early LCOSS? 2) What is size of both circle and a dot in MIL? I am looking forward creating this in new sight system I am using for SF - CAP. 3) About early F-4D, which year did F-4D use this from beginning to end of years? 4) If you have information and disgram on this, can I ask for it? I awnt to add it ot he library and use it to createe new optical sight and radar texture for F-105s too. Eagle114th
  13. Thank you, your message cheered me, and I do my best with our modders and community everyday! Cheers
  14. Hello everyone! I am currenlty working on the Navy F-4 series radar texture. Here am I, finally back to F-4 avionics and this page is flashback fo my former projects I used to work on years ago: And I awnt to thank to both Lex2Limit and Ravenclaw_007 for their excelelnt F-4s cockpits, which I am using for SF - CAP projects for F-4 series. Please note, the original texture color for radar texture backgroudn is darken, due ot the nature of SF2 radar scope always glowing . Here are the preview of F-4A and F-4B radar texture (WIP): F4H-1F / F-4A Phantom II - AN/APQ-72 radar F4F-1 / F-4B - AN/APQ-72 radar F-4J / N / S are being worked on. Eagle114th
  15. Thank you for the information! That isnoted. Cheers
  16. Hello DTMDragon! I got this from one of gem, I can not remember whehre If ind it from. It was pure luck after intense research and searchihng for information. By the way, thank you for mentioning about UK's phantom, I Just realized thehre are F-4J (UK) Phantom II and Phantom FG MK.I and FGR MK.II, i got them mixed up. I believ etihs may mean F-4J (UK). WIlll have to read this moree. Here is the cover page of Supplement to F-4J Flight Manual:
  17. Hello everyone, The F-4J's SOS (Served Optical Sigh)t have been a steep learning experiences when it come to cockpits and avionics.ini editing and countless of experments. I am still trying to make one more feature works: SARH version of TD_HEAT. In meanwhile, here is screenshots of F-4J's SOS: The range bars works for both gun and AAM. However, due to SF2 limitation, I can only use one min / max range for any missiles, so I chose IRM. For now, when using SARH and IRM, you will see range bar: Gun mode with range bar When using rockets or bombs, the computing lead sight also become depressed sight for them too: Eagle114th
  18. Helloo everyone! I am hahpy with the results of the new optical sights. For early Navy Pahntoms, here is fixed A-1 sighth with tilted glass area by HUD method: Next, here is modified A-1 used by Navy F-4B / J / N and USAF F-4C: Served Optical Sight (SOS) for F-4J and UK Phantom MK I and MK II are still being worked on. Here is F-4D's new sight: Finaly, here is F-4E new soptical sight: Eagle114th
  19. Helloo everyone! I am hahpy with the results of the new optical sights. For early Navy Pahntoms, here is fixed A-1 sighth with tilted glass area by HUD method: Next, here is modified A-1 used by Navy F-4B / J / N and USAF F-4C: Served Optical Sight (SOS) for F-4J and UK Phantom MK I and MK II are still being worked on. Here is F-4D's new sight: Finaly, here is F-4E new soptical sight: Eagle114th
  20. Hello everyone! Hhere is report on US Air Force Phantom';s optical sights: Here is ae from F-4C / D / E flight manual, starting with F-4C: Thihs is where I realize that F-4C uses the same fixed optical sight (modified A-1 with 60 / 40 / 20 MILs) as F-4B and J (early series). Next, here is information about AN/ASG-22 (LCOSS, which stands for Lead Computing Optical Sight System) used by F-4D: Just like I do with all optical sights, by using math and pixels to craft the optical sight with specific MILs carefully. However, there is one biggest question I had about the LCOSS: Colors of optical sights. By using the comon sense, following the evolutions of the USAF post car optical sights, and finding some of the pictures. When watching the videos on DCS F-4E Phantom II, It led m eto the colusion that the dark red is very likely to be used for nighht mission, making it easy on eye for night operation. And it would make sense to have brighter optical sight durin gthe day. And from the flight manuals, military aircraft commonly have the options to adjust the brightness and possibly the colors of optical sights. Here is what I find: Since SF2 does not allow us to adjust the brightness and colors of the optical sights, so I made three different versions of AN/ASG-22 LCOSS in different colors: Next, here is the information about AN/ASG-26, used by F-4E: Three versions of AN/ASG-26 in different colros are created too: The next steps for me after implementin gthem in to SF2 is to work on the radar texture in1024 x 1024, it will be a great and fun projects! Eagle114th
