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Everything posted by dave1904
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Strike Fighters 2: War For Israel v3 Patch
dave1904 reviewed Spectre8750's file in User Made Campaigns
- 9 comments
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- war for israel
- update
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(and 2 more)
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Is there any way to get the AI to only drop one bomb at a time on a target? Ive been messing around with the [LevelBombAI] in the AircraftData file but they keep dropping all their guided bombs. I think its a waste if they drop 4 GBU10s onto a target that the hit 100% of the time with one bomb loaded.
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AI Bomb Ripple
dave1904 replied to dave1904's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I know that but since you have only 6 station types and need some air to air weapons, fuel tanks. I know that I could edit the loadout.ini to have them have 10 different bombs but I would still like to try messing with the AI -
Strike Fighters 2: War For Israel v3 Patch
dave1904 commented on Spectre8750's file in User Made Campaigns
- 9 comments
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- war for israel
- update
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(and 2 more)
Tagged with:
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VFA-31 Tomcatters F/A 18E Decals
dave1904 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: VFA-31 Tomcatters F/A 18E Decals File Submitter: dave1904 File Submitted: 09 July 2014 File Category: F-18 Intended for the Super Hornet Package for SF2 by EricJ http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v31/ A big thanks to Siddogg for letting me us his VFA-31 anniversary decals. Click here to download this file -
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Campaign Pylons not working
dave1904 posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm trying to start a new campaign In an F-16Cblk40 and for some reason the ceterline pylon/launcher is greyed out (see first image). I want to attach an AAQ-14. It works perfectly fine in single mission(see second image) Its in the weapons supply also. I know I could just start a custom campaign and it would work but I still want it to work anyway. The Campaign is Desert storm if that helps. -
Campaign Pylons not working
dave1904 replied to dave1904's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I found the error. I changed [Chin-Station] SystemType=WEAPON_STATION StationID=26 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,2.25,0.000 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=LP,EP,DLP AttachmentType=NATO,USAF SpecificStationCode=ChinL <----------- ModelNodeName= PylonMass=0 PylonDragArea=0.002 LaunchRailNodeName= LaunchRailHeight=0.10 TO [Chin-Station] SystemType=WEAPON_STATION StationID=26 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.0,2.25,0.000 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000.0 AllowedWeaponClass=LP,EP,DLP AttachmentType=NATO,USAF ModelNodeName= PylonMass=0 PylonDragArea=0.002 LaunchRailNodeName= LaunchRailHeight=0.10 Thanks, I wouldn't have went through data.ini again.