Reece
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Posts posted by Reece
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Okay, read this very carefully:There are two files that are critical to adding weapons to your install. Weapondata.ini and weapondata.dat. All the weapondata.ini file does is provide information to the Weapons Editor to BUILD the weapondata.dat file. THAT file is the file the sim uses to give you weapons in game.
So, if you want to add weapons, follow the instructions laid out in the link in the post you put up. If you want a fast way, delete the weapondata.dat (AFTER BACKING IT UP), then open up the weapondata.ini file with the Weapon Editor and then hit the Save button. The only bad thing about that technique is that for some reason, Weapon Racks won't show up. So if you have the time, while in the Weapons Editor, double click on each weapon entry that is a Weapons Rack and just hit the OK button. After you have done that for ALL the Weapons Racks, then hit the Save button.
Bingo, a new weapondata.dat ready for use.
FastCargo
Ah now I get it, I thought I had to open the dat file! but all I have to do is open the weapons editor after adding entries to the ini file, checking that all entries are there & double clicking on the new racks, then save, that updates the dat file!
Many thanks for the help & aircraft!
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Hi, this is most frustrating, I downloaded the F-22A & F-22A B20 aircraft, I had edited the weapondata.ini file with:
[WeaponData309]TypeName=AGM-154C JSOW
FullName=AGM-154C JSOW (Unitary)
ModelName=JSOW
Mass=475.000000
Diameter=0.488000
Length=4.000000
AttachmentType=USAF,USN
NationName=USAF
StartYear=1999
EndYear=2040
Availability=2
BaseQuantity=24
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=0
RailLaunched=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
EffectClassName=ClusterBombEffects
DragAreaMultiplier=1.000000
WarheadType=0
Explosives=87.089996
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=8
Accuracy=95
MaxTurnRate=2.000000
MaxLaunchG=3.000000
LockonChance=95
LaunchReliability=95
ArmingTime=2.000000
SeekerFOV=90.000000
SeekerGimbleLimit=90.000000
SeekerTrackRate=20.000000
SeekerRange=75000.000000
ReleaseAnimationID=1
ReleaseAnimationTime=2.000000
ReleaseAnimationDelay=0.500000
EODisplayFlags=0
[WeaponData310]
TypeName=GBU-39B
FullName=GBU-39/B Small Diameter Bomb
ModelName=SDB
Mass=130.000000
Diameter=0.165000
Length=1.914000
AttachmentType=USAF,USN
NationName=USAF
StartYear=2005
EndYear=2040
Availability=1
BaseQuantity=36
Exported=TRUE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=FALSE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=MediumBombEffects
ReleaseDelay=0.500000
WarheadType=6
Explosives=115.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=5
Accuracy=95
MaxTurnRate=3.000000
MaxLaunchG=4.000000
LockonChance=80
LaunchReliability=90
ArmingTime=4.000000
SeekerFOV=60.000000
SeekerGimbleLimit=120.000000
SeekerTrackRate=20.000000
SeekerRange=55000.000000
MinLaunchRange=1000.000000
MaxLaunchRange=50000.000000
Duration=300.000000
CounterCountermeasure=0.000000
NoiseRejection=0.000000
CapabilityFlags=0x10200000
BoosterStart=0.000000
BoosterDuration=0.000000
BoosterAccel=0.000000
BoosterEffectName=
BoosterSoundName=
BoosterNodeName=
BoosterPosition=0.000000,0.000000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,0.000000,0.000000
InFlightEffectName=
InFlightSoundName=
ReleaseAnimationID=1
ReleaseAnimationTime=2.000000
ReleaseAnimationDelay=0.500000
EODisplayFlags=0
[WeaponData311]
TypeName=BRU-61
FullName=BRU-61 SDB Rack
ModelName=BRU-61
Mass=145.000000
Diameter=0.200000
Length=3.600000
AttachmentType=USAF,USN
NationName=USAF
StartYear=2005
EndYear=2040
Availability=1
BaseQuantity=16
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=6
WeaponsRackType=TLR
NumWeapons=4
LoadLimit=520.000000
LengthLimit=1.914100
MaxFuelAmount=0.000000
Attachment01Position=-0.120000,0.899800,-0.091300
Attachment01Angle=0.000000,0.000000,179.999855
Attachment02Position=0.120000,0.899800,-0.091300
Attachment02Angle=0.000000,0.000000,179.999855
Attachment03Position=-0.120000,-1.401600,-0.091300
Attachment03Angle=0.000000,0.000000,179.999855
Attachment04Position=0.120000,-1.401600,-0.091300
Attachment04Angle=0.000000,0.000000,179.999855
[WeaponData312]
TypeName=GBU-40
FullName=GBU-40/B Small Diameter Bomb II
ModelName=SDB
Mass=130.000000
Diameter=0.165000
Length=1.914000
AttachmentType=USAF,USN
NationName=USAF
StartYear=2006
EndYear=2040
Availability=1
BaseQuantity=36
Exported=TRUE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=1
RailLaunched=FALSE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=FALSE
HasGrowl=FALSE
EffectClassName=MediumBombEffects
ReleaseDelay=0.500000
WarheadType=6
Explosives=115.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=5
Accuracy=98
MaxTurnRate=3.500000
MaxLaunchG=4.000000
LockonChance=80
LaunchReliability=90
ArmingTime=4.000000
SeekerFOV=60.000000
SeekerGimbleLimit=120.000000
SeekerTrackRate=30.000000
SeekerRange=55000.000000
MinLaunchRange=1000.000000
MaxLaunchRange=50000.000000
Duration=300.000000
CounterCountermeasure=0.000000
NoiseRejection=0.000000
CapabilityFlags=0x10200000
BoosterStart=60.000000
BoosterDuration=10.000000
BoosterAccel=10.000000
BoosterEffectName=MissileFireEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-0.901400,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,0.000000,0.000000
InFlightEffectName=
InFlightSoundName=
ReleaseAnimationID=1
ReleaseAnimationTime=2.000000
ReleaseAnimationDelay=0.500000
EODisplayFlags=0
I then come across F-22A Fuel Tank Entry.txt containing:
[WeaponData2217]TypeName=F-22WingTank
FullName=F-22A Wing Tank
ModelName=F-22A_600FT
Mass=1925.079956
Diameter=0.830000
Length=6.200000
AttachmentType=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=20
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=1771.760010
Asymmetrical=FALSE
Do I add this to the weapondata.ini file?