  21. Hello everyone! I have been very busy on this very interesting projects which kept me from updating the projects for a while. I have been working on F-4 Phantom II series avionics projects. Spent a lot of times searching for fligh tmanusla nd docunments, and searching for the information on the opticals sighs and radar information. I have a lot of supports from our fellow modders and community! This projects requires a lot of time due to the great complexicity of the Phantom avionics. Therefore, I am focused on one aspect of aavionics a time before doing the next. Right now i am focused on doing optical sights for both US Navy / Marine Corps and US Air Force Phantoms. Here is information about the optical sights used by F-4B / J / N: ately the A-1C is created in 25 and 50 MIls for F_86 series, so I amusing that to implement the fixed A-1 sight for early F-4B and J. Next information about the next optical sights used by later version of F-4B and J, along with F-4N: Here is new sigh recenlty created, direclty based on A-1 optical sight: NOTE: Both A-1 (50 MILs) and modifeid A-1 (with 60 / 40 / 20 MILs) are fixed sight. They are not computing lead gyro sights. Next, I am surprised about how advacned this next optical sgiht used by later version of F-4J, which were used by UK's Phantom FG MK I and GFR MK II, it is known as SOS, which stands for "Served Optical Sight": Please note that the cross and dot symbol is moving computing lead sight and it also act as guide for rocket and bombs for air to ground mode. the 4 lines acta s level / horizontal line while the 70 MIL circle is fixed. SOS is intergrated with AWG-10B FCS / MCS. I have a lot of works to do implementing the SOS sights. Based on the research and studiyng the production list of Phantoms, with an educated guess and what makes snese, it seem tthat F-4J start using SOS around 1970 or so, with AWG-10B FCS / MCS. The next post will cover US Air Force Phantoms. Eagled114thh
  22. UPDATE: After attempts to try to get computing gyro gunsight working with air to air uniguded rockets, it won't show up. Turns out it is tied to the guns. So therefore, tehre are two version of F_86L (Wrench and Yakarov79). However, without thhe gyro sight, the fixed sight still works well wit theh rockets: Eagle114th
  23. Hello everyone! The projects on F-86L have beern interesting work with the optical sights. F-86L's optical sight is known as NAFFARS. From what i cans ee, I beleive it stand for "Norhth America FFAR Sight", it seem like that I think. However, to my surprise, it is 100 MILs fixed sighth with whaht seem like K-14 computing gyro sight. Here is a page from F-86L flight manual: Note that it shows the radius of 50 MILs from center to bottom, therefore diameter of 100 MILs. By starting with Wrench's F-86L with Yakarov79's cockpits (Due to large optical sight), I am able to implement the both sights. It works very well! I am currenlty woking on another modder's F-86Ls at the moment. In-game screenshots: Eagle114th
  24. Hello everyone! Just finshhed workiong on F-86K avionics overhaul. F-86K uses Hughes MG-4 FCS with AN/APQ-37 radar, along with A-4 optical sight. F-86L is b eing worked on. Eagle114th
  25. Hello everyone! The F-86D above is tehh work of Yakarov79 and just recenlty, did the overhhaul on Wrench's version. Here is Wrench's F-86D with new optical sight and radar texture: And the Wrench's method of using rocket as gun works well with thhe new sight too: And managed to shoot down MiG-17 with it, just like I did with Yakarov79's F-86-25 and 45: In the next versino of SF2 - CAP, You will see the folders with various modder names for Sabre Dog series, just like F-102 have. Eagle114th
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