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leodagan76

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Everything posted by leodagan76

  1. YEs, http://combatace.com/files/file/15556-kfir-c7/
  2. Yes, I don't know if the update project is still under study (radar RDY-3 and Mica ability)... Since Egypt has bought the Rafale.
  3. TSF Saab 37 Viggen(*) Flygvapnet Package

    http://cplengineeringllc.com/SFP1/
  4. Wrench, thanks a lot. I try to make myself some modification to solve simple problems. But it is true that the few I have seen regarding terrain creation and editing has shown me as it could be a hard job! Your help is as usual very appreciated!
  5. Is it this one ? http://www.thirdwire.com/downloads_tools.htm --> Terrain Editor v04.21.06 (479 KB) I was thinking it works only for SF1 terrains. When I try to open a file (espana.hfd for instance), the screen stay white, and I can't do nothing...
  6. Hi CA! I experienced with spanish terrain (from Operation Pelayo MOD) some missing textures ("black fields" and "black buildings"). So I guess some textures are missing, but I don't know which ones. When I load the terrain files, I have that messages: Is there a simply way to have the list of missing textures? I mean, another way that checking if all the textures called in the data.ini, such as this one: [Texture022] Filename=germanyRJ25a.BMP HasWater=0 Color=0.413886,0.403496,0.259276 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA are contained in the terrain folder (that method is quiet long...)? Thanks in advance!
  7. I'm not sure but I think you need SF2 NorthAtlantic to have a fleet.
  8. Ok, thank you guys, I have understood what I were doing wrong... In fact, I guess I need to test placement of each object, one by one, using Mue's Target Area Editor, right? Indeed, it was a stupid idea to believe that all objects will appear "automaticaly" at the good place. Thanks for your help!
  9. Hi! Thanks, unfortunately, it doesn't work for me.... Could tell me what I'm doing wrong? Here is my "ISRAELME_TYPES.INI" file: [TargetType001] Name=barrack1 FullName=Barrack ModelName=barrack1.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType002] Name=barrack2 FullName=Barrack ModelName=barrack2.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack2_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType003] Name=building1 FullName=Building ModelName=building1.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building1_destroyed SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType004] Name=building2 FullName=Building ModelName=building2.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building2_destroyed SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType005] Name=bunker1 FullName=Ammo Bunker ModelName=bunker1.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker1_destroyed SecondaryChance=0 [TargetType006] Name=bunker2 FullName=Ammo Bunker ModelName=bunker2.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker2_destroyed SecondaryChance=0 [TargetType007] Name=eor_shack FullName=Shack ModelName=eor_shack.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=eor_shack_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType008] Name=fire_dept FullName=Building ModelName=fire_dept.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=fire_dept_destroyed SecondaryChance=50 SecondaryEffect=MediumExplosionEffect [TargetType009] Name=fueltank1 FullName=Fuel Tank ModelName=fueltank1.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank1_destroyed SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType010] Name=fueltank2 FullName=Fuel Tank ModelName=fueltank2.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank2_destroyed SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType011] Name=fueltank3 FullName=Fuel Tank ModelName=fueltank3.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank3_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumBombEffect [TargetType012] Name=Hangar1 FullName=Hangar ModelName=hangar1.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=hangar1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar1_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType013] Name=Hangar2 FullName=Hangar ModelName=hangar2.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=hangar2_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar2_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType014] Name=Hangar3 FullName=Hangar ModelName=hangar3.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=25000.0 CollisionMesh=hangar3_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar3_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType015] Name=ils_shack FullName=Shack ModelName=ils_shack.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed SecondaryChance=0 SecondaryEffect= [TargetType016] Name=oiltank1 FullName=Oil Tank ModelName=oiltank1.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.020 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeOilFire DestroyedModel=oiltank1_destroyed SecondaryChance=100 SecondaryEffect=VeryLargeBombEffect [TargetType017] Name=pit1 FullName=Arming Pit ModelName=pit1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit1_col.LOD DamagedModel= DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType018] Name=pit16 FullName=Arming Pit ModelName=pit16.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit16_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType019] Name=pit8 FullName=Arming Pit ModelName=pit8.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit8_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=40 SecondaryEffect=SmallExplosionEffect [TargetType020] Name=ShelterA FullName=Aircraft Shelter ModelName=ShelterA.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=20000.0 CollisionMesh=ShelterA_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=ShelterA_destroyed.LOD SecondaryChance=50 SecondaryEffect=MediumFire [TargetType021] Name=Shelter2 FullName=Aircraft Shelter ModelName=Shelter2.