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Everything posted by leodagan76
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Amazing... -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What is this terrain? -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
- 366 replies
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- 10
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Samurai's Shipyard
leodagan76 replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
That are good news! -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
YEs, http://combatace.com/files/file/15556-kfir-c7/ -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
As Kfir are allowed... -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Yes, I don't know if the update project is still under study (radar RDY-3 and Mica ability)... Since Egypt has bought the Rafale. -
Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Delta-Wing Mirage Screenshots
leodagan76 replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Strike Fighters 2 Screenshots
leodagan76 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Alternate TFD Terrain Tilemap editor/viewer
leodagan76 replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wrench, thanks a lot. I try to make myself some modification to solve simple problems. But it is true that the few I have seen regarding terrain creation and editing has shown me as it could be a hard job! Your help is as usual very appreciated! -
Alternate TFD Terrain Tilemap editor/viewer
leodagan76 replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Is it this one ? http://www.thirdwire.com/downloads_tools.htm --> Terrain Editor v04.21.06 (479 KB) I was thinking it works only for SF1 terrains. When I try to open a file (espana.hfd for instance), the screen stay white, and I can't do nothing... -
Alternate TFD Terrain Tilemap editor/viewer
leodagan76 replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi CA! I experienced with spanish terrain (from Operation Pelayo MOD) some missing textures ("black fields" and "black buildings"). So I guess some textures are missing, but I don't know which ones. When I load the terrain files, I have that messages: Is there a simply way to have the list of missing textures? I mean, another way that checking if all the textures called in the data.ini, such as this one: [Texture022] Filename=germanyRJ25a.BMP HasWater=0 Color=0.413886,0.403496,0.259276 SolidObjectTexture= AlphaObjectTexture=terobject_trees1.TGA are contained in the terrain folder (that method is quiet long...)? Thanks in advance! -
Mission Editor
leodagan76 replied to mohand777's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm not sure but I think you need SF2 NorthAtlantic to have a fleet. -
FlightLine Objects Pack 1
leodagan76 replied to 331Killerbee's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Ok, thank you guys, I have understood what I were doing wrong... In fact, I guess I need to test placement of each object, one by one, using Mue's Target Area Editor, right? Indeed, it was a stupid idea to believe that all objects will appear "automaticaly" at the good place. Thanks for your help! -
FlightLine Objects Pack 1
leodagan76 replied to 331Killerbee's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi! Thanks, unfortunately, it doesn't work for me.... Could tell me what I'm doing wrong? Here is my "ISRAELME_TYPES.INI" file: [TargetType001] Name=barrack1 FullName=Barrack ModelName=barrack1.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack1_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType002] Name=barrack2 FullName=Barrack ModelName=barrack2.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=barrack2_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType003] Name=building1 FullName=Building ModelName=building1.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building1_destroyed SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType004] Name=building2 FullName=Building ModelName=building2.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building2_destroyed SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType005] Name=bunker1 FullName=Ammo Bunker ModelName=bunker1.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker1_destroyed SecondaryChance=0 [TargetType006] Name=bunker2 FullName=Ammo Bunker ModelName=bunker2.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel=bunker2_destroyed SecondaryChance=0 [TargetType007] Name=eor_shack FullName=Shack ModelName=eor_shack.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=eor_shack_destroyed SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType008] Name=fire_dept FullName=Building ModelName=fire_dept.lod TargetType=MISC ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=fire_dept_destroyed SecondaryChance=50 SecondaryEffect=MediumExplosionEffect [TargetType009] Name=fueltank1 FullName=Fuel Tank ModelName=fueltank1.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank1_destroyed SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType010] Name=fueltank2 FullName=Fuel Tank ModelName=fueltank2.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank2_destroyed SecondaryChance=100 SecondaryEffect=LargeBombEffect [TargetType011] Name=fueltank3 FullName=Fuel Tank ModelName=fueltank3.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=fueltank3_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumBombEffect [TargetType012] Name=Hangar1 FullName=Hangar ModelName=hangar1.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=hangar1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar1_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType013] Name=Hangar2 FullName=Hangar ModelName=hangar2.