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Dillon

JAGDSTAFFEL 11
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Everything posted by Dillon

  1. I wrote in the wrong jet above. VAQ-34 flew the F/A-18A's. VFA-94 currently flies the 'C' model. Thanks again.
  2. I was in two squadrons at NAS Lemoore back in 1993-94. I was surprised to find liveries for my squadron (VFA-94) was not created for the virtual Hornet C model (SF2: NA). It's funny my sister squadron right across the parking lot 'The Blue Diamonds' got allot of love from this community but not mine. May I humbly request/ask if anyone has the time to do a VAQ-34 and VFA-94 livery for the F/A-18C (94 series model in the version that can be downloaded here at CombatAce, if that makes any since). My squadron (VFA-94) is also slated to get the Super Hornet next year so it would be great to see a livery for the 3.2 virtual model as well. Thanks in advance to anyone who takes this on. A special shout out to all who've served and those like me who worked on these amazing birds in the real world.
  3. What's the best FLIR pod for Paveway bombs?
  4. Flaps looks great. Where did you get those custom grunt sounds? Sounds like the guy is either dying in there or having an extreme joyous moment (the latter being a bit disturbing)...
  5. On the ground before takeoff the forward flaps are extended as normal. After takeoff and in cruise the forward flaps are never fully retract like they should. I saw this reported in the file's download comments section but haven't seen a resolution. The leading edge flaps function properly otherwise it's just they don't fully go up in place flush with the wing like they should.
  6. Does anyone know why the forward flaps on the Super Hornet 3.2 version will not retract? Thx.
  7. Re-installed the weapons from 3.2 and they now show up on that model. Any reason why the leading edge flaps don't fully come up on the 3.2 model? If you don't know the answer I can start a new thread. Thx.
  8. First off this is for the Hornet/Super Hornet mods for SF NA2. Not sure what FLIR pod to use but launching Pave way bombs is not working. The target is displayed in the FLIR window so I know it's locked to the ground target (to make sure I did a ground targeting lock) yet the bomb misses the target. I made sure the FLIR pod was pointed at the target to make sure the targeting beam wasn't broken but the bombs still fall like dumb bombs. What am I doing wrong guys? The in advance for any help you guys can give.
  9. Where do you get the external fuel tanks for the 'E/F'.
  10. Doesn't the tanks come with the add-on aircraft like all the other weapons do? I have every other weapon that came in the weapons folder from the download file.
  11. This may be a dumb question but after installing the add-on Super Hornets in SF2: NA external fuel tanks are in the options for the the appropriate wing pylons. Thanks to the help here I've gotten the planes and all the weapons to installed but on the Super Hornets offered on this website external fuel tanks aren't listed. For the record the F/A-18 B/C/D models all have the options to add external fuel tanks but not the Super Hornets. Thanks for any advice you guys can give.
  12. Wow, great read. Sorry I'm late on this one.
  13. First thanks to all that helped me get my setup running. I now have extra F14's and F/A-18's fully functional in my install of SF2: NA. What I need to know now is are there single missions available that I can download. It's allot of work installing/setting up a new campaign just the same under single mission I'd like to add more missions. What I'm finding is after I installed the F/A-18 package when I go to use that aircraft and choose strike all I get is one mission that attacks a Ship. I'd like to have more options under the various categories (Strike, Reconnaissance, Combat Air Patrol, etc.). Is this possible and where do I download these missions for SF2: NA for a more robust F14 - F/A-18 combat experience? EDIT: I know some will say look in the downloads section but I'm not finding SF2: NA (Build July 2013) specific missions there (or maybe I'm not searching correctly).
  14. Thanks to everyone for the help. I'm going to give these new F/A-18E/F's a try.
  15. Looks like the appropriate weapons are listed in the F/A-18E/F's data.ini file yet they don't show up in the sim as options for me to add them to the plane's load. All I get for these aircraft are Sidewinder options. EDIT: Maybe a clue to this is when I look at 'Available Stores' once the F/A-18E/F is chosen only Sidewinders are offered. How do I change what's available for the F/A-18E/F? FA-18E_LOADOUT.INI shows that I should have the AIM-120C available to choose from.
  16. Awesome tip and it worked. My only issue now is how the fuselage smoke/mist effect looks (very lackluster and barely noticeable). Are there better options out there for this effect concerning the F/A-18 and how do I install them? Another thing I've noticed is this F/A-18 package only has Sidewinder Missiles, how do I get AMRAAM missiles installed and functioning on this model?
  17. Is it possible to get add-on aircraft to work in the campaigns? None of my add-on aircraft are showing up in campaign mod for me to choose then for a flight.
  18. I just bought the game a week ago, I'm using version 'Jul2013'. I got the carrier lights to work but the F/A-18 effects is still not showing up.
  19. Let me get this figured out. I'll write you back shorty. This is exactly what I had before and deleted everything as things weren't working.
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