Seasoned Wings Over Europe:
WINTER EDITION
Environmental modification (with higher resolution snow tiles)
Includes instructions and GermanyCE.ini file to make 3 seasons working in game
(Spring/Summer, Autumn and Winter)
This package includes all the files necessary to transforn default summer GermanyCE terrain into fall one.
Incuded are all tiles repainted, new tod files and objects graphics.
Part of this package is brand new version 2.0 of "Forests and Farms" mod, with added cities and scaled down trees. Also new variables reduce the pop-ups of trees.
It's part of a bigger project called "Seasoned WOE", after finishing all four seasons I'll release data files and instructions needed to create true four-seasons Germany terrain.
This little mod adds "fake' bailed out pilots ejecting from heavily damaged burning planes, that fall slowly on their parachutes into ground.
Just unzip to your Effects folder, and please read the readme.
DESERT / ISRAEL 2 ground environment update ("tree mod")
Should work with any maps using default SFP1/SFG desert tileset in jet titles from the series. In all cases you'll have to use the desert.cat or manually extract and move the tiles from desert.cat to your terrain folder.
Not tested with the "desert replacement tileset"! Should work, but objects placement will be slightly incorrect.
P-26A Peashooter cockpit
Read the readme for installation and additional info.
Rivet counters please note it isn't 100% accurate, as I couldn't find good sources.
Also it's my first 3D cockpit, I'm not experienced in this field of modding
This package includes 8 generic hangars structures with inis and definitions for modders and terrain builders.
This tiny mod adds heavy snowfall conditions when flying in inclement weather.
Fits best the snow covered terrains (MajorLee's DBS, ANW winter etc.)
Very hard to find your airfield flying in this weather!
This is a Green Hell 2 quick fix that eliminates the bug with shimmering rooftops on some city tiles caused by two buildings placed one ontop of another.
Extract to your VietnamSEA folder, overwrite. Works with any "level of detail" .tod version
Sorry, my bad.
This is version 2.0 of my Green Hell mod for WoV. Main goal of this mod is to add dense tree coverage to the Vietnam map. New in the 2.0 are the heavily populated city tiles. Most of the files from 1.0 have been remade, adjusted or added.
Quick summary:
-Three levels of detail for you to choose from.
-All new jungle graphics
-Cities, the way they should be. More or less :-)
-Objects numbers per tile vary from x2 up to x4 more than in GH.
-All foliage graphics replaced by new, better blending with the terrain textures, and in higher resolution.
-More detail added to the villages, as an attempt to create better looking settlements, but still limited to what Terrain Editor can offer.
-Generally nicer views, lower framerates ;-)
Madagascar (AE) tree mod
for SFP1/WoE/WoV/WoI
version 1.0 20.07.2008
This is a "tree mod" to Madagascar terrain, known as AE (Africa, East). Adds trees, bushes, grass and other little stuff known to populate Earth's surface.
This is tree mod and tiles update for OTC 2 Cuba terrain.
Apart from adding varying coverage of trees, I've also did some retiling, to introduce new tiles for visuals improvement, and to avoid spawning of trees in the wrong place, eg. on runways, also not to have some targets in dense jungle, rather on less covered grounds.
Read the readme!
My third approach at modyfying explosions to give them that familiar hollywood-style exaggerated look: new graphics, new emitters, brand new look for the series. And YES, they are best looking when combined with the HDR/Bloom plugin.
New for the series are generic nuclear effects.
Super Mystere B.2 cockpit
(based on Thirdwire F-100D's)
for Wings Over Israel
YOU NEED ONE of these games to be able to use it!
SFP1/SFP1Gold/WoV/WoE
3D .LOD file not included!
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This is a modification and repaint of Thirdwire F-100D cockpit to better represent Super Mystere B.2 cockpit.
This is a simple repaint of Nesher's HUD gunsights and heading scale. For me original is a bit too dark. I made it slightly brighter and more yellow than it was.