Also reading the SDB README.txt file states:
"open up the Weapon Editor and update the Weapondata.dat file as per the knowledge base at Combatace.com - http://forum.combatace.com/index.php?showtopic=9323.
You are changing 1 weapon, adding 1 weapon, and adding one rack"
The link says nothing about dat files, could someone help here or point me to a tutorial on how to do this.
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Yeah, lots of brown lawns in the suburbs. Good to see people doing the right thing.And because you're in South Oz I looked for this link from the Knowledge Base, it shows how to map stuff to the Animation keys - canopy open/close is used as an example...Perfect :)
http://forum.combatace.com/index.php?showtopic=24370 I hope it works for you.
So, you have someone to LanPlay with, lucky devil! I've played once with a brother but he didn't think much of it.
I have SFGold but just got WOI, so I don't play the SF anymore. With WOI I don't need to add many mods or edits, etc.
I like it better than SF. I had a fly of FE but it gets a bit boring for me. I haven't played any others.
Go The Crows!
Thanks I'm checking the link now, my Son, his wife & my grandson come up here each fortnight & stays the weekend, this helps counter the cost of fuel getting here, seems everything is going up of late except wages!! Anyway we link up and play a number of coop games, I have 4 of TK's games & will most likely get WOI later.
And I will not dare say something like, er ... Port Power!!
Cheers.
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In multiplayer you don't get the loadout screen. Your loadout is based on the loadout ini so that's where you have to set it (obviously before you start the game). Bad luck for us, many have commented on this.I think you need to add the function into the appropriate ini (cntrols ini ?). It must be a 3rd party a/c.
Do a search and also look in the Knowledge Base.
Many a/c with canopies that can open are set so the canopy will close when you reach a certain speed - possibly around 20 km/h. This is in one of the a/c's ini files.
Thanks, I will look around, this was during multiplay, the aircraft starts mid flight, another annoyance that we can't start on runway, with canopy open & aircraft is already at 300mph!
Edit: I just noticed your from Adelaide, small world, I live in Auburn in the Clare Valley, you have to admit this is the longest, hottest, driest summer for a long time, back in the 40's again, our tanks up here are almost empty, be glad to see some rain ... whats that stuff!!
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Hi, I used to play SFP1 (years ago) & recently purchased WOV & WOE, tried a multiplay on lan but can't access the loadout screen, I searched the entire install but there are no loadout files for any aircraft, could someone refresh me as what to to to change the loadout especially on multiplay? :yes:Many thanks.
Also I have been flying with an open canopy, does anyone know how to close it, cant find a key!!
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Hi, I used to play SFP1 (years ago) & recently purchased WOV & WOE, tried a multiplay on lan but can't access the loadout screen, I searched the entire install but there are no loadout files for any aircraft, could someone refresh me as what to to to change the loadout especially on multiplay? :yes:
Many thanks.
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Haven't I?Wow, that's amazing stuff Stary, the terrains are the only thing that's lagging in TK's games but your work is certainly changing that!
Cheers.
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This is also a Mod for the WOE hall of fame IMOhttp://forum.combatace.com/index.php?autoc...p;showfile=2950
Thanks a heap ... downloading now!
Cheers.
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Looks great, but I can't seem to locate the download, could someone point it out?
Thanks.
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Hi, I just downloaded all 5 parts of Charlie's Aces but the third part (Environment) is corrupt:
http://forum.combatace.com/index.php?autoc...p;showfile=5726
I have downloaded twice & terrain folder is definitely corrupted, could someone please advise or point me to where I can get this part. :cray:
Many thanks in advance,
Reece.
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Hi, just downloaded a copy of "Desert Storm 1991 light patch" however the file is self-extracting using "QSetup". When the file completes extracting the following message appears.
ERROR
The DEMO version of QSetup may only be used for evaluation
Setup Aborted
This file is nearly 100meg & I downloaded with 56k modem, is this a bad download or is the file itself a problem, would it help to download QSetup & attempt to extract the data.
Any advise would be certainly appreciated.
Many Thanks,
Reece.
Help please - weapondata ini & dat files
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
Good thing I came back and read that! :yes:
Thanks USAFMTL.