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=Shelter2_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType022] Name=Shelter3 FullName=Aircraft Shelter ModelName=Shelter3.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=Shelter3_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType023] Name=Tower1 FullName=Control Tower ModelName=tower1.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType024] Name=Tower2 FullName=Control Tower ModelName=tower2.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower2_destroyed SecondaryEffect=MediumFire SecondaryChance=50 [TargetType025] Name=watertower1 FullName=Water Tower ModelName=watertower1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumRocketWaterHitEffect DestroyedModel=watertower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType026] Name=windsock FullName=Windsock ModelName=windsock.lod TargetType=WINDSOCK Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=50.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType027] Name=Runway1 FullName=Runway ModelName=airfield1.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType028] Name=Runway2 FullName=Runway ModelName=airfield2.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType029] Name=Runway3 FullName=Runway ModelName=airfield3.lod TargetType=SMALL_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType030] Name=Runway4 FullName=Runway ModelName=airfield4.lod TargetType=LARGE_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=60000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType031] Name=mosque1 FullName=Mosque ModelName=mosque1.lod TargetType=MISC ActiveYear=0 TargetValue=-200 UseGroundObject=FALSE DamagePoint=50.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=mosque1_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType032] Name=mosque2 FullName=Mosque ModelName=mosque2.lod TargetType=MISC ActiveYear=0 TargetValue=-200 UseGroundObject=FALSE DamagePoint=50.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=mosque2_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType033] Name=building3 FullName=Building ModelName=building3.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building3_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType034] Name=shack1 FullName=Shack ModelName=shack1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=15 [TargetType035] Name=ShelterB FullName=Aircraft Shelter ModelName=ShelterB.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=25000.0 CollisionMesh=ShelterB_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=ShelterB_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType036] Name=Tent1 FullName=Tent ModelName=Tent1.lod TargetType=MISC ActiveYear=0 TargetValue=20 SetToGround=TRUE UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=25.00 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=tent1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=35 [TargetType037] Name=powercart FullName=Power Cart ModelName=powercart.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= [TargetType038] Name=bombtrailer FullName=Bomb Trailer ModelName=bombtrailer1.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorType=0 ArmorValue=0.0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=50 [TargetType039] Name=blastshield FullName=Blast Shield ModelName=blastshield.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType040] Name=oildrum1 FullName=Oil Drum ModelName=oildrum1.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=25 [TargetType041] Name=oildrum6 FullName=Oil Drums ModelName=oildrum6.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=40 [TargetType042] Name=oildrum9 FullName=Oil Drums ModelName=oildrum9.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=50 [TargetType043] Name=CityBuilding1 FullName=City Building ModelName=citybldg1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType044] Name=CityBuilding2 FullName=City Building ModelName=citybldg2.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType045] Name=CityBuilding3 FullName=City Building ModelName=citybldg3.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType046] Name=CityBuilding4 FullName=City Building ModelName=citybldg4.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType047] Name=CommBuilding1 FullName=Comm Building ModelName=CommBuilding1.LOD TargetType=COMM_BUILDING ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=80 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 CollisionMesh=CommBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=CommBuilding1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType048] Name=DrillingTower1 FullName=Drilling Tower ModelName=DrillingTower1.lod TargetType=OIL_REFINERY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=drillingtower1_destroyed SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType049] Name=GeneratorBuilding1 FullName=Generator Building ModelName=GeneratorBuilding1.lod TargetType=POWER_PLANT ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=GeneratorBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=GeneratorBuilding1_destroyed.LOD SecondaryEffect=MediumExplosionEffect SecondaryChance=100 Effect=SmokeStackEffect EffectOffset=6.21,3.77,16.25 [TargetType050] Name=GuardTower1 FullName=Guard Tower ModelName=GuardTower1.lod TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=2704.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=GuardTower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType051] Name=HQBuilding1 FullName=HQ Building ModelName=HQBuilding1.lod TargetType=COMMAND_BUILDING ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=16000.0 CollisionMesh=HQBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=HQBuilding1_destroyed.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType052] Name=Obelisk1 FullName=Obelisk ModelName=Obelisk1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.000 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance= SecondaryEffect= [TargetType053] Name=OilPump1 FullName=Oil Pump ModelName=OilPump1.lod TargetType=OIL_REFINERY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=2.