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=hangar2_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar2_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType014] Name=Hangar3 FullName=Hangar ModelName=hangar3.lod TargetType=HANGAR ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=516128.0 ArmorType=1 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=25000.0 CollisionMesh=hangar3_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=hangar3_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType015] Name=ils_shack FullName=Shack ModelName=ils_shack.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed SecondaryChance=0 SecondaryEffect= [TargetType016] Name=oiltank1 FullName=Oil Tank ModelName=oiltank1.lod TargetType=FUEL_STORAGE ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=0.020 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeOilFire DestroyedModel=oiltank1_destroyed SecondaryChance=100 SecondaryEffect=VeryLargeBombEffect [TargetType017] Name=pit1 FullName=Arming Pit ModelName=pit1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit1_col.LOD DamagedModel= DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=25 SecondaryEffect=SmallExplosionEffect [TargetType018] Name=pit16 FullName=Arming Pit ModelName=pit16.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit16_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=50 SecondaryEffect=SmallExplosionEffect [TargetType019] Name=pit8 FullName=Arming Pit ModelName=pit8.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=pit8_col.LOD DestroyedEffect=SmallRocketGroundExplosion DestroyedModel= SecondaryChance=40 SecondaryEffect=SmallExplosionEffect [TargetType020] Name=ShelterA FullName=Aircraft Shelter ModelName=ShelterA.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=20000.0 CollisionMesh=ShelterA_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=ShelterA_destroyed.LOD SecondaryChance=50 SecondaryEffect=MediumFire [TargetType021] Name=Shelter2 FullName=Aircraft Shelter ModelName=Shelter2.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=Shelter2_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType022] Name=Shelter3 FullName=Aircraft Shelter ModelName=Shelter3.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.050 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=15000.0 CollisionMesh=Shelter3_col.LOD DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance=50 SecondaryEffect=MediumFire [TargetType023] Name=Tower1 FullName=Control Tower ModelName=tower1.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType024] Name=Tower2 FullName=Control Tower ModelName=tower2.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower2_destroyed SecondaryEffect=MediumFire SecondaryChance=50 [TargetType025] Name=watertower1 FullName=Water Tower ModelName=watertower1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumRocketWaterHitEffect DestroyedModel=watertower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType026] Name=windsock FullName=Windsock ModelName=windsock.lod TargetType=WINDSOCK Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=50.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType027] Name=Runway1 FullName=Runway ModelName=airfield1.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType028] Name=Runway2 FullName=Runway ModelName=airfield2.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType029] Name=Runway3 FullName=Runway ModelName=airfield3.lod TargetType=SMALL_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=0.0 ArmorType=0 RepairRate=50.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType030] Name=Runway4 FullName=Runway ModelName=airfield4.lod TargetType=LARGE_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=60000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType031] Name=mosque1 FullName=Mosque ModelName=mosque1.lod TargetType=MISC ActiveYear=0 TargetValue=-200 UseGroundObject=FALSE DamagePoint=50.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=mosque1_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType032] Name=mosque2 FullName=Mosque ModelName=mosque2.lod TargetType=MISC ActiveYear=0 TargetValue=-200 UseGroundObject=FALSE DamagePoint=50.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=mosque2_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType033] Name=building3 FullName=Building ModelName=building3.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=building3_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType034] Name=shack1 FullName=Shack ModelName=shack1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=shack1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=15 [TargetType035] Name=ShelterB FullName=Aircraft Shelter ModelName=ShelterB.lod TargetType=HANGAR ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=25000.0 CollisionMesh=ShelterB_col.LOD DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=ShelterB_destroyed.LOD SecondaryChance=50 SecondaryEffect=LargeFire [TargetType036] Name=Tent1 FullName=Tent ModelName=Tent1.lod TargetType=MISC ActiveYear=0 TargetValue=20 SetToGround=TRUE UseGroundObject=FALSE DamagePoint=0.010 ArmorValue=0.0 ArmorType=0 RepairRate=25.00 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=tent1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=35 [TargetType037] Name=powercart FullName=Power Cart ModelName=powercart.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= [TargetType038] Name=bombtrailer FullName=Bomb Trailer ModelName=bombtrailer1.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.005 ArmorType=0 ArmorValue=0.0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallExplosionEffect SecondaryChance=50 [TargetType039] Name=blastshield FullName=Blast Shield ModelName=blastshield.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType040] Name=oildrum1 FullName=Oil Drum ModelName=oildrum1.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=25 [TargetType041] Name=oildrum6 FullName=Oil Drums ModelName=oildrum6.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=40 [TargetType042] Name=oildrum9 FullName=Oil Drums ModelName=oildrum9.lod TargetType=MISC Reported=FALSE ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=2000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryEffect=SmallFire SecondaryChance=50 [TargetType043] Name=CityBuilding1 FullName=City Building ModelName=citybldg1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType044] Name=CityBuilding2 FullName=City Building ModelName=citybldg2.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType045] Name=CityBuilding3 FullName=City Building ModelName=citybldg3.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType046] Name=CityBuilding4 FullName=City Building ModelName=citybldg4.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType047] Name=CommBuilding1 FullName=Comm Building ModelName=CommBuilding1.LOD TargetType=COMM_BUILDING ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=80 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=10000.0 CollisionMesh=CommBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=CommBuilding1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType048] Name=DrillingTower1 FullName=Drilling Tower ModelName=DrillingTower1.lod TargetType=OIL_REFINERY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel=drillingtower1_destroyed SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType049] Name=GeneratorBuilding1 FullName=Generator Building ModelName=GeneratorBuilding1.lod TargetType=POWER_PLANT ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=GeneratorBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=GeneratorBuilding1_destroyed.LOD SecondaryEffect=MediumExplosionEffect SecondaryChance=100 Effect=SmokeStackEffect EffectOffset=6.21,3.77,16.25 [TargetType050] Name=GuardTower1 FullName=Guard Tower ModelName=GuardTower1.lod TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=2704.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=GuardTower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType051] Name=HQBuilding1 FullName=HQ Building ModelName=HQBuilding1.lod TargetType=COMMAND_BUILDING ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.050 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=16000.0 CollisionMesh=HQBuilding1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=HQBuilding1_destroyed.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100 [TargetType052] Name=Obelisk1 FullName=Obelisk ModelName=Obelisk1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.000 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance= SecondaryEffect= [TargetType053] Name=OilPump1 FullName=Oil Pump ModelName=OilPump1.lod TargetType=OIL_REFINERY ActiveYear=0 TargetValue=100 UseGroundObject=FALSE DamagePoint=2.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=OilPump1_col.LOD DamagedModel= DestroyedEffect=MediumOilFire DestroyedModel=OilPump1_destroyed.LOD SecondaryChance=100 SecondaryEffect=SmallExplosionEffect AnimationID=1 AnimationTime=5.0 [TargetType054] Name=Temple1 FullName=Temple ModelName=Temple1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=40.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.00 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryChance= SecondaryEffect= [TargetType055] Name=Warehouse1 FullName=Warehouse ModelName=Warehouse1.LOD TargetType=WAREHOUSE ActiveYear=0 TargetValue=10.0 UseGroundObject=FALSE DamagePoint=21.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=50 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=10000.0 CollisionMesh=Warehouse1_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=warehouse1_destroyed.LOD SecondaryChance=100 SecondaryEffect=LargeExplosionEffect [TargetType056] Name=ASR FullName=ASR Radar ModelName=asr.lod TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=asr_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 [TargetType057] Name=Scud FullName=SCUD-B Launcher TargetType=CHEMICAL_WEAPONS_PLANT ActiveYear=1966 TargetValue=250 UseGroundObject=TRUE GroundObjectType=Scud-B RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=25 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=SmallExplosionEffect SecondaryChance=50 [TargetType058] Name=Crane FullName=Crane ModelName=crane.LOD TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 CollisionMesh=crane_col.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapseEmitter DestroyedModel=crane_destroyed.LOD SecondaryChance=100 SecondaryEffect=MediumExplosionEffect [TargetType059] Name=AAA FullName=AAA TargetType=AAA UseGroundObject=TRUE ActiveYear=0 TargetValue=50 RepairRate=3.22 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType060] Name=EWR FullName=Early Warning Radar TargetType=EW_RADAR UseGroundObject=TRUE ActiveYear=1950 TargetValue=250 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType061] Name=SAMRadar FullName=SAM Site TargetType=SAM_RADAR UseGroundObject=TRUE ActiveYear=1965 TargetValue=200 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType062] Name=SAMLauncher FullName=SAM Site TargetType=SAM_LAUNCHER UseGroundObject=TRUE ActiveYear=1965 TargetValue=100 RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType063] Name=USFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=FuelTruck RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType064] Name=SovietFuelTruck FullName=Fuel Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=Zil-157fuel RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType065] Name=USJeep FullName=Jeep TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M38Jeep RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 //----------------------------------------------------------------------------- [TargetType066] Name=Runway5 FullName=Runway ModelName=airfield5.