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Crawford

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Everything posted by Crawford

  1. Gladiator

    As I have said, of these 'trio' of the Gladiators only the Mk1 can be integrated into FEG without any problems. So, if it is designed specifically for FE1/FEG. At the same time, the other two aircraft have problems. But I have a good news for users of early versions of the game. Mk2 and Sea Gladiator can be flyable in our obsolete version of the game too. To achieve this, you should use the way, open by Stephen1918 for the CR.42. The same applies to the .ini file of the Sea Gladiator.
  2. It is especially pleasant, that this Gladiator flies in the early versions of First Eagles (FE1 and FEG). I have not noticed any problems at installation of this plane into my old version of the game.
  3. Gladiator

    Yes, I know. All about what you say, I have understood a very long ago. If I had such opportunity, I'd evolve to the 2nd series. But now it is useless for me to attempt to find FE2/SF2. In the present case it seemed strange that my "obsolete" version of the game sees and displays the external model of MK1, but does not display the external model of MK2. Does it mean that the Mk1 model was created in the old version of Max, while the Mk2 is exported from a modern version of Max? Maybe it's really my unique problem.
  4. Gladiator

    I don't know. Perhaps you know best about that. Probably I need to download the Mk2 archive once again.
  5. Gladiator

    No, that's not the point. The .ini files are ANSI by default, not Unicode. The game "sees" Gladiator_Mk2, but the screen is empty. I have found other way. So far as these models externally do not differ, I simply have transferred four GladMK1_LOD files into a folder of the Mk.2. Then has renamed them as GladMK2_LODs. Thus, the plane has appeared on the screen, but as albino. Further I has renamed textures of wings and fuselage in RAF 4-color folder. Instead of MK2_ I have designated them as MK1_. After that all has earned well.
  6. Gladiator

    P.S. Unfortunately, all that I have said applies only to the first Gladiator. Sadly, but FEG does not see the Mk.2 A fly in the ointment.
  7. Gladiator

    Thank you so much for this truly amazing job! Special thanks for the fact that you have not forgotten users of the early version of the game. These aircraft flew at once in my FEG, without any tweaks! However, the injury model is not working, but I hope that this problem will be solved.
  8. Oeffag built Albatros D.II

    Reviewing my collection, I again found this photo. As you can see, you and I were on the right way.)) With your permission, I'll leave it here.
  9. First Eagles ScreenshotsThread

    I understand you. This award is quite worthy. But I mean that in Tsarist Russia the Orders was awarded to officers only. The soldiers never awarded the Orders. (In Russia, as in Europe, there are differences between the status of the Orders, Medals and Crosses). Nevertheless, I congratulate you on your well-deserved reward! By the way, my protagonist in the game gets the award mainly posthumously.
  10. First Eagles ScreenshotsThread

    The feldfebel was awarded the Order (of St. Vladimir or anyone another)? In the Russian empire? Ain't it awful?
  11. Gladiator

    Please tell me how can I fix this? I have the same problem - not only with CR-42, but also with a new aircrafts by the A-Team.
  12. What do we need?

    Thank you, Geezer! But in this case my situation is hopeless. Even download 100 MB - is a problem for me. I have a very slow internet now .
  13. What do we need?

    I understand you. I have a similar problem. I got hold of a DVD with the program Autodesk 3DS Max 2010. But the trouble is that for this version of the program there is no TW exporter...
  14. What do we need?

    It seems that your Halberstadt D.II looks better than the one that already exists in the game. Of course, make it, if you have time. Your other work would also be interesting.
  15. What do we need?

    Halberstadt D-II you say? Very interesting. And where can we see it?
  16. Oeffag C.II

    I especially want to mention a very nice feature - at a positive overload the rear edge of the upper wing noticeably vibrate! IMHO, this is a very realistic look. P.S. Let me know what are your future plans for the moderation of the game?
  17. Oeffag C.II

    A great gift for the New Year. Of course, I'm a little sad that this is not a fighter, but I got a very realistic target for my guns. Thank you, Stephen.
  18. What do we need?

    It is absolutely easy. In Download section there is a model of the SPAD-XII. You can download it at any convenient time. As to the Euler, it is quite enough to create a German skin for existing models of the Nieuport-17 (and, probably, to change instruments in a cockpit).
  19. What do we need?

    Sorry, I forgot about RAF F.E.8
  20. What do we need?

    I'm not happy about this, but realism is realism - there's nothing we can do... :) A really good front visibility was only one with the Airco DH.2. All other fighter-biplanes the survey was worse. Anyway, the front visibility of the Roland D.II was not worse than many other fighters of that time. Hansa-Brandenburg D.I, Aviatic Berg D.I, Phönix D.I - their pilots just had to be put out to at least see something ahead. In our game it is difficult, but - 1. The talent of a fighter pilot is the ability to predict where enemy aircraft will be in the next moment. 2. I use the realistic head movements, so when maneuvering front visibility sometimes appears. :) 3. There is such a thing as a wiew from outside the cockpit. 4. The Halberstadt D.II has exellent front visibility, isn't it? I love this airplane no less than the Rolands. However, the Halb.D.II that is in the game, made at the level of 1995 and does not correspond to the level of FE!
  21. What do we need?

    I will try to complement the wish list. A two-seaters - that's fine! But most players prefer to fly on the single-seat fighters, considering a two-seaters only as a targets. IMHO, the game also needs the Halberstadt D.II fighter. Because that D.II, which we have now - it looks horrible. Especially in comparison to the Halberstadt D.V model by Geezer, which leaves a very good impression, despite the shortcomings. Hereinafter. Thanks to Stephen1918, we already have a very good model of the Roland D.II. Now, it would be logical to make the Roland D.I model. This aircraft had a different cooling scheme than the Roland D.II. This means, there will be no misunderstandings about the drainage tube of expansion tank! :) Of course, it was made a small number of these fighters, but they are really involved in the fighting. In FE there are even more exotic airplanes.
  22. Armchair Aces updated!

    Muchas gracias, ojcar! All is very detailed and clear. Thank you for taking the time to me. And once again I'm sorry for your trouble.
  23. Armchair Aces updated!

    Saludos, ojcar! Sorry for the question, but whether you know how teach the planes in FE to enter into a spin? I remember that in SF1 there was no spin. In the new games by Third Wire a spin has not appeared also. When you pull a control column to yourself - the plane is softly pancaking! At the same time, some planes (only some!) represent a quite realistic spin. Probably, this bug can be corrected for all other planes? It is necessary to correct some variable parameters, which influence behaviour of the plane as a result of loss of speed, isn't it? I shall be extremely grateful to you for any help.
  24. SPAD 11 - WIP

    Good work, Stephen! Thanks. Whether enters into your plans to make for the SPAD-16 a moving aileron pushrods? These parts moved in reality. Pay your attention how it is realized by the stock SPADs in FE.
  25. Roland D.IIa

    How many text, Heck! I hardly has managed... Well, you display a very touching modders solidarity. It is pleasant, but... Why are you looking for a problem where there is no problem? In one of my top comments I already have written about it - I demand nothing from anyone on this site! I wonder how I can get someone from the modders to do something he does not wish to do?! Therefore I simply speak - you have made so, but actually it was in another way. And how this information will be used (or will not be used in general) is not so important. Yes, of course, I would like so that these corrections were made, however affect it I can't by no means. And that's all. May The Force be with you!)
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