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=OilPump1_col.LOD DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=OilPump1_destroyed.LOD SecondaryChance=100 SecondaryEffect=SmallExplosionEffect AnimationID=1 AnimationTime=5.0 [TargetType054] Name=Temple1 FullName=Temple ModelName=Temple1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=40.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.00 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance= SecondaryEffect= [TargetType055] Name=Warehouse1 FullName=Warehouse ModelName=Warehouse1.LOD TargetType=WAREHOUSE ActiveYear=0 TargetValue=10.0 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=Warehouse1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=warehouse1_destroyed.LOD SecondaryChance=100 SecondaryEffect=LargeExplosionEffect [TargetType056] Name=ASR FullName=ASR Radar ModelName=asr.lod TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=asr_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 [TargetType057] Name=Scud FullName=SCUD-B Launcher TargetType=CHEMICAL_WEAPONS_PLANT ActiveYear=1966 TargetValue=250 UseGroundObject=TRUE GroundObjectType=Scud-B RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=25 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=SmallExplosionEffect SecondaryChance=50 [TargetType058] Name=Crane FullName=Crane ModelName=crane.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=crane_col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel=crane_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumExplosionEffect [TargetType059] Name=AAA FullName=AAA TargetType=AAA UseGroundObject=TRUE ActiveYear=0 TargetValue=50 RepairRate=3.22 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType060] Name=EWR FullName=Early Warning Radar TargetType=EW_RADAR UseGroundObject=TRUE ActiveYear=1950 TargetValue=250 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType061] Name=SAMRadar FullName=SAM Site TargetType=SAM_RADAR UseGroundObject=TRUE ActiveYear=1965 TargetValue=200 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType062] Name=SAMLauncher FullName=SAM Site TargetType=SAM_LAUNCHER UseGroundObject=TRUE ActiveYear=1965 TargetValue=100 RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType063] Name=USFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=FuelTruck RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType064] Name=SovietFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=Zil-157fuel RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType065] Name=USJeep FullName=Jeep TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M38Jeep RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 //----------------------------------------------------------------------------- [TargetType066] Name=Runway5 FullName=Runway ModelName=airfield5.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType067] Name=Runway6 FullName=Runway ModelName=airfield6.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType068] Name=USTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M35A2 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType069] Name=SovietTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=ZIL-157 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType070] Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=BRDM RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType071] Name=SovietCommandVehicle FullName=Command TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=ZIL-157Command RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 //----------------------------------------------------------------------------- [TargetType072] Name=CargoShip FullName=Cargo Ship TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=CargoShip RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType073] Name=Tower4 FullName=Control Tower ModelName=Airport_Tower.lod TargetType=TOWER ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=40.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.00 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=10 MaxVisibleDist=12000.0 CollisionMesh=Airport_Tower_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 //----------------------------------------------------------------------------- [TargetType074] Name=CityBuilding5 FullName=City Building ModelName=ircity1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType075] Name=CityBuilding6 FullName=City Building ModelName=ircity2.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType076] Name=CityBuilding7 FullName=City Building ModelName=ircity3.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType077] Name=CityBuilding8 FullName=City Building ModelName=ircity4.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType078] Name=CityBuilding9 FullName=City Building ModelName=ircity5.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType079] Name=CityBuilding10 FullName=City Building ModelName=ircity6.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType080] Name=CityBuilding11 FullName=City Building ModelName=ircity7.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType081] Name=CityBuilding12 FullName=City Building ModelName=ircity8.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType082] Name=CityBuilding13 FullName=City Building ModelName=ircity9.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType083] Name=CityBuilding14 FullName=City Building ModelName=ircity10.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType084] Name=CityBuilding15 FullName=City Building ModelName=ircity11.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType085] Name=CityBuilding16 FullName=City Building ModelName=ircity12.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType086] Name=CityBuilding17 FullName=City Building ModelName=ircity13.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType087] Name=CityBuilding18 FullName=City Building ModelName=ircity14.