UPDATE 8.03.2008
v2.01
-included missing 23mm.tga and pinky.tga used by 23mmobjecthiteffect -thanks to Canadair for finding it
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This is full package with missing flareflash.tga included. If you already downloaded the EE2 pack, you can find the fix alone here:
http://forum.combatace.com/index.php?showtopic=22684
UPDATE 8.03.2008
v2.01
-included missing 23mm.tga and pinky.tga used by 23mmobjecthiteffect -thanks to Canadair for finding it
-included flareflash.tga, available in separate fix download
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This is a major update and extension of my "Enhanced Explosions" effects pack.
If you've been using original Enhanced Explosions, you know what to expect -Hollywood style cinematic explosions, created to give TK's sims
a blast. Also I still enjoy old "Jane's ATF" very much, and I missed some of it's spectacular fire in the sky lately.
New stuff included is mostly about ground strikes and various air2ground weapons effects.
This is my second attempt in giving default map a better, rich-environment look.
This mod adds thousands of trees and bushes in the open farmlands, new, dense jungle in the mountains, little vietnamese huts (ok, not really), paddy-fields, ruins, temples, buffalos and so on.
I focused my work on variety of trees and bushes, not the buildings. City set WILL be released later.
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YOU NEED Brain32's high resolution VietnamSEA repaint for this to work properly!
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Forests and farms modification for Wings Over Europe
Version 1.01
-quick fix to repair wrong texture entry no. 102 in germanyce_data.ini
(missing texture bug)
This is a set of new bitmaps and .TOD files for Germany map in Wings over Europe.
It's aim is to create new, realistic looking ground environment, still maintaining acceptable framerate.
Adds lot of trees in woodland areas, some new farm buildings in farmlands, powerlines along the roads, and other little features on the ground.
After playing Wings over Vietnam for a while i found original plane/object hit fx rather unrealistic.
Since i love both PAW and KAW mods i started working on something more resembling WWII guncamera footages.
In this pack are remade *objecthiteffect.ini for most guntypes as per bulletobject.ini descriptions.
So for lmg, hmg, 20mm, 23mm, 30mm and 37mm there are 6 new distinctive types of effects.
Enhanced Explosions
by CA_Stary
For SF, WoV and WoE.
This mini-pack uses some graphics from my guns_fx, which were in turn based on some .tga files created by Deuces.
In this mini-pack you will find some reworked original effects. Since i've switched from close range WW2 and Korea dogfighting
to more modern medium range missile engagements (WoE rules!) i started working on some enhancements to stock effects. This is not a complete effect pack
(Deuces is best at that), rather an addition.
Reworked effects include:
Aircraft explosions -with new big hot fireballs and lots of burning parts thrown randomly into air, now ground crashes look more realistic
Aircraft fuel fire -new longer fire trail than in original, fueltanks blow, random bursts of fuel
Small/medium/large missile air explosions -different from original, now with more intense fireballs, smoke clouds, sparks
Small/medium/large bomb effects (beta) -differ by size and look, i'm not fully satisfied with those, but I decided to throw them in. Think of those as of beta
Also included are some .tga files from my previous guns_fx pack, as some of the new materials definitions use them
Green camo wooden hangars.
By
CA_Stary
For SFP1 Family
This package changes the apperance of default pale grey hangars, shelters and barracks
to wooden, dark green roofed ones. Best fits with WW2/Korea time period. Also may be useful for woodland maps.
Some graphic files in this package were created by Deuces or are modified versions of those
created by him. My apologize to him for ommiting this info in first release.
This version called 0.91 has new file structure allowing you to chose the effects you want, as suggested by Saganuay82.
I get rid of the new sounds as they don't seem to work
"WW2 Effects" Pack
v 0.9 (final beta)
For Strike Fighters family (including First Eagles)
This is a compilation of various new effects designed with WW2 combat experience in mind. Included new version of mine "new guns hit effects".
Detailed effects list and infos in ww2_effects_readme.txt
Hope you'll like it.