TSMcQueen
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The First Eagles Knowledge Base
TSMcQueen replied to Tailspin's topic in Thirdwire - First Eagles 1&2
Hmmmm....its been a looooonnnggg time but I'll post what I have that is currently working in my Series 1 install. This will be for the Camel. I have Poppy's Le Prieur Rockets installed in my weapons folder. Can't remember if I'm actually using HIS rockets or TK's but def using Poppy's Tubes, like I said, this is working for me. It may not work for you so be forewarned!! BACK UP THOSE FILES!!! First the Weapons Data: I think the first entry are TKs rockets. Remember to change the number in the header to follow your data.ini and update with the Weapons Editor. [WeaponData024] TypeName=LePrieur FullName=LePrieur Rocket ModelName=LePrieur Mass=5.000000 Diameter=0.043000 Length=0.356000 SubsonicDragCoeff=0.356900 SupersonicDragCoeff=2.769000 AttachmentType=NATO,FRANCE SpecificStationCode= NationName=FRANCE StartYear=0 EndYear=0 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=0 ExportEndYear=0 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=FALSE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=SmallRocketEffects ReleaseDelay=0.100000 WarheadType=0 Explosives=1.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=0 MaxTurnRate=0.000000 MaxLaunchG=0.000000 LockonChance=0 LaunchReliability=0 ArmingTime=0.000000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=0.000000 MinLaunchRange=0.000000 MaxLaunchRange=0.000000 Duration=0.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x00000000 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=0.800000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=1.000000 BoosterAccel=30.000000 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,0.000000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,0.000000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=25.000000 [WeaponData025] TypeName=LePrieurRocket FullName=Le Prieur Rocket ModelName=Le_Prieur_Rocket Mass=5.000000 Diameter=0.050000 Length=0.356000 SubsonicDragCoeff=0.320000 SupersonicDragCoeff=2.769000 AttachmentType=NATO,USAF,UK,FRANCE SpecificStationCode= NationName=FRANCE StartYear=0 EndYear=0 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=0 ExportEndYear=0 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=FALSE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=SmallRocketEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=1.040000 FusingDistance=5.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=90 MaxTurnRate=0.000000 MaxLaunchG=2.500000 LockonChance=0 LaunchReliability=50 ArmingTime=0.500000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=0.000000 MinLaunchRange=0.000000 MaxLaunchRange=0.000000 Duration=60.000000 CounterCountermeasure=20.000000 NoiseRejection=10.000000 CapabilityFlags=0x00000000 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=0.800000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=2.000000 BoosterAccel=26.000000 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,0.012000,-0.029000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,0.012000,-0.029000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData026] TypeName=LePrieurTube FullName=Le Prieur Tube ModelName=Le_Prieur_Tube Mass=4.000000 Diameter=0.020000 Length=1.570000 SubsonicDragCoeff=0.100000 SupersonicDragCoeff=0.770000 AttachmentType=NATO,FRANCE SpecificStationCode= NationName=FRANCE StartYear=1915 EndYear=1919 Availability=2 BaseQuantity=200 Exported=TRUE ExportStartYear=1914 ExportEndYear=1919 ExportAvailability=2 WeaponDataType=5 MaxFuelAmount=0.001000 Asymmetrical=FALSE Next the Camel 110 data.ini mod. This will work for all three Camels...other planes?....You'll have to figure out the positioning yourself. A good place to start is the location of the wing struts on any particular plane...its in the data.ini. This entry follows the last bomb rack entry in the data.ini. [LeftWingRocketRail] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.92,0.60,0.45 AttachmentAngles=0.0,15.0,0.0 LoadLimit=5 AllowedWeaponClass=FT AttachmentType=NATO ModelNodeName= PylonMass=0.01 PylonDragArea=0.00 NoJettisionTank=TRUE FuelTankName=LePrieurTube [RightWingRocketRail] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.92,0.60,0.45 AttachmentAngles=0.0,15.0,0.0 LoadLimit=5 AllowedWeaponClass=FT AttachmentType=NATO ModelNodeName= PylonMass=0.01 PylonDragArea=0.00 NoJettisionTank=TRUE FuelTankName=LePrieurTube [WingRockets01] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=2.92,0.60,0.467 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets02] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=-2.92,0.60,0.467 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets03] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=2.92,0.60,0.587 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets04] SystemType=WEAPON_STATION StationID=10 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=-2.92,0.60,0.587 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets05] SystemType=WEAPON_STATION StationID=11 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=2.92,0.60,0.707 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,90.0,18.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets06] SystemType=WEAPON_STATION StationID=12 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=-2.92,0.60,0.707 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets07] SystemType=WEAPON_STATION StationID=13 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=2.92,0.60,0.827 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 [WingRockets08] SystemType=WEAPON_STATION StationID=14 StationGroupID=4 StationType=EXTERNAL LoadLimit=5 AttachmentPosition=-2.92,0.60,0.827 AttachmentAngles=0.0,15.0,0.0 AllowedWeaponClass=RCKT EjectVelocity=0.0,150.0,30.0 AttachmentType=NATO ModelNodeName= PylonMass=0.001 PylonDragArea=0.00 Finally the Loadout: [bombs] DefaultFor=STRIKE,CAS,ARMED_RECON Loadout[01].WeaponType=Cooper20 Loadout[01].Quantity=1 Loadout[02].WeaponType=Cooper20 Loadout[02].Quantity=1 Loadout[03].WeaponType=Cooper20 Loadout[03].Quantity=1 Loadout[04].WeaponType=Cooper20 Loadout[04].Quantity=1 [Le Prieur] DefaultFor=BALLOON_BUSTING Loadout[05].WeaponType=LePrieurTube Loadout[05].Quantity=1 Loadout[06].WeaponType=LePrieurTube Loadout[06].Quantity=1 Loadout[07].WeaponType=LePrieurRocket Loadout[07].Quantity=1 Loadout[08].WeaponType=LePrieurRocket Loadout[08].Quantity=1 Loadout[09].WeaponType=LePrieurRocket Loadout[09].Quantity=1 Loadout[10].WeaponType=LePrieurRocket Loadout[10].Quantity=1 Loadout[11].WeaponType=LePrieurRocket Loadout[11].Quantity=1 Loadout[12].WeaponType=LePrieurRocket Loadout[12].Quantity=1 Loadout[13].WeaponType=LePrieurRocket Loadout[13].Quantity=1 Loadout[14].WeaponType=LePrieurRocket Loadout[14].Quantity=1 Hope this helps....Works for me. :D