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType088] Name=Palace FullName=Palace ModelName=irCompound1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType089] Name=NissenHut FullName=Nissen Hut ModelName=frNissenHut.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType090] Name=Pyramid FullName=Pyramid ModelName=Pyramid.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10000000000.0 ArmorValue=300000000000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=80000.0 CollisionMesh=Pyramid.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType091] Name=Bridge1 FullName=Bridge ModelName=frBridge1.lod TargetType=BRIDGE ActiveYear=0 TargetValue=1000.0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=0 RepairRate=0.10 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=frBridge1_col.lod DestroyedEffect=LargeShortStructureCollapse DestroyedModel=frBridge1_dest.lod [TargetType092] Name=82L FullName=Mk82 Bomb Stack Large ModelName=82L.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType093] Name=82S FullName=Mk82 Bomb Stack Small ModelName=82S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType094] Name=84S FullName=Mk84 Bomb Stack Small ModelName=84S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType095] Name=84L FullName=Mk84 Bomb Stack Large ModelName=84L.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType096] Name=117S FullName=M117 Bomb Stack Small ModelName=117S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType097] Name=ACLadder FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType098] Name=ACLadder2 FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType099] Name=flolsportable FullName=flolsportable ModelName=flolsportable.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType100] Name=AirStartUnitC FullName=Air Start Unit Center ModelName=AirStartUnitC.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType101] Name=AirStartUnitL FullName=Air Start Unit Left ModelName=AirStartUnitL.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType102] Name=AirStartUnitR FullName=Air Start Unit Right ModelName=AirStartUnitR.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType103] Name=AirStartUnit-01a FullName=Line Air Start Unit ModelName=AirStartUnit-01a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType104] Name=AirStartUnit-01b FullName=Line Air Start Unit ModelName=AirStartUnit-01b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType105] Name=AirStartUnit-01c FullName=Line Air Start Unit ModelName=AirStartUnit-01c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType106] Name=AirStartUnit-02a FullName=Line Air Start Unit ModelName=AirStartUnit-02a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType107] Name=AirStartUnit-02b FullName=Line Air Start Unit ModelName=AirStartUnit-02b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType108] Name=AirStartUnit-02c FullName=Line Air Start Unit ModelName=AirStartUnit-02c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType109] Name=NF-2-a FullName=Light Unit ModelName=NF-2-a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType110] Name=NF-2-al FullName=Light Unit ModelName=NF-2-al.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType111] Name=NF-2-al2 FullName=Light Unit ModelName=NF-2-al2.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType112] Name=NF-2-b FullName=Light Unit ModelName=NF-2-b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType113] Name=NF-2-c FullName=Light Unit ModelName=NF-2-c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType114] Name=NF-2-d FullName=Light Unit ModelName=NF-2-d.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType115] Name=NF-2-e FullName=Light Unit ModelName=NF-2-e.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType116] Name=NF-2-f FullName=Light Unit ModelName=NF-2-f.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType117] Name=Rstand FullName=Rolling Stand ModelName=Rstand.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType118] Name=RstandT FullName=Rolling Stand ModelName=RstandT.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType119] Name=ACLadder FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType120] Name=ACLadder2 FullName=Aircraft Ladder ModelName=ACLadder2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType121] Name=LadderD FullName=Laid Down Ladder ModelName=LadderD.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType122] Name=TowerS FullName=Tower Maint Stand ModelName=TowerS.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType123] Name=MStand1 FullName=Maintence Stand ModelName=MStand1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType124] Name=MStand2 FullName=Maintence Stand ModelName=MStand2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType125] Name=MStand3 FullName=Maintence Stand ModelName=MStand3.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType126] Name=MStand4 FullName=Maintence Stand ModelName=MStand4.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType127] Name=RstandT2 FullName=Rolling Stand ModelName=RstandT2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType128] Name=SATS1 FullName=USAF Style bomb loader ModelName=SATS1.lod TargetType=MISC ActiveYear=1964 TargetValue=50 UseGroundObject=FALSE ArmorValue=0.0 ArmorType=0 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= CollisionMesh= ZBufferOffset= FlatObject= SecondaryChance=0 [TargetType129] Name=SATS2 FullName=USN Style bomb loader ModelName=SATS2.lod TargetType=MISC ActiveYear=1964 TargetValue=50 UseGroundObject=FALSE ArmorValue=0.0 ArmorType=0 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= CollisionMesh= ZBufferOffset= FlatObject= SecondaryChance=0 And here is my terrain folder:
  10. F-4E AUP

    Thanks a lot, what an amazing work!
  11. Sukhois

    Very very impressive work.
  12. You can also post here, even in english. Lot of guys with an imortant knowledge regarding Mirage will help. http://www.checksix-forums.com/viewforum.php?f=279
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