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetType067] Name=Runway6 FullName=Runway ModelName=airfield6.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=50000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 //----------------------------------------------------------------------------- [TargetType068] Name=USTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=M35A2 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType069] Name=SovietTruck FullName=Truck TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=ZIL-157 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType070] Name=SovietBRDM FullName=BRDM TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=BRDM RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetType071] Name=SovietCommandVehicle FullName=Command TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=ZIL-157Command RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 //----------------------------------------------------------------------------- [TargetType072] Name=CargoShip FullName=Cargo Ship TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=TRUE GroundObjectType=CargoShip RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=MediumFire SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType073] Name=Tower4 FullName=Control Tower ModelName=Airport_Tower.lod TargetType=TOWER ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=40.0 ArmorValue=300000.0 ArmorType=1 RepairRate=0.00 StartDetectChance=100 StartIdentifiedChance=100 IncreaseDetectChanceKey=10 MaxVisibleDist=12000.0 CollisionMesh=Airport_Tower_col.LOD DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel= SecondaryEffect=LargeExplosionEffect SecondaryChance=100 //----------------------------------------------------------------------------- [TargetType074] Name=CityBuilding5 FullName=City Building ModelName=ircity1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType075] Name=CityBuilding6 FullName=City Building ModelName=ircity2.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType076] Name=CityBuilding7 FullName=City Building ModelName=ircity3.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType077] Name=CityBuilding8 FullName=City Building ModelName=ircity4.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType078] Name=CityBuilding9 FullName=City Building ModelName=ircity5.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType079] Name=CityBuilding10 FullName=City Building ModelName=ircity6.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType080] Name=CityBuilding11 FullName=City Building ModelName=ircity7.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType081] Name=CityBuilding12 FullName=City Building ModelName=ircity8.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType082] Name=CityBuilding13 FullName=City Building ModelName=ircity9.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType083] Name=CityBuilding14 FullName=City Building ModelName=ircity10.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType084] Name=CityBuilding15 FullName=City Building ModelName=ircity11.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType085] Name=CityBuilding16 FullName=City Building ModelName=ircity12.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType086] Name=CityBuilding17 FullName=City Building ModelName=ircity13.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType087] Name=CityBuilding18 FullName=City Building ModelName=ircity14.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType088] Name=Palace FullName=Palace ModelName=irCompound1.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType089] Name=NissenHut FullName=Nissen Hut ModelName=frNissenHut.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType090] Name=Pyramid FullName=Pyramid ModelName=Pyramid.lod TargetType=CITY_BUILDING ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=10000000000.0 ArmorValue=300000000000.0 ArmorType=1 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=80000.0 CollisionMesh=Pyramid.LOD DamagedModel= DestroyedEffect=LargeTallStructureCollapse DestroyedModel= SecondaryEffect=MediumExplosionEffect SecondaryChance=100 [TargetType091] Name=Bridge1 FullName=Bridge ModelName=frBridge1.lod TargetType=BRIDGE ActiveYear=0 TargetValue=1000.0 UseGroundObject=FALSE DamagePoint=100.0 ArmorValue=30000.0 ArmorType=0 RepairRate=0.10 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh=frBridge1_col.lod DestroyedEffect=LargeShortStructureCollapse DestroyedModel=frBridge1_dest.lod [TargetType092] Name=82L FullName=Mk82 Bomb Stack Large ModelName=82L.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType093] Name=82S FullName=Mk82 Bomb Stack Small ModelName=82S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType094] Name=84S FullName=Mk84 Bomb Stack Small ModelName=84S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType095] Name=84L FullName=Mk84 Bomb Stack Large ModelName=84L.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType096] Name=117S FullName=M117 Bomb Stack Small ModelName=117S.lod TargetType=MISC ActiveYear=0 TargetValue=200 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=AmmoDumpExplosion DestroyedModel= SecondaryChance=0 [TargetType097] Name=ACLadder FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType098] Name=ACLadder2 FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType099] Name=flolsportable FullName=flolsportable ModelName=flolsportable.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType100] Name=AirStartUnitC FullName=Air Start Unit Center ModelName=AirStartUnitC.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType101] Name=AirStartUnitL FullName=Air Start Unit Left ModelName=AirStartUnitL.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType102] Name=AirStartUnitR FullName=Air Start Unit Right ModelName=AirStartUnitR.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType103] Name=AirStartUnit-01a FullName=Line Air Start Unit ModelName=AirStartUnit-01a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType104] Name=AirStartUnit-01b FullName=Line Air Start Unit ModelName=AirStartUnit-01b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType105] Name=AirStartUnit-01c FullName=Line Air Start Unit ModelName=AirStartUnit-01c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType106] Name=AirStartUnit-02a FullName=Line Air Start Unit ModelName=AirStartUnit-02a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType107] Name=AirStartUnit-02b FullName=Line Air Start Unit ModelName=AirStartUnit-02b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType108] Name=AirStartUnit-02c FullName=Line Air Start Unit ModelName=AirStartUnit-02c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType109] Name=NF-2-a FullName=Light Unit ModelName=NF-2-a.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType110] Name=NF-2-al FullName=Light Unit ModelName=NF-2-al.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType111] Name=NF-2-al2 FullName=Light Unit ModelName=NF-2-al2.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType112] Name=NF-2-b FullName=Light Unit ModelName=NF-2-b.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType113] Name=NF-2-c FullName=Light Unit ModelName=NF-2-c.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType114] Name=NF-2-d FullName=Light Unit ModelName=NF-2-d.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType115] Name=NF-2-e FullName=Light Unit ModelName=NF-2-e.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType116] Name=NF-2-f FullName=Light Unit ModelName=NF-2-f.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.1 ArmorValue=0.1 ArmorType=0 RepairRate=10.0 StartDetectChance=20 StartIdentifiedChance=20 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect=VehicleFireEffect DestroyedModel= SecondaryEffect=SmallRocketGroundExplosion SecondaryChance=100 [TargetType117] Name=Rstand FullName=Rolling Stand ModelName=Rstand.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType118] Name=RstandT FullName=Rolling Stand ModelName=RstandT.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType119] Name=ACLadder FullName=Aircraft Ladder ModelName=ACLadder.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType120] Name=ACLadder2 FullName=Aircraft Ladder ModelName=ACLadder2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType121] Name=LadderD FullName=Laid Down Ladder ModelName=LadderD.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType122] Name=TowerS FullName=Tower Maint Stand ModelName=TowerS.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType123] Name=MStand1 FullName=Maintence Stand ModelName=MStand1.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType124] Name=MStand2 FullName=Maintence Stand ModelName=MStand2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType125] Name=MStand3 FullName=Maintence Stand ModelName=MStand3.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType126] Name=MStand4 FullName=Maintence Stand ModelName=MStand4.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType127] Name=RstandT2 FullName=Rolling Stand ModelName=RstandT2.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=VehicleFireEffect SecondaryEffect=MediumExplosionEffect SecondaryChance=50 [TargetType128] Name=SATS1 FullName=USAF Style bomb loader ModelName=SATS1.lod TargetType=MISC ActiveYear=1964 TargetValue=50 UseGroundObject=FALSE ArmorValue=0.0 ArmorType=0 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= CollisionMesh= ZBufferOffset= FlatObject= SecondaryChance=0 [TargetType129] Name=SATS2 FullName=USN Style bomb loader ModelName=SATS2.lod TargetType=MISC ActiveYear=1964 TargetValue=50 UseGroundObject=FALSE ArmorValue=0.0 ArmorType=0 RepairRate=0.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=4500.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 SecondaryEffect= CollisionMesh= ZBufferOffset= FlatObject= SecondaryChance=0 And here is my terrain folder: -
Hughes 500MD Defenders over Korea.
leodagan76 replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice, thanks! -
F-4E AUP
leodagan76 replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks a lot, what an amazing work! -
Sukhois
leodagan76 replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very very impressive work.- 471 replies
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- sf2 fitter
- su-17m fitter
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M2000C-S5
leodagan76 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You can also post here, even in english. Lot of guys with an imortant knowledge regarding Mirage will help. http://www.checksix-forums.com/viewforum